[Nim] Bfbs Nim Generator (#7534)
* Bfbs Nim Generator * Remove commented out tests * add missing line to idl.h * Commit python reflection changes * Commit python reflection changes and move tests * Remove default string addition * Move tests to python file * Fix element size check when element is table * remove whitespace changes * add element_type docs and commit further to namer and remove kkeep * Bfbs Nim Generator * Remove commented out tests * add missing line to idl.h * Commit python reflection changes * Commit python reflection changes and move tests * Remove default string addition * Move tests to python file * Fix element size check when element is table * remove whitespace changes * add element_type docs and commit further to namer and remove kkeep * remove unused variables * added tests to ci * added tests to ci * fixes * Added reflection type Field, Variable to namer * Moved reflection namer impl to bfbsnamer * Remove whitespace at end of line * Added nim to generated code * Revert whitespace removal Co-authored-by: Derek Bailey <derekbailey@google.com>
This commit is contained in:
parent
e301702964
commit
872a497464
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@ -18,6 +18,12 @@ swift:
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- tests/swift/**
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- src/idl_gen_swift.cpp
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nim:
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- '**/*.nim'
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- nim/**/*
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- src/idl_gen_nim.cpp
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- src/bfbs_gen_nim.cpp
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javascript:
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- '**/*.js'
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- src/idl_gen_ts.cpp
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@ -61,7 +67,7 @@ rust:
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- '**/*.rs'
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- rust/**/*
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- src/idl_gen_rust.cpp
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dart:
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- '**/*.dart'
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- src/idl_gen_dart.cpp
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@ -88,4 +94,4 @@ CI:
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grpc:
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- grpc/**/*
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- src/idl_gen_grpc.cpp
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- src/idl_gen_grpc.cpp
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@ -477,6 +477,22 @@ jobs:
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working-directory: tests
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run: bash DartTest.sh
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build-nim:
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name: Build Nim
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- name: flatc
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# FIXME: make test script not rely on flatc
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run: cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_INSTALL=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF . && make -j
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- uses: jiro4989/setup-nim-action@v1
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- name: install library
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working-directory: nim
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run: nimble -y develop
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- name: test
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working-directory: tests/nim
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run: python3 testnim.py
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release-digests:
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if: startsWith(github.ref, 'refs/tags/')
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needs: [build-linux, build-windows, build-mac-intel, build-mac-universal]
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@ -182,6 +182,7 @@ set(FlatBuffers_Compiler_SRCS
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src/flatc_main.cpp
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src/bfbs_gen.h
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src/bfbs_gen_lua.h
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src/bfbs_gen_nim.h
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src/bfbs_namer.h
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include/flatbuffers/code_generators.h
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src/binary_annotator.h
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@ -189,6 +190,7 @@ set(FlatBuffers_Compiler_SRCS
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src/annotated_binary_text_gen.h
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src/annotated_binary_text_gen.cpp
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src/bfbs_gen_lua.cpp
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src/bfbs_gen_nim.cpp
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src/code_generators.cpp
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grpc/src/compiler/schema_interface.h
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grpc/src/compiler/cpp_generator.h
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@ -661,6 +661,7 @@ struct IDLOptions {
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kRust = 1 << 14,
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kKotlin = 1 << 15,
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kSwift = 1 << 16,
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kNim = 1 << 17,
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kMAX
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};
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@ -0,0 +1,7 @@
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version = "2.0.8"
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author = "flatbuffers"
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description = "Flatbuffers"
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license = "Apache 2.0"
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srcDir = "flatbuffers"
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requires "nim >= 1.4.0"
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@ -0,0 +1,7 @@
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import
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src/[
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builder,
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struct,
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table
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]
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export flatbuffers.builder, flatbuffers.table, flatbuffers.struct
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@ -0,0 +1,262 @@
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import math
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import table
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const MAX_BUFFER_SIZE* = 2^31
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type Builder* = ref object of RootObj
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bytes*: seq[byte]
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minalign*: int
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current_vtable*: seq[uoffset]
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objectEnd*: uoffset
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vtables*: seq[uoffset] #?
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head*: uoffset
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nested*: bool
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finished*: bool
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vectorNumElems*: uoffset
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using this: var Builder
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func newBuilder*(size: int): Builder =
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result = new Builder
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result.bytes.setLen(size)
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result.minalign = 1
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result.head = size.uoffset
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result.nested = false
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result.finished = false
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result.vectorNumElems = 0
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proc FinishedBytes*(this): seq[byte] =
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if not this.finished:
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quit("Builder not finished, Incorrect use of FinishedBytes(): must call 'Finish' first.")
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result = this.bytes[this.head..^1]
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proc Output*(this): seq[byte] =
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if not this.finished:
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quit("Builder not finished, Incorrect use of Output(): must call 'Finish' first.")
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result = this.bytes[this.head..^1]
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func Offset*(this): uoffset =
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result = this.bytes.len.uoffset - this.head
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proc StartObject*(this; numfields: int) =
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if this.nested:
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quit("builder is nested")
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this.current_vtable.setLen(numfields)
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for i in this.current_vtable.mitems():
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i = 0
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this.objectEnd = this.Offset()
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this.nested = true
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proc GrowByteBuffer*(this) =
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if this.bytes.len == MAX_BUFFER_SIZE:
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quit("flatbuffers: cannot grow buffer beyond 2 gigabytes")
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let oldLen = this.bytes.len
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var newLen = min(this.bytes.len * 2, MAX_BUFFER_SIZE)
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if newLen == 0:
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newLen = 1
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this.bytes.setLen(newLen)
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var j = this.bytes.len - 1
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while j >= 0:
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if j >= newLen - oldLen:
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this.bytes[j] = this.bytes[j - (newLen - oldLen)]
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else:
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this.bytes[j] = 0
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dec(j)
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proc Place*[T](this; x: T) =
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this.head -= uoffset x.sizeof
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WriteVal(this.bytes, this.head, x)
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func Pad*(this; n: int) =
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for i in 0..<n:
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this.Place(0.byte)
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proc Prep*(this; size: int; additionalBytes: int) =
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if size > this.minalign:
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this.minalign = size
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var alignsize = (not (this.bytes.len - this.head.int + additionalBytes)) + 1
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alignsize = alignsize and (size - 1)
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while this.head.int < alignsize + size + additionalBytes:
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let oldbufSize = this.bytes.len
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this.GrowByteBuffer()
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this.head = (this.head.int + this.bytes.len - oldbufSize).uoffset
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this.Pad(alignsize)
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proc PrependOffsetRelative*[T: Offsets](this; off: T) =
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when T is voffset:
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this.Prep(T.sizeof, 0)
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if not off.uoffset <= this.Offset:
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quit("flatbuffers: Offset arithmetic error.")
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this.Place(off)
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else:
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this.Prep(T.sizeof, 0)
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if not off.uoffset <= this.Offset:
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quit("flatbuffers: Offset arithmetic error.")
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let off2: T = this.Offset.T - off + sizeof(T).T
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this.Place(off2)
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proc Prepend*[T](this; x: T) =
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this.Prep(x.sizeof, 0)
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this.Place(x)
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proc Slot*(this; slotnum: int) =
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this.current_vtable[slotnum] = this.Offset
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proc PrependSlot*[T](this; o: int; x, d: T) =
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if x != d:
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when T is uoffset or T is soffset or T is voffset:
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this.PrependOffsetRelative(x)
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else:
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this.Prepend(x)
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this.Slot(o)
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proc AssertStuctInline(this; obj: uoffset) =
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if obj != this.Offset:
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quit("flatbuffers: Tried to write a Struct at an Offset that is different from the current Offset of the Builder.")
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proc PrependStructSlot*(this; o: int; x: uoffset; d: uoffset) =
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if x != d:
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this.AssertStuctInline(x)
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this.Slot(o)
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proc Add*[T](this; n: T) =
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this.Prep(T.sizeof, 0)
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WriteVal(this.bytes, this.head, n)
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proc VtableEqual*(a: seq[uoffset]; objectStart: uoffset; b: seq[byte]): bool =
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if a.len * voffset.sizeof != b.len:
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return false
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var i = 0
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while i < a.len:
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var seq = b[i * voffset.sizeof..<(i + 1) * voffset.sizeof]
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let x = GetVal[voffset](addr seq)
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if x == 0 and a[i] == 0:
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inc i
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continue
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let y = objectStart.soffset - a[i].soffset
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if x.soffset != y:
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return false
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inc i
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return true
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proc WriteVtable*(this): uoffset =
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this.PrependOffsetRelative(0.soffset)
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let objectOffset = this.Offset
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var existingVtable = uoffset 0
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var i = this.current_vtable.len - 1
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while i >= 0 and this.current_vtable[i] == 0: dec i
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this.current_vtable = this.current_vtable[0..i]
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for i in countdown(this.vtables.len - 1, 0):
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let
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vt2Offset: uoffset = this.vtables[i]
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vt2Start: int = this.bytes.len - int vt2Offset
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var seq = this.bytes[vt2Start..<this.bytes.len]
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let
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vt2Len = GetVal[voffset](addr seq)
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metadata = 2 * voffset.sizeof # VtableMetadataFields * SizeVOffsetT
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vt2End = vt2Start + vt2Len.int
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vt2 = this.bytes[this.bytes.len - vt2Offset.int + metadata..<vt2End]
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if VtableEqual(this.current_vtable, objectOffset, vt2):
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existingVtable = vt2Offset
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break
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if existingVtable == 0:
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for i in countdown(this.current_vtable.len - 1, 0):
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var off: uoffset
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if this.current_vtable[i] != 0:
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off = objectOffset - this.current_vtable[i]
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this.PrependOffsetRelative(off.voffset)
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let objectSize = objectOffset - this.objectEnd
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this.PrependOffsetRelative(objectSize.voffset)
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let vBytes = (this.current_vtable.len + 2) * voffset.sizeof
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this.PrependOffsetRelative(vBytes.voffset)
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let objectStart: uoffset = (this.bytes.len.uoffset - objectOffset)
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WriteVal(this.bytes, objectStart, (this.Offset - objectOffset).soffset)
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this.vtables.add this.Offset
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else:
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let objectStart: uoffset = this.bytes.len.uoffset - objectOffset
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this.head = objectStart
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WriteVal(this.bytes, this.head,
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(existingVtable.soffset - objectOffset.soffset))
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this.current_vtable = @[]
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result = objectOffset
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proc EndObject*(this): uoffset =
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if not this.nested:
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quit("builder is not nested")
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result = this.WriteVtable()
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this.nested = false
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proc End*(this: var Builder): uoffset =
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result = this.EndObject()
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proc StartVector*(this; elemSize: int; numElems: uoffset;
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alignment: int) =
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if this.nested:
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quit("builder is nested")
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this.nested = true
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this.vectorNumElems = numElems
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this.Prep(sizeof(uint32), elemSize * numElems.int)
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this.Prep(alignment, elemSize * numElems.int)
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proc EndVector*(this): uoffset =
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if not this.nested:
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quit("builder is not nested")
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this.nested = false
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this.Place(this.vectorNumElems)
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this.vectorNumElems = 0
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result = this.Offset
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proc getChars*(str: seq[byte]): string =
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var bytes = str
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result = GetVal[string](addr bytes)
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proc getBytes*(str: string | cstring): seq[byte] =
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for chr in str:
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result.add byte chr
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result.add byte 0
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proc Create*[T](this; s: T): uoffset = # Both CreateString and CreateByteVector functionality
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if this.nested:
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quit("builder is nested")
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this.nested = true
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when T is cstring or T is string:
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let x = s.getBytes()
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let l = x.len.uoffset
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this.vectorNumElems = l-1
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else:
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let x = s
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let l = x.len.uoffset
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this.vectorNumElems = l
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this.Prep(uoffset.sizeof, l.int * byte.sizeof)
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this.head -= l
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this.bytes[this.head..<this.head+l] = x
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result = this.EndVector()
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proc Finish*(this; rootTable: uoffset) =
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if this.nested:
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quit("builder is nested")
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this.nested = true
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|
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this.Prep(this.minalign, uoffset.sizeof)
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this.PrependOffsetRelative(rootTable)
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this.finished = true
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@ -0,0 +1,12 @@
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template swapEndian*(outp, inp: pointer, size: int) =
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var i = cast[cstring](inp)
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var o = cast[cstring](outp)
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for x in 0..<size:
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o[x] = i[(0..<size).len - x - 1]
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when system.cpuEndian == bigEndian:
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func littleEndianX*(outp, inp: pointer, size: int) {.inline.} = swapEndian(outp, inp, size)
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func bigEndianX*(outp, inp: pointer, size: int) {.inline.} = copyMem(outp, inp, size)
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else:
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func littleEndianX*(outp, inp: pointer, size: int) {.inline.} = copyMem(outp, inp, size)
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func bigEndianX*(outp, inp: pointer, size: int) {.inline.} = swapEndian(outp, inp, size)
|
|
@ -0,0 +1,24 @@
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import table
|
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|
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|
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type FlatObj* {.inheritable.} = object
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tab*: Vtable
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|
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func Table*(this: var FlatObj): Vtable = this.tab
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|
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func Init*(this: var FlatObj; buf: seq[byte]; i: uoffset) =
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this.tab.Bytes = buf
|
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this.tab.Pos = i
|
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|
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# Cant define it in table.nim since it needs FlatObj and Init
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func GetUnion*[T: FlatObj](this: var Vtable; off: uoffset): T =
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result.Init(this.Bytes, this.Indirect(off))
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|
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func GetRootAs*(result: var FlatObj; buf: seq[byte]; offset: uoffset) =
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var
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vtable = Vtable(Bytes: buf[offset..^1], Pos: offset)
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n = Get[uoffset](vtable, offset)
|
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result.Init(buf, n+offset)
|
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|
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func GetRootAs*(result: var FlatObj; buf: string; offset: uoffset) =
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result.GetRootAs(cast[seq[byte]](buf), offset)
|
|
@ -0,0 +1,149 @@
|
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import endian
|
||||
|
||||
|
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type
|
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uoffset* = uint32 ## offset in to the buffer
|
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soffset* = int32 ## offset from start of table, to a vtable
|
||||
voffset* = uint16 ## offset from start of table to value
|
||||
|
||||
type Offsets* = uoffset | soffset | voffset
|
||||
|
||||
type Vtable* = object
|
||||
Bytes*: seq[byte]
|
||||
Pos*: uoffset
|
||||
|
||||
|
||||
using this: Vtable
|
||||
|
||||
|
||||
func GetVal*[T](b: ptr seq[byte]): T {.inline.} =
|
||||
when T is float64:
|
||||
result = cast[T](GetVal[uint64](b))
|
||||
elif T is float32:
|
||||
result = cast[T](GetVal[uint32](b))
|
||||
elif T is string:
|
||||
result = cast[T](b[])
|
||||
else:
|
||||
if b[].len < T.sizeof:
|
||||
b[].setLen T.sizeof
|
||||
result = cast[ptr T](unsafeAddr b[][0])[]
|
||||
|
||||
|
||||
template Get*[T](this; off: uoffset): T =
|
||||
var seq = this.Bytes[off..^1]
|
||||
GetVal[T](addr seq)
|
||||
|
||||
template Get*[T](this; off: soffset): T =
|
||||
var seq = this.Bytes[off..^1]
|
||||
GetVal[T](addr seq)
|
||||
|
||||
template Get*[T](this; off: voffset): T =
|
||||
var seq = this.Bytes[off..^1]
|
||||
GetVal[T](addr seq)
|
||||
|
||||
func WriteVal*[T: not SomeFloat](b: var openArray[byte]; off: uoffset;
|
||||
n: T) {.inline.} =
|
||||
when sizeof(T) == 8:
|
||||
littleEndianX(addr b[off], unsafeAddr n, T.sizeof)
|
||||
elif sizeof(T) == 4:
|
||||
littleEndianX(addr b[off], unsafeAddr n, T.sizeof)
|
||||
elif sizeof(T) == 2:
|
||||
littleEndianX(addr b[off], unsafeAddr n, T.sizeof)
|
||||
elif sizeof(T) == 1:
|
||||
b[off] = n.uint8
|
||||
else:
|
||||
discard
|
||||
#littleEndianX(addr b[off], unsafeAddr n, T.sizeof)
|
||||
#{.error:"shouldnt appear".}
|
||||
|
||||
func WriteVal*[T: not SomeFloat](b: var seq[byte]; off: uoffset;
|
||||
n: T) {.inline.} =
|
||||
when sizeof(T) == 8:
|
||||
littleEndianX(addr b[off], unsafeAddr n, T.sizeof)
|
||||
elif sizeof(T) == 4:
|
||||
littleEndianX(addr b[off], unsafeAddr n, T.sizeof)
|
||||
elif sizeof(T) == 2:
|
||||
littleEndianX(addr b[off], unsafeAddr n, T.sizeof)
|
||||
elif sizeof(T) == 1:
|
||||
b[off] = n.uint8
|
||||
else:
|
||||
discard
|
||||
#littleEndianX(addr b[off], unsafeAddr n, T.sizeof)
|
||||
#{.error:"shouldnt appear".}
|
||||
|
||||
func WriteVal*[T: SomeFloat](b: var openArray[byte]; off: uoffset;
|
||||
n: T) {.inline.} =
|
||||
when T is float64:
|
||||
WriteVal(b, off, cast[uint64](n))
|
||||
elif T is float32:
|
||||
WriteVal(b, off, cast[uint32](n))
|
||||
|
||||
func WriteVal*[T: SomeFloat](b: var seq[byte]; off: uoffset; n: T) {.inline.} =
|
||||
when T is float64:
|
||||
WriteVal(b, off, cast[uint64](n))
|
||||
elif T is float32:
|
||||
WriteVal(b, off, cast[uint32](n))
|
||||
|
||||
func Offset*(this; off: voffset): voffset =
|
||||
let vtable = (this.Pos - this.Get[:uoffset](this.Pos)).voffset
|
||||
let vtableEnd = this.Get[:voffset](vtable)
|
||||
if off < vtableEnd:
|
||||
return this.Get[:voffset](vtable + off)
|
||||
return 0
|
||||
|
||||
|
||||
func Indirect*(this; off: uoffset): uoffset =
|
||||
result = off + this.Get[:uoffset](off)
|
||||
|
||||
func VectorLen*(this; off: uoffset): int =
|
||||
var newoff: uoffset = off + this.Pos
|
||||
newoff += this.Get[:uoffset](newoff)
|
||||
return this.Get[:uoffset](newoff).int
|
||||
|
||||
func Vector*(this; off: uoffset): uoffset =
|
||||
let newoff: uoffset = off + this.Pos
|
||||
var x: uoffset = newoff + this.Get[:uoffset](newoff)
|
||||
x += (uoffset.sizeof).uoffset
|
||||
result = x
|
||||
|
||||
func Union*(this; off: uoffset): Vtable =
|
||||
let newoff: uoffset = off + this.Pos
|
||||
result.Pos = newoff + this.Get[:uoffset](newoff)
|
||||
result.Bytes = this.Bytes
|
||||
|
||||
func GetSlot*[T](this; slot: voffset; d: T): T =
|
||||
let off = this.Offset(slot)
|
||||
if off == 0:
|
||||
return d
|
||||
return this.Get[T](this.Pos + off)
|
||||
|
||||
func GetOffsetSlot*[T: Offsets](this; slot: voffset; d: T): T =
|
||||
let off = this.Offset(slot)
|
||||
if off == 0:
|
||||
return d
|
||||
return off
|
||||
|
||||
func ByteVector*(this; off: uoffset): seq[byte] =
|
||||
let
|
||||
newoff: uoffset = off + this.Get[:uoffset](off)
|
||||
start = newoff + (uoffset.sizeof).uoffset
|
||||
var newseq = this.Bytes[newoff..^1]
|
||||
let
|
||||
length = GetVal[uoffset](addr newseq)
|
||||
result = this.Bytes[start..<start+length]
|
||||
|
||||
func String*(this; off: uoffset): string =
|
||||
var byte_seq = this.ByteVector(off)
|
||||
result = GetVal[string](addr byte_seq)
|
||||
|
||||
using this: var Vtable
|
||||
|
||||
proc Mutate*[T](this; off: uoffset; n: T): bool =
|
||||
WriteVal(this.Bytes, off, n)
|
||||
return true
|
||||
|
||||
func MutateSlot*[T](this; slot: voffset; n: T): bool =
|
||||
let off: voffset = this.Offset(slot)
|
||||
if off != 0:
|
||||
return this.Mutate(this.Pos + off.uoffset, n)
|
||||
return false
|
Binary file not shown.
