/* * Copyright 2014 Google Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System.IO; using MyGame.Example; namespace FlatBuffers.Test { public class FlatBuffersExampleTests { public void RunTests() { CanCreateNewFlatBufferFromScratch(); CanReadCppGeneratedWireFile(); TestEnums(); } public void CanCreateNewFlatBufferFromScratch() { // Second, let's create a FlatBuffer from scratch in C#, and test it also. // We use an initial size of 1 to exercise the reallocation algorithm, // normally a size larger than the typical FlatBuffer you generate would be // better for performance. var fbb = new FlatBufferBuilder(1); // We set up the same values as monsterdata.json: var str = fbb.CreateString("MyMonster"); var test1 = fbb.CreateString("test1"); var test2 = fbb.CreateString("test2"); Monster.StartInventoryVector(fbb, 5); for (int i = 4; i >= 0; i--) { fbb.AddByte((byte)i); } var inv = fbb.EndVector(); var fred = fbb.CreateString("Fred"); Monster.StartMonster(fbb); Monster.AddName(fbb, fred); var mon2 = Monster.EndMonster(fbb); Monster.StartTest4Vector(fbb, 2); MyGame.Example.Test.CreateTest(fbb, (short)10, (sbyte)20); MyGame.Example.Test.CreateTest(fbb, (short)30, (sbyte)40); var test4 = fbb.EndVector(); Monster.StartTestarrayofstringVector(fbb, 2); fbb.AddOffset(test2); fbb.AddOffset(test1); var testArrayOfString = fbb.EndVector(); Monster.StartMonster(fbb); Monster.AddPos(fbb, Vec3.CreateVec3(fbb, 1.0f, 2.0f, 3.0f, 3.0, Color.Green, (short)5, (sbyte)6)); Monster.AddHp(fbb, (short)80); Monster.AddName(fbb, str); Monster.AddInventory(fbb, inv); Monster.AddTestType(fbb, (byte)1); Monster.AddTest(fbb, mon2); Monster.AddTest4(fbb, test4); Monster.AddTestarrayofstring(fbb, testArrayOfString); var mon = Monster.EndMonster(fbb); fbb.Finish(mon); // Dump to output directory so we can inspect later, if needed using (var ms = new MemoryStream(fbb.DataBuffer().Data, fbb.DataBuffer().position(), fbb.Offset())) { var data = ms.ToArray(); File.WriteAllBytes(@"Resources/monsterdata_cstest.mon",data); } // Now assert the buffer TestBuffer(fbb.DataBuffer()); } private void TestBuffer(ByteBuffer bb) { var monster = Monster.GetRootAsMonster(bb); Assert.AreEqual(80, monster.Hp()); Assert.AreEqual(150, monster.Mana()); Assert.AreEqual("MyMonster", monster.Name()); var pos = monster.Pos(); Assert.AreEqual(1.0f, pos.X()); Assert.AreEqual(2.0f, pos.Y()); Assert.AreEqual(3.0f, pos.Z()); Assert.AreEqual(3.0f, pos.Test1()); Assert.AreEqual(Color.Green, pos.Test2()); var t = pos.Test3(); Assert.AreEqual((short)5, t.A()); Assert.AreEqual((sbyte)6, t.B()); Assert.AreEqual((byte)Any.Monster, monster.TestType()); var monster2 = new Monster(); Assert.IsTrue(monster.Test(monster2) != null); Assert.AreEqual("Fred", monster2.Name()); Assert.AreEqual(5, monster.InventoryLength()); var invsum = 0; for (var i = 0; i < monster.InventoryLength(); i++) { invsum += monster.Inventory(i); } Assert.AreEqual(10, invsum); var test0 = monster.Test4(0); var test1 = monster.Test4(1); Assert.AreEqual(2, monster.Test4Length()); Assert.AreEqual(100, test0.A() + test0.B() + test1.A() + test1.B()); Assert.AreEqual(2, monster.TestarrayofstringLength()); Assert.AreEqual("test1", monster.Testarrayofstring(0)); Assert.AreEqual("test2", monster.Testarrayofstring(1)); } public void CanReadCppGeneratedWireFile() { var data = File.ReadAllBytes(@"Resources/monsterdata_test.mon"); var bb = new ByteBuffer(data); TestBuffer(bb); } public void TestEnums() { Assert.AreEqual(Color.Name(Color.Red), "Red"); Assert.AreEqual(Color.Name(Color.Blue), "Blue"); Assert.AreEqual(Any.Name(Any.NONE), "NONE"); Assert.AreEqual(Any.Name(Any.Monster), "Monster"); } } }