Wrap verify file id condition in Check call (#6085)

Run clang-format

Update testcase
This commit is contained in:
Navin Mohan 2020-09-01 00:02:13 +05:30 committed by GitHub
parent 49f4948f06
commit bb25956f09
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2 changed files with 3 additions and 3 deletions

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@ -2274,8 +2274,8 @@ class Verifier FLATBUFFERS_FINAL_CLASS {
template<typename T>
bool VerifyBufferFromStart(const char *identifier, size_t start) {
if (identifier && (size_ < 2 * sizeof(flatbuffers::uoffset_t) ||
!BufferHasIdentifier(buf_ + start, identifier))) {
if (identifier && !Check((size_ >= 2 * sizeof(flatbuffers::uoffset_t) &&
BufferHasIdentifier(buf_ + start, identifier)))) {
return false;
}

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@ -3218,7 +3218,7 @@ void FixedLengthArrayTest() {
aStruct.mutable_d()->Mutate(0, nStruct0);
aStruct.mutable_d()->Mutate(1, nStruct1);
auto aTable = MyGame::Example::CreateArrayTable(fbb, &aStruct);
fbb.Finish(aTable);
MyGame::Example::FinishArrayTableBuffer(fbb, aTable);
// Verify correctness of the ArrayTable.
flatbuffers::Verifier verifier(fbb.GetBufferPointer(), fbb.GetSize());