|
@ -449,6 +449,13 @@ flatc(
|
|||
cwd=swift_code_gen
|
||||
)
|
||||
|
||||
# Nim Tests
|
||||
NIM_OPTS = BASE_OPTS + ["--nim"]
|
||||
flatc(NIM_OPTS, schema="monster_test.fbs", include="include_test")
|
||||
flatc(NIM_OPTS, schema="optional_scalars.fbs")
|
||||
flatc(NIM_OPTS, schema="more_defaults.fbs")
|
||||
flatc(NIM_OPTS, schema="MutatingBool.fbs")
|
||||
|
||||
# --filename-suffix and --filename-ext tests
|
||||
flatc(
|
||||
CPP_OPTS + NO_INCL_OPTS + ["--grpc", "--filename-ext", "hpp"],
|
||||
|
|
|
@ -39,6 +39,8 @@ cc_library(
|
|||
"bfbs_gen.h",
|
||||
"bfbs_gen_lua.cpp",
|
||||
"bfbs_gen_lua.h",
|
||||
"bfbs_gen_nim.cpp",
|
||||
"bfbs_gen_nim.h",
|
||||
"bfbs_namer.h",
|
||||
"binary_annotator.cpp",
|
||||
"binary_annotator.h",
|
||||
|
@ -62,6 +64,8 @@ cc_library(
|
|||
"bfbs_gen.h",
|
||||
"bfbs_gen_lua.cpp",
|
||||
"bfbs_gen_lua.h",
|
||||
"bfbs_gen_nim.cpp",
|
||||
"bfbs_gen_nim.h",
|
||||
"bfbs_namer.h",
|
||||
"flatc_main.cpp",
|
||||
"idl_gen_cpp.cpp",
|
||||
|
|
|
@ -38,8 +38,9 @@ static void ForAllObjects(
|
|||
for (auto it = objects->cbegin(); it != objects->cend(); ++it) { func(*it); }
|
||||
}
|
||||
|
||||
static void ForAllEnumValues(const reflection::Enum *enum_def,
|
||||
std::function<void(const reflection::EnumVal *)> func) {
|
||||
static void ForAllEnumValues(
|
||||
const reflection::Enum *enum_def,
|
||||
std::function<void(const reflection::EnumVal *)> func) {
|
||||
for (auto it = enum_def->values()->cbegin(); it != enum_def->values()->cend();
|
||||
++it) {
|
||||
func(*it);
|
||||
|
@ -91,7 +92,7 @@ static bool IsVector(const reflection::BaseType base_type) {
|
|||
return base_type == reflection::Vector;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
} // namespace
|
||||
|
||||
// A concrete base Flatbuffer Generator that specific language generators can
|
||||
// derive from.
|
||||
|
@ -130,17 +131,29 @@ class BaseBfbsGenerator : public BfbsGenerator {
|
|||
}
|
||||
|
||||
protected:
|
||||
const reflection::Object *GetObject(const reflection::Type *type) const {
|
||||
if (type->index() >= 0 && IsStructOrTable(type->base_type())) {
|
||||
// GetObject returns the underlying object struct of the given type
|
||||
// if element_type is true and GetObject is a list of objects then
|
||||
// GetObject will correctly return the object struct of the vector's elements
|
||||
const reflection::Object *GetObject(const reflection::Type *type,
|
||||
bool element_type = false) const {
|
||||
const reflection::BaseType base_type =
|
||||
element_type ? type->element() : type->base_type();
|
||||
if (type->index() >= 0 && IsStructOrTable(base_type)) {
|
||||
return GetObjectByIndex(type->index());
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const reflection::Enum *GetEnum(const reflection::Type *type) const {
|
||||
// GetEnum returns the underlying enum struct of the given type
|
||||
// if element_type is true and GetEnum is a list of enums then
|
||||
// GetEnum will correctly return the enum struct of the vector's elements
|
||||
const reflection::Enum *GetEnum(const reflection::Type *type,
|
||||
bool element_type = false) const {
|
||||
const reflection::BaseType base_type =
|
||||
element_type ? type->element() : type->base_type();
|
||||
// TODO(derekbailey): it would be better to have a explicit list of allowed
|
||||
// base types, instead of negating Obj types.
|
||||
if (type->index() >= 0 && !IsStructOrTable(type->base_type())) {
|
||||
if (type->index() >= 0 && !IsStructOrTable(base_type)) {
|
||||
return GetEnumByIndex(type->index());
|
||||
}
|
||||
return nullptr;
|
||||
|
|
|
@ -175,7 +175,7 @@ class LuaBfbsGenerator : public BaseBfbsGenerator {
|
|||
// Skip writing deprecated fields altogether.
|
||||
if (field->deprecated()) { return; }
|
||||
|
||||
const std::string field_name = namer_.Field(field->name()->str());
|
||||
const std::string field_name = namer_.Field(*field);
|
||||
const r::BaseType base_type = field->type()->base_type();
|
||||
|
||||
// Generate some fixed strings so we don't repeat outselves later.
|
||||
|
@ -367,9 +367,8 @@ class LuaBfbsGenerator : public BaseBfbsGenerator {
|
|||
ForAllFields(object, /*reverse=*/false, [&](const r::Field *field) {
|
||||
if (field->deprecated()) { return; }
|
||||
|
||||
const std::string field_name = namer_.Field(field->name()->str());
|
||||
const std::string variable_name =
|
||||
namer_.Variable(field->name()->str());
|
||||
const std::string field_name = namer_.Field(*field);
|
||||
const std::string variable_name = namer_.Variable(*field);
|
||||
|
||||
code += "function " + object_name + ".Add" + field_name +
|
||||
"(builder, " + variable_name + ")\n";
|
||||
|
@ -428,9 +427,9 @@ class LuaBfbsGenerator : public BaseBfbsGenerator {
|
|||
if (IsStructOrTable(field->type()->base_type())) {
|
||||
const r::Object *field_object = GetObject(field->type());
|
||||
signature += GenerateStructBuilderArgs(
|
||||
field_object, prefix + namer_.Variable(field->name()->str()) + "_");
|
||||
field_object, prefix + namer_.Variable(*field) + "_");
|
||||
} else {
|
||||
signature += ", " + prefix + namer_.Variable(field->name()->str());
|
||||
signature += ", " + prefix + namer_.Variable(*field);
|
||||
}
|
||||
});
|
||||
return signature;
|
||||
|
@ -451,11 +450,11 @@ class LuaBfbsGenerator : public BaseBfbsGenerator {
|
|||
}
|
||||
if (IsStructOrTable(field->type()->base_type())) {
|
||||
const r::Object *field_object = GetObject(field->type());
|
||||
code += AppendStructBuilderBody(
|
||||
field_object, prefix + namer_.Variable(field->name()->str()) + "_");
|
||||
code += AppendStructBuilderBody(field_object,
|
||||
prefix + namer_.Variable(*field) + "_");
|
||||
} else {
|
||||
code += " builder:Prepend" + GenerateMethod(field) + "(" + prefix +
|
||||
namer_.Variable(field->name()->str()) + ")\n";
|
||||
namer_.Variable(*field) + ")\n";
|
||||
}
|
||||
});
|
||||
|
||||
|
|
|
@ -0,0 +1,640 @@
|
|||
/*
|
||||
* Copyright 2021 Google Inc. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "bfbs_gen_nim.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
// Ensure no includes to flatc internals. bfbs_gen.h and generator.h are OK.
|
||||
#include "bfbs_gen.h"
|
||||
#include "bfbs_namer.h"
|
||||
#include "flatbuffers/bfbs_generator.h"
|
||||
|
||||
// The intermediate representation schema.
|
||||
#include "flatbuffers/reflection.h"
|
||||
#include "flatbuffers/reflection_generated.h"
|
||||
|
||||
namespace flatbuffers {
|
||||
namespace {
|
||||
|
||||
// To reduce typing
|
||||
namespace r = ::reflection;
|
||||
|
||||
std::set<std::string> NimKeywords() {
|
||||
return {
|
||||
"addr", "and", "as", "asm", "bind", "block",
|
||||
"break", "case", "cast", "concept", "const", "continue",
|
||||
"converter", "defer", "discard", "distinct", "div", "do",
|
||||
"elif", "else", "end", "enum", "except", "export",
|
||||
"finally", "for", "from", "func", "if", "import",
|
||||
"in", "include", "interface", "is", "isnot", "iterator",
|
||||
"let", "macro", "method", "mixin", "mod", "nil",
|
||||
"not", "notin", "object", "of", "or", "out",
|
||||
"proc", "ptr", "raise", "ref", "return", "shl",
|
||||
"shr", "static", "template", "try", "tuple", "type",
|
||||
"using", "var", "when", "while", "xor", "yield",
|
||||
};
|
||||
}
|
||||
|
||||
Namer::Config NimDefaultConfig() {
|
||||
return { /*types=*/Case::kUpperCamel,
|
||||
/*constants=*/Case::kUpperCamel,
|
||||
/*methods=*/Case::kLowerCamel,
|
||||
/*functions=*/Case::kUpperCamel,
|
||||
/*fields=*/Case::kLowerCamel,
|
||||
/*variable=*/Case::kLowerCamel,
|
||||
/*variants=*/Case::kUpperCamel,
|
||||
/*enum_variant_seperator=*/".",
|
||||
/*escape_keywords=*/Namer::Config::Escape::AfterConvertingCase,
|
||||
/*namespaces=*/Case::kKeep,
|
||||
/*namespace_seperator=*/"/",
|
||||
/*object_prefix=*/"",
|
||||
/*object_suffix=*/"T",
|
||||
/*keyword_prefix=*/"",
|
||||
/*keyword_suffix=*/"_",
|
||||
/*filenames=*/Case::kKeep,
|
||||
/*directories=*/Case::kKeep,
|
||||
/*output_path=*/"",
|
||||
/*filename_suffix=*/"",
|
||||
/*filename_extension=*/".nim" };
|
||||
}
|
||||
|
||||
const std::string Indent = " ";
|
||||
const std::string Export = "*";
|
||||
const std::set<std::string> builtin_types = {
|
||||
"uint8", "uint8", "bool", "int8", "uint8", "int16",
|
||||
"uint16", "int32", "uint32", "int64", "uint64", "float32",
|
||||
"float64", "string", "int", "uint", "uoffset", "Builder"
|
||||
};
|
||||
|
||||
class NimBfbsGenerator : public BaseBfbsGenerator {
|
||||
public:
|
||||
explicit NimBfbsGenerator(const std::string &flatc_version)
|
||||
: BaseBfbsGenerator(),
|
||||
keywords_(),
|
||||
imports_(),
|
||||
current_obj_(nullptr),
|
||||
current_enum_(nullptr),
|
||||
flatc_version_(flatc_version),
|
||||
namer_(NimDefaultConfig(), NimKeywords()) {}
|
||||
|
||||
GeneratorStatus GenerateFromSchema(const r::Schema *schema)
|
||||
FLATBUFFERS_OVERRIDE {
|
||||
ForAllEnums(schema->enums(), [&](const r::Enum *enum_def) {
|
||||
StartCodeBlock(enum_def);
|
||||
GenerateEnum(enum_def);
|
||||
});
|
||||
ForAllObjects(schema->objects(), [&](const r::Object *object) {
|
||||
StartCodeBlock(object);
|
||||
GenerateObject(object);
|
||||
});
|
||||
return OK;
|
||||
}
|
||||
|
||||
uint64_t SupportedAdvancedFeatures() const FLATBUFFERS_OVERRIDE {
|
||||
return r::AdvancedArrayFeatures | r::AdvancedUnionFeatures |
|
||||
r::OptionalScalars | r::DefaultVectorsAndStrings;
|
||||
}
|
||||
|
||||
protected:
|
||||
void GenerateEnum(const r::Enum *enum_def) {
|
||||
std::string code;
|
||||
|
||||
std::string ns;
|
||||
const std::string enum_name = namer_.Type(namer_.Denamespace(enum_def, ns));
|
||||
const std::string enum_type =
|
||||
GenerateTypeBasic(enum_def->underlying_type());
|
||||
|
||||
GenerateDocumentation(enum_def->documentation(), "", code);
|
||||
code += "type " + enum_name + Export + "{.pure.} = enum\n";
|
||||
|
||||
ForAllEnumValues(enum_def, [&](const reflection::EnumVal *enum_val) {
|
||||
GenerateDocumentation(enum_val->documentation(), " ", code);
|
||||
code += " " + namer_.Variant(enum_val->name()->str()) + " = " +
|
||||
NumToString(enum_val->value()) + "." + enum_type + ",\n";
|
||||
});
|
||||
|
||||
EmitCodeBlock(code, enum_name, ns, enum_def->declaration_file()->str());
|
||||
}
|
||||
|
||||
void GenerateObject(const r::Object *object) {
|
||||
// Register the main flatbuffers module.
|
||||
RegisterImports("flatbuffers", "");
|
||||
std::string code;
|
||||
|
||||
std::string ns;
|
||||
const std::string object_name = namer_.Type(namer_.Denamespace(object, ns));
|
||||
|
||||
GenerateDocumentation(object->documentation(), "", code);
|
||||
code += "type " + object_name + "* = object of FlatObj\n";
|
||||
|
||||
// Create all the field accessors.
|
||||
ForAllFields(object, /*reverse=*/false, [&](const r::Field *field) {
|
||||
// Skip writing deprecated fields altogether.
