// automatically generated by the FlatBuffers compiler, do not modify // ignore_for_file: unused_import, unused_field, unused_local_variable library my_game; import 'dart:typed_data' show Uint8List; import 'package:flat_buffers/flat_buffers.dart' as fb; import 'include_test1_my_game_generated.dart'; import 'include_test2_my_game_generated.dart'; import './monster_test_my_game.example_generated.dart' as my_game_example; import './monster_test_my_game.example2_generated.dart' as my_game_example2; class InParentNamespace { InParentNamespace._(this._bc, this._bcOffset); factory InParentNamespace(List bytes) { fb.BufferContext rootRef = new fb.BufferContext.fromBytes(bytes); return reader.read(rootRef, 0); } static const fb.Reader reader = const _InParentNamespaceReader(); final fb.BufferContext _bc; final int _bcOffset; @override String toString() { return 'InParentNamespace{}'; } } class _InParentNamespaceReader extends fb.TableReader { const _InParentNamespaceReader(); @override InParentNamespace createObject(fb.BufferContext bc, int offset) => new InParentNamespace._(bc, offset); } class InParentNamespaceObjectBuilder extends fb.ObjectBuilder { InParentNamespaceObjectBuilder(); /// Finish building, and store into the [fbBuilder]. @override int finish( fb.Builder fbBuilder) { assert(fbBuilder != null); fbBuilder.startTable(); return fbBuilder.endTable(); } /// Convenience method to serialize to byte list. @override Uint8List toBytes([String fileIdentifier]) { fb.Builder fbBuilder = new fb.Builder(); int offset = finish(fbBuilder); return fbBuilder.finish(offset, fileIdentifier); } }