[C++] Got rid of memset's in constructors (#5938)

* [C++] removed array's memsets from struct parametrized constructor

now POD-typed arrays are zero-initialized
and class-typed arrays are default-initialized

* [C++] memset -> zero/default initialization in default constructor

* [C++] Struct-type and array default initialization

* [C++] Newly generated tests

* [C++] forgotten test

* [C++] curly brace by code style

* [C++] test if memory is 0's after placement new

* [C++] memory leak fix

* [C++] simplifying and non-dynamic memory in test

* [C++] code cleanup

* [C++] disable old-compiler warning

* [C++] windows build fix (try)

* [C++] debug-new win build fix
This commit is contained in:
bakinovsky-m 2020-06-02 03:58:52 +03:00 committed by GitHub
parent 7179a5a8ba
commit 988164f6e1
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 188 additions and 85 deletions

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@ -309,6 +309,7 @@ typedef uintmax_t largest_scalar_t;
#define FLATBUFFERS_MAX_ALIGNMENT 16
#if defined(_MSC_VER)
#pragma warning(disable: 4351) // C4351: new behavior: elements of array ... will be default initialized
#pragma warning(push)
#pragma warning(disable: 4127) // C4127: conditional expression is constant
#endif

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@ -179,8 +179,10 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Vec3 FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return Vec3TypeTable();
}
Vec3() {
memset(static_cast<void *>(this), 0, sizeof(Vec3));
Vec3()
: x_(0),
y_(0),
z_(0) {
}
Vec3(float _x, float _y, float _z)
: x_(flatbuffers::EndianScalar(_x)),

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@ -2851,38 +2851,100 @@ class CppGenerator : public BaseGenerator {
static void PaddingNoop(int bits, std::string *code_ptr, int *id) {
(void)bits;
*code_ptr += " (void)padding" + NumToString((*id)++) + "__;";
*code_ptr += " (void)padding" + NumToString((*id)++) + "__;\n";
}
void GenStructDefaultConstructor(const StructDef &struct_def) {
std::string init_list;
std::string body;
bool first_in_init_list = true;
int padding_initializer_id = 0;
int padding_body_id = 0;
for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end();
++it) {
const auto field = *it;
const auto field_name = field->name + "_";
if (first_in_init_list) {
first_in_init_list = false;
} else {
init_list += ",";
init_list += "\n ";
}
init_list += field_name;
if (IsStruct(field->value.type) || IsArray(field->value.type)) {
// this is either default initialization of struct
// or
// implicit initialization of array
// for each object in array it:
// * sets it as zeros for POD types (integral, floating point, etc)
// * calls default constructor for classes/structs
init_list += "()";
} else {
init_list += "(0)";
}
if (field->padding) {
GenPadding(*field, &init_list, &padding_initializer_id,
PaddingInitializer);
GenPadding(*field, &body, &padding_body_id, PaddingNoop);
}
}
if (init_list.empty()) {
code_ += " {{STRUCT_NAME}}()";
code_ += " {}";
} else {
code_.SetValue("INIT_LIST", init_list);
code_.SetValue("DEFAULT_CONSTRUCTOR_BODY", body);
code_ += " {{STRUCT_NAME}}()";
code_ += " : {{INIT_LIST}} {";
code_ += "{{DEFAULT_CONSTRUCTOR_BODY}} }";
}
}
void GenStructConstructor(const StructDef &struct_def) {
std::string arg_list;
std::string init_list;
int padding_id = 0;
auto first = struct_def.fields.vec.begin();
bool first_arg = true;
bool first_init = true;
for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) {
const auto &field = **it;
const auto &field_type = field.value.type;
if (IsArray(field_type)) {
first++;
continue;
}
const auto member_name = Name(field) + "_";
const auto arg_name = "_" + Name(field);
const auto arg_type = GenTypeGet(field_type, " ", "const ", " &", true);
if (it != first) { arg_list += ", "; }
arg_list += arg_type;
arg_list += arg_name;
if (!IsArray(field_type)) {
if (it != first && init_list != "") { init_list += ",\n "; }
init_list += member_name;
if (IsScalar(field_type.base_type)) {
auto type = GenUnderlyingCast(field, false, arg_name);
init_list += "(flatbuffers::EndianScalar(" + type + "))";
if (first_arg) {
first_arg = false;
} else {
init_list += "(" + arg_name + ")";
arg_list += ", ";
}
arg_list += arg_type;
arg_list += arg_name;
}
if (first_init) {
first_init = false;
} else {
init_list += ",";
init_list += "\n ";
}
init_list += member_name;
if (IsScalar(field_type.base_type)) {
auto type = GenUnderlyingCast(field, false, arg_name);
init_list += "(flatbuffers::EndianScalar(" + type + "))";
} else if (IsArray(field_type)) {
// implicit initialization of array
// for each object in array it:
// * sets it as zeros for POD types (integral, floating point, etc)
// * calls default constructor for classes/structs
init_list += "()";
} else {
init_list += "(" + arg_name + ")";
}
if (field.padding) {
GenPadding(field, &init_list, &padding_id, PaddingInitializer);
@ -2898,27 +2960,6 @@ class CppGenerator : public BaseGenerator {
} else {
code_ += " {{STRUCT_NAME}}({{ARG_LIST}}) {";
}
padding_id = 0;
for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) {
const auto &field = **it;
const auto &field_type = field.value.type;
if (IsArray(field_type)) {
const auto &elem_type = field_type.VectorType();
(void)elem_type;
FLATBUFFERS_ASSERT(
(IsScalar(elem_type.base_type) || IsStruct(elem_type)) &&
"invalid declaration");
const auto &member = Name(field) + "_";
code_ +=
" std::memset(" + member + ", 0, sizeof(" + member + "));";
}
if (field.padding) {
std::string padding;
GenPadding(field, &padding, &padding_id, PaddingNoop);
code_ += padding;
}
}
code_ += " }";
}
}
@ -2974,10 +3015,7 @@ class CppGenerator : public BaseGenerator {
GenFullyQualifiedNameGetter(struct_def, Name(struct_def));
// Generate a default constructor.
code_ += " {{STRUCT_NAME}}() {";
code_ +=
" memset(static_cast<void *>(this), 0, sizeof({{STRUCT_NAME}}));";
code_ += " }";
GenStructDefaultConstructor(struct_def);
// Generate a constructor that takes all fields as arguments,
// excluding arrays