|
||||
if (field->deprecated()) { return; }
|
||||
|
||||
const std::string field_name = namer_.Field(*field);
|
||||
const r::BaseType base_type = field->type()->base_type();
|
||||
std::string field_type = GenerateType(field->type());
|
||||
|
||||
if (field->optional() && !object->is_struct()) {
|
||||
RegisterImports("std/options", "");
|
||||
field_type = "Option[" + field_type + "]";
|
||||
}
|
||||
|
||||
const std::string offset_prefix =
|
||||
"let o = self.tab.Offset(" + NumToString(field->offset()) + ")\n";
|
||||
const std::string offset_prefix_2 = "if o != 0:\n";
|
||||
|
||||
if (IsScalar(base_type) || base_type == r::String ||
|
||||
base_type == r::Obj || base_type == r::Union) {
|
||||
GenerateDocumentation(field->documentation(), "", code);
|
||||
|
||||
std::string getter_signature = "func " + namer_.Method(field_name) +
|
||||
"*(self: " + object_name +
|
||||
"): " + field_type + " =\n";
|
||||
std::string getter_code;
|
||||
std::string setter_signature =
|
||||
"func `" + namer_.Method(field_name + "=") + "`*(self: var " +
|
||||
object_name + ", n: " + field_type + "): bool =\n";
|
||||
std::string setter_code;
|
||||
|
||||
if (base_type == r::Obj || base_type == r::Union ||
|
||||
field->type()->index() >= 0) {
|
||||
RegisterImports(object, field);
|
||||
}
|
||||
|
||||
if (object->is_struct()) {
|
||||
std::string field_getter =
|
||||
GenerateGetter(field->type(), NumToString(field->offset()));
|
||||
getter_code += " return " + field_getter + "\n";
|
||||
|
||||
if (IsScalar(base_type)) {
|
||||
setter_code += " return self.tab.Mutate(self.tab.Pos + " +
|
||||
NumToString(field->offset()) + ", n)\n";
|
||||
}
|
||||
} else {
|
||||
// Table accessors
|
||||
getter_code += " " + offset_prefix;
|
||||
getter_code += " " + offset_prefix_2;
|
||||
std::string field_getter = GenerateGetter(field->type(), "o");
|
||||
if (field->optional()) {
|
||||
field_getter = "some(" + field_getter + ")";
|
||||
}
|
||||
getter_code += " return " + field_getter + "\n";
|
||||
if (!field->optional()) {
|
||||
getter_code += " return " + DefaultValue(field) + "\n";
|
||||
}
|
||||
|
||||
if (IsScalar(base_type)) {
|
||||
setter_code += " return self.tab.MutateSlot(" +
|
||||
NumToString(field->offset()) + ", n)\n";
|
||||
}
|
||||
}
|
||||
code += getter_signature + getter_code;
|
||||
if (IsScalar(base_type)) { code += setter_signature + setter_code; }
|
||||
} else if (base_type == r::Array || base_type == r::Vector) {
|
||||
const r::BaseType vector_base_type = field->type()->element();
|
||||
uint32_t element_size = field->type()->element_size();
|
||||
|
||||
if (vector_base_type == r::Obj || vector_base_type == r::Union ||
|
||||
field->type()->index() >= 0) {
|
||||
RegisterImports(object, field, true);
|
||||
}
|
||||
|
||||
// Get vector length:
|
||||
code += "func " + namer_.Method(field_name + "Length") +
|
||||
"*(self: " + object_name + "): int = \n";
|
||||
code += " " + offset_prefix;
|
||||
code += " " + offset_prefix_2;
|
||||
code += " return self.tab.VectorLen(o)\n";
|
||||
|
||||
// Get single vector field:
|
||||
code += "func " + namer_.Method(field_name) + "*(self: " + object_name +
|
||||
", j: int): " + GenerateType(field->type(), true) + " = \n";
|
||||
code += " " + offset_prefix;
|
||||
code += " " + offset_prefix_2;
|
||||
code += " var x = self.tab.Vector(o)\n";
|
||||
code +=
|
||||
" x += j.uoffset * " + NumToString(element_size) + ".uoffset\n";
|
||||
code += " return " + GenerateGetter(field->type(), "x", true) + "\n";
|
||||
|
||||
// Get entire vector:
|
||||
code += "func " + namer_.Method(field_name) + "*(self: " + object_name +
|
||||
"): " + GenerateType(field->type()) + " = \n";
|
||||
code += " let len = self." + field_name + "Length\n";
|
||||
code += " for i in countup(0, len - 1):\n";
|
||||
code += " result.add(self." + field_name + "(i))\n";
|
||||
|
||||
(void)IsSingleByte(vector_base_type); // unnused function warning
|
||||
}
|
||||
});
|
||||
|
||||
// Create all the builders
|
||||
if (object->is_struct()) {
|
||||
code += "proc " + namer_.Function(object_name + "Create") +
|
||||
"*(self: var Builder";
|
||||
code += GenerateStructBuilderArgs(object);
|
||||
code += "): uoffset =\n";
|
||||
code += AppendStructBuilderBody(object);
|
||||
code += " return self.Offset()\n";
|
||||
} else {
|
||||
// Table builders
|
||||
code += "proc " + namer_.Function(object_name + "Start") +
|
||||
"*(builder: var Builder) =\n";
|
||||
code += " builder.StartObject(" + NumToString(object->fields()->size()) +
|
||||
")\n";
|
||||
|
||||
ForAllFields(object, /*reverse=*/false, [&](const r::Field *field) {
|
||||
if (field->deprecated()) { return; }
|
||||
|
||||
const std::string field_name = namer_.Field(*field);
|
||||
const std::string variable_name = namer_.Variable(*field);
|
||||
const std::string variable_type = GenerateTypeBasic(field->type());
|
||||
|
||||
code += "proc " + namer_.Function(object_name + "Add" + field_name) +
|
||||
"*(builder: var Builder, " + variable_name + ": " +
|
||||
variable_type + ") =\n";
|
||||
code += " builder.Prepend" + GenerateMethod(field) + "Slot(" +
|
||||
NumToString(field->id()) + ", " + variable_name + ", default(" +
|
||||
variable_type + "))\n";
|
||||
|
||||
if (IsVector(field->type()->base_type())) {
|
||||
code += "proc " +
|
||||
namer_.Function(object_name + "Start" + field_name) +
|
||||
"Vector*(builder: var Builder, numElems: uoffset) =\n";
|
||||
|
||||
const int32_t element_size = field->type()->element_size();
|
||||
int32_t alignment = element_size;
|
||||
if (IsStruct(field->type(), /*use_element=*/true)) {
|
||||
alignment = GetObjectByIndex(field->type()->index())->minalign();
|
||||
}
|
||||
|
||||
code += " builder.StartVector(" + NumToString(element_size) +
|
||||
", numElems, " + NumToString(alignment) + ")\n";
|
||||
}
|
||||
});
|
||||
|
||||
code += "proc " + namer_.Function(object_name + "End") +
|
||||
"*(builder: var Builder): uoffset =\n";
|
||||
code += " return builder.EndObject()\n";
|
||||
}
|
||||
EmitCodeBlock(code, object_name, ns, object->declaration_file()->str());
|
||||
}
|
||||
|
||||
private:
|
||||
void GenerateDocumentation(
|
||||
const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>
|
||||
*documentation,
|
||||
std::string indent, std::string &code) const {
|
||||
flatbuffers::ForAllDocumentation(
|
||||
documentation, [&](const flatbuffers::String *str) {
|
||||
code += indent + "# " + str->str() + "\n";
|
||||
});
|
||||
}
|
||||
|
||||
std::string GenerateStructBuilderArgs(const r::Object *object,
|
||||
std::string prefix = "") const {
|
||||
std::string signature;
|
||||
ForAllFields(object, /*reverse=*/false, [&](const r::Field *field) {
|
||||
if (IsStructOrTable(field->type()->base_type())) {
|
||||
const r::Object *field_object = GetObject(field->type());
|
||||
signature += GenerateStructBuilderArgs(
|
||||
field_object, prefix + namer_.Variable(*field) + "_");
|
||||
} else {
|
||||
signature += ", " + prefix + namer_.Variable(*field) + ": " +
|
||||
GenerateType(field->type());
|
||||
}
|
||||
});
|
||||
return signature;
|
||||
}
|
||||
|
||||
std::string AppendStructBuilderBody(const r::Object *object,
|
||||
std::string prefix = "") const {
|
||||
std::string code;
|
||||
code += " self.Prep(" + NumToString(object->minalign()) + ", " +
|
||||
NumToString(object->bytesize()) + ")\n";
|
||||
|
||||
// We need to reverse the order we iterate over, since we build the
|
||||
// buffer backwards.
|
||||
ForAllFields(object, /*reverse=*/true, [&](const r::Field *field) {
|
||||
const int32_t num_padding_bytes = field->padding();
|
||||
if (num_padding_bytes) {
|
||||
code += " self.Pad(" + NumToString(num_padding_bytes) + ")\n";
|
||||
}
|
||||
if (IsStructOrTable(field->type()->base_type())) {
|
||||
const r::Object *field_object = GetObject(field->type());
|
||||
code += AppendStructBuilderBody(field_object,
|
||||
prefix + namer_.Variable(*field) + "_");
|
||||
} else {
|
||||
code += " self.Prepend(" + prefix + namer_.Variable(*field) + ")\n";
|
||||
}
|
||||
});
|
||||
|
||||
return code;
|
||||
}
|
||||
|
||||
std::string GenerateMethod(const r::Field *field) const {
|
||||
const r::BaseType base_type = field->type()->base_type();
|
||||
if (IsStructOrTable(base_type)) { return "Struct"; }
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string GenerateGetter(const r::Type *type, const std::string &offsetval,
|
||||
bool element_type = false) const {
|
||||
const r::BaseType base_type =
|
||||
element_type ? type->element() : type->base_type();
|
||||
std::string offset = offsetval;
|
||||
if (!element_type) { offset = "self.tab.Pos + " + offset; }
|
||||
switch (base_type) {
|
||||
case r::String: return "self.tab.String(" + offset + ")";
|
||||
case r::Union: return "self.tab.Union(" + offsetval + ")";
|
||||
case r::Obj: {
|
||||
return GenerateType(type, element_type) +
|
||||
"(tab: Vtable(Bytes: self.tab.Bytes, Pos: " + offset + "))";
|
||||
}
|
||||
case r::Vector: return GenerateGetter(type, offsetval, true);
|
||||
default:
|
||||
const r::Enum *type_enum = GetEnum(type, element_type);
|
||||
if (type_enum != nullptr) {
|
||||
return GenerateType(type, element_type) + "(" + "Get[" +
|
||||
GenerateType(base_type) + "](self.tab, " + offset + ")" + ")";
|
||||
} else {
|
||||
return "Get[" + GenerateType(base_type) + "](self.tab, " + offset +
|
||||
")";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string Denamespace(const std::string &s, std::string &importns,
|
||||
std::string &ns) const {
|
||||
if (builtin_types.find(s) != builtin_types.end()) { return s; }
|
||||
std::string type = namer_.Type(namer_.Denamespace(s, ns));
|
||||
importns = ns.empty() ? type : ns + "." + type;
|
||||
std::replace(importns.begin(), importns.end(), '.', '_');
|
||||
return type;
|
||||
}
|
||||
|
||||
std::string Denamespace(const std::string &s, std::string &importns) const {
|
||||
std::string ns;
|
||||
return Denamespace(s, importns, ns);
|
||||
}
|
||||
|
||||
std::string Denamespace(const std::string &s) const {
|
||||
std::string importns;
|
||||
return Denamespace(s, importns);
|
||||
}
|
||||
|
||||
std::string GenerateType(const r::Type *type, bool element_type = false,
|
||||
bool enum_inner = false) const {
|
||||
const r::BaseType base_type =
|
||||
element_type ? type->element() : type->base_type();
|
||||
if (IsScalar(base_type) && !enum_inner) {
|
||||
const r::Enum *type_enum = GetEnum(type, element_type);
|
||||
if (type_enum != nullptr) {
|
||||
std::string importns;
|
||||
std::string type_name = Denamespace(type_enum->name()->str(), importns);
|
||||
return importns + "." + type_name;
|
||||
}
|
||||
}
|
||||
if (IsScalar(base_type)) { return Denamespace(GenerateType(base_type)); }
|
||||
switch (base_type) {
|
||||
case r::String: return "string";
|
||||
case r::Vector: {
|
||||
return "seq[" + GenerateType(type, true) + "]";
|
||||
}
|
||||
case r::Union: return "Vtable";
|
||||
case r::Obj: {
|
||||
const r::Object *type_obj = GetObject(type, element_type);
|
||||
std::string importns;
|
||||
std::string type_name = Denamespace(type_obj->name()->str(), importns);
|
||||
if (type_obj == current_obj_) {
|
||||
return type_name;
|
||||
} else {
|
||||
return importns + "." + type_name;
|
||||
}
|
||||
}
|
||||
default: return "uoffset";
|
||||
}
|
||||
}
|
||||
|
||||
std::string GenerateTypeBasic(const r::Type *type,
|
||||
bool element_type = false) const {
|
||||
const r::BaseType base_type =
|
||||
element_type ? type->element() : type->base_type();
|
||||
if (IsScalar(base_type)) {
|
||||
return GenerateType(base_type);
|
||||
} else {
|
||||
return "uoffset";
|
||||
}
|
||||
}
|
||||
|
||||
std::string GenerateType(const r::BaseType base_type) const {
|
||||
switch (base_type) {
|
||||
case r::None: return "uint8";
|
||||
case r::UType: return "uint8";
|
||||
case r::Bool: return "bool";
|
||||
case r::Byte: return "int8";
|
||||
case r::UByte: return "uint8";
|
||||
case r::Short: return "int16";
|
||||
case r::UShort: return "uint16";
|
||||
case r::Int: return "int32";
|
||||
case r::UInt: return "uint32";
|
||||
case r::Long: return "int64";
|
||||
case r::ULong: return "uint64";
|
||||
case r::Float: return "float32";
|
||||
case r::Double: return "float64";
|
||||
case r::String: return "string";
|
||||
default: return r::EnumNameBaseType(base_type);
|
||||
}
|
||||
}
|
||||
|
||||
std::string DefaultValue(const r::Field *field) const {
|
||||
const r::BaseType base_type = field->type()->base_type();
|
||||
if (IsFloatingPoint(base_type)) {
|
||||
return NumToString(field->default_real());
|
||||
}
|
||||
if (IsBool(base_type)) {
|
||||
return field->default_integer() ? "true" : "false";
|
||||
}
|
||||
if (IsScalar(base_type)) {
|
||||
const r::Enum *type_enum = GetEnum(field->type());
|
||||
if (type_enum != nullptr) {
|
||||
return "type(result)(" + NumToString((field->default_integer())) + ")";
|
||||
}
|
||||
return NumToString((field->default_integer()));
|
||||
}
|
||||
if (base_type == r::String) { return "\"\""; }
|
||||
// represents offsets
|
||||
return "0";
|
||||
}
|
||||
|
||||
void StartCodeBlock(const reflection::Enum *enum_def) {
|
||||
current_enum_ = enum_def;
|
||||
current_obj_ = nullptr;
|
||||
imports_.clear();
|
||||
}
|
||||
|
||||
void StartCodeBlock(const reflection::Object *object) {
|
||||
current_enum_ = nullptr;
|
||||
current_obj_ = object;
|
||||
imports_.clear();
|
||||
}
|
||||
|
||||
std::vector<std::string> StringSplit(const std::string orig_str,
|
||||
const std::string token) {
|
||||
std::vector<std::string> result;
|
||||
std::string str = orig_str;
|
||||
while (str.size()) {
|
||||
size_t index = str.find(token);
|
||||
if (index != std::string::npos) {
|
||||
result.push_back(str.substr(0, index));
|
||||
str = str.substr(index + token.size());
|
||||
if (str.size() == 0) result.push_back(str);
|
||||
} else {
|
||||
result.push_back(str);
|
||||
str = "";
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string GetRelativePathFromNamespace(const std::string &relative_to,
|
||||
const std::string &str2) {
|
||||
std::vector<std::string> relative_to_vec = StringSplit(relative_to, ".");
|
||||
std::vector<std::string> str2_vec = StringSplit(str2, ".");
|
||||
while (relative_to_vec.size() > 0 && str2_vec.size() > 0) {
|
||||
if (relative_to_vec[0] == str2_vec[0]) {
|
||||
relative_to_vec.erase(relative_to_vec.begin());
|
||||
str2_vec.erase(str2_vec.begin());
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
relative_to_vec.pop_back();
|
||||
for (size_t i = 0; i < relative_to_vec.size(); ++i) {
|
||||
str2_vec.insert(str2_vec.begin(), std::string(".."));
|
||||
}
|
||||
|
||||
std::string new_path;
|
||||
for (size_t i = 0; i < str2_vec.size(); ++i) {
|
||||
new_path += str2_vec[i];
|
||||
if (i != str2_vec.size() - 1) { new_path += "/"; }
|
||||
}
|
||||
return new_path;
|
||||
}
|
||||
|
||||
void RegisterImports(const r::Object *object, const r::Field *field,
|
||||
bool use_element = false) {
|
||||
std::string importns;
|
||||
std::string type_name;
|
||||
|
||||
const r::BaseType type =
|
||||
use_element ? field->type()->element() : field->type()->base_type();
|
||||
|
||||
if (IsStructOrTable(type)) {
|
||||
const r::Object *object_def = GetObjectByIndex(field->type()->index());
|
||||
if (object_def == current_obj_) { return; }
|
||||
std::string ns;
|
||||
type_name = Denamespace(object_def->name()->str(), importns, ns);
|
||||
type_name = ns.empty() ? type_name : ns + "." + type_name;
|
||||
} else {
|
||||
const r::Enum *enum_def = GetEnumByIndex(field->type()->index());
|
||||
if (enum_def == current_enum_) { return; }
|
||||
std::string ns;
|
||||
type_name = Denamespace(enum_def->name()->str(), importns, ns);
|
||||
type_name = ns.empty() ? type_name : ns + "." + type_name;
|
||||
}
|
||||
|
||||
std::string import_path =
|
||||
GetRelativePathFromNamespace(object->name()->str(), type_name);
|
||||
std::replace(type_name.begin(), type_name.end(), '.', '_');
|
||||
RegisterImports(import_path, importns);
|
||||
}
|
||||
|
||||
void RegisterImports(const std::string &local_name,
|
||||
const std::string &imports_name) {
|
||||
imports_[local_name] = imports_name;
|
||||
}
|
||||
|
||||
void EmitCodeBlock(const std::string &code_block, const std::string &name,
|
||||
const std::string &ns, const std::string &declaring_file) {
|
||||
const std::string full_qualified_name = ns.empty() ? name : ns + "." + name;
|
||||
|
||||
std::string code = "#[ " + full_qualified_name + "\n";
|
||||
code +=
|
||||
" Automatically generated by the FlatBuffers compiler, do not "
|
||||
"modify.\n";
|
||||
code += " Or modify. I'm a message, not a cop.\n";
|
||||
code += "\n";
|
||||
code += " flatc version: " + flatc_version_ + "\n";
|
||||
code += "\n";
|
||||
code += " Declared by : " + declaring_file + "\n";
|
||||
if (schema_->root_table() != nullptr) {
|
||||
const std::string root_type = schema_->root_table()->name()->str();
|
||||
const std::string root_file =
|
||||
schema_->root_table()->declaration_file()->str();
|
||||
code += " Rooting type : " + root_type + " (" + root_file + ")\n";
|
||||
}
|
||||
code += "]#\n\n";
|
||||
|
||||
if (!imports_.empty()) {
|
||||
for (auto it = imports_.cbegin(); it != imports_.cend(); ++it) {
|
||||
if (it->second.empty()) {
|
||||
code += "import " + it->first + "\n";
|
||||
} else {
|
||||
code += "import " + it->first + " as " + it->second + "\n";
|
||||
}
|
||||
}
|
||||
code += "\n";
|
||||
}
|
||||
code += code_block;
|
||||
|
||||
// Namespaces are '.' deliminted, so replace it with the path separator.
|
||||
std::string path = ns;
|
||||
|
||||
if (ns.empty()) {
|
||||
path = ".";
|
||||
} else {
|
||||
std::replace(path.begin(), path.end(), '.', '/');
|
||||
}
|
||||
|
||||
// TODO(derekbailey): figure out a save file without depending on util.h
|
||||
EnsureDirExists(path);
|
||||
const std::string file_name = path + "/" + namer_.File(name);
|
||||
SaveFile(file_name.c_str(), code, false);
|
||||
}
|
||||
|
||||
std::unordered_set<std::string> keywords_;
|
||||
std::map<std::string, std::string> imports_;
|
||||
const r::Object *current_obj_;
|
||||
const r::Enum *current_enum_;
|
||||
const std::string flatc_version_;
|
||||
const BfbsNamer namer_;
|
||||
};
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<BfbsGenerator> NewNimBfbsGenerator(
|
||||
const std::string &flatc_version) {
|
||||
return std::unique_ptr<NimBfbsGenerator>(new NimBfbsGenerator(flatc_version));
|
||||
}
|
||||
|
||||
} // namespace flatbuffers
|
|
@ -0,0 +1,33 @@
|
|||
/*
|
||||
* Copyright 2021 Google Inc. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef FLATBUFFERS_BFBS_GEN_NIM_H_
|
||||
#define FLATBUFFERS_BFBS_GEN_NIM_H_
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "flatbuffers/bfbs_generator.h"
|
||||
|
||||
namespace flatbuffers {
|
||||
|
||||
// Constructs a new Nim Code generator.
