cc-plus-pluscross-platformc-sharpflatbuffersgogrpcjavajavascriptjson-parsermarshallingmmapprotobufpythonrpcrustserializationserialization-librarystarred-google-repostarred-repotypescriptzero-copy
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* [C#] Fix and improve project files * "net35" target included for Unity 5 * "net46" target included for Unity 2017 * "netstandard2.0" target included for Unity 2018 and general use * "netstandard2.1" target included for Span<T> support Included project properties for defining UNSAFE_BYTEBUFFER, BYTEBUFFER_NO_BOUNDS_CHECK, and ENABLE_SPAN_T conditional compilation symbols. * Add documentation on building for C# |
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readme.md
FlatBuffers
FlatBuffers is a cross platform serialization library architected for maximum memory efficiency. It allows you to directly access serialized data without parsing/unpacking it first, while still having great forwards/backwards compatibility.
Go to our landing page to browse our documentation.
Supported operating systems
- Windows
- MacOS X
- Linux
- Android
- And any others with a recent C++ compiler.
Supported programming languages
- C++
- C#
- C
- Dart
- Go
- Java
- JavaScript
- Lobster
- Lua
- PHP
- Python
- Rust
- TypeScript
and more in progress...
Contribution
- FlatBuffers Google Group to discuss FlatBuffers with other developers and users.
- FlatBuffers Issues Tracker to submit an issue.
- stackoverflow.com with
flatbuffers
tag for any questions regarding FlatBuffers.
To contribute to this project, see CONTRIBUTING.
Licensing
Flatbuffers is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.