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@ -75,15 +75,23 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) NestedStruct FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return NestedStructTypeTable();
}
NestedStruct() {
memset(static_cast<void *>(this), 0, sizeof(NestedStruct));
NestedStruct()
: a_(),
b_(0),
c_(),
padding0__(0),
padding1__(0),
d_() {
(void)padding0__;
(void)padding1__;
}
NestedStruct(MyGame::Example::TestEnum _b)
: b_(flatbuffers::EndianScalar(static_cast<int8_t>(_b))) {
std::memset(a_, 0, sizeof(a_));
std::memset(c_, 0, sizeof(c_));
(void)padding0__; (void)padding1__;
std::memset(d_, 0, sizeof(d_));
: a_(),
b_(flatbuffers::EndianScalar(static_cast<int8_t>(_b))),
c_(),
padding0__(0),
padding1__(0),
d_() {
}
const flatbuffers::Array<int32_t, 2> *a() const {
return reinterpret_cast<const flatbuffers::Array<int32_t, 2> *>(a_);
@ -140,22 +148,33 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) ArrayStruct FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return ArrayStructTypeTable();
}
ArrayStruct() {
memset(static_cast<void *>(this), 0, sizeof(ArrayStruct));
ArrayStruct()
: a_(0),
b_(),
c_(0),
padding0__(0),
padding1__(0),
padding2__(0),
d_(),
e_(0),
padding3__(0),
f_() {
(void)padding0__;
(void)padding1__;
(void)padding2__;
(void)padding3__;
}
ArrayStruct(float _a, int8_t _c, int32_t _e)
: a_(flatbuffers::EndianScalar(_a)),
b_(),
c_(flatbuffers::EndianScalar(_c)),
padding0__(0),
padding1__(0),
padding2__(0),
d_(),
e_(flatbuffers::EndianScalar(_e)),
padding3__(0) {
std::memset(b_, 0, sizeof(b_));
(void)padding0__; (void)padding1__; (void)padding2__;
std::memset(d_, 0, sizeof(d_));
(void)padding3__;
std::memset(f_, 0, sizeof(f_));
padding3__(0),
f_() {
}
float a() const {
return flatbuffers::EndianScalar(a_);

View File

@ -477,14 +477,16 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return TestTypeTable();
}
Test() {
memset(static_cast<void *>(this), 0, sizeof(Test));
Test()
: a_(0),
b_(0),
padding0__(0) {
(void)padding0__;
}
Test(int16_t _a, int8_t _b)
: a_(flatbuffers::EndianScalar(_a)),
b_(flatbuffers::EndianScalar(_b)),
padding0__(0) {
(void)padding0__;
}
int16_t a() const {
return flatbuffers::EndianScalar(a_);
@ -517,8 +519,19 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return Vec3TypeTable();
}
Vec3() {
memset(static_cast<void *>(this), 0, sizeof(Vec3));
Vec3()
: x_(0),
y_(0),
z_(0),
padding0__(0),
test1_(0),
test2_(0),
padding1__(0),
test3_(),
padding2__(0) {
(void)padding0__;
(void)padding1__;
(void)padding2__;
}
Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
: x_(flatbuffers::EndianScalar(_x)),
@ -530,9 +543,6 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
padding1__(0),
test3_(_test3),
padding2__(0) {
(void)padding0__;
(void)padding1__;
(void)padding2__;
}
float x() const {
return flatbuffers::EndianScalar(x_);
@ -582,8 +592,9 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return AbilityTypeTable();
}
Ability() {
memset(static_cast<void *>(this), 0, sizeof(Ability));
Ability()
: id_(0),
distance_(0) {
}
Ability(uint32_t _id, uint32_t _distance)
: id_(flatbuffers::EndianScalar(_id)),

