re-enabled FlexBuffer JSON in fuzzer

This commit is contained in:
Wouter van Oortmerssen 2021-12-10 15:22:06 -08:00
parent e367ca32ad
commit 956d11569e
1 changed files with 0 additions and 3 deletions

View File

@ -80,9 +80,6 @@ std::string do_test(const flatbuffers::IDLOptions &opts,
flatbuffers::Verifier verifier(parser.builder_.GetBufferPointer(),
parser.builder_.GetSize());
TEST_EQ(true, MyGame::Example::VerifyMonsterBuffer(verifier));
// FIXME: these are currently not being properly verified, so turn them off
// for fuzzing until they are.
parser.opts.json_nested_flexbuffers = false;
TEST_ASSERT(
GenerateText(parser, parser.builder_.GetBufferPointer(), &jsongen));
} else if (check_parser) {