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@ -71,7 +71,7 @@ Using FlatBuffers in Lobster should be relatively fast, as the implementation
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makes use of native support for writing binary values, and access of vtables.
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Both generated code and the runtime library are therefore small and fast.
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Actual speed will depend on wether you use Lobster as bytecode VM or compiled to
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Actual speed will depend on whether you use Lobster as bytecode VM or compiled to
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C++.
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## Text Parsing
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@ -592,7 +592,7 @@ we keep the sequence of ids.
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table { b:int; }
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NOT ok. We can only remove a field by deprecation, regardless of wether we use
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NOT ok. We can only remove a field by deprecation, regardless of whether we use
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explicit ids or not.
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table { a:uint; b:uint; }
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@ -452,8 +452,8 @@ public class FlexBuffersBuilder {
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* Finishes a vector, but writing the information in the buffer
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* @param key key used to store element in map
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* @param start reference for begining of the vector. Returned by {@link startVector()}
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* @param typed boolean indicating wether vector is typed
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* @param fixed boolean indicating wether vector is fixed
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* @param typed boolean indicating whether vector is typed
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* @param fixed boolean indicating whether vector is fixed
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* @return Reference to the vector
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*/
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public int endVector(String key, int start, boolean typed, boolean fixed) {
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