Not using non-existent create method for obj api (#6015)

Co-authored-by: Kamil Rojewski <kamil.rojewski@gmail.com>
This commit is contained in:
Kamil Rojewski 2020-07-02 21:18:21 +02:00 committed by GitHub
parent 37a5dee105
commit ab6af18d9f
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 89 additions and 64 deletions

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@ -969,17 +969,30 @@ class JsTsGenerator : public BaseGenerator {
std::string constructor_func = "constructor("; std::string constructor_func = "constructor(";
constructor_func += (struct_def.fields.vec.empty() ? "" : "\n"); constructor_func += (struct_def.fields.vec.empty() ? "" : "\n");
const auto has_create = struct_def.fixed || CanCreateFactoryMethod(struct_def);
std::string pack_func_prototype = std::string pack_func_prototype =
"/**\n * " + "/**\n * " +
GenTypeAnnotation(kParam, "flatbuffers.Builder", "builder") + " * " + GenTypeAnnotation(kParam, "flatbuffers.Builder", "builder") + " * " +
GenTypeAnnotation(kReturns, "flatbuffers.Offset", "") + GenTypeAnnotation(kReturns, "flatbuffers.Offset", "") +
" */\npack(builder:flatbuffers.Builder): flatbuffers.Offset {\n"; " */\npack(builder:flatbuffers.Builder): flatbuffers.Offset {\n";
std::string pack_func_offset_decl; std::string pack_func_offset_decl;
std::string pack_func_create_call = std::string pack_func_create_call;
const auto struct_name = GenPrefixedTypeName(WrapInNameSpace(struct_def), struct_def.file);
if (has_create) {
pack_func_create_call =
" return " + " return " +
GenPrefixedTypeName(WrapInNameSpace(struct_def), struct_def.file) + struct_name +
".create" + Verbose(struct_def) + "(builder" + ".create" + Verbose(struct_def) + "(builder" +
(struct_def.fields.vec.empty() ? "" : ",\n "); (struct_def.fields.vec.empty() ? "" : ",\n ");
} else {
pack_func_create_call = " " + struct_name + ".start(builder);\n";
}
if (struct_def.fixed) { if (struct_def.fixed) {
// when packing struct, nested struct's members instead of the struct's // when packing struct, nested struct's members instead of the struct's
// offset are used // offset are used
@ -1179,14 +1192,19 @@ class JsTsGenerator : public BaseGenerator {
if (!field_offset_decl.empty()) { if (!field_offset_decl.empty()) {
pack_func_offset_decl += field_offset_decl + "\n"; pack_func_offset_decl += field_offset_decl + "\n";
} }
pack_func_create_call += field_offset_val;
if (has_create) {
pack_func_create_call += field_offset_val;
} else {
pack_func_create_call += " " + struct_name + ".add" + MakeCamel(field.name) + "(builder, " + field_offset_val + ");\n";
}
} }
if (std::next(it) != struct_def.fields.vec.end()) { if (std::next(it) != struct_def.fields.vec.end()) {
constructor_annotation += "\n"; constructor_annotation += "\n";
constructor_func += ",\n"; constructor_func += ",\n";
if (!struct_def.fixed) { pack_func_create_call += ",\n "; } if (!struct_def.fixed && has_create) { pack_func_create_call += ",\n "; }
unpack_func += ",\n"; unpack_func += ",\n";
unpack_to_func += "\n"; unpack_to_func += "\n";
@ -1205,7 +1223,11 @@ class JsTsGenerator : public BaseGenerator {
constructor_annotation += "\n */\n"; constructor_annotation += "\n */\n";
constructor_func += "){};\n\n"; constructor_func += "){};\n\n";
pack_func_create_call += ");"; if (has_create) {
pack_func_create_call += ");";
} else {
pack_func_create_call += "return " + struct_name + ".end(builder);";
}
