// automatically generated by the FlatBuffers compiler, do not modify include "flatbuffers.lobster" namespace MyGame_Example enum + Color_Red = 1, Color_Green = 2, Color_Blue = 8 enum + Any_NONE = 0, Any_Monster = 1, Any_TestSimpleTableWithEnum = 2, Any_MyGame_Example2_Monster = 3 namespace MyGame struct InParentNamespace namespace MyGame_Example2 struct Monster namespace MyGame_Example struct Test struct TestSimpleTableWithEnum struct Vec3 struct Ability struct Stat struct Referrable struct Monster struct TypeAliases namespace MyGame struct InParentNamespace : flatbuffers_handle def GetRootAsInParentNamespace(buf:string): InParentNamespace { buf, buf.flatbuffers_indirect(0) } def InParentNamespaceStart(b_:flatbuffers_builder): b_.StartObject(0) def InParentNamespaceEnd(b_:flatbuffers_builder): b_.EndObject() namespace MyGame_Example2 struct Monster : flatbuffers_handle def GetRootAsMonster(buf:string): Monster { buf, buf.flatbuffers_indirect(0) } def MonsterStart(b_:flatbuffers_builder): b_.StartObject(0) def MonsterEnd(b_:flatbuffers_builder): b_.EndObject() namespace MyGame_Example struct Test : flatbuffers_handle def a(): buf_.read_int16_le(pos_ + 0) def b(): buf_.read_int8_le(pos_ + 2) def CreateTest(b_:flatbuffers_builder, a:int, b:int): b_.Prep(2, 4) b_.Pad(1) b_.PrependInt8(b) b_.PrependInt16(a) return b_.Offset() struct TestSimpleTableWithEnum : flatbuffers_handle def color(): buf_.flatbuffers_field_int8(pos_, 4, 2) def GetRootAsTestSimpleTableWithEnum(buf:string): TestSimpleTableWithEnum { buf, buf.flatbuffers_indirect(0) } def TestSimpleTableWithEnumStart(b_:flatbuffers_builder): b_.StartObject(1) def TestSimpleTableWithEnumAddColor(b_:flatbuffers_builder, color:int): b_.PrependInt8Slot(0, color, 2) def TestSimpleTableWithEnumEnd(b_:flatbuffers_builder): b_.EndObject() struct Vec3 : flatbuffers_handle def x(): buf_.read_float32_le(pos_ + 0) def y(): buf_.read_float32_le(pos_ + 4) def z(): buf_.read_float32_le(pos_ + 8) def test1(): buf_.read_float64_le(pos_ + 16) def test2(): buf_.read_int8_le(pos_ + 24) def test3(): MyGame_Example_Test{ buf_, pos_ + 26 } def CreateVec3(b_:flatbuffers_builder, x:float, y:float, z:float, test1:float, test2:int, test3_a:int, test3_b:int): b_.Prep(16, 32) b_.Pad(2) b_.Prep(2, 4) b_.Pad(1) b_.PrependInt8(test3_b) b_.PrependInt16(test3_a) b_.Pad(1) b_.PrependInt8(test2) b_.PrependFloat64(test1) b_.Pad(4) b_.PrependFloat32(z) b_.PrependFloat32(y) b_.PrependFloat32(x) return b_.Offset() struct Ability : flatbuffers_handle def id(): buf_.read_int32_le(pos_ + 0) def distance(): buf_.read_int32_le(pos_ + 4) def CreateAbility(b_:flatbuffers_builder, id:int, distance:int): b_.Prep(4, 8) b_.PrependUint32(distance) b_.PrependUint32(id) return b_.Offset() struct Stat : flatbuffers_handle def id(): buf_.flatbuffers_field_string(pos_, 4) def val(): buf_.flatbuffers_field_int64(pos_, 6, 0) def count(): buf_.flatbuffers_field_int16(pos_, 8, 0) def GetRootAsStat(buf:string): Stat { buf, buf.flatbuffers_indirect(0) } def