97 lines
1.9 KiB
PHP
97 lines
1.9 KiB
PHP
<?php
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// automatically generated, do not modify
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namespace MyGame\Example;
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use \Google\FlatBuffers\Struct;
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use \Google\FlatBuffers\Table;
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use \Google\FlatBuffers\ByteBuffer;
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use \Google\FlatBuffers\FlatBufferBuilder;
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class Vec3 extends Struct
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{
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/**
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* @param int $_i offset
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* @param ByteBuffer $_bb
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* @return Vec3
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**/
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public function init($_i, ByteBuffer $_bb)
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{
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$this->bb_pos = $_i;
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$this->bb = $_bb;
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return $this;
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}
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/**
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* @return float
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*/
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public function GetX()
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{
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return $this->bb->getFloat($this->bb_pos + 0);
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}
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/**
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* @return float
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*/
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public function GetY()
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{
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return $this->bb->getFloat($this->bb_pos + 4);
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}
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/**
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* @return float
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*/
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public function GetZ()
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{
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return $this->bb->getFloat($this->bb_pos + 8);
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}
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/**
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* @return double
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*/
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public function GetTest1()
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{
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return $this->bb->getDouble($this->bb_pos + 16);
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}
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/**
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* @return sbyte
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*/
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public function GetTest2()
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{
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return $this->bb->getSbyte($this->bb_pos + 24);
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}
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/**
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* @return Test
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*/
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public function getTest3()
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{
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$obj = new Test();
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$obj->init($this->bb_pos + 26, $this->bb);
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return $obj;
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}
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/**
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* @return int offset
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*/
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public static function createVec3(FlatBufferBuilder $builder, $x, $y, $z, $test1, $test2, $test3_a, $test3_b)
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{
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$builder->prep(16, 32);
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$builder->pad(2);
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$builder->prep(2, 4);
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$builder->pad(1);
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$builder->putSbyte($test3_b);
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$builder->putShort($test3_a);
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$builder->pad(1);
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$builder->putSbyte($test2);
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$builder->putDouble($test1);
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$builder->pad(4);
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$builder->putFloat($z);
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$builder->putFloat($y);
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$builder->putFloat($x);
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return $builder->offset();
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}
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}
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