33 lines
1015 B
C#
33 lines
1015 B
C#
// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace NamespaceA.NamespaceB
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{
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using global::System;
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using global::FlatBuffers;
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public struct StructInNestedNS : IFlatbufferObject
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{
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private Struct __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
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public StructInNestedNS __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public int A { get { return __p.bb.GetInt(__p.bb_pos + 0); } }
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public void MutateA(int a) { __p.bb.PutInt(__p.bb_pos + 0, a); }
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public int B { get { return __p.bb.GetInt(__p.bb_pos + 4); } }
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public void MutateB(int b) { __p.bb.PutInt(__p.bb_pos + 4, b); }
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public static Offset<StructInNestedNS> CreateStructInNestedNS(FlatBufferBuilder builder, int A, int B) {
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builder.Prep(4, 8);
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builder.PutInt(B);
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builder.PutInt(A);
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return new Offset<StructInNestedNS>(builder.Offset);
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}
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};
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}
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