StatStart(b_:flatbuffers_builder): b_.StartObject(3) def StatAddId(b_:flatbuffers_builder, id:int): b_.PrependUOffsetTRelativeSlot(0, id, 0) def StatAddVal(b_:flatbuffers_builder, val:int): b_.PrependInt64Slot(1, val, 0) def StatAddCount(b_:flatbuffers_builder, count:int): b_.PrependUint16Slot(2, count, 0) def StatEnd(b_:flatbuffers_builder): b_.EndObject() struct Referrable : flatbuffers_handle def id(): buf_.flatbuffers_field_int64(pos_, 4, 0) def GetRootAsReferrable(buf:string): Referrable { buf, buf.flatbuffers_indirect(0) } def ReferrableStart(b_:flatbuffers_builder): b_.StartObject(1) def ReferrableAddId(b_:flatbuffers_builder, id:int): b_.PrependUint64Slot(0, id, 0) def ReferrableEnd(b_:flatbuffers_builder): b_.EndObject() /// an example documentation comment: monster object struct Monster : flatbuffers_handle def pos(): o := buf_.flatbuffers_field_struct(pos_, 4) if o: MyGame_Example_Vec3 { buf_, o } else: nil def mana(): buf_.flatbuffers_field_int16(pos_, 6, 150) def hp(): buf_.flatbuffers_field_int16(pos_, 8, 100) def name(): buf_.flatbuffers_field_string(pos_, 10) def inventory(i:int): buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 14) + i * 1) def inventory_length(): buf_.flatbuffers_field_vector_len(pos_, 14) def color(): buf_.flatbuffers_field_int8(pos_, 16, 8) def test_type(): buf_.flatbuffers_field_int8(pos_, 18, 0) def test_as_Monster(): MyGame_Example_Monster { buf_, buf_.flatbuffers_field_table(pos_, 20) } def test_as_TestSimpleTableWithEnum(): MyGame_Example_TestSimpleTableWithEnum { buf_, buf_.flatbuffers_field_table(pos_, 20) } def test_as_MyGame_Example2_Monster(): MyGame_Example2_Monster { buf_, buf_.flatbuffers_field_table(pos_, 20) } def test4(i:int): MyGame_Example_Test { buf_, buf_.flatbuffers_field_vector(pos_, 22) + i * 4 } def test4_length(): buf_.flatbuffers_field_vector_len(pos_, 22) def testarrayofstring(i:int): buf_.flatbuffers_string(buf_.flatbuffers_field_vector(pos_, 24) + i * 4) def testarrayofstring_length(): buf_.flatbuffers_field_vector_len(pos_, 24) /// an example documentation comment: this will end up in the generated code /// multiline too def testarrayoftables(i:int): MyGame_Example_Monster { buf_, buf_.flatbuffers_indirect(buf_.flatbuffers_field_vector(pos_, 26) + i * 4) } def testarrayoftables_length(): buf_.flatbuffers_field_vector_len(pos_, 26) def enemy(): o := buf_.flatbuffers_field_table(pos_, 28) if o: MyGame_Example_Monster { buf_, o } else: nil def testnestedflatbuffer(i:int): buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 30) + i * 1) def testnestedflatbuffer_length(): buf_.flatbuffers_field_vector_len(pos_, 30) def testempty(): o := buf_.flatbuffers_field_table(pos_, 32) if o: MyGame_Example_Stat { buf_, o } else: nil def testbool(): buf_.flatbuffers_field_int8(pos_, 34, 0) def testhashs32_fnv1(): buf_.flatbuffers_field_int32(pos_, 36, 0) def testhashu32_fnv1(): buf_.flatbuffers_field_int32(pos_, 38, 0) def testhashs64_fnv1(): buf_.flatbuffers_field_int64(pos_, 40, 0) def testhashu64_fnv1(): buf_.flatbuffers_field_int64(pos_, 42, 0) def testhashs32_fnv1a(): buf_.flatbuffers_field_int32(pos_, 44, 0) def testhashu32_fnv1a(): buf_.flatbuffers_field_int32(pos_, 46, 0) def testhashs64_fnv1a(): buf_.flatbuffers_field_int64(pos_, 48, 0) def testhashu64_fnv1a(): buf_.flatbuffers_field_int64(pos_, 50, 0) def testarrayofbools(i:int): buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 52) + i * 1) def testarrayofbools_length(): buf_.flatbuffers_field_vector_len(pos_, 52) def testf(): buf_.flatbuffers_field_float32(pos_, 54, 3.14159) def testf2(): buf_.flatbuffers_field_float32(pos_, 56, 3.0) def testf3(): buf_.flatbuffers_field_float32(pos_, 58, 0.0) def testarrayofstring2(i:int): buf_.flatbuffers_string(buf_.flatbuffers_field_vector(pos_, 60) + i * 4) def testarrayofstring2_length(): buf_.flatbuffers_field_vector_len(pos_, 60) def testarrayofsortedstruct(i:int): MyGame_Example_Ability { buf_, buf_.flatbuffers_field_vector(pos_, 62) + i * 8 } def testarrayofsortedstruct_length(): buf_.flatbuffers_field_vector_len(pos_, 62) def flex(i:int): buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 64) + i * 1) def flex_length(): buf_.flatbuffers_field_vector_len(pos_, 64) def test5(i:int): MyGame_Example_Test { buf_, buf_.flatbuffers_field_vector(pos_, 66) + i * 4 } def test5_length(): buf_.flatbuffers_field_vector_len(pos_, 66) def vector_of_longs(i:int): buf_.read_int64_le(buf_.flatbuffers_field_vector(pos_, 68) + i * 8) def vector_of_longs_length(): buf_.flatbuffers_field_vector_len(pos_, 68) def vector_of_doubles(i:int): buf_.read_float64_le(buf_.flatbuffers_field_vector(pos_, 70) + i * 8) def vector_of_doubles_length(): buf_.flatbuffers_field_vector_len(pos_, 70) def parent_namespace_test(): o := buf_.flatbuffers_field_table(pos_, 72) if o: MyGame_InParentNamespace { buf_, o } else: nil def vector_of_referrables(i:int): MyGame_Example_Referrable { buf_, buf_.flatbuffers_indirect(buf_.flatbuffers_field_vector(pos_, 74) + i * 4) } def vector_of_referrables_length(): buf_.flatbuffers_field_vector_len(pos_, 74) def single_weak_reference(): buf_.flatbuffers_field_int64(pos_, 76, 0) def vector_of_weak_references(i:int): buf_.read_int64_le(buf_.flatbuffers_field_vector(pos_, 78) + i * 8) def vector_of_weak_references_length(): buf_.flatbuffers_field_vector_len(pos_, 78) def vector_of_strong_referrables(i:int): MyGame_Example_Referrable { buf_, buf_.flatbuffers_indirect(buf_.flatbuffers_field_vector(pos_, 80) + i * 4) } def vector_of_strong_referrables_length(): buf_.flatbuffers_field_vector_len(pos_, 80) def co_owning_reference(): buf_.flatbuffers_field_int64(pos_, 82, 0) def vector_of_co_owning_references(i:int): buf_.read_int64_le(buf_.flatbuffers_field_vector(pos_, 84) + i * 8) def vector_of_co_owning_references_length(): buf_.flatbuffers_field_vector_len(pos_, 84) def non_owning_reference(): buf_.flatbuffers_field_int64(pos_, 86, 0) def vector_of_non_owning_references(i:int): buf_.read_int64_le(buf_.flatbuffers_field_vector(pos_, 88) + i * 8) def