View File

@ -592,14 +592,16 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return TestTypeTable();
}
Test() {
memset(static_cast<void *>(this), 0, sizeof(Test));
Test()
: a_(0),
b_(0),
padding0__(0) {
(void)padding0__;
}
Test(int16_t _a, int8_t _b)
: a_(flatbuffers::EndianScalar(_a)),
b_(flatbuffers::EndianScalar(_b)),
padding0__(0) {
(void)padding0__;
}
int16_t a() const {
return flatbuffers::EndianScalar(a_);
@ -643,8 +645,19 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return Vec3TypeTable();
}
Vec3() {
memset(static_cast<void *>(this), 0, sizeof(Vec3));
Vec3()
: x_(0),
y_(0),
z_(0),
padding0__(0),
test1_(0),
test2_(0),
padding1__(0),
test3_(),
padding2__(0) {
(void)padding0__;
(void)padding1__;
(void)padding2__;
}
Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
: x_(flatbuffers::EndianScalar(_x)),
@ -656,9 +669,6 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
padding1__(0),
test3_(_test3),
padding2__(0) {
(void)padding0__;
(void)padding1__;
(void)padding2__;
}
float x() const {
return flatbuffers::EndianScalar(x_);
@ -723,8 +733,9 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return AbilityTypeTable();
}
Ability() {
memset(static_cast<void *>(this), 0, sizeof(Ability));
Ability()
: id_(0),
distance_(0) {
}
Ability(uint32_t _id, uint32_t _distance)
: id_(flatbuffers::EndianScalar(_id)),

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@ -66,8 +66,9 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructInNestedNS FLATBUFFERS_FINAL_CLASS
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return StructInNestedNSTypeTable();
}
StructInNestedNS() {
memset(static_cast<void *>(this), 0, sizeof(StructInNestedNS));
StructInNestedNS()
: a_(0),
b_(0) {
}
StructInNestedNS(int32_t _a, int32_t _b)
: a_(flatbuffers::EndianScalar(_a)),

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@ -30,8 +30,10 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Vector3D FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return Vector3DTypeTable();
}
Vector3D() {
memset(static_cast<void *>(this), 0, sizeof(Vector3D));
Vector3D()
: x_(0),
y_(0),
z_(0) {
}
Vector3D(float _x, float _y, float _z)
: x_(flatbuffers::EndianScalar(_x)),

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@ -3222,6 +3222,24 @@ void FixedLengthArrayTest() {
// Check alignment
TEST_EQ(0, reinterpret_cast<uintptr_t>(mArStruct->d()) % 8);
TEST_EQ(0, reinterpret_cast<uintptr_t>(mArStruct->f()) % 8);
// Check if default constructor set all memory zero
const size_t arr_size = sizeof(MyGame::Example::ArrayStruct);
char non_zero_memory[arr_size];
// set memory chunk of size ArrayStruct to 1's
std::memset(static_cast<void *>(non_zero_memory), 1, arr_size);
// after placement-new it should be all 0's
#if defined (_MSC_VER) && defined (_DEBUG)
#undef new
#endif
MyGame::Example::ArrayStruct *ap = new (non_zero_memory) MyGame::Example::ArrayStruct;
#if defined (_MSC_VER) && defined (_DEBUG)
#define new DEBUG_NEW
#endif
(void)ap;
for (size_t i = 0; i < arr_size; ++i) {
TEST_EQ(non_zero_memory[i], 0);
}
#endif
}

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@ -202,8 +202,8 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Rapunzel FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return RapunzelTypeTable();
}
Rapunzel() {
memset(static_cast<void *>(this), 0, sizeof(Rapunzel));
Rapunzel()
: hair_length_(0) {
}
Rapunzel(int32_t _hair_length)
: hair_length_(flatbuffers::EndianScalar(_hair_length)) {
@ -235,8 +235,8 @@ FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) BookReader FLATBUFFERS_FINAL_CLASS {
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return BookReaderTypeTable();
}
BookReader() {
memset(static_cast<void *>(this), 0, sizeof(BookReader));
BookReader()
: books_read_(0) {
}
BookReader(int32_t _books_read)
: books_read_(flatbuffers::EndianScalar(_books_read)) {