FlatBuffers: Memory Efficient Serialization Library
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* "net35" target included for Unity 5
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* "netstandard2.0" target included for Unity 2018 and general use
* "netstandard2.1" target included for Span<T> support

Included project properties for defining UNSAFE_BYTEBUFFER, BYTEBUFFER_NO_BOUNDS_CHECK, and ENABLE_SPAN_T conditional compilation symbols.

* Add documentation on building for C#
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readme.md

logo FlatBuffers

Build Status Build status Join the chat at https://gitter.im/google/flatbuffers Discord Chat Twitter Follow

FlatBuffers is a cross platform serialization library architected for maximum memory efficiency. It allows you to directly access serialized data without parsing/unpacking it first, while still having great forwards/backwards compatibility.

Go to our landing page to browse our documentation.

Supported operating systems

  • Windows
  • MacOS X
  • Linux
  • Android
  • And any others with a recent C++ compiler.

Supported programming languages

  • C++
  • C#
  • C
  • Dart
  • Go
  • Java
  • JavaScript
  • Lobster
  • Lua
  • PHP
  • Python
  • Rust
  • TypeScript

and more in progress...

Contribution

To contribute to this project, see CONTRIBUTING.

Licensing

Flatbuffers is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.