Merge pull request #4843 from rw/2018-07--explicit-enumish-types
go: give enums their own scalar types
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commit
8b39a0ee53
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@ -86,6 +86,18 @@ static void BeginClass(const StructDef &struct_def, std::string *code_ptr) {
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code += "\n}\n\n";
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}
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// Construct the name of the type alias for this enum.
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std::string GetEnumTypeName(const EnumDef &enum_def) {
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return GoIdentity(enum_def.name);
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}
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// Create a type for the enum values.
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static void GenEnumType(const EnumDef &enum_def, std::string *code_ptr) {
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std::string &code = *code_ptr;
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code += "type " + GetEnumTypeName(enum_def) + " = ";
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code += GenTypeBasic(enum_def.underlying_type) + "\n";
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}
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// Begin enum code with a class declaration.
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static void BeginEnum(std::string *code_ptr) {
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std::string &code = *code_ptr;
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@ -99,6 +111,8 @@ static void EnumMember(const EnumDef &enum_def, const EnumVal ev,
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code += "\t";
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code += enum_def.name;
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code += ev.name;
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code += " ";
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code += GetEnumTypeName(enum_def);
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code += " = ";
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code += NumToString(ev.value) + "\n";
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}
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@ -114,7 +128,7 @@ static void BeginEnumNames(const EnumDef &enum_def, std::string *code_ptr) {
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std::string &code = *code_ptr;
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code += "var EnumNames";
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code += enum_def.name;
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code += " = map[int]string{\n";
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code += " = map[" + GetEnumTypeName(enum_def) + "]string{\n";
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}
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// A single enum name member.
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@ -636,6 +650,7 @@ static void GenEnum(const EnumDef &enum_def, std::string *code_ptr) {
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if (enum_def.generated) return;
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GenComment(enum_def.doc_comment, code_ptr, nullptr);
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GenEnumType(enum_def, code_ptr);
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BeginEnum(code_ptr);
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for (auto it = enum_def.vals.vec.begin(); it != enum_def.vals.vec.end();
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++it) {
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@ -2,14 +2,15 @@
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package Example
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type Any = byte
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const (
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AnyNONE = 0
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AnyMonster = 1
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AnyTestSimpleTableWithEnum = 2
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AnyMyGame_Example2_Monster = 3
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AnyNONE Any = 0
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AnyMonster Any = 1
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AnyTestSimpleTableWithEnum Any = 2
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AnyMyGame_Example2_Monster Any = 3
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)
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var EnumNamesAny = map[int]string{
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var EnumNamesAny = map[Any]string{
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AnyNONE:"NONE",
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AnyMonster:"Monster",
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AnyTestSimpleTableWithEnum:"TestSimpleTableWithEnum",
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@ -2,13 +2,14 @@
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package Example
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type Color = int8
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const (
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ColorRed = 1
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ColorGreen = 2
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ColorBlue = 8
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ColorRed Color = 1
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ColorGreen Color = 2
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ColorBlue Color = 8
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)
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var EnumNamesColor = map[int]string{
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var EnumNamesColor = map[Color]string{
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ColorRed:"Red",
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ColorGreen:"Green",
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ColorBlue:"Blue",
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@ -1356,31 +1356,28 @@ func CheckFinishedBytesError(fail func(string, ...interface{})) {
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// CheckEnumNames checks that the generated enum names are correct.
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func CheckEnumNames(fail func(string, ...interface{})) {
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type testEnumNames struct {
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EnumNames map[int]string
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Expected map[int]string
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{
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want := map[example.Any]string{
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example.AnyNONE: "NONE",
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example.AnyMonster: "Monster",
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example.AnyTestSimpleTableWithEnum: "TestSimpleTableWithEnum",
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example.AnyMyGame_Example2_Monster: "MyGame_Example2_Monster",
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}
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got := example.EnumNamesAny
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if !reflect.DeepEqual(got, want) {
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fail("enum name is not equal")
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}
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}
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data := [...]testEnumNames{
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{example.EnumNamesAny,
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map[int]string{
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example.AnyNONE: "NONE",
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example.AnyMonster: "Monster",
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example.AnyTestSimpleTableWithEnum: "TestSimpleTableWithEnum",
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},
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},
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{example.EnumNamesColor,
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map[int]string{
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example.ColorRed: "Red",
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example.ColorGreen: "Green",
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example.ColorBlue: "Blue",
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},
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},
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}
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for _, t := range data {
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for val, name := range t.Expected {
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if name != t.EnumNames[val] {
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fail("enum name is not equal")
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}
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{
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want := map[example.Color]string{
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example.ColorRed: "Red",
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example.ColorGreen: "Green",
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example.ColorBlue: "Blue",
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}
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got := example.EnumNamesColor
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if !reflect.DeepEqual(got, want) {
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fail("enum name is not equal")
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}
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}
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}
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