diff --git a/docs/html/md__internals.html b/docs/html/md__internals.html index e277bebe8..b4da59ffc 100644 --- a/docs/html/md__internals.html +++ b/docs/html/md__internals.html @@ -107,7 +107,7 @@ inline const char **EnumNamesAny() { inline const char *EnumNameAny(int e) { return EnumNamesAny()[e]; }
Unions share a lot with enums.
struct Vec3; struct Monster; -
Predeclare all datatypes since there may be circular references.
MANUALLY_ALIGNED_STRUCT(4) Vec3 { +
Predeclare all data types since circular references between types are allowed (circular references between object are not, though).
MANUALLY_ALIGNED_STRUCT(4) Vec3 { private: float x_; float y_; diff --git a/docs/source/Internals.md b/docs/source/Internals.md index afe994ffa..bf4b58b49 100755 --- a/docs/source/Internals.md +++ b/docs/source/Internals.md @@ -159,7 +159,8 @@ Unions share a lot with enums. struct Vec3; struct Monster; -Predeclare all datatypes since there may be circular references. +Predeclare all data types since circular references between types are allowed +(circular references between object are not, though). MANUALLY_ALIGNED_STRUCT(4) Vec3 { private: