Commit Graph

4 Commits

Author SHA1 Message Date
Shuhei Tanuma c9198dbbb8 (PHP) fixes getting indirect table, also fixes getInt method on 32bit machine. 2015-12-17 11:35:31 +09:00
Armen Baghumian f622e5996c Optimize get* operation
It's slightly faster to convert the value to signed value in PHP as
opposed to use pack and unpack.

For 1M get operation the difference is:

    getShort in 3.3272678852081 seconds
    getInt in 3.8338589668274 seconds
    getLong in 5.6381590366364 seconds
    getLong (neg) in 5.6149101257324 seconds

vs

    getShort in 2.7564418315887 seconds
    getInt in 3.1612701416016 seconds
    getLong in 3.1369340419769 seconds
    getLong (neg) in 3.1478710174561 seconds

And since pack("P") and unpack("q") has been removed now ByteBuffer
works for PHP >= 5.4
2015-12-05 23:32:35 +00:00
Armen Baghumian 77fbdd28e2 Correct the max/min signed/unsigned 32-bit int
The test was trying to pack an unsigned int which couldn't fit as a
signed int and putInt() wasn't doing the validation in the correct range
2015-12-05 23:32:35 +00:00
Shuhei Taunma 5ce8682671 (PHP) add experimental support for PHP language.
* codegen for all basic features: WIP (probably implemented all basic feature)
* JSON parsing: NO
* Simple mutation: NO
* Reflection: NO
* Buffer verifier: NO (will be add later)
* Testing: basic: Yes
* Testing: fuzz: Yes
* Performance: Not bad
* Platform: Supported Linux, OS X, Windows (has 32bit integer limitation)
* Engine Unity: No

flatc --php monster_test.fbs

  <?php
  //include neccessary files.
  $fbb = new Google\FlatBuffers\FlatBufferBuilder(1);
  $str = $fbb->createString("monster");
  \MyGame\Example\Monster::startMonster($fbb);
  \MyGame\Example\Monster::addHp($fbb, 80);
  \MyGame\Example\Monster::addName($fbb, $str);
  $mon = \MyGame\Example\Monster::endMonster($fbb);
  $fbb->finish($mon);
  echo $fbb->sizedByteArray();

PHP 5.4 higher

Currently, we do not register this library to packagist as still experimental and versioning problem.
If you intended to use flatbuffers with composer. add repostiories section to composer.json like below.

  "repositories": [{
    "type": "vcs",
    "url": "https://github.com/google/flatbuffers"
  }],

 and just put google/flatbuffers.

  "require": {
    "google/flatbuffers": "*"
  }

* PHP's integer is platform dependant. we strongly recommend use 64bit machine
  and don't use uint, ulong types as prevent overflow issue.
  ref: http://php.net/manual/en/language.types.integer.php

* php don't support float type. floating point numbers are always parsed as double precision internally.
  ref: http://php.net/manual/en/language.types.float.php

* ByteBuffer is little bit slow implemnentation due to many chr/ord function calls. Especially encoding objects.
  This is expected performance as PHP5 has parsing arguments overhead. probably we'll add C-extension.

Basically, PHP implementation respects Java and C# implementation.

Note: ByteBuffer and FlatBuffersBuilder class are not intended to use other purposes.
      we may change internal API foreseeable future.

PSR-2, PSR-4 standards.

Implemented simple assertion class (respect JavaScript testcase implementation) as we prefer small code base.
this also keeps CI iteration speed.

we'll choose phpunit or something when the test cases grown.
2015-11-18 00:26:39 +09:00