|
||||
std::unique_ptr<BfbsGenerator> NewNimBfbsGenerator(
|
||||
const std::string &flatc_version);
|
||||
|
||||
} // namespace flatbuffers
|
||||
|
||||
#endif // FLATBUFFERS_BFBS_GEN_NIM_H_
|
|
@ -36,6 +36,14 @@ class BfbsNamer : public Namer {
|
|||
std::string Denamespace(T t, const char delimiter = '.') const {
|
||||
return Namer::Denamespace(t->name()->c_str(), delimiter);
|
||||
}
|
||||
|
||||
virtual std::string Field(const ::reflection::Field &f) const {
|
||||
return Field(f.name()->str());
|
||||
}
|
||||
|
||||
virtual std::string Variable(const ::reflection::Field &f) const {
|
||||
return Variable(f.name()->str());
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace flatbuffers
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include <memory>
|
||||
|
||||
#include "bfbs_gen_lua.h"
|
||||
#include "bfbs_gen_nim.h"
|
||||
#include "flatbuffers/base.h"
|
||||
#include "flatbuffers/flatc.h"
|
||||
#include "flatbuffers/util.h"
|
||||
|
@ -56,6 +57,8 @@ int main(int argc, const char *argv[]) {
|
|||
|
||||
std::unique_ptr<flatbuffers::BfbsGenerator> bfbs_gen_lua =
|
||||
flatbuffers::NewLuaBfbsGenerator(flatbuffers_version);
|
||||
std::unique_ptr<flatbuffers::BfbsGenerator> bfbs_gen_nim =
|
||||
flatbuffers::NewNimBfbsGenerator(flatbuffers_version);
|
||||
|
||||
g_program_name = argv[0];
|
||||
|
||||
|
@ -142,6 +145,10 @@ int main(int argc, const char *argv[]) {
|
|||
flatbuffers::FlatCOption{ "", "swift", "",
|
||||
"Generate Swift files for tables/structs" },
|
||||
nullptr, nullptr, nullptr },
|
||||
{ nullptr, "Nim", true, nullptr, flatbuffers::IDLOptions::kNim,
|
||||
flatbuffers::FlatCOption{ "", "nim", "",
|
||||
"Generate Nim files for tables/structs" },
|
||||
nullptr, bfbs_gen_nim.get(), nullptr },
|
||||
};
|
||||
|
||||
flatbuffers::FlatCompiler::InitParams params;
|
||||
|
|
|
@ -1584,7 +1584,6 @@ CheckedError Parser::ParseVectorDelimiters(uoffset_t &count, F body) {
|
|||
return NoError();
|
||||
}
|
||||
|
||||
|
||||
CheckedError Parser::ParseAlignAttribute(const std::string &align_constant,
|
||||
size_t min_align, size_t *align) {
|
||||
// Use uint8_t to avoid problems with size_t==`unsigned long` on LP64.
|
||||
|
@ -2555,7 +2554,8 @@ bool Parser::SupportsOptionalScalars(const flatbuffers::IDLOptions &opts) {
|
|||
IDLOptions::kRust | IDLOptions::kSwift | IDLOptions::kLobster |
|
||||
IDLOptions::kKotlin | IDLOptions::kCpp | IDLOptions::kJava |
|
||||
IDLOptions::kCSharp | IDLOptions::kTs | IDLOptions::kBinary |
|
||||
IDLOptions::kGo | IDLOptions::kPython | IDLOptions::kJson;
|
||||
IDLOptions::kGo | IDLOptions::kPython | IDLOptions::kJson |
|
||||
IDLOptions::kNim;
|
||||
unsigned long langs = opts.lang_to_generate;
|
||||
return (langs > 0 && langs < IDLOptions::kMAX) && !(langs & ~supported_langs);
|
||||
}
|
||||
|
@ -2566,7 +2566,7 @@ bool Parser::SupportsOptionalScalars() const {
|
|||
|
||||
bool Parser::SupportsDefaultVectorsAndStrings() const {
|
||||
static FLATBUFFERS_CONSTEXPR unsigned long supported_langs =
|
||||
IDLOptions::kRust | IDLOptions::kSwift;
|
||||
IDLOptions::kRust | IDLOptions::kSwift | IDLOptions::kNim;
|
||||
return !(opts.lang_to_generate & ~supported_langs);
|
||||
}
|
||||
|
||||
|
@ -2574,7 +2574,7 @@ bool Parser::SupportsAdvancedUnionFeatures() const {
|
|||
return (opts.lang_to_generate &
|
||||
~(IDLOptions::kCpp | IDLOptions::kTs | IDLOptions::kPhp |
|
||||
IDLOptions::kJava | IDLOptions::kCSharp | IDLOptions::kKotlin |
|
||||
IDLOptions::kBinary | IDLOptions::kSwift)) == 0;
|
||||
IDLOptions::kBinary | IDLOptions::kSwift | IDLOptions::kNim)) == 0;
|
||||
}
|
||||
|
||||
bool Parser::SupportsAdvancedArrayFeatures() const {
|
||||
|
@ -3418,7 +3418,6 @@ CheckedError Parser::CheckPrivatelyLeakedFields(const Definition &def,
|
|||
return NoError();
|
||||
}
|
||||
|
||||
|
||||
CheckedError Parser::DoParse(const char *source, const char **include_paths,
|
||||
const char *source_filename,
|
||||
const char *include_filename) {
|
||||
|
@ -3993,12 +3992,18 @@ bool EnumVal::Deserialize(Parser &parser, const reflection::EnumVal *val) {
|
|||
}
|
||||
|
||||
Offset<reflection::Type> Type::Serialize(FlatBufferBuilder *builder) const {
|
||||
size_t element_size = SizeOf(element);
|
||||
if (base_type == BASE_TYPE_VECTOR && element == BASE_TYPE_STRUCT &&
|
||||
struct_def->bytesize != 0) {
|
||||
// struct_def->bytesize==0 means struct is table
|
||||
element_size = struct_def->bytesize;
|
||||
}
|
||||
return reflection::CreateType(
|
||||
*builder, static_cast<reflection::BaseType>(base_type),
|
||||
static_cast<reflection::BaseType>(element),
|
||||
struct_def ? struct_def->index : (enum_def ? enum_def->index : -1),
|
||||
fixed_length, static_cast<uint32_t>(SizeOf(base_type)),
|
||||
static_cast<uint32_t>(SizeOf(element)));
|
||||
static_cast<uint32_t>(element_size));
|
||||
}
|
||||
|
||||
bool Type::Deserialize(const Parser &parser, const reflection::Type *type) {
|
||||
|
@ -4152,7 +4157,7 @@ std::string Parser::ConformTo(const Parser &base) {
|
|||
struct_def.defined_namespace->GetFullyQualifiedName(struct_def.name);
|
||||
auto struct_def_base = base.LookupStruct(qualified_name);
|
||||
if (!struct_def_base) continue;
|
||||
std::set<FieldDef*> renamed_fields;
|
||||
std::set<FieldDef *> renamed_fields;
|
||||
for (auto fit = struct_def.fields.vec.begin();
|
||||
fit != struct_def.fields.vec.end(); ++fit) {
|
||||
auto &field = **fit;
|
||||
|
@ -4181,15 +4186,15 @@ std::string Parser::ConformTo(const Parser &base) {
|
|||
}
|
||||
}
|
||||
}
|
||||
//deletion of trailing fields are not allowed
|
||||
// deletion of trailing fields are not allowed
|
||||
for (auto fit = struct_def_base->fields.vec.begin();
|
||||
fit != struct_def_base->fields.vec.end(); ++fit ) {
|
||||
fit != struct_def_base->fields.vec.end(); ++fit) {
|
||||
auto &field_base = **fit;
|
||||
//not a renamed field
|
||||
// not a renamed field
|
||||
if (renamed_fields.find(&field_base) == renamed_fields.end()) {
|
||||
auto field = struct_def.fields.Lookup(field_base.name);
|
||||
if (!field) {
|
||||
return "field deleted: " + qualified_name + "." + field_base.name;
|
||||
if (!field) {
|
||||
return "field deleted: " + qualified_name + "." + field_base.name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
#[ Abc
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
]#
|
||||
|
||||
type Abc*{.pure.} = enum
|
||||
A = 0.int32,
|
||||
B = 1.int32,
|
||||
C = 2.int32,
|
|
@ -0,0 +1,103 @@
|
|||
#[ MoreDefaults
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
]#
|
||||
|
||||
import Abc as Abc
|
||||
import flatbuffers
|
||||
|
||||
type MoreDefaults* = object of FlatObj
|
||||
func intsLength*(self: MoreDefaults): int =
|
||||
let o = self.tab.Offset(4)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func ints*(self: MoreDefaults, j: int): int32 =
|
||||
let o = self.tab.Offset(4)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 4.uoffset
|
||||
return Get[int32](self.tab, x)
|
||||
func ints*(self: MoreDefaults): seq[int32] =
|
||||
let len = self.intsLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.ints(i))
|
||||
func floatsLength*(self: MoreDefaults): int =
|
||||
let o = self.tab.Offset(6)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func floats*(self: MoreDefaults, j: int): float32 =
|
||||
let o = self.tab.Offset(6)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 4.uoffset
|
||||
return Get[float32](self.tab, x)
|
||||
func floats*(self: MoreDefaults): seq[float32] =
|
||||
let len = self.floatsLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.floats(i))
|
||||
func emptyString*(self: MoreDefaults): string =
|
||||
let o = self.tab.Offset(8)
|
||||
if o != 0:
|
||||
return self.tab.String(self.tab.Pos + o)
|
||||
return ""
|
||||
func someString*(self: MoreDefaults): string =
|
||||
let o = self.tab.Offset(10)
|
||||
if o != 0:
|
||||
return self.tab.String(self.tab.Pos + o)
|
||||
return ""
|
||||
func abcsLength*(self: MoreDefaults): int =
|
||||
let o = self.tab.Offset(12)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func abcs*(self: MoreDefaults, j: int): Abc.Abc =
|
||||
let o = self.tab.Offset(12)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 4.uoffset
|
||||
return Abc.Abc(Get[int32](self.tab, x))
|
||||
func abcs*(self: MoreDefaults): seq[Abc.Abc] =
|
||||
let len = self.abcsLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.abcs(i))
|
||||
func boolsLength*(self: MoreDefaults): int =
|
||||
let o = self.tab.Offset(14)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func bools*(self: MoreDefaults, j: int): bool =
|
||||
let o = self.tab.Offset(14)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 1.uoffset
|
||||
return Get[bool](self.tab, x)
|
||||
func bools*(self: MoreDefaults): seq[bool] =
|
||||
let len = self.boolsLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.bools(i))
|
||||
proc MoreDefaultsStart*(builder: var Builder) =
|
||||
builder.StartObject(6)
|
||||
proc MoreDefaultsAddints*(builder: var Builder, ints: uoffset) =
|
||||
builder.PrependSlot(0, ints, default(uoffset))
|
||||
proc MoreDefaultsStartintsVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(4, numElems, 4)
|
||||
proc MoreDefaultsAddfloats*(builder: var Builder, floats: uoffset) =
|
||||
builder.PrependSlot(1, floats, default(uoffset))
|
||||
proc MoreDefaultsStartfloatsVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(4, numElems, 4)
|
||||
proc MoreDefaultsAddemptyString*(builder: var Builder, emptyString: uoffset) =
|
||||
builder.PrependSlot(2, emptyString, default(uoffset))
|
||||
proc MoreDefaultsAddsomeString*(builder: var Builder, someString: uoffset) =
|
||||
builder.PrependSlot(3, someString, default(uoffset))
|
||||
proc MoreDefaultsAddabcs*(builder: var Builder, abcs: uoffset) =
|
||||
builder.PrependSlot(4, abcs, default(uoffset))
|
||||
proc MoreDefaultsStartabcsVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(4, numElems, 4)
|
||||
proc MoreDefaultsAddbools*(builder: var Builder, bools: uoffset) =
|
||||
builder.PrependSlot(5, bools, default(uoffset))
|
||||
proc MoreDefaultsStartboolsVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(1, numElems, 1)
|
||||
proc MoreDefaultsEnd*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
|
@ -0,0 +1,26 @@
|
|||
#[ MyGame.Example.Ability
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import flatbuffers
|
||||
|
||||
type Ability* = object of FlatObj
|
||||
func id*(self: Ability): uint32 =
|
||||
return Get[uint32](self.tab, self.tab.Pos + 0)
|
||||
func `id=`*(self: var Ability, n: uint32): bool =
|
||||
return self.tab.Mutate(self.tab.Pos + 0, n)
|
||||
func distance*(self: Ability): uint32 =
|
||||
return Get[uint32](self.tab, self.tab.Pos + 4)
|
||||
func `distance=`*(self: var Ability, n: uint32): bool =
|
||||
return self.tab.Mutate(self.tab.Pos + 4, n)
|
||||
proc AbilityCreate*(self: var Builder, id: uint32, distance: uint32): uoffset =
|
||||
self.Prep(4, 8)
|
||||
self.Prepend(distance)
|
||||
self.Prepend(id)
|
||||
return self.Offset()