vector_of_non_owning_references_length(): buf_.flatbuffers_field_vector_len(pos_, 88) def GetRootAsMonster(buf:string): Monster { buf, buf.flatbuffers_indirect(0) } def MonsterStart(b_:flatbuffers_builder): b_.StartObject(43) def MonsterAddPos(b_:flatbuffers_builder, pos:int): b_.PrependStructSlot(0, pos, 0) def MonsterAddMana(b_:flatbuffers_builder, mana:int): b_.PrependInt16Slot(1, mana, 150) def MonsterAddHp(b_:flatbuffers_builder, hp:int): b_.PrependInt16Slot(2, hp, 100) def MonsterAddName(b_:flatbuffers_builder, name:int): b_.PrependUOffsetTRelativeSlot(3, name, 0) def MonsterAddInventory(b_:flatbuffers_builder, inventory:int): b_.PrependUOffsetTRelativeSlot(5, inventory, 0) def MonsterStartInventoryVector(b_:flatbuffers_builder, n_:int): b_.StartVector(1, n_, 1) def MonsterCreateInventoryVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(1, v_.length, 1) reverse(v_) e_: b_.PrependUint8(e_) b_.EndVector(v_.length) def MonsterAddColor(b_:flatbuffers_builder, color:int): b_.PrependInt8Slot(6, color, 8) def MonsterAddTestType(b_:flatbuffers_builder, test_type:int): b_.PrependUint8Slot(7, test_type, 0) def MonsterAddTest(b_:flatbuffers_builder, test:int): b_.PrependUOffsetTRelativeSlot(8, test, 0) def MonsterAddTest4(b_:flatbuffers_builder, test4:int): b_.PrependUOffsetTRelativeSlot(9, test4, 0) def MonsterStartTest4Vector(b_:flatbuffers_builder, n_:int): b_.StartVector(4, n_, 2) def MonsterAddTestarrayofstring(b_:flatbuffers_builder, testarrayofstring:int): b_.PrependUOffsetTRelativeSlot(10, testarrayofstring, 0) def MonsterStartTestarrayofstringVector(b_:flatbuffers_builder, n_:int): b_.StartVector(4, n_, 4) def MonsterCreateTestarrayofstringVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(4, v_.length, 4) reverse(v_) e_: b_.PrependUOffsetTRelative(e_) b_.EndVector(v_.length) def MonsterAddTestarrayoftables(b_:flatbuffers_builder, testarrayoftables:int): b_.PrependUOffsetTRelativeSlot(11, testarrayoftables, 0) def MonsterStartTestarrayoftablesVector(b_:flatbuffers_builder, n_:int): b_.StartVector(4, n_, 4) def MonsterCreateTestarrayoftablesVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(4, v_.length, 4) reverse(v_) e_: b_.PrependUOffsetTRelative(e_) b_.EndVector(v_.length) def MonsterAddEnemy(b_:flatbuffers_builder, enemy:int): b_.PrependUOffsetTRelativeSlot(12, enemy, 0) def MonsterAddTestnestedflatbuffer(b_:flatbuffers_builder, testnestedflatbuffer:int): b_.PrependUOffsetTRelativeSlot(13, testnestedflatbuffer, 0) def MonsterStartTestnestedflatbufferVector(b_:flatbuffers_builder, n_:int): b_.StartVector(1, n_, 1) def MonsterCreateTestnestedflatbufferVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(1, v_.length, 1) reverse(v_) e_: b_.PrependUint8(e_) b_.EndVector(v_.length) def MonsterAddTestempty(b_:flatbuffers_builder, testempty:int): b_.PrependUOffsetTRelativeSlot(14, testempty, 0) def MonsterAddTestbool(b_:flatbuffers_builder, testbool:int): b_.PrependBoolSlot(15, testbool, 0) def MonsterAddTesthashs32Fnv1(b_:flatbuffers_builder, testhashs32_fnv1:int): b_.PrependInt32Slot(16, testhashs32_fnv1, 