Merge pull request #4843 from rw/2018-07--explicit-enumish-types

go: give enums their own scalar types
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Robert 2018-07-26 16:57:01 -07:00 committed by GitHub
commit 8b39a0ee53
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4 changed files with 48 additions and 34 deletions

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@ -86,6 +86,18 @@ static void BeginClass(const StructDef &struct_def, std::string *code_ptr) {
code += "\n}\n\n";
}
// Construct the name of the type alias for this enum.
std::string GetEnumTypeName(const EnumDef &enum_def) {
return GoIdentity(enum_def.name);
}
// Create a type for the enum values.
static void GenEnumType(const EnumDef &enum_def, std::string *code_ptr) {
std::string &code = *code_ptr;
code += "type " + GetEnumTypeName(enum_def) + " = ";
code += GenTypeBasic(enum_def.underlying_type) + "\n";
}
// Begin enum code with a class declaration.
static void BeginEnum(std::string *code_ptr) {
std::string &code = *code_ptr;
@ -99,6 +111,8 @@ static void EnumMember(const EnumDef &enum_def, const EnumVal ev,
code += "\t";
code += enum_def.name;
code += ev.name;
code += " ";
code += GetEnumTypeName(enum_def);
code += " = ";
code += NumToString(ev.value) + "\n";
}
@ -114,7 +128,7 @@ static void BeginEnumNames(const EnumDef &enum_def, std::string *code_ptr) {
std::string &code = *code_ptr;
code += "var EnumNames";
code += enum_def.name;
code += " = map[int]string{\n";
code += " = map[" + GetEnumTypeName(enum_def) + "]string{\n";
}
// A single enum name member.
@ -636,6 +650,7 @@ static void GenEnum(const EnumDef &enum_def, std::string *code_ptr) {
if (enum_def.generated) return;
GenComment(enum_def.doc_comment, code_ptr, nullptr);
GenEnumType(enum_def, code_ptr);
BeginEnum(code_ptr);
for (auto it = enum_def.vals.vec.begin(); it != enum_def.vals.vec.end();
++it) {

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@ -2,14 +2,15 @@
package Example
type Any = byte
const (
AnyNONE = 0
AnyMonster = 1
AnyTestSimpleTableWithEnum = 2
AnyMyGame_Example2_Monster = 3
AnyNONE Any = 0
AnyMonster Any = 1
AnyTestSimpleTableWithEnum Any = 2
AnyMyGame_Example2_Monster Any = 3
)
var EnumNamesAny = map[int]string{
var EnumNamesAny = map[Any]string{
AnyNONE:"NONE",
AnyMonster:"Monster",
AnyTestSimpleTableWithEnum:"TestSimpleTableWithEnum",

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@ -2,13 +2,14 @@
package Example
type Color = int8
const (
ColorRed = 1
ColorGreen = 2
ColorBlue = 8
ColorRed Color = 1
ColorGreen Color = 2
ColorBlue Color = 8
)
var EnumNamesColor = map[int]string{
var EnumNamesColor = map[Color]string{
ColorRed:"Red",
ColorGreen:"Green",
ColorBlue:"Blue",

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@ -1356,31 +1356,28 @@ func CheckFinishedBytesError(fail func(string, ...interface{})) {
// CheckEnumNames checks that the generated enum names are correct.
func CheckEnumNames(fail func(string, ...interface{})) {
type testEnumNames struct {
EnumNames map[int]string
Expected map[int]string
{
want := map[example.Any]string{
example.AnyNONE: "NONE",
example.AnyMonster: "Monster",
example.AnyTestSimpleTableWithEnum: "TestSimpleTableWithEnum",
example.AnyMyGame_Example2_Monster: "MyGame_Example2_Monster",
}
got := example.EnumNamesAny
if !reflect.DeepEqual(got, want) {
fail("enum name is not equal")
}
}
data := [...]testEnumNames{
{example.EnumNamesAny,
map[int]string{
example.AnyNONE: "NONE",
example.AnyMonster: "Monster",
example.AnyTestSimpleTableWithEnum: "TestSimpleTableWithEnum",
},
},
{example.EnumNamesColor,
map[int]string{
example.ColorRed: "Red",
example.ColorGreen: "Green",
example.ColorBlue: "Blue",
},
},
}
for _, t := range data {
for val, name := range t.Expected {
if name != t.EnumNames[val] {
fail("enum name is not equal")
}
{
want := map[example.Color]string{
example.ColorRed: "Red",
example.ColorGreen: "Green",
example.ColorBlue: "Blue",
}
got := example.EnumNamesColor
if !reflect.DeepEqual(got, want) {
fail("enum name is not equal")
}
}
}