|
|
@ -0,0 +1,15 @@
|
|||
#[ MyGame.Example.Any
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
type Any*{.pure.} = enum
|
||||
None = 0.uint8,
|
||||
Monster = 1.uint8,
|
||||
TestSimpleTableWithEnum = 2.uint8,
|
||||
MyGameExample2Monster = 3.uint8,
|
|
@ -0,0 +1,15 @@
|
|||
#[ MyGame.Example.AnyAmbiguousAliases
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
type AnyAmbiguousAliases*{.pure.} = enum
|
||||
None = 0.uint8,
|
||||
M1 = 1.uint8,
|
||||
M2 = 2.uint8,
|
||||
M3 = 3.uint8,
|
|
@ -0,0 +1,15 @@
|
|||
#[ MyGame.Example.AnyUniqueAliases
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
type AnyUniqueAliases*{.pure.} = enum
|
||||
None = 0.uint8,
|
||||
M = 1.uint8,
|
||||
Ts = 2.uint8,
|
||||
M2 = 3.uint8,
|
|
@ -0,0 +1,18 @@
|
|||
#[ MyGame.Example.Color
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
# Composite components of Monster color.
|
||||
type Color*{.pure.} = enum
|
||||
Red = 1.uint8,
|
||||
# \brief color Green
|
||||
# Green is bit_flag with value (1u << 1)
|
||||
Green = 2.uint8,
|
||||
# \brief color Blue (1u << 3)
|
||||
Blue = 8.uint8,
|
|
@ -0,0 +1,14 @@
|
|||
#[ MyGame.Example.LongEnum
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
type LongEnum*{.pure.} = enum
|
||||
LongOne = 2.uint64,
|
||||
LongTwo = 4.uint64,
|
||||
LongBig = 1099511627776.uint64,
|
|
@ -359,7 +359,7 @@ function mt:Testarrayofsortedstruct(j)
|
|||
local o = self.view:Offset(62)
|
||||
if o ~= 0 then
|
||||
local x = self.view:Vector(o)
|
||||
x = x + ((j-1) * 4)
|
||||
x = x + ((j-1) * 8)
|
||||
local obj = __MyGame_Example_Ability.New()
|
||||
obj:Init(self.view.bytes, x)
|
||||
return obj
|
||||
|
@ -852,7 +852,7 @@ function Monster.AddTestarrayofsortedstruct(builder, testarrayofsortedstruct)
|
|||
end
|
||||
|
||||
function Monster.StartTestarrayofsortedstructVector(builder, numElems)
|
||||
return builder:StartVector(4, numElems, 4)
|
||||
return builder:StartVector(8, numElems, 4)
|
||||
end
|
||||
|
||||
function Monster.AddFlex(builder, flex)
|
||||
|
|
|
@ -0,0 +1,662 @@
|
|||
#[ MyGame.Example.Monster
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import ../InParentNamespace as MyGame_InParentNamespace
|
||||
import Ability as MyGame_Example_Ability
|
||||
import Any as MyGame_Example_Any
|
||||
import AnyAmbiguousAliases as MyGame_Example_AnyAmbiguousAliases
|
||||
import AnyUniqueAliases as MyGame_Example_AnyUniqueAliases
|
||||
import Color as MyGame_Example_Color
|
||||
import LongEnum as MyGame_Example_LongEnum
|
||||
import Race as MyGame_Example_Race
|
||||
import Referrable as MyGame_Example_Referrable
|
||||
import Stat as MyGame_Example_Stat
|
||||
import Test as MyGame_Example_Test
|
||||
import Vec3 as MyGame_Example_Vec3
|
||||
import flatbuffers
|
||||
import std/options
|
||||
|
||||
# an example documentation comment: "monster object"
|
||||
type Monster* = object of FlatObj
|
||||
func pos*(self: Monster): Option[MyGame_Example_Vec3.Vec3] =
|
||||
let o = self.tab.Offset(4)
|
||||
if o != 0:
|
||||
return some(MyGame_Example_Vec3.Vec3(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o)))
|
||||
func mana*(self: Monster): int16 =
|
||||
let o = self.tab.Offset(6)
|
||||
if o != 0:
|
||||
return Get[int16](self.tab, self.tab.Pos + o)
|
||||
return 150
|
||||
func `mana=`*(self: var Monster, n: int16): bool =
|
||||
return self.tab.MutateSlot(6, n)
|
||||
func hp*(self: Monster): int16 =
|
||||
let o = self.tab.Offset(8)
|
||||
if o != 0:
|
||||
return Get[int16](self.tab, self.tab.Pos + o)
|
||||
return 100
|
||||
func `hp=`*(self: var Monster, n: int16): bool =
|
||||
return self.tab.MutateSlot(8, n)
|
||||
func name*(self: Monster): string =
|
||||
let o = self.tab.Offset(10)
|
||||
if o != 0:
|
||||
return self.tab.String(self.tab.Pos + o)
|
||||
return ""
|
||||
func inventoryLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(14)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func inventory*(self: Monster, j: int): uint8 =
|
||||
let o = self.tab.Offset(14)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 1.uoffset
|
||||
return Get[uint8](self.tab, x)
|
||||
func inventory*(self: Monster): seq[uint8] =
|
||||
let len = self.inventoryLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.inventory(i))
|
||||
func color*(self: Monster): MyGame_Example_Color.Color =
|
||||
let o = self.tab.Offset(16)
|
||||
if o != 0:
|
||||
return MyGame_Example_Color.Color(Get[uint8](self.tab, self.tab.Pos + o))
|
||||
return type(result)(8)
|
||||
func `color=`*(self: var Monster, n: MyGame_Example_Color.Color): bool =
|
||||
return self.tab.MutateSlot(16, n)
|
||||
func testType*(self: Monster): MyGame_Example_Any.Any =
|
||||
let o = self.tab.Offset(18)
|
||||
if o != 0:
|
||||
return MyGame_Example_Any.Any(Get[uint8](self.tab, self.tab.Pos + o))
|
||||
return type(result)(0)
|
||||
func `testType=`*(self: var Monster, n: MyGame_Example_Any.Any): bool =
|
||||
return self.tab.MutateSlot(18, n)
|
||||
func test*(self: Monster): Option[Vtable] =
|
||||
let o = self.tab.Offset(20)
|
||||
if o != 0:
|
||||
return some(self.tab.Union(o))
|
||||
func test4Length*(self: Monster): int =
|
||||
let o = self.tab.Offset(22)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func test4*(self: Monster, j: int): MyGame_Example_Test.Test =
|
||||
let o = self.tab.Offset(22)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 4.uoffset
|
||||
return MyGame_Example_Test.Test(tab: Vtable(Bytes: self.tab.Bytes, Pos: x))
|
||||
func test4*(self: Monster): seq[MyGame_Example_Test.Test] =
|
||||
let len = self.test4Length
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.test4(i))
|
||||
func testarrayofstringLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(24)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func testarrayofstring*(self: Monster, j: int): string =
|
||||
let o = self.tab.Offset(24)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 4.uoffset
|
||||
return self.tab.String(x)
|
||||
func testarrayofstring*(self: Monster): seq[string] =
|
||||
let len = self.testarrayofstringLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.testarrayofstring(i))
|
||||
func testarrayoftablesLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(26)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func testarrayoftables*(self: Monster, j: int): Monster =
|
||||
let o = self.tab.Offset(26)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 4.uoffset
|
||||
return Monster(tab: Vtable(Bytes: self.tab.Bytes, Pos: x))
|
||||
func testarrayoftables*(self: Monster): seq[Monster] =
|
||||
let len = self.testarrayoftablesLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.testarrayoftables(i))
|
||||
func enemy*(self: Monster): Option[Monster] =
|
||||
let o = self.tab.Offset(28)
|
||||
if o != 0:
|
||||
return some(Monster(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o)))
|
||||
func testnestedflatbufferLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(30)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func testnestedflatbuffer*(self: Monster, j: int): uint8 =
|
||||
let o = self.tab.Offset(30)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 1.uoffset
|
||||
return Get[uint8](self.tab, x)
|
||||
func testnestedflatbuffer*(self: Monster): seq[uint8] =
|
||||
let len = self.testnestedflatbufferLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.testnestedflatbuffer(i))
|
||||
func testempty*(self: Monster): Option[MyGame_Example_Stat.Stat] =
|
||||
let o = self.tab.Offset(32)
|
||||
if o != 0:
|
||||
return some(MyGame_Example_Stat.Stat(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o)))
|
||||
func testbool*(self: Monster): bool =
|
||||
let o = self.tab.Offset(34)
|
||||
if o != 0:
|
||||
return Get[bool](self.tab, self.tab.Pos + o)
|
||||
return false
|
||||
func `testbool=`*(self: var Monster, n: bool): bool =
|
||||
return self.tab.MutateSlot(34, n)
|
||||
func testhashs32Fnv1*(self: Monster): int32 =
|
||||
let o = self.tab.Offset(36)
|
||||
if o != 0:
|
||||
return Get[int32](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `testhashs32Fnv1=`*(self: var Monster, n: int32): bool =
|
||||
return self.tab.MutateSlot(36, n)
|
||||
func testhashu32Fnv1*(self: Monster): uint32 =
|
||||
let o = self.tab.Offset(38)
|
||||
if o != 0:
|
||||
return Get[uint32](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `testhashu32Fnv1=`*(self: var Monster, n: uint32): bool =
|
||||
return self.tab.MutateSlot(38, n)
|
||||
func testhashs64Fnv1*(self: Monster): int64 =
|
||||
let o = self.tab.Offset(40)
|
||||
if o != 0:
|
||||
return Get[int64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `testhashs64Fnv1=`*(self: var Monster, n: int64): bool =
|
||||
return self.tab.MutateSlot(40, n)
|
||||
func testhashu64Fnv1*(self: Monster): uint64 =
|
||||
let o = self.tab.Offset(42)
|
||||
if o != 0:
|
||||
return Get[uint64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `testhashu64Fnv1=`*(self: var Monster, n: uint64): bool =
|
||||
return self.tab.MutateSlot(42, n)
|
||||
func testhashs32Fnv1a*(self: Monster): int32 =
|
||||
let o = self.tab.Offset(44)
|
||||
if o != 0:
|
||||
return Get[int32](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `testhashs32Fnv1a=`*(self: var Monster, n: int32): bool =
|
||||
return self.tab.MutateSlot(44, n)
|
||||
func testhashu32Fnv1a*(self: Monster): uint32 =
|
||||
let o = self.tab.Offset(46)
|
||||
if o != 0:
|
||||
return Get[uint32](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `testhashu32Fnv1a=`*(self: var Monster, n: uint32): bool =
|
||||
return self.tab.MutateSlot(46, n)
|
||||
func testhashs64Fnv1a*(self: Monster): int64 =
|
||||
let o = self.tab.Offset(48)
|
||||
if o != 0:
|
||||
return Get[int64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `testhashs64Fnv1a=`*(self: var Monster, n: int64): bool =
|
||||
return self.tab.MutateSlot(48, n)
|
||||
func testhashu64Fnv1a*(self: Monster): uint64 =
|
||||
let o = self.tab.Offset(50)
|
||||
if o != 0:
|
||||
return Get[uint64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `testhashu64Fnv1a=`*(self: var Monster, n: uint64): bool =
|
||||
return self.tab.MutateSlot(50, n)
|
||||
func testarrayofboolsLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(52)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func testarrayofbools*(self: Monster, j: int): bool =
|
||||
let o = self.tab.Offset(52)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 1.uoffset
|
||||
return Get[bool](self.tab, x)
|
||||
func testarrayofbools*(self: Monster): seq[bool] =
|
||||
let len = self.testarrayofboolsLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.testarrayofbools(i))
|
||||
func testf*(self: Monster): float32 =
|
||||
let o = self.tab.Offset(54)
|
||||
if o != 0:
|
||||
return Get[float32](self.tab, self.tab.Pos + o)
|
||||
return 3.14159
|
||||
func `testf=`*(self: var Monster, n: float32): bool =
|
||||
return self.tab.MutateSlot(54, n)
|
||||
func testf2*(self: Monster): float32 =
|
||||
let o = self.tab.Offset(56)
|
||||
if o != 0:
|
||||
return Get[float32](self.tab, self.tab.Pos + o)
|
||||
return 3.0
|
||||
func `testf2=`*(self: var Monster, n: float32): bool =
|
||||
return self.tab.MutateSlot(56, n)
|
||||
func testf3*(self: Monster): float32 =
|
||||
let o = self.tab.Offset(58)
|
||||
if o != 0:
|
||||
return Get[float32](self.tab, self.tab.Pos + o)
|
||||
return 0.0
|
||||
func `testf3=`*(self: var Monster, n: float32): bool =
|
||||
return self.tab.MutateSlot(58, n)
|
||||
func testarrayofstring2Length*(self: Monster): int =
|
||||
let o = self.tab.Offset(60)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func testarrayofstring2*(self: Monster, j: int): string =
|
||||
let o = self.tab.Offset(60)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 4.uoffset
|
||||
return self.tab.String(x)
|
||||
func testarrayofstring2*(self: Monster): seq[string] =
|
||||
let len = self.testarrayofstring2Length
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.testarrayofstring2(i))
|
||||
func testarrayofsortedstructLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(62)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func testarrayofsortedstruct*(self: Monster, j: int): MyGame_Example_Ability.Ability =
|
||||
let o = self.tab.Offset(62)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 8.uoffset
|
||||
return MyGame_Example_Ability.Ability(tab: Vtable(Bytes: self.tab.Bytes, Pos: x))
|
||||
func testarrayofsortedstruct*(self: Monster): seq[MyGame_Example_Ability.Ability] =
|
||||
let len = self.testarrayofsortedstructLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.testarrayofsortedstruct(i))
|
||||
func flexLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(64)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func flex*(self: Monster, j: int): uint8 =
|
||||
let o = self.tab.Offset(64)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 1.uoffset
|
||||
return Get[uint8](self.tab, x)
|
||||
func flex*(self: Monster): seq[uint8] =
|
||||
let len = self.flexLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.flex(i))
|
||||
func test5Length*(self: Monster): int =
|
||||
let o = self.tab.Offset(66)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func test5*(self: Monster, j: int): MyGame_Example_Test.Test =
|
||||
let o = self.tab.Offset(66)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 4.uoffset
|
||||
return MyGame_Example_Test.Test(tab: Vtable(Bytes: self.tab.Bytes, Pos: x))
|
||||
func test5*(self: Monster): seq[MyGame_Example_Test.Test] =
|
||||
let len = self.test5Length
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.test5(i))
|
||||
func vectorOfLongsLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(68)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func vectorOfLongs*(self: Monster, j: int): int64 =
|
||||
let o = self.tab.Offset(68)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 8.uoffset
|
||||
return Get[int64](self.tab, x)
|
||||
func vectorOfLongs*(self: Monster): seq[int64] =
|
||||
let len = self.vectorOfLongsLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.vectorOfLongs(i))
|
||||
func vectorOfDoublesLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(70)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func vectorOfDoubles*(self: Monster, j: int): float64 =
|
||||
let o = self.tab.Offset(70)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 8.uoffset
|
||||
return Get[float64](self.tab, x)
|
||||
func vectorOfDoubles*(self: Monster): seq[float64] =
|
||||
let len = self.vectorOfDoublesLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.vectorOfDoubles(i))
|
||||
func parentNamespaceTest*(self: Monster): Option[MyGame_InParentNamespace.InParentNamespace] =
|
||||
let o = self.tab.Offset(72)
|
||||
if o != 0:
|
||||
return some(MyGame_InParentNamespace.InParentNamespace(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o)))
|
||||
func vectorOfReferrablesLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(74)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func vectorOfReferrables*(self: Monster, j: int): MyGame_Example_Referrable.Referrable =
|
||||
let o = self.tab.Offset(74)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 4.uoffset
|
||||
return MyGame_Example_Referrable.Referrable(tab: Vtable(Bytes: self.tab.Bytes, Pos: x))
|
||||
func vectorOfReferrables*(self: Monster): seq[MyGame_Example_Referrable.Referrable] =
|
||||
let len = self.vectorOfReferrablesLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.vectorOfReferrables(i))
|
||||
func singleWeakReference*(self: Monster): uint64 =
|
||||
let o = self.tab.Offset(76)
|
||||
if o != 0:
|
||||
return Get[uint64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `singleWeakReference=`*(self: var Monster, n: uint64): bool =
|
||||
return self.tab.MutateSlot(76, n)
|
||||
func vectorOfWeakReferencesLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(78)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func vectorOfWeakReferences*(self: Monster, j: int): uint64 =
|
||||
let o = self.tab.Offset(78)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 8.uoffset
|
||||
return Get[uint64](self.tab, x)
|
||||
func vectorOfWeakReferences*(self: Monster): seq[uint64] =
|
||||
let len = self.vectorOfWeakReferencesLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.vectorOfWeakReferences(i))
|
||||
func vectorOfStrongReferrablesLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(80)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func vectorOfStrongReferrables*(self: Monster, j: int): MyGame_Example_Referrable.Referrable =
|
||||
let o = self.tab.Offset(80)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 4.uoffset
|
||||
return MyGame_Example_Referrable.Referrable(tab: Vtable(Bytes: self.tab.Bytes, Pos: x))
|
||||
func vectorOfStrongReferrables*(self: Monster): seq[MyGame_Example_Referrable.Referrable] =
|
||||
let len = self.vectorOfStrongReferrablesLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.vectorOfStrongReferrables(i))
|
||||
func coOwningReference*(self: Monster): uint64 =
|
||||
let o = self.tab.Offset(82)
|
||||
if o != 0:
|
||||
return Get[uint64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `coOwningReference=`*(self: var Monster, n: uint64): bool =
|
||||
return self.tab.MutateSlot(82, n)
|
||||
func vectorOfCoOwningReferencesLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(84)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func vectorOfCoOwningReferences*(self: Monster, j: int): uint64 =
|
||||
let o = self.tab.Offset(84)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 8.uoffset
|
||||
return Get[uint64](self.tab, x)
|
||||
func vectorOfCoOwningReferences*(self: Monster): seq[uint64] =
|
||||
let len = self.vectorOfCoOwningReferencesLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.vectorOfCoOwningReferences(i))
|
||||
func nonOwningReference*(self: Monster): uint64 =
|
||||
let o = self.tab.Offset(86)
|
||||
if o != 0:
|
||||
return Get[uint64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `nonOwningReference=`*(self: var Monster, n: uint64): bool =
|
||||
return self.tab.MutateSlot(86, n)
|
||||
func vectorOfNonOwningReferencesLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(88)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func vectorOfNonOwningReferences*(self: Monster, j: int): uint64 =
|
||||
let o = self.tab.Offset(88)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 8.uoffset
|
||||
return Get[uint64](self.tab, x)
|
||||
func vectorOfNonOwningReferences*(self: Monster): seq[uint64] =
|
||||
let len = self.vectorOfNonOwningReferencesLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.vectorOfNonOwningReferences(i))
|
||||
func anyUniqueType*(self: Monster): MyGame_Example_AnyUniqueAliases.AnyUniqueAliases =
|
||||
let o = self.tab.Offset(90)
|
||||
if o != 0:
|
||||
return MyGame_Example_AnyUniqueAliases.AnyUniqueAliases(Get[uint8](self.tab, self.tab.Pos + o))
|
||||
return type(result)(0)
|
||||
func `anyUniqueType=`*(self: var Monster, n: MyGame_Example_AnyUniqueAliases.AnyUniqueAliases): bool =
|
||||
return self.tab.MutateSlot(90, n)
|
||||
func anyUnique*(self: Monster): Option[Vtable] =
|
||||
let o = self.tab.Offset(92)
|
||||
if o != 0:
|
||||
return some(self.tab.Union(o))
|
||||
func anyAmbiguousType*(self: Monster): MyGame_Example_AnyAmbiguousAliases.AnyAmbiguousAliases =
|
||||
let o = self.tab.Offset(94)
|
||||
if o != 0:
|
||||
return MyGame_Example_AnyAmbiguousAliases.AnyAmbiguousAliases(Get[uint8](self.tab, self.tab.Pos + o))
|
||||
return type(result)(0)
|
||||
func `anyAmbiguousType=`*(self: var Monster, n: MyGame_Example_AnyAmbiguousAliases.AnyAmbiguousAliases): bool =
|
||||
return self.tab.MutateSlot(94, n)
|
||||
func anyAmbiguous*(self: Monster): Option[Vtable] =
|
||||
let o = self.tab.Offset(96)
|
||||
if o != 0:
|
||||
return some(self.tab.Union(o))
|
||||
func vectorOfEnumsLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(98)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func vectorOfEnums*(self: Monster, j: int): MyGame_Example_Color.Color =
|
||||
let o = self.tab.Offset(98)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 1.uoffset
|
||||
return MyGame_Example_Color.Color(Get[uint8](self.tab, x))
|
||||
func vectorOfEnums*(self: Monster): seq[MyGame_Example_Color.Color] =
|
||||
let len = self.vectorOfEnumsLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.vectorOfEnums(i))
|
||||
func signedEnum*(self: Monster): MyGame_Example_Race.Race =
|
||||
let o = self.tab.Offset(100)
|
||||
if o != 0:
|
||||
return MyGame_Example_Race.Race(Get[int8](self.tab, self.tab.Pos + o))
|
||||
return type(result)(-1)
|
||||
func `signedEnum=`*(self: var Monster, n: MyGame_Example_Race.Race): bool =
|
||||
return self.tab.MutateSlot(100, n)
|
||||
func testrequirednestedflatbufferLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(102)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func testrequirednestedflatbuffer*(self: Monster, j: int): uint8 =
|
||||
let o = self.tab.Offset(102)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 1.uoffset
|
||||
return Get[uint8](self.tab, x)
|
||||
func testrequirednestedflatbuffer*(self: Monster): seq[uint8] =
|
||||
let len = self.testrequirednestedflatbufferLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.testrequirednestedflatbuffer(i))
|
||||
func scalarKeySortedTablesLength*(self: Monster): int =
|
||||
let o = self.tab.Offset(104)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func scalarKeySortedTables*(self: Monster, j: int): MyGame_Example_Stat.Stat =
|
||||
let o = self.tab.Offset(104)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 4.uoffset
|
||||
return MyGame_Example_Stat.Stat(tab: Vtable(Bytes: self.tab.Bytes, Pos: x))
|
||||
func scalarKeySortedTables*(self: Monster): seq[MyGame_Example_Stat.Stat] =
|
||||
let len = self.scalarKeySortedTablesLength
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.scalarKeySortedTables(i))
|
||||
func nativeInline*(self: Monster): Option[MyGame_Example_Test.Test] =
|
||||
let o = self.tab.Offset(106)
|
||||
if o != 0:
|
||||
return some(MyGame_Example_Test.Test(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o)))
|
||||
func longEnumNonEnumDefault*(self: Monster): MyGame_Example_LongEnum.LongEnum =
|
||||
let o = self.tab.Offset(108)
|
||||
if o != 0:
|
||||
return MyGame_Example_LongEnum.LongEnum(Get[uint64](self.tab, self.tab.Pos + o))
|
||||
return type(result)(0)
|
||||
func `longEnumNonEnumDefault=`*(self: var Monster, n: MyGame_Example_LongEnum.LongEnum): bool =
|
||||
return self.tab.MutateSlot(108, n)
|
||||
func longEnumNormalDefault*(self: Monster): MyGame_Example_LongEnum.LongEnum =
|
||||
let o = self.tab.Offset(110)
|
||||
if o != 0:
|
||||
return MyGame_Example_LongEnum.LongEnum(Get[uint64](self.tab, self.tab.Pos + o))
|
||||
return type(result)(2)
|
||||
func `longEnumNormalDefault=`*(self: var Monster, n: MyGame_Example_LongEnum.LongEnum): bool =
|
||||
return self.tab.MutateSlot(110, n)
|
||||
proc MonsterStart*(builder: var Builder) =
|
||||
builder.StartObject(54)
|
||||
proc MonsterAddpos*(builder: var Builder, pos: uoffset) =
|
||||
builder.PrependStructSlot(0, pos, default(uoffset))
|
||||
proc MonsterAddmana*(builder: var Builder, mana: int16) =
|
||||
builder.PrependSlot(1, mana, default(int16))
|
||||
proc MonsterAddhp*(builder: var Builder, hp: int16) =
|
||||
builder.PrependSlot(2, hp, default(int16))
|
||||
proc MonsterAddname*(builder: var Builder, name: uoffset) =
|
||||
builder.PrependSlot(3, name, default(uoffset))
|
||||
proc MonsterAddinventory*(builder: var Builder, inventory: uoffset) =
|
||||
builder.PrependSlot(5, inventory, default(uoffset))
|
||||
proc MonsterStartinventoryVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(1, numElems, 1)
|
||||
proc MonsterAddcolor*(builder: var Builder, color: uint8) =
|
||||
builder.PrependSlot(6, color, default(uint8))
|
||||
proc MonsterAddtestType*(builder: var Builder, testType: uint8) =
|
||||
builder.PrependSlot(7, testType, default(uint8))
|
||||
proc MonsterAddtest*(builder: var Builder, test: uoffset) =
|
||||
builder.PrependSlot(8, test, default(uoffset))
|
||||
proc MonsterAddtest4*(builder: var Builder, test4: uoffset) =
|
||||
builder.PrependSlot(9, test4, default(uoffset))
|
||||
proc MonsterStarttest4Vector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(4, numElems, 2)
|
||||
proc MonsterAddtestarrayofstring*(builder: var Builder, testarrayofstring: uoffset) =
|
||||
builder.PrependSlot(10, testarrayofstring, default(uoffset))
|
||||
proc MonsterStarttestarrayofstringVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(4, numElems, 4)
|
||||
proc MonsterAddtestarrayoftables*(builder: var Builder, testarrayoftables: uoffset) =
|
||||
builder.PrependSlot(11, testarrayoftables, default(uoffset))
|
||||
proc MonsterStarttestarrayoftablesVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(4, numElems, 4)
|
||||
proc MonsterAddenemy*(builder: var Builder, enemy: uoffset) =
|
||||
builder.PrependStructSlot(12, enemy, default(uoffset))
|
||||
proc MonsterAddtestnestedflatbuffer*(builder: var Builder, testnestedflatbuffer: uoffset) =
|
||||
builder.PrependSlot(13, testnestedflatbuffer, default(uoffset))
|
||||
proc MonsterStarttestnestedflatbufferVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(1, numElems, 1)
|
||||
proc MonsterAddtestempty*(builder: var Builder, testempty: uoffset) =
|
||||
builder.PrependStructSlot(14, testempty, default(uoffset))
|
||||
proc MonsterAddtestbool*(builder: var Builder, testbool: bool) =
|
||||
builder.PrependSlot(15, testbool, default(bool))
|
||||
proc MonsterAddtesthashs32Fnv1*(builder: var Builder, testhashs32Fnv1: int32) =
|
||||
builder.PrependSlot(16, testhashs32Fnv1, default(int32))
|
||||
proc MonsterAddtesthashu32Fnv1*(builder: var Builder, testhashu32Fnv1: uint32) =
|
||||
builder.PrependSlot(17, testhashu32Fnv1, default(uint32))
|
||||
proc MonsterAddtesthashs64Fnv1*(builder: var Builder, testhashs64Fnv1: int64) =
|
||||
builder.PrependSlot(18, testhashs64Fnv1, default(int64))
|
||||
proc MonsterAddtesthashu64Fnv1*(builder: var Builder, testhashu64Fnv1: uint64) =
|
||||
builder.PrependSlot(19, testhashu64Fnv1, default(uint64))
|
||||
proc MonsterAddtesthashs32Fnv1a*(builder: var Builder, testhashs32Fnv1a: int32) =
|
||||
builder.PrependSlot(20, testhashs32Fnv1a, default(int32))
|
||||
proc MonsterAddtesthashu32Fnv1a*(builder: var Builder, testhashu32Fnv1a: uint32) =
|
||||
builder.PrependSlot(21, testhashu32Fnv1a, default(uint32))
|
||||
proc MonsterAddtesthashs64Fnv1a*(builder: var Builder, testhashs64Fnv1a: int64) =
|
||||
builder.PrependSlot(22, testhashs64Fnv1a, default(int64))
|
||||
proc MonsterAddtesthashu64Fnv1a*(builder: var Builder, testhashu64Fnv1a: uint64) =
|
||||
builder.PrependSlot(23, testhashu64Fnv1a, default(uint64))
|
||||
proc MonsterAddtestarrayofbools*(builder: var Builder, testarrayofbools: uoffset) =
|
||||
builder.PrependSlot(24, testarrayofbools, default(uoffset))
|
||||
proc MonsterStarttestarrayofboolsVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(1, numElems, 1)
|
||||
proc MonsterAddtestf*(builder: var Builder, testf: float32) =
|
||||
builder.PrependSlot(25, testf, default(float32))
|
||||
proc MonsterAddtestf2*(builder: var Builder, testf2: float32) =
|
||||
builder.PrependSlot(26, testf2, default(float32))
|
||||
proc MonsterAddtestf3*(builder: var Builder, testf3: float32) =
|
||||
builder.PrependSlot(27, testf3, default(float32))
|
||||
proc MonsterAddtestarrayofstring2*(builder: var Builder, testarrayofstring2: uoffset) =
|
||||
builder.PrependSlot(28, testarrayofstring2, default(uoffset))
|
||||
proc MonsterStarttestarrayofstring2Vector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(4, numElems, 4)
|
||||
proc MonsterAddtestarrayofsortedstruct*(builder: var Builder, testarrayofsortedstruct: uoffset) =
|
||||
builder.PrependSlot(29, testarrayofsortedstruct, default(uoffset))
|
||||
proc MonsterStarttestarrayofsortedstructVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(8, numElems, 4)
|
||||
proc MonsterAddflex*(builder: var Builder, flex: uoffset) =
|
||||
builder.PrependSlot(30, flex, default(uoffset))
|
||||
proc MonsterStartflexVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(1, numElems, 1)
|
||||
proc MonsterAddtest5*(builder: var Builder, test5: uoffset) =
|
||||
builder.PrependSlot(31, test5, default(uoffset))
|
||||
proc MonsterStarttest5Vector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(4, numElems, 2)
|
||||
proc MonsterAddvectorOfLongs*(builder: var Builder, vectorOfLongs: uoffset) =
|
||||
builder.PrependSlot(32, vectorOfLongs, default(uoffset))
|
||||
proc MonsterStartvectorOfLongsVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(8, numElems, 8)
|
||||
proc MonsterAddvectorOfDoubles*(builder: var Builder, vectorOfDoubles: uoffset) =
|
||||
builder.PrependSlot(33, vectorOfDoubles, default(uoffset))
|
||||
proc MonsterStartvectorOfDoublesVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(8, numElems, 8)
|
||||
proc MonsterAddparentNamespaceTest*(builder: var Builder, parentNamespaceTest: uoffset) =
|
||||
builder.PrependStructSlot(34, parentNamespaceTest, default(uoffset))
|
||||
proc MonsterAddvectorOfReferrables*(builder: var Builder, vectorOfReferrables: uoffset) =
|
||||
builder.PrependSlot(35, vectorOfReferrables, default(uoffset))
|
||||
proc MonsterStartvectorOfReferrablesVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(4, numElems, 4)
|
||||
proc MonsterAddsingleWeakReference*(builder: var Builder, singleWeakReference: uint64) =
|
||||
builder.PrependSlot(36, singleWeakReference, default(uint64))
|
||||
proc MonsterAddvectorOfWeakReferences*(builder: var Builder, vectorOfWeakReferences: uoffset) =
|
||||
builder.PrependSlot(37, vectorOfWeakReferences, default(uoffset))
|
||||
proc MonsterStartvectorOfWeakReferencesVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(8, numElems, 8)
|
||||
proc MonsterAddvectorOfStrongReferrables*(builder: var Builder, vectorOfStrongReferrables: uoffset) =
|
||||
builder.PrependSlot(38, vectorOfStrongReferrables, default(uoffset))
|
||||
proc MonsterStartvectorOfStrongReferrablesVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(4, numElems, 4)
|
||||
proc MonsterAddcoOwningReference*(builder: var Builder, coOwningReference: uint64) =
|
||||
builder.PrependSlot(39, coOwningReference, default(uint64))
|
||||
proc MonsterAddvectorOfCoOwningReferences*(builder: var Builder, vectorOfCoOwningReferences: uoffset) =
|
||||
builder.PrependSlot(40, vectorOfCoOwningReferences, default(uoffset))
|
||||
proc MonsterStartvectorOfCoOwningReferencesVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(8, numElems, 8)
|
||||
proc MonsterAddnonOwningReference*(builder: var Builder, nonOwningReference: uint64) =
|
||||
builder.PrependSlot(41, nonOwningReference, default(uint64))
|
||||
proc MonsterAddvectorOfNonOwningReferences*(builder: var Builder, vectorOfNonOwningReferences: uoffset) =
|
||||
builder.PrependSlot(42, vectorOfNonOwningReferences, default(uoffset))
|
||||
proc MonsterStartvectorOfNonOwningReferencesVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(8, numElems, 8)
|
||||
proc MonsterAddanyUniqueType*(builder: var Builder, anyUniqueType: uint8) =
|
||||
builder.PrependSlot(43, anyUniqueType, default(uint8))
|
||||
proc MonsterAddanyUnique*(builder: var Builder, anyUnique: uoffset) =
|
||||
builder.PrependSlot(44, anyUnique, default(uoffset))
|
||||
proc MonsterAddanyAmbiguousType*(builder: var Builder, anyAmbiguousType: uint8) =
|
||||
builder.PrependSlot(45, anyAmbiguousType, default(uint8))
|
||||
proc MonsterAddanyAmbiguous*(builder: var Builder, anyAmbiguous: uoffset) =
|
||||
builder.PrependSlot(46, anyAmbiguous, default(uoffset))
|
||||
proc MonsterAddvectorOfEnums*(builder: var Builder, vectorOfEnums: uoffset) =
|
||||
builder.PrependSlot(47, vectorOfEnums, default(uoffset))
|
||||
proc MonsterStartvectorOfEnumsVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(1, numElems, 1)
|
||||
proc MonsterAddsignedEnum*(builder: var Builder, signedEnum: int8) =
|
||||
builder.PrependSlot(48, signedEnum, default(int8))
|
||||
proc MonsterAddtestrequirednestedflatbuffer*(builder: var Builder, testrequirednestedflatbuffer: uoffset) =
|
||||
builder.PrependSlot(49, testrequirednestedflatbuffer, default(uoffset))
|
||||
proc MonsterStarttestrequirednestedflatbufferVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(1, numElems, 1)
|
||||
proc MonsterAddscalarKeySortedTables*(builder: var Builder, scalarKeySortedTables: uoffset) =
|
||||
builder.PrependSlot(50, scalarKeySortedTables, default(uoffset))
|
||||
proc MonsterStartscalarKeySortedTablesVector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(4, numElems, 4)
|
||||
proc MonsterAddnativeInline*(builder: var Builder, nativeInline: uoffset) =
|
||||
builder.PrependStructSlot(51, nativeInline, default(uoffset))
|
||||
proc MonsterAddlongEnumNonEnumDefault*(builder: var Builder, longEnumNonEnumDefault: uint64) =
|
||||
builder.PrependSlot(52, longEnumNonEnumDefault, default(uint64))
|
||||
proc MonsterAddlongEnumNormalDefault*(builder: var Builder, longEnumNormalDefault: uint64) =
|
||||
builder.PrependSlot(53, longEnumNormalDefault, default(uint64))
|
||||
proc MonsterEnd*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
|
@ -0,0 +1,15 @@
|
|||
#[ MyGame.Example.Race
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
type Race*{.pure.} = enum
|
||||
None = -1.int8,
|
||||
Human = 0.int8,
|
||||
Dwarf = 1.int8,
|
||||
Elf = 2.int8,
|
|
@ -0,0 +1,26 @@
|
|||
#[ MyGame.Example.Referrable
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import flatbuffers
|
||||
|
||||
type Referrable* = object of FlatObj
|
||||
func id*(self: Referrable): uint64 =
|
||||
let o = self.tab.Offset(4)
|
||||
if o != 0:
|
||||
return Get[uint64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `id=`*(self: var Referrable, n: uint64): bool =
|
||||
return self.tab.MutateSlot(4, n)
|
||||
proc ReferrableStart*(builder: var Builder) =
|
||||
builder.StartObject(1)
|
||||
proc ReferrableAddid*(builder: var Builder, id: uint64) =
|
||||
builder.PrependSlot(0, id, default(uint64))
|
||||
proc ReferrableEnd*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
|
@ -0,0 +1,42 @@
|
|||
#[ MyGame.Example.Stat
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import flatbuffers
|
||||
import std/options
|
||||
|
||||
type Stat* = object of FlatObj
|
||||
func id*(self: Stat): Option[string] =
|
||||
let o = self.tab.Offset(4)
|
||||
if o != 0:
|
||||
return some(self.tab.String(self.tab.Pos + o))
|
||||
func val*(self: Stat): int64 =
|
||||
let o = self.tab.Offset(6)