0) def MonsterAddTesthashu32Fnv1(b_:flatbuffers_builder, testhashu32_fnv1:int): b_.PrependUint32Slot(17, testhashu32_fnv1, 0) def MonsterAddTesthashs64Fnv1(b_:flatbuffers_builder, testhashs64_fnv1:int): b_.PrependInt64Slot(18, testhashs64_fnv1, 0) def MonsterAddTesthashu64Fnv1(b_:flatbuffers_builder, testhashu64_fnv1:int): b_.PrependUint64Slot(19, testhashu64_fnv1, 0) def MonsterAddTesthashs32Fnv1a(b_:flatbuffers_builder, testhashs32_fnv1a:int): b_.PrependInt32Slot(20, testhashs32_fnv1a, 0) def MonsterAddTesthashu32Fnv1a(b_:flatbuffers_builder, testhashu32_fnv1a:int): b_.PrependUint32Slot(21, testhashu32_fnv1a, 0) def MonsterAddTesthashs64Fnv1a(b_:flatbuffers_builder, testhashs64_fnv1a:int): b_.PrependInt64Slot(22, testhashs64_fnv1a, 0) def MonsterAddTesthashu64Fnv1a(b_:flatbuffers_builder, testhashu64_fnv1a:int): b_.PrependUint64Slot(23, testhashu64_fnv1a, 0) def MonsterAddTestarrayofbools(b_:flatbuffers_builder, testarrayofbools:int): b_.PrependUOffsetTRelativeSlot(24, testarrayofbools, 0) def MonsterStartTestarrayofboolsVector(b_:flatbuffers_builder, n_:int): b_.StartVector(1, n_, 1) def MonsterCreateTestarrayofboolsVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(1, v_.length, 1) reverse(v_) e_: b_.PrependBool(e_) b_.EndVector(v_.length) def MonsterAddTestf(b_:flatbuffers_builder, testf:float): b_.PrependFloat32Slot(25, testf, 3.14159) def MonsterAddTestf2(b_:flatbuffers_builder, testf2:float): b_.PrependFloat32Slot(26, testf2, 3.0) def MonsterAddTestf3(b_:flatbuffers_builder, testf3:float): b_.PrependFloat32Slot(27, testf3, 0.0) def MonsterAddTestarrayofstring2(b_:flatbuffers_builder, testarrayofstring2:int): b_.PrependUOffsetTRelativeSlot(28, testarrayofstring2, 0) def MonsterStartTestarrayofstring2Vector(b_:flatbuffers_builder, n_:int): b_.StartVector(4, n_, 4) def MonsterCreateTestarrayofstring2Vector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(4, v_.length, 4) reverse(v_) e_: b_.PrependUOffsetTRelative(e_) b_.EndVector(v_.length) def MonsterAddTestarrayofsortedstruct(b_:flatbuffers_builder, testarrayofsortedstruct:int): b_.PrependUOffsetTRelativeSlot(29, testarrayofsortedstruct, 0) def MonsterStartTestarrayofsortedstructVector(b_:flatbuffers_builder, n_:int): b_.StartVector(8, n_, 4) def MonsterAddFlex(b_:flatbuffers_builder, flex:int): b_.PrependUOffsetTRelativeSlot(30, flex, 0) def MonsterStartFlexVector(b_:flatbuffers_builder, n_:int): b_.StartVector(1, n_, 1) def MonsterCreateFlexVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(1, v_.length, 1) reverse(v_) e_: b_.PrependUint8(e_) b_.EndVector(v_.length) def MonsterAddTest5(b_:flatbuffers_builder, test5:int): b_.PrependUOffsetTRelativeSlot(31, test5, 0) def MonsterStartTest5Vector(b_:flatbuffers_builder, n_:int): b_.StartVector(4, n_, 2) def MonsterAddVectorOfLongs(b_:flatbuffers_builder, vector_of_longs:int): b_.PrependUOffsetTRelativeSlot(32, vector_of_longs, 0) def MonsterStartVectorOfLongsVector(b_:flatbuffers_builder, n_:int): b_.StartVector(8, n_, 8) def MonsterCreateVectorOfLongsVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(8, v_.length, 8) reverse(v_) e_: b_.PrependInt64(e_) b_.EndVector(v_.length) def MonsterAddVectorOfDoubles(b_:flatbuffers_builder, vector_of_doubles:int): b_.PrependUOffsetTRelativeSlot(33, vector_of_doubles, 0) def MonsterStartVectorOfDoublesVector(b_:flatbuffers_builder, n_:int): b_.StartVector(8, n_, 8) def MonsterCreateVectorOfDoublesVector(b_:flatbuffers_builder, v_:[float]): b_.StartVector(8, v_.length, 8) reverse(v_) e_: b_.PrependFloat64(e_) b_.EndVector(v_.length) def MonsterAddParentNamespaceTest(b_:flatbuffers_builder, parent_namespace_test:int): b_.PrependUOffsetTRelativeSlot(34, parent_namespace_test, 0) def MonsterAddVectorOfReferrables(b_:flatbuffers_builder, vector_of_referrables:int): b_.PrependUOffsetTRelativeSlot(35, vector_of_referrables, 0) def MonsterStartVectorOfReferrablesVector(b_:flatbuffers_builder, n_:int): b_.StartVector(4, n_, 4) def MonsterCreateVectorOfReferrablesVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(4, v_.length, 4) reverse(v_) e_: b_.PrependUOffsetTRelative(e_) b_.EndVector(v_.length) def MonsterAddSingleWeakReference(b_:flatbuffers_builder, single_weak_reference:int): b_.PrependUint64Slot(36, single_weak_reference, 0) def MonsterAddVectorOfWeakReferences(b_:flatbuffers_builder, vector_of_weak_references:int): b_.PrependUOffsetTRelativeSlot(37, vector_of_weak_references, 0) def MonsterStartVectorOfWeakReferencesVector(b_:flatbuffers_builder, n_:int): b_.StartVector(8, n_, 8) def MonsterCreateVectorOfWeakReferencesVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(8, v_.length, 8) reverse(v_) e_: b_.PrependUint64(e_) b_.EndVector(v_.length) def MonsterAddVectorOfStrongReferrables(b_:flatbuffers_builder, vector_of_strong_referrables:int): b_.PrependUOffsetTRelativeSlot(38, vector_of_strong_referrables, 0) def MonsterStartVectorOfStrongReferrablesVector(b_:flatbuffers_builder, n_:int): b_.StartVector(4, n_, 4) def MonsterCreateVectorOfStrongReferrablesVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(4, v_.length, 4) reverse(v_) e_: b_.PrependUOffsetTRelative(e_) b_.EndVector(v_.length) def MonsterAddCoOwningReference(b_:flatbuffers_builder, co_owning_reference:int): b_.PrependUint64Slot(39, co_owning_reference, 0) def MonsterAddVectorOfCoOwningReferences(b_:flatbuffers_builder, vector_of_co_owning_references:int): b_.PrependUOffsetTRelativeSlot(40, vector_of_co_owning_references, 0) def MonsterStartVectorOfCoOwningReferencesVector(b_:flatbuffers_builder, n_:int): b_.StartVector(8, n_, 8) def MonsterCreateVectorOfCoOwningReferencesVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(8, v_.length, 8) reverse(v_) e_: b_.PrependUint64(e_) b_.EndVector(v_.length) def MonsterAddNonOwningReference(b_:flatbuffers_builder, non_owning_reference:int): b_.PrependUint64Slot(41, non_owning_reference, 0) def MonsterAddVectorOfNonOwningReferences(b_:flatbuffers_builder, vector_of_non_owning_references:int): b_.PrependUOffsetTRelativeSlot(42, vector_of_non_owning_references, 