obj_api_class = "\nexport class " + obj_api_class = "\nexport class " +
GetObjApiClassName(struct_def, parser.opts) + " {\n"; GetObjApiClassName(struct_def, parser.opts) + " {\n";

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@ -3167,56 +3167,57 @@ pack(builder:flatbuffers.Builder): flatbuffers.Offset {
const anyAmbiguous = builder.createObjectOffset(this.anyAmbiguous); const anyAmbiguous = builder.createObjectOffset(this.anyAmbiguous);
const vectorOfEnums = MyGame.Example.Monster.createVectorOfEnumsVector(builder, this.vectorOfEnums); const vectorOfEnums = MyGame.Example.Monster.createVectorOfEnumsVector(builder, this.vectorOfEnums);
return MyGame.Example.Monster.createMonster(builder, MyGame.Example.Monster.start(builder);
(this.pos !== null ? this.pos!.pack(builder) : 0), MyGame.Example.Monster.addPos(builder, (this.pos !== null ? this.pos!.pack(builder) : 0));
this.mana, MyGame.Example.Monster.addMana(builder, this.mana);
this.hp, MyGame.Example.Monster.addHp(builder, this.hp);
name, MyGame.Example.Monster.addName(builder, name);
inventory, MyGame.Example.Monster.addInventory(builder, inventory);
this.color, MyGame.Example.Monster.addColor(builder, this.color);
this.testType, MyGame.Example.Monster.addTestType(builder, this.testType);
test, MyGame.Example.Monster.addTest(builder, test);
test4, MyGame.Example.Monster.addTest4(builder, test4);
testarrayofstring, MyGame.Example.Monster.addTestarrayofstring(builder, testarrayofstring);
testarrayoftables, MyGame.Example.Monster.addTestarrayoftables(builder, testarrayoftables);
(this.enemy !== null ? this.enemy!.pack(builder) : 0), MyGame.Example.Monster.addEnemy(builder, (this.enemy !== null ? this.enemy!.pack(builder) : 0));
testnestedflatbuffer, MyGame.Example.Monster.addTestnestedflatbuffer(builder, testnestedflatbuffer);
(this.testempty !== null ? this.testempty!.pack(builder) : 0), MyGame.Example.Monster.addTestempty(builder, (this.testempty !== null ? this.testempty!.pack(builder) : 0));
this.testbool, MyGame.Example.Monster.addTestbool(builder, this.testbool);
this.testhashs32Fnv1, MyGame.Example.Monster.addTesthashs32Fnv1(builder, this.testhashs32Fnv1);
this.testhashu32Fnv1, MyGame.Example.Monster.addTesthashu32Fnv1(builder, this.testhashu32Fnv1);
this.testhashs64Fnv1, MyGame.Example.Monster.addTesthashs64Fnv1(builder, this.testhashs64Fnv1);
this.testhashu64Fnv1, MyGame.Example.Monster.addTesthashu64Fnv1(builder, this.testhashu64Fnv1);
this.testhashs32Fnv1a, MyGame.Example.Monster.addTesthashs32Fnv1a(builder, this.testhashs32Fnv1a);
this.testhashu32Fnv1a, MyGame.Example.Monster.addTesthashu32Fnv1a(builder, this.testhashu32Fnv1a);
this.testhashs64Fnv1a, MyGame.Example.Monster.addTesthashs64Fnv1a(builder, this.testhashs64Fnv1a);
this.testhashu64Fnv1a, MyGame.Example.Monster.addTesthashu64Fnv1a(builder, this.testhashu64Fnv1a);
testarrayofbools, MyGame.Example.Monster.addTestarrayofbools(builder, testarrayofbools);
this.testf, MyGame.Example.Monster.addTestf(builder, this.testf);
this.testf2, MyGame.Example.Monster.addTestf2(builder, this.testf2);
this.testf3, MyGame.Example.Monster.addTestf3(builder, this.testf3);
testarrayofstring2, MyGame.Example.Monster.addTestarrayofstring2(builder, testarrayofstring2);
testarrayofsortedstruct, MyGame.Example.Monster.addTestarrayofsortedstruct(builder, testarrayofsortedstruct);
flex, MyGame.Example.Monster.addFlex(builder, flex);