|
||||
if o != 0:
|
||||
return Get[int64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `val=`*(self: var Stat, n: int64): bool =
|
||||
return self.tab.MutateSlot(6, n)
|
||||
func count*(self: Stat): uint16 =
|
||||
let o = self.tab.Offset(8)
|
||||
if o != 0:
|
||||
return Get[uint16](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `count=`*(self: var Stat, n: uint16): bool =
|
||||
return self.tab.MutateSlot(8, n)
|
||||
proc StatStart*(builder: var Builder) =
|
||||
builder.StartObject(3)
|
||||
proc StatAddid*(builder: var Builder, id: uoffset) =
|
||||
builder.PrependSlot(0, id, default(uoffset))
|
||||
proc StatAddval*(builder: var Builder, val: int64) =
|
||||
builder.PrependSlot(1, val, default(int64))
|
||||
proc StatAddcount*(builder: var Builder, count: uint16) =
|
||||
builder.PrependSlot(2, count, default(uint16))
|
||||
proc StatEnd*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
|
@ -0,0 +1,34 @@
|
|||
#[ MyGame.Example.StructOfStructs
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import Ability as MyGame_Example_Ability
|
||||
import Test as MyGame_Example_Test
|
||||
import flatbuffers
|
||||
|
||||
type StructOfStructs* = object of FlatObj
|
||||
func a*(self: StructOfStructs): MyGame_Example_Ability.Ability =
|
||||
return MyGame_Example_Ability.Ability(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + 0))
|
||||
func b*(self: StructOfStructs): MyGame_Example_Test.Test =
|
||||
return MyGame_Example_Test.Test(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + 8))
|
||||
func c*(self: StructOfStructs): MyGame_Example_Ability.Ability =
|
||||
return MyGame_Example_Ability.Ability(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + 12))
|
||||
proc StructOfStructsCreate*(self: var Builder, a_id: uint32, a_distance: uint32, b_a: int16, b_b: int8, c_id: uint32, c_distance: uint32): uoffset =
|
||||
self.Prep(4, 20)
|
||||
self.Prep(4, 8)
|
||||
self.Prepend(c_distance)
|
||||
self.Prepend(c_id)
|
||||
self.Prep(2, 4)
|
||||
self.Pad(1)
|
||||
self.Prepend(b_b)
|
||||
self.Prepend(b_a)
|
||||
self.Prep(4, 8)
|
||||
self.Prepend(a_distance)
|
||||
self.Prepend(a_id)
|
||||
return self.Offset()
|
|
@ -0,0 +1,30 @@
|
|||
#[ MyGame.Example.StructOfStructsOfStructs
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import StructOfStructs as MyGame_Example_StructOfStructs
|
||||
import flatbuffers
|
||||
|
||||
type StructOfStructsOfStructs* = object of FlatObj
|
||||
func a*(self: StructOfStructsOfStructs): MyGame_Example_StructOfStructs.StructOfStructs =
|
||||
return MyGame_Example_StructOfStructs.StructOfStructs(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + 0))
|
||||
proc StructOfStructsOfStructsCreate*(self: var Builder, a_a_id: uint32, a_a_distance: uint32, a_b_a: int16, a_b_b: int8, a_c_id: uint32, a_c_distance: uint32): uoffset =
|
||||
self.Prep(4, 20)
|
||||
self.Prep(4, 20)
|
||||
self.Prep(4, 8)
|
||||
self.Prepend(a_c_distance)
|
||||
self.Prepend(a_c_id)
|
||||
self.Prep(2, 4)
|
||||
self.Pad(1)
|
||||
self.Prepend(a_b_b)
|
||||
self.Prepend(a_b_a)
|
||||
self.Prep(4, 8)
|
||||
self.Prepend(a_a_distance)
|
||||
self.Prepend(a_a_id)
|
||||
return self.Offset()
|
|
@ -0,0 +1,27 @@
|
|||
#[ MyGame.Example.Test
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import flatbuffers
|
||||
|
||||
type Test* = object of FlatObj
|
||||
func a*(self: Test): int16 =
|
||||
return Get[int16](self.tab, self.tab.Pos + 0)
|
||||
func `a=`*(self: var Test, n: int16): bool =
|
||||
return self.tab.Mutate(self.tab.Pos + 0, n)
|
||||
func b*(self: Test): int8 =
|
||||
return Get[int8](self.tab, self.tab.Pos + 2)
|
||||
func `b=`*(self: var Test, n: int8): bool =
|
||||
return self.tab.Mutate(self.tab.Pos + 2, n)
|
||||
proc TestCreate*(self: var Builder, a: int16, b: int8): uoffset =
|
||||
self.Prep(2, 4)
|
||||
self.Pad(1)
|
||||
self.Prepend(b)
|
||||
self.Prepend(a)
|
||||
return self.Offset()
|
|
@ -0,0 +1,27 @@
|
|||
#[ MyGame.Example.TestSimpleTableWithEnum
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import Color as MyGame_Example_Color
|
||||
import flatbuffers
|
||||
|
||||
type TestSimpleTableWithEnum* = object of FlatObj
|
||||
func color*(self: TestSimpleTableWithEnum): MyGame_Example_Color.Color =
|
||||
let o = self.tab.Offset(4)
|
||||
if o != 0:
|
||||
return MyGame_Example_Color.Color(Get[uint8](self.tab, self.tab.Pos + o))
|
||||
return type(result)(2)
|
||||
func `color=`*(self: var TestSimpleTableWithEnum, n: MyGame_Example_Color.Color): bool =
|
||||
return self.tab.MutateSlot(4, n)
|
||||
proc TestSimpleTableWithEnumStart*(builder: var Builder) =
|
||||
builder.StartObject(1)
|
||||
proc TestSimpleTableWithEnumAddcolor*(builder: var Builder, color: uint8) =
|
||||
builder.PrependSlot(0, color, default(uint8))
|
||||
proc TestSimpleTableWithEnumEnd*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
|
@ -0,0 +1,144 @@
|
|||
#[ MyGame.Example.TypeAliases
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import flatbuffers
|
||||
import std/options
|
||||
|
||||
type TypeAliases* = object of FlatObj
|
||||
func i8*(self: TypeAliases): int8 =
|
||||
let o = self.tab.Offset(4)
|
||||
if o != 0:
|
||||
return Get[int8](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `i8=`*(self: var TypeAliases, n: int8): bool =
|
||||
return self.tab.MutateSlot(4, n)
|
||||
func u8*(self: TypeAliases): uint8 =
|
||||
let o = self.tab.Offset(6)
|
||||
if o != 0:
|
||||
return Get[uint8](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `u8=`*(self: var TypeAliases, n: uint8): bool =
|
||||
return self.tab.MutateSlot(6, n)
|
||||
func i16*(self: TypeAliases): int16 =
|
||||
let o = self.tab.Offset(8)
|
||||
if o != 0:
|
||||
return Get[int16](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `i16=`*(self: var TypeAliases, n: int16): bool =
|
||||
return self.tab.MutateSlot(8, n)
|
||||
func u16*(self: TypeAliases): uint16 =
|
||||
let o = self.tab.Offset(10)
|
||||
if o != 0:
|
||||
return Get[uint16](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `u16=`*(self: var TypeAliases, n: uint16): bool =
|
||||
return self.tab.MutateSlot(10, n)
|
||||
func i32*(self: TypeAliases): int32 =
|
||||
let o = self.tab.Offset(12)
|
||||
if o != 0:
|
||||
return Get[int32](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `i32=`*(self: var TypeAliases, n: int32): bool =
|
||||
return self.tab.MutateSlot(12, n)
|
||||
func u32*(self: TypeAliases): uint32 =
|
||||
let o = self.tab.Offset(14)
|
||||
if o != 0:
|
||||
return Get[uint32](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `u32=`*(self: var TypeAliases, n: uint32): bool =
|
||||
return self.tab.MutateSlot(14, n)
|
||||
func i64*(self: TypeAliases): int64 =
|
||||
let o = self.tab.Offset(16)
|
||||
if o != 0:
|
||||
return Get[int64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `i64=`*(self: var TypeAliases, n: int64): bool =
|
||||
return self.tab.MutateSlot(16, n)
|
||||
func u64*(self: TypeAliases): uint64 =
|
||||
let o = self.tab.Offset(18)
|
||||
if o != 0:
|
||||
return Get[uint64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `u64=`*(self: var TypeAliases, n: uint64): bool =
|
||||
return self.tab.MutateSlot(18, n)
|
||||
func f32*(self: TypeAliases): float32 =
|
||||
let o = self.tab.Offset(20)
|
||||
if o != 0:
|
||||
return Get[float32](self.tab, self.tab.Pos + o)
|
||||
return 0.0
|
||||
func `f32=`*(self: var TypeAliases, n: float32): bool =
|
||||
return self.tab.MutateSlot(20, n)
|
||||
func f64*(self: TypeAliases): float64 =
|
||||
let o = self.tab.Offset(22)
|
||||
if o != 0:
|
||||
return Get[float64](self.tab, self.tab.Pos + o)
|
||||
return 0.0
|
||||
func `f64=`*(self: var TypeAliases, n: float64): bool =
|
||||
return self.tab.MutateSlot(22, n)
|
||||
func v8Length*(self: TypeAliases): int =
|
||||
let o = self.tab.Offset(24)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func v8*(self: TypeAliases, j: int): int8 =
|
||||
let o = self.tab.Offset(24)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 1.uoffset
|
||||
return Get[int8](self.tab, x)
|
||||
func v8*(self: TypeAliases): seq[int8] =
|
||||
let len = self.v8Length
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.v8(i))
|
||||
func vf64Length*(self: TypeAliases): int =
|
||||
let o = self.tab.Offset(26)
|
||||
if o != 0:
|
||||
return self.tab.VectorLen(o)
|
||||
func vf64*(self: TypeAliases, j: int): float64 =
|
||||
let o = self.tab.Offset(26)
|
||||
if o != 0:
|
||||
var x = self.tab.Vector(o)
|
||||
x += j.uoffset * 8.uoffset
|
||||
return Get[float64](self.tab, x)
|
||||
func vf64*(self: TypeAliases): seq[float64] =
|
||||
let len = self.vf64Length
|
||||
for i in countup(0, len - 1):
|
||||
result.add(self.vf64(i))
|
||||
proc TypeAliasesStart*(builder: var Builder) =
|
||||
builder.StartObject(12)
|
||||
proc TypeAliasesAddi8*(builder: var Builder, i8: int8) =
|
||||
builder.PrependSlot(0, i8, default(int8))
|
||||
proc TypeAliasesAddu8*(builder: var Builder, u8: uint8) =
|
||||
builder.PrependSlot(1, u8, default(uint8))
|
||||
proc TypeAliasesAddi16*(builder: var Builder, i16: int16) =
|
||||
builder.PrependSlot(2, i16, default(int16))
|
||||
proc TypeAliasesAddu16*(builder: var Builder, u16: uint16) =
|
||||
builder.PrependSlot(3, u16, default(uint16))
|
||||
proc TypeAliasesAddi32*(builder: var Builder, i32: int32) =
|
||||
builder.PrependSlot(4, i32, default(int32))
|
||||
proc TypeAliasesAddu32*(builder: var Builder, u32: uint32) =
|
||||
builder.PrependSlot(5, u32, default(uint32))
|
||||
proc TypeAliasesAddi64*(builder: var Builder, i64: int64) =
|
||||
builder.PrependSlot(6, i64, default(int64))
|
||||
proc TypeAliasesAddu64*(builder: var Builder, u64: uint64) =
|
||||
builder.PrependSlot(7, u64, default(uint64))
|
||||
proc TypeAliasesAddf32*(builder: var Builder, f32: float32) =
|
||||
builder.PrependSlot(8, f32, default(float32))
|
||||
proc TypeAliasesAddf64*(builder: var Builder, f64: float64) =
|
||||
builder.PrependSlot(9, f64, default(float64))
|
||||
proc TypeAliasesAddv8*(builder: var Builder, v8: uoffset) =
|
||||
builder.PrependSlot(10, v8, default(uoffset))
|
||||
proc TypeAliasesStartv8Vector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(1, numElems, 1)
|
||||
proc TypeAliasesAddvf64*(builder: var Builder, vf64: uoffset) =
|
||||
builder.PrependSlot(11, vf64, default(uoffset))
|
||||
proc TypeAliasesStartvf64Vector*(builder: var Builder, numElems: uoffset) =
|
||||
builder.StartVector(8, numElems, 8)
|
||||
proc TypeAliasesEnd*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
|
@ -0,0 +1,52 @@
|
|||
#[ MyGame.Example.Vec3
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import Color as MyGame_Example_Color
|
||||
import Test as MyGame_Example_Test
|
||||
import flatbuffers
|
||||
|
||||
type Vec3* = object of FlatObj
|
||||
func x*(self: Vec3): float32 =
|
||||
return Get[float32](self.tab, self.tab.Pos + 0)
|
||||
func `x=`*(self: var Vec3, n: float32): bool =
|
||||
return self.tab.Mutate(self.tab.Pos + 0, n)
|
||||
func y*(self: Vec3): float32 =
|
||||
return Get[float32](self.tab, self.tab.Pos + 4)
|
||||
func `y=`*(self: var Vec3, n: float32): bool =
|
||||
return self.tab.Mutate(self.tab.Pos + 4, n)
|
||||
func z*(self: Vec3): float32 =
|
||||
return Get[float32](self.tab, self.tab.Pos + 8)
|
||||
func `z=`*(self: var Vec3, n: float32): bool =
|
||||
return self.tab.Mutate(self.tab.Pos + 8, n)
|
||||
func test1*(self: Vec3): float64 =
|
||||
return Get[float64](self.tab, self.tab.Pos + 16)
|
||||
func `test1=`*(self: var Vec3, n: float64): bool =
|
||||
return self.tab.Mutate(self.tab.Pos + 16, n)
|
||||
func test2*(self: Vec3): MyGame_Example_Color.Color =
|
||||
return MyGame_Example_Color.Color(Get[uint8](self.tab, self.tab.Pos + 24))
|
||||
func `test2=`*(self: var Vec3, n: MyGame_Example_Color.Color): bool =
|
||||
return self.tab.Mutate(self.tab.Pos + 24, n)
|
||||
func test3*(self: Vec3): MyGame_Example_Test.Test =
|
||||
return MyGame_Example_Test.Test(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + 26))
|
||||
proc Vec3Create*(self: var Builder, x: float32, y: float32, z: float32, test1: float64, test2: MyGame_Example_Color.Color, test3_a: int16, test3_b: int8): uoffset =
|
||||
self.Prep(8, 32)
|
||||
self.Pad(2)
|
||||
self.Prep(2, 4)
|
||||
self.Pad(1)
|
||||
self.Prepend(test3_b)
|
||||
self.Prepend(test3_a)
|
||||
self.Pad(1)
|
||||
self.Prepend(test2)
|
||||
self.Prepend(test1)
|
||||
self.Pad(4)
|
||||
self.Prepend(z)
|
||||
self.Prepend(y)
|
||||
self.Prepend(x)
|
||||
return self.Offset()
|
|
@ -0,0 +1,17 @@
|
|||
#[ MyGame.Example2.Monster
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import flatbuffers
|
||||
|
||||
type Monster* = object of FlatObj
|
||||
proc MonsterStart*(builder: var Builder) =
|
||||
builder.StartObject(0)
|
||||
proc MonsterEnd*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
|
@ -0,0 +1,17 @@
|
|||
#[ MyGame.InParentNamespace
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import flatbuffers
|
||||
|
||||
type InParentNamespace* = object of FlatObj
|
||||
proc InParentNamespaceStart*(builder: var Builder) =
|
||||
builder.StartObject(0)
|
||||
proc InParentNamespaceEnd*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
|
@ -0,0 +1,12 @@
|
|||
#[ MyGame.OtherNameSpace.FromInclude
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
type FromInclude*{.pure.} = enum
|
||||
IncludeVal = 0.int64,
|
|
@ -0,0 +1,25 @@
|
|||
#[ MyGame.OtherNameSpace.TableB
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import ../../TableA as TableA
|
||||
import flatbuffers
|
||||
import std/options
|
||||
|
||||
type TableB* = object of FlatObj
|
||||
func a*(self: TableB): Option[TableA.TableA] =
|
||||
let o = self.tab.Offset(4)
|
||||
if o != 0:
|
||||
return some(TableA.TableA(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o)))
|
||||
proc TableBstart*(builder: var Builder) =
|
||||
builder.StartObject(1)
|
||||
proc TableBadda*(builder: var Builder, a: uoffset) =
|
||||
builder.PrependStructSlot(0, a, default(uoffset))
|
||||
proc TableBend*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
|
@ -0,0 +1,21 @@
|
|||
#[ MyGame.OtherNameSpace.Unused
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import flatbuffers
|
||||
|
||||
type Unused* = object of FlatObj
|
||||
func a*(self: Unused): int32 =
|
||||
return Get[int32](self.tab, self.tab.Pos + 0)
|
||||
func `a=`*(self: var Unused, n: int32): bool =
|
||||
return self.tab.Mutate(self.tab.Pos + 0, n)
|
||||
proc UnusedCreate*(self: var Builder, a: int32): uoffset =
|
||||
self.Prep(4, 4)
|
||||
self.Prepend(a)
|
||||
return self.Offset()
|
|
@ -0,0 +1,20 @@
|
|||
#[ Property
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
]#
|
||||
|
||||
import flatbuffers
|
||||
|
||||
type Property* = object of FlatObj
|
||||
func property*(self: Property): bool =
|
||||
return Get[bool](self.tab, self.tab.Pos + 0)
|
||||
func `property=`*(self: var Property, n: bool): bool =
|
||||
return self.tab.Mutate(self.tab.Pos + 0, n)
|
||||
proc PropertyCreate*(self: var Builder, property: bool): uoffset =
|
||||
self.Prep(1, 1)
|
||||
self.Prepend(property)
|
||||
return self.Offset()
|
|
@ -0,0 +1,25 @@
|
|||
#[ TableA
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : MyGame.Example.Monster ()
|
||||
]#
|
||||
|
||||
import MyGame/OtherNameSpace/TableB as MyGame_OtherNameSpace_TableB
|
||||
import flatbuffers
|
||||
import std/options
|
||||
|
||||
type TableA* = object of FlatObj
|
||||
func b*(self: TableA): Option[MyGame_OtherNameSpace_TableB.TableB] =
|
||||
let o = self.tab.Offset(4)
|
||||
if o != 0:
|
||||
return some(MyGame_OtherNameSpace_TableB.TableB(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o)))
|
||||
proc TableAstart*(builder: var Builder) =
|
||||
builder.StartObject(1)
|
||||
proc TableAaddb*(builder: var Builder, b: uoffset) =
|
||||
builder.PrependStructSlot(0, b, default(uoffset))
|
||||
proc TableAend*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
|
@ -0,0 +1,24 @@
|
|||
#[ TestMutatingBool
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
]#
|
||||
|
||||
import Property as Property
|
||||
import flatbuffers
|
||||
import std/options
|
||||
|
||||
type TestMutatingBool* = object of FlatObj
|
||||
func b*(self: TestMutatingBool): Option[Property.Property] =
|
||||
let o = self.tab.Offset(4)
|
||||
if o != 0:
|
||||
return some(Property.Property(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o)))
|
||||
proc TestMutatingBoolStart*(builder: var Builder) =
|
||||
builder.StartObject(1)
|
||||
proc TestMutatingBoolAddb*(builder: var Builder, b: uoffset) =
|
||||
builder.PrependStructSlot(0, b, default(uoffset))
|
||||
proc TestMutatingBoolEnd*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
|
@ -3438,7 +3438,7 @@ table (reflection.Type):
|
|||
+0x1F5A | 0E | uint8_t | 0x0E (14) | table field `base_type` (Byte)
|
||||
+0x1F5B | 0F | uint8_t | 0x0F (15) | table field `element` (Byte)
|
||||
+0x1F5C | 00 00 00 00 | uint32_t | 0x00000000 (0) | table field `index` (Int)
|
||||
+0x1F60 | 04 00 00 00 | uint32_t | 0x00000004 (4) | table field `element_size` (UInt)
|
||||
+0x1F60 | 08 00 00 00 | uint32_t | 0x00000008 (8) | table field `element_size` (UInt)
|
||||
|
||||
string (reflection.Field.name):
|
||||
+0x1F64 | 17 00 00 00 | uint32_t | 0x00000017 (23) | length of string
|
||||
|
|
Binary file not shown.