0) def MonsterStartVectorOfNonOwningReferencesVector(b_:flatbuffers_builder, n_:int): b_.StartVector(8, n_, 8) def MonsterCreateVectorOfNonOwningReferencesVector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(8, v_.length, 8) reverse(v_) e_: b_.PrependUint64(e_) b_.EndVector(v_.length) def MonsterEnd(b_:flatbuffers_builder): b_.EndObject() struct TypeAliases : flatbuffers_handle def i8(): buf_.flatbuffers_field_int8(pos_, 4, 0) def u8(): buf_.flatbuffers_field_int8(pos_, 6, 0) def i16(): buf_.flatbuffers_field_int16(pos_, 8, 0) def u16(): buf_.flatbuffers_field_int16(pos_, 10, 0) def i32(): buf_.flatbuffers_field_int32(pos_, 12, 0) def u32(): buf_.flatbuffers_field_int32(pos_, 14, 0) def i64(): buf_.flatbuffers_field_int64(pos_, 16, 0) def u64(): buf_.flatbuffers_field_int64(pos_, 18, 0) def f32(): buf_.flatbuffers_field_float32(pos_, 20, 0.0) def f64(): buf_.flatbuffers_field_float64(pos_, 22, 0.0) def v8(i:int): buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 24) + i * 1) def v8_length(): buf_.flatbuffers_field_vector_len(pos_, 24) def vf64(i:int): buf_.read_float64_le(buf_.flatbuffers_field_vector(pos_, 26) + i * 8) def vf64_length(): buf_.flatbuffers_field_vector_len(pos_, 26) def GetRootAsTypeAliases(buf:string): TypeAliases { buf, buf.flatbuffers_indirect(0) } def TypeAliasesStart(b_:flatbuffers_builder): b_.StartObject(12) def TypeAliasesAddI8(b_:flatbuffers_builder, i8:int): b_.PrependInt8Slot(0, i8, 0) def TypeAliasesAddU8(b_:flatbuffers_builder, u8:int): b_.PrependUint8Slot(1, u8, 0) def TypeAliasesAddI16(b_:flatbuffers_builder, i16:int): b_.PrependInt16Slot(2, i16, 0) def TypeAliasesAddU16(b_:flatbuffers_builder, u16:int): b_.PrependUint16Slot(3, u16, 0) def TypeAliasesAddI32(b_:flatbuffers_builder, i32:int): b_.PrependInt32Slot(4, i32, 0) def TypeAliasesAddU32(b_:flatbuffers_builder, u32:int): b_.PrependUint32Slot(5, u32, 0) def TypeAliasesAddI64(b_:flatbuffers_builder, i64:int): b_.PrependInt64Slot(6, i64, 0) def TypeAliasesAddU64(b_:flatbuffers_builder, u64:int): b_.PrependUint64Slot(7, u64, 0) def TypeAliasesAddF32(b_:flatbuffers_builder, f32:float): b_.PrependFloat32Slot(8, f32, 0.0) def TypeAliasesAddF64(b_:flatbuffers_builder, f64:float): b_.PrependFloat64Slot(9, f64, 0.0) def TypeAliasesAddV8(b_:flatbuffers_builder, v8:int): b_.PrependUOffsetTRelativeSlot(10, v8, 0) def TypeAliasesStartV8Vector(b_:flatbuffers_builder, n_:int): b_.StartVector(1, n_, 1) def TypeAliasesCreateV8Vector(b_:flatbuffers_builder, v_:[int]): b_.StartVector(1, v_.length, 1) reverse(v_) e_: b_.PrependInt8(e_) b_.EndVector(v_.length) def TypeAliasesAddVf64(b_:flatbuffers_builder, vf64:int): b_.PrependUOffsetTRelativeSlot(11, vf64, 0) def TypeAliasesStartVf64Vector(b_:flatbuffers_builder, n_:int): b_.StartVector(8, n_, 8) def TypeAliasesCreateVf64Vector(b_:flatbuffers_builder, v_:[float]): b_.StartVector(8, v_.length, 8) reverse(v_) e_: b_.PrependFloat64(e_) b_.EndVector(v_.length) def TypeAliasesEnd(b_:flatbuffers_builder): b_.EndObject()