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This adds a JavaScript language target. The generated JavaScript uses Google Closure Compiler type annotations and can be compiled using the advanced compilation mode, which performs type checking and optimizations such as inlining and dead code elimination. The generated JavaScript also exports all generated symbols for use with Node.js and RequireJS. This export behavior can be turned off with the --no-js-exports flag for use with Google Closure Compiler. |
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CMake | ||
android | ||
biicode | ||
build | ||
docs | ||
go | ||
include/flatbuffers | ||
java | ||
js | ||
net/FlatBuffers | ||
python | ||
reflection | ||
samples | ||
src | ||
tests | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
CMakeLists.txt | ||
CONTRIBUTING.md | ||
LICENSE.txt | ||
biicode.conf | ||
readme.md |
readme.md
FlatBuffers Version 1.1.0
Welcome to FlatBuffers!
Build Status
FlatBuffers is a serialization library for games and other memory constrained apps. Go to our landing page to browse our documentation.
FlatBuffers allows you to directly access serialized data without
unpacking/parsing it first, while still having great forwards/backwards
compatibility. FlatBuffers can be built for many different systems (Android,
Windows, OS X, Linux), see docs/html/index.html
Discuss FlatBuffers with other developers and users on the FlatBuffers Google Group. File issues on the FlatBuffers Issues Tracker or post your questions to stackoverflow.com with a mention of flatbuffers.
For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.