|
@ -421,7 +421,7 @@ struct MonsterBinarySchema {
|
|||
0x1D,0x00,0x3E,0x00,0x48,0x00,0x00,0x00,0x34,0x00,0x00,0x00,0x0C,0x00,0x00,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0xD4,0xE9,0xFF,0xFF,0x10,0x00,0x00,0x00,
|
||||
0x04,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x32,0x39,0x00,0x00,0x02,0x00,0x00,0x00,0x69,0x64,0x00,0x00,
|
||||
0xA4,0xF5,0xFF,0xFF,0x00,0x00,0x0E,0x0F,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0x17,0x00,0x00,0x00,
|
||||
0xA4,0xF5,0xFF,0xFF,0x00,0x00,0x0E,0x0F,0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x17,0x00,0x00,0x00,
|
||||
0x74,0x65,0x73,0x74,0x61,0x72,0x72,0x61,0x79,0x6F,0x66,0x73,0x6F,0x72,0x74,0x65,0x64,0x73,0x74,0x72,
|
||||
0x75,0x63,0x74,0x00,0x5C,0xF4,0xFF,0xFF,0x00,0x00,0x00,0x01,0x1C,0x00,0x3C,0x00,0x44,0x00,0x00,0x00,
|
||||
0x34,0x00,0x00,0x00,0x0C,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
|
||||
|
|
|
@ -0,0 +1,22 @@
|
|||
import glob
|
||||
import os
|
||||
import shutil
|
||||
import subprocess
|
||||
from pathlib import Path
|
||||
|
||||
test_nim_dir = Path(__file__).absolute().parent
|
||||
test_dir = test_nim_dir.parent
|
||||
|
||||
|
||||
def main():
|
||||
try:
|
||||
subprocess.check_call("testament --megatest:off all".split())
|
||||
finally:
|
||||
shutil.rmtree(test_nim_dir / "nimcache")
|
||||
shutil.rmtree(test_nim_dir / "testresults")
|
||||
for f in glob.glob(str(test_nim_dir / "tests" / "*" / "test")):
|
||||
os.remove(f)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
|
@ -0,0 +1,27 @@
|
|||
discard """
|
||||
action: "run"
|
||||
exitcode: 0
|
||||
timeout: 60.0
|
||||
"""
|
||||
import std/unittest
|
||||
import flatbuffers
|
||||
import ../../../MoreDefaults
|
||||
|
||||
suite "TestMoreDefaults":
|
||||
|
||||
test "testFlatbuffersObject":
|
||||
var fbb = newBuilder(0)
|
||||
fbb.MoreDefaultsStart()
|
||||
let root = fbb.MoreDefaultsEnd()
|
||||
fbb.Finish(root)
|
||||
|
||||
var defaults: MoreDefaults
|
||||
defaults.GetRootAs(fbb.FinishedBytes(), 0)
|
||||
check(defaults.emptyString == "")
|
||||
check(defaults.ints == [])
|
||||
check(defaults.floats == [])
|
||||
check(defaults.bools == [])
|
||||
check(defaults.intsLength == 0)
|
||||
check(defaults.floatsLength == 0)
|
||||
check(defaults.abcsLength == 0)
|
||||
check(defaults.boolsLength == 0)
|
|
@ -0,0 +1,39 @@
|
|||
discard """
|
||||
action: "run"
|
||||
exitcode: 0
|
||||
timeout: 60.0
|
||||
"""
|
||||
import std/unittest
|
||||
import std/options
|
||||
import flatbuffers
|
||||
import ../../../TestMutatingBool
|
||||
import ../../../Property
|
||||
|
||||
suite "TestMutatingBool":
|
||||
|
||||
test "MutatingBool":
|
||||
var builder = newBuilder(1024)
|
||||
builder.TestMutatingBoolStart()
|
||||
builder.TestMutatingBoolAddB(builder.PropertyCreate(false))
|
||||
let root = builder.TestMutatingBoolEnd()
|
||||
builder.Finish(root)
|
||||
|
||||
var test_mutating_bool: TestMutatingBool
|
||||
GetRootAs(test_mutating_bool, builder.FinishedBytes(), 0)
|
||||
check(test_mutating_bool.b.isSome)
|
||||
var prop2 = test_mutating_bool.b.get()
|
||||
check(prop2.property == false)
|
||||
discard (prop2.property = false)
|
||||
check(prop2.property == false)
|
||||
discard (prop2.property = true)
|
||||
check(prop2.property == true)
|
||||
|
||||
test "EmptyBool":
|
||||
var builder = newBuilder(1024)
|
||||
builder.TestMutatingBoolStart()
|
||||
let root = builder.TestMutatingBoolEnd()
|
||||
builder.Finish(root)
|
||||
|
||||
var test_mutating_bool: TestMutatingBool
|
||||
GetRootAs(test_mutating_bool, builder.FinishedBytes(), 0)
|
||||
check(test_mutating_bool.b.isNone)
|
|
@ -0,0 +1,207 @@
|
|||
discard """
|
||||
action: "run"
|
||||
exitcode: 0
|
||||
timeout: 60.0
|
||||
"""
|
||||
import std/unittest
|
||||
import std/options
|
||||
import flatbuffers
|
||||
import ../../../MyGame/Example/Test
|
||||
import ../../../MyGame/Example/Monster
|
||||
import ../../../MyGame/Example/Vec3
|
||||
import ../../../MyGame/Example/Color as ColorMod
|
||||
import ../../../MyGame/Example/Any as AnyMod
|
||||
|
||||
proc verifyMonster(monster: var Monster) =
|
||||
check(monster.hp == 80)
|
||||
check(monster.mana == 150)
|
||||
check(monster.name == "MyMonster")
|
||||
check(monster.pos.isSome)
|
||||
let pos = monster.pos.get()
|
||||
check(pos.x == 1)
|
||||
check(pos.y == 2)
|
||||
check(pos.z == 3)
|
||||
check(pos.test1 == 3)
|
||||
check(pos.test2 == Color.Green)
|
||||
check(pos.test3.a == 5)
|
||||
check(pos.test3.b == 6)
|
||||
check(monster.testType == Any.Monster)
|
||||
check(monster.test.isSome)
|
||||
let monster2 = Monster(tab: monster.test.get())
|
||||
check(monster2.name == "Fred")
|
||||
check((monster.mana = 10) == false)
|
||||
check(monster.mana == 150)
|
||||
check(monster.inventoryLength == 5)
|
||||
var sum: uint8 = 0
|
||||
for item in monster.inventory:
|
||||
sum += item
|
||||
check(sum == 10)
|
||||
check(monster.test4Length == 2)
|
||||
|
||||
let test0 = monster.test4(0)
|
||||
let test1 = monster.test4(1)
|
||||
var sum0 = test0.a + test0.b
|
||||
var sum1 = test1.a + test1.b
|
||||
check(sum0 + sum1 == 100)
|
||||
|
||||
check(monster.testarrayofstringLength == 2)
|
||||
check(monster.testarrayofstring(0) == "test1")
|
||||
check(monster.testarrayofstring(1) == "test2")
|
||||
check(monster.testbool == true)
|
||||
|
||||
|
||||
suite "TestMyGame":
|
||||
|
||||
test "testData":
|
||||
let data: seq[byte] = @[byte(48), 0, 0, 0, 77, 79, 78, 83, 0, 0, 0, 0, 36,
|
||||
0, 72, 0, 40, 0, 0, 0, 38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0,
|
||||
16, 0, 12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 164, 0, 0, 0,
|
||||
0, 0, 0, 1, 60, 0, 0, 0, 68, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 1, 88, 0, 0,
|
||||
0, 120, 0, 0, 0, 0, 0, 80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 2, 0, 0, 0,
|
||||
64, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 30, 0, 40, 0, 10, 0, 20, 0, 152,
|
||||
255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0, 70, 114, 101, 100, 0, 0, 0, 0, 5,
|
||||
0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 50, 0,
|
||||
0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 49, 0, 0, 0, 9, 0, 0, 0, 77, 121,
|
||||
77, 111, 110, 115, 116, 101, 114, 0, 0, 0, 3, 0, 0, 0, 20, 0, 0, 0, 36,
|
||||
0, 0, 0, 4, 0, 0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255,
|
||||
255, 36, 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28,
|
||||
0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97,
|
||||
114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0]
|
||||
var monster: Monster
|
||||
GetRootAs(monster, data, 0)
|
||||
verifyMonster(monster)
|
||||
|
||||
test "testCreateString":
|
||||
var fbb = newBuilder(0)
|
||||
let name = fbb.Create("Frodo")
|
||||
fbb.Finish(name)
|
||||
check(fbb.FinishedBytes() == @[byte(4), 0, 0, 0, 5, 0, 0, 0, 70, 114, 111,
|
||||
100, 111, 0, 0, 0])
|
||||
|
||||
test "testCreateVector":
|
||||
var fbb = newBuilder(0)
|
||||
let vec = fbb.Create(@[byte(0), 1, 2, 3, 4])
|
||||
fbb.Finish(vec)
|
||||
check(fbb.FinishedBytes() == @[byte(4), 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4,
|
||||
0, 0, 0])
|
||||
|
||||
test "createSimpleMonster":
|
||||
var fbb = newBuilder(0)
|
||||
let names = [
|
||||
fbb.Create("Frodo"),
|
||||
fbb.Create("Barney"),
|
||||
fbb.Create("Wilma"),
|
||||
]
|
||||
fbb.MonsterStart()
|
||||
fbb.MonsterAddName(names[0])
|
||||
let monster = fbb.MonsterEnd()
|
||||
fbb.Finish(monster)
|
||||
check(fbb.FinishedBytes() == @[byte(16), 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0,
|
||||
0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97,
|
||||
0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70,
|
||||
114, 111, 100, 111, 0, 0, 0])
|
||||
|
||||
test "testCreateTestVector":
|
||||
var fbb = newBuilder(0)
|
||||
fbb.MonsterStartTest4Vector(2)
|
||||
discard fbb.TestCreate(a = 30, b = 40)
|
||||
discard fbb.TestCreate(a = 10, b = 20)
|
||||
let test4 = fbb.EndVector()
|
||||
fbb.Finish(test4)
|
||||
check(fbb.FinishedBytes() == @[byte(4), 0, 0, 0, 2, 0, 0, 0, 10, 0, 20, 0,
|
||||
30, 0, 40, 0])
|
||||
|
||||
test "testTableWithStruct":
|
||||
var fbb = newBuilder(0)
|
||||
fbb.MonsterStart()
|
||||
fbb.MonsterAddPos(fbb.Vec3Create(x = 1,
|
||||
y = 2,
|
||||
z = 3,
|
||||
test1 = 3,
|
||||
test2 = Color.Green,
|
||||
test3_a = 5, test3_b = 6))
|
||||
|
||||
let monster_end = fbb.MonsterEnd()
|
||||
fbb.Finish(monster_end)
|
||||
check(fbb.FinishedBytes() == @[byte(12), 0, 0, 0, 0, 0, 6, 0, 36, 0, 4, 0,
|
||||
6, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0])
|
||||
|
||||
test "testCreateMonster":
|
||||
var fbb = newBuilder(0)
|
||||
let names = [
|
||||
fbb.Create("Frodo"),
|
||||
fbb.Create("Barney"),
|
||||
fbb.Create("Wilma"),
|
||||
]
|
||||
|
||||
var offsets: seq[uoffset] = @[]
|
||||
fbb.MonsterStart()
|
||||
fbb.MonsterAddName(names[0])
|
||||
offsets.add(fbb.MonsterEnd())
|
||||
fbb.MonsterStart()
|
||||
fbb.MonsterAddName(names[1])
|
||||
offsets.add(fbb.MonsterEnd())
|
||||
fbb.MonsterStart()
|
||||
fbb.MonsterAddName(names[2])
|
||||
offsets.add(fbb.MonsterEnd())
|
||||
|
||||
let str = fbb.Create("MyMonster")
|
||||
let test1 = fbb.Create("test1")
|
||||
let test2 = fbb.Create("test2")
|
||||
let inv = fbb.Create(@[byte(0), 1, 2, 3, 4])
|
||||
let fred = fbb.Create("Fred")
|
||||
fbb.MonsterStart()
|
||||
fbb.MonsterAddName(fred)
|
||||
let mon2 = fbb.MonsterEnd()
|
||||
|
||||
fbb.MonsterStartTest4Vector(2)
|
||||
discard fbb.TestCreate(a = 30, b = 40)
|
||||
discard fbb.TestCreate(a = 10, b = 20)
|
||||
let test4 = fbb.EndVector()
|
||||
|
||||
fbb.MonsterStartTestarrayofstringVector(2)
|
||||
fbb.PrependOffsetRelative(test1)
|
||||
fbb.PrependOffsetRelative(test2)
|
||||
let stringTestVector = fbb.EndVector()
|
||||
|
||||
fbb.MonsterStartTestarrayoftablesVector(3)
|
||||
fbb.PrependOffsetRelative(offsets[0])
|
||||
fbb.PrependOffsetRelative(offsets[1])
|
||||
fbb.PrependOffsetRelative(offsets[2])
|
||||
let tableTestVector = fbb.EndVector()
|
||||
|
||||
fbb.MonsterStart()
|
||||
fbb.MonsterAddPos(fbb.Vec3Create(x = 1,
|
||||
y = 2,
|
||||
z = 3,
|
||||
test1 = 3,
|
||||
test2 = Color.Green,
|
||||
test3_a = 5, test3_b = 6))
|
||||
fbb.MonsterAddHp(80)
|
||||
fbb.MonsterAddName(str)
|
||||
fbb.MonsterAddInventory(inv)
|
||||
fbb.MonsterAddTestType(Any.Monster.uint8)
|
||||
fbb.MonsterAddTest(mon2)
|
||||
fbb.MonsterAddTest4(test4)
|
||||
fbb.MonsterAddTestarrayofstring(stringTestVector)
|
||||
fbb.MonsterAddTestbool(true)
|
||||
fbb.MonsterAddTestarrayoftables(tableTestVector)
|
||||
let monster_end = fbb.MonsterEnd()
|
||||
fbb.Finish(monster_end)
|
||||
check(fbb.FinishedBytes() == @[byte(40), 0, 0, 0, 36, 0, 72, 0, 40, 0, 0, 0,
|
||||
38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0, 16, 0, 12, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 1, 76, 0, 0, 0,
|
||||
84, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 1, 104, 0, 0, 0, 136, 0, 0, 0, 0, 0,
|
||||
80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 3, 0, 0, 0, 108, 0, 0, 0, 112, 0,
|
||||
0, 0, 128, 0, 0, 0, 2, 0, 0, 0, 52, 0, 0, 0, 60, 0, 0, 0, 2, 0, 0, 0,
|
||||
10, 0, 20, 0, 30, 0, 40, 0, 168, 255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0,
|
||||
70, 114, 101, 100, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0,
|
||||
0, 0, 116, 101, 115, 116, 50, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116,
|
||||
49, 0, 0, 0, 9, 0, 0, 0, 77, 121, 77, 111, 110, 115, 116, 101, 114, 0,
|
||||
0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255, 255, 36, 0, 0, 0,
|
||||
12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0,
|
||||
0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101,
|
||||
121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0])
|
|
@ -0,0 +1,29 @@
|
|||
discard """
|
||||
action: "run"
|
||||
exitcode: 0
|
||||
timeout: 60.0
|
||||
"""
|
||||
import std/unittest
|
||||
import std/options
|
||||
import flatbuffers
|
||||
import ../../../optional_scalars/ScalarStuff
|
||||
|
||||
|
||||
suite "TestOptionalScalars":
|
||||
|
||||
test "OptionalScalars":
|
||||
var builder = newBuilder(1024)
|
||||
builder.ScalarStuffStart()
|
||||
let root = builder.ScalarStuffEnd()
|
||||
builder.Finish(root)
|
||||
|
||||
var optionals: ScalarStuff
|
||||
optionals.GetRootAs(builder.FinishedBytes(), 0)
|
||||
|
||||
# Creates a flatbuffer with optional values.
|
||||
check(optionals.justI8 == 0)
|
||||
check(optionals.maybeF32.isNone)
|
||||
check(optionals.defaultBool == true)
|
||||
check(optionals.justU16 == 0)
|
||||
check(optionals.maybeEnum.isNone)
|
||||
check(optionals.defaultU64 == 42)
|
|
@ -0,0 +1,14 @@
|
|||
#[ optional_scalars.OptionalByte
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : optional_scalars.ScalarStuff ()
|
||||
]#
|
||||
|
||||
type OptionalByte*{.pure.} = enum
|
||||
None = 0.int8,
|
||||
One = 1.int8,
|
||||
Two = 2.int8,
|
|
@ -0,0 +1,331 @@
|
|||
#[ optional_scalars.ScalarStuff
|
||||
Automatically generated by the FlatBuffers compiler, do not modify.
|
||||
Or modify. I'm a message, not a cop.
|
||||
|
||||
flatc version: 22.9.29
|
||||
|
||||
Declared by :
|
||||
Rooting type : optional_scalars.ScalarStuff ()
|
||||
]#
|
||||
|
||||
import OptionalByte as optional_scalars_OptionalByte
|
||||
import flatbuffers
|
||||
import std/options
|
||||
|
||||
type ScalarStuff* = object of FlatObj
|
||||
func justI8*(self: ScalarStuff): int8 =
|
||||
let o = self.tab.Offset(4)
|
||||
if o != 0:
|
||||
return Get[int8](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `justI8=`*(self: var ScalarStuff, n: int8): bool =
|
||||
return self.tab.MutateSlot(4, n)
|
||||
func maybeI8*(self: ScalarStuff): Option[int8] =
|
||||
let o = self.tab.Offset(6)
|
||||
if o != 0:
|
||||
return some(Get[int8](self.tab, self.tab.Pos + o))
|
||||
func `maybeI8=`*(self: var ScalarStuff, n: Option[int8]): bool =
|
||||
return self.tab.MutateSlot(6, n)
|
||||
func defaultI8*(self: ScalarStuff): int8 =
|
||||
let o = self.tab.Offset(8)
|
||||
if o != 0:
|
||||
return Get[int8](self.tab, self.tab.Pos + o)
|
||||
return 42
|
||||
func `defaultI8=`*(self: var ScalarStuff, n: int8): bool =
|
||||
return self.tab.MutateSlot(8, n)
|
||||
func justU8*(self: ScalarStuff): uint8 =
|
||||
let o = self.tab.Offset(10)
|
||||
if o != 0:
|
||||
return Get[uint8](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `justU8=`*(self: var ScalarStuff, n: uint8): bool =
|
||||
return self.tab.MutateSlot(10, n)
|
||||
func maybeU8*(self: ScalarStuff): Option[uint8] =
|
||||
let o = self.tab.Offset(12)
|
||||
if o != 0:
|
||||
return some(Get[uint8](self.tab, self.tab.Pos + o))
|
||||
func `maybeU8=`*(self: var ScalarStuff, n: Option[uint8]): bool =
|
||||
return self.tab.MutateSlot(12, n)
|
||||
func defaultU8*(self: ScalarStuff): uint8 =
|
||||
let o = self.tab.Offset(14)
|
||||
if o != 0:
|
||||
return Get[uint8](self.tab, self.tab.Pos + o)
|
||||
return 42
|
||||
func `defaultU8=`*(self: var ScalarStuff, n: uint8): bool =
|
||||
return self.tab.MutateSlot(14, n)
|
||||
func justI16*(self: ScalarStuff): int16 =
|
||||
let o = self.tab.Offset(16)
|
||||
if o != 0:
|
||||
return Get[int16](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `justI16=`*(self: var ScalarStuff, n: int16): bool =
|
||||
return self.tab.MutateSlot(16, n)
|
||||
func maybeI16*(self: ScalarStuff): Option[int16] =
|
||||
let o = self.tab.Offset(18)
|
||||
if o != 0:
|
||||
return some(Get[int16](self.tab, self.tab.Pos + o))
|
||||
func `maybeI16=`*(self: var ScalarStuff, n: Option[int16]): bool =
|
||||
return self.tab.MutateSlot(18, n)
|
||||
func defaultI16*(self: ScalarStuff): int16 =
|
||||
let o = self.tab.Offset(20)
|
||||
if o != 0:
|
||||
return Get[int16](self.tab, self.tab.Pos + o)
|
||||
return 42
|
||||
func `defaultI16=`*(self