Add default values (if they exist) to native tables.
From cl/142307012. Change-Id: I54d550573f6506b92ad18e7cc90bcd8589259e52
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@ -111,6 +111,10 @@ struct MonsterT : public flatbuffers::NativeTable {
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Color color;
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std::vector<std::unique_ptr<WeaponT>> weapons;
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EquipmentUnion equipped;
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MonsterT()
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: mana(150),
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hp(100),
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color(Color_Blue) {}
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};
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struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
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@ -228,6 +232,8 @@ struct WeaponT : public flatbuffers::NativeTable {
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typedef Weapon TableType;
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std::string name;
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int16_t damage;
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WeaponT()
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: damage(0) {}
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};
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struct Weapon FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
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@ -691,26 +691,72 @@ class CppGenerator : public BaseGenerator {
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: field.value.constant;
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}
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void GenSimpleParam(std::string &code, FieldDef &field) {
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code += ",\n " + GenTypeWire(field.value.type, " ", true);
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code += field.name + " = ";
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std::string GetDefaultScalarValue(const FieldDef &field) {
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if (field.value.type.enum_def && IsScalar(field.value.type.base_type)) {
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auto ev = field.value.type.enum_def->ReverseLookup(
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static_cast<int>(StringToInt(field.value.constant.c_str())), false);
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if (ev) {
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code += WrapInNameSpace(
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return WrapInNameSpace(
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field.value.type.enum_def->defined_namespace,
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GetEnumValUse(*field.value.type.enum_def, *ev, parser_.opts));
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} else {
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code += GenUnderlyingCast(field, true, field.value.constant);
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return GenUnderlyingCast(field, true, field.value.constant);
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}
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} else if (field.value.type.base_type == BASE_TYPE_BOOL) {
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code += field.value.constant == "0" ? "false" : "true";
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return field.value.constant == "0" ? "false" : "true";
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} else {
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code += GenDefaultConstant(field);
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return GenDefaultConstant(field);
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}
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}
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void GenSimpleParam(std::string &code, FieldDef &field) {
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code += ",\n " + GenTypeWire(field.value.type, " ", true);
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code += field.name + " = " + GetDefaultScalarValue(field);
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}
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// Generate a member, including a default value for scalars and raw pointers.
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void GenMember(std::string& code, const FieldDef &field) {
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if (!field.deprecated && // Deprecated fields won't be accessible.
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field.value.type.base_type != BASE_TYPE_UTYPE) {
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auto type = GenTypeNative(field.value.type, false, field);
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auto cpp_type = field.attributes.Lookup("cpp_type");
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code += " " + (cpp_type ? cpp_type->constant + " *" : type+ " ") +
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field.name + ";\n";
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}
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}
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// Generate the default constructor for this struct. Properly initialize all
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// scalar members with default values.
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void GenDefaultConstructor(std::string& code, const StructDef& struct_def) {
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code += " " + NativeName(struct_def.name) + "()";
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std::string initializer_list;
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for (auto it = struct_def.fields.vec.begin();
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it != struct_def.fields.vec.end(); ++it) {
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auto &field = **it;
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if (!field.deprecated && // Deprecated fields won't be accessible.
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field.value.type.base_type != BASE_TYPE_UTYPE) {
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auto cpp_type = field.attributes.Lookup("cpp_type");
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// Scalar types get parsed defaults, raw pointers get nullptrs.
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if (IsScalar(field.value.type.base_type)) {
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if (!initializer_list.empty()) {
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initializer_list += ",\n ";
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}
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initializer_list += field.name + "(" +GetDefaultScalarValue(field) +
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")";
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} else if (cpp_type) {
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if (!initializer_list.empty()) {
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code += ",\n ";
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}
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initializer_list += field.name + "(0)";
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}
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}
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}
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if (!initializer_list.empty()) {
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code += "\n : " + initializer_list;
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}
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code += " {}\n";
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}
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// Generate an accessor struct, builder structs & function for a table.
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void GenTable(StructDef &struct_def, std::string *code_ptr) {
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std::string &code = *code_ptr;
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@ -726,14 +772,9 @@ class CppGenerator : public BaseGenerator {
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for (auto it = struct_def.fields.vec.begin();
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it != struct_def.fields.vec.end(); ++it) {
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auto &field = **it;
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if (!field.deprecated && // Deprecated fields won't be accessible.
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field.value.type.base_type != BASE_TYPE_UTYPE) {
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auto type = GenTypeNative(field.value.type, false, field);
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auto cpp_type = field.attributes.Lookup("cpp_type");
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code += " " + (cpp_type ? cpp_type->constant + " *" : type+ " ") +
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field.name + ";\n";
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}
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GenMember(code, field);
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}
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GenDefaultConstructor(code, struct_def);
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code += "};\n\n";
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}
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@ -162,6 +162,7 @@ namespace Example2 {
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struct MonsterT : public flatbuffers::NativeTable {
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typedef Monster TableType;
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MonsterT() {}
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};
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struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
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@ -199,6 +200,8 @@ namespace Example {
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struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
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typedef TestSimpleTableWithEnum TableType;
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Color color;
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TestSimpleTableWithEnumT()
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: color(Color_Green) {}
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};
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struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
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@ -243,6 +246,9 @@ struct StatT : public flatbuffers::NativeTable {
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std::string id;
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int64_t val;
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uint16_t count;
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StatT()
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: val(0),
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count(0) {}
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};
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struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
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@ -333,6 +339,22 @@ struct MonsterT : public flatbuffers::NativeTable {
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float testf2;
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float testf3;
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std::vector<std::string> testarrayofstring2;
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MonsterT()
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: mana(150),
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hp(100),
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color(Color_Blue),
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testbool(false),
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testhashs32_fnv1(0),
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testhashu32_fnv1(0),
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testhashs64_fnv1(0),
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testhashu64_fnv1(0),
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testhashs32_fnv1a(0),
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testhashu32_fnv1a(0),
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testhashs64_fnv1a(0),
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testhashu64_fnv1a(0),
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testf(3.14159f),
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testf2(3.0f),
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testf3(0.0f) {}
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};
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/// an example documentation comment: monster object
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