test5, MyGame.Example.Monster.addTest5(builder, test5);
vectorOfLongs, MyGame.Example.Monster.addVectorOfLongs(builder, vectorOfLongs);
vectorOfDoubles, MyGame.Example.Monster.addVectorOfDoubles(builder, vectorOfDoubles);
(this.parentNamespaceTest !== null ? this.parentNamespaceTest!.pack(builder) : 0), MyGame.Example.Monster.addParentNamespaceTest(builder, (this.parentNamespaceTest !== null ? this.parentNamespaceTest!.pack(builder) : 0));
vectorOfReferrables, MyGame.Example.Monster.addVectorOfReferrables(builder, vectorOfReferrables);
this.singleWeakReference, MyGame.Example.Monster.addSingleWeakReference(builder, this.singleWeakReference);
vectorOfWeakReferences, MyGame.Example.Monster.addVectorOfWeakReferences(builder, vectorOfWeakReferences);
vectorOfStrongReferrables, MyGame.Example.Monster.addVectorOfStrongReferrables(builder, vectorOfStrongReferrables);
this.coOwningReference, MyGame.Example.Monster.addCoOwningReference(builder, this.coOwningReference);
vectorOfCoOwningReferences, MyGame.Example.Monster.addVectorOfCoOwningReferences(builder, vectorOfCoOwningReferences);
this.nonOwningReference, MyGame.Example.Monster.addNonOwningReference(builder, this.nonOwningReference);
vectorOfNonOwningReferences, MyGame.Example.Monster.addVectorOfNonOwningReferences(builder, vectorOfNonOwningReferences);
this.anyUniqueType, MyGame.Example.Monster.addAnyUniqueType(builder, this.anyUniqueType);
anyUnique, MyGame.Example.Monster.addAnyUnique(builder, anyUnique);
this.anyAmbiguousType, MyGame.Example.Monster.addAnyAmbiguousType(builder, this.anyAmbiguousType);
anyAmbiguous, MyGame.Example.Monster.addAnyAmbiguous(builder, anyAmbiguous);
vectorOfEnums, MyGame.Example.Monster.addVectorOfEnums(builder, vectorOfEnums);
this.signedEnum MyGame.Example.Monster.addSignedEnum(builder, this.signedEnum);
);
return MyGame.Example.Monster.end(builder);
}; };
} }
} }

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@ -160,11 +160,12 @@ constructor(
* @returns flatbuffers.Offset * @returns flatbuffers.Offset
*/ */
pack(builder:flatbuffers.Builder): flatbuffers.Offset { pack(builder:flatbuffers.Builder): flatbuffers.Offset {
return NamespaceA.TableInFirstNS.createTableInFirstNS(builder, NamespaceA.TableInFirstNS.start(builder);
(this.fooTable !== null ? this.fooTable!.pack(builder) : 0), NamespaceA.TableInFirstNS.addFooTable(builder, (this.fooTable !== null ? this.fooTable!.pack(builder) : 0));
this.fooEnum, NamespaceA.TableInFirstNS.addFooEnum(builder, this.fooEnum);
(this.fooStruct !== null ? this.fooStruct!.pack(builder) : 0) NamespaceA.TableInFirstNS.addFooStruct(builder, (this.fooStruct !== null ? this.fooStruct!.pack(builder) : 0));
);
return NamespaceA.TableInFirstNS.end(builder);
}; };
} }
} }
@ -292,10 +293,11 @@ constructor(
* @returns flatbuffers.Offset * @returns flatbuffers.Offset
*/ */
pack(builder:flatbuffers.Builder): flatbuffers.Offset { pack(builder:flatbuffers.Builder): flatbuffers.Offset {
return NamespaceC.TableInC.createTableInC(builder, NamespaceC.TableInC.start(builder);
(this.referToA1 !== null ? this.referToA1!.pack(builder) : 0), NamespaceC.TableInC.addReferToA1(builder, (this.referToA1 !== null ? this.referToA1!.pack(builder) : 0));
(this.referToA2 !== null ? this.referToA2!.pack(builder) : 0) NamespaceC.TableInC.addReferToA2(builder, (this.referToA2 !== null ? this.referToA2!.pack(builder) : 0));
);
return NamespaceC.TableInC.end(builder);
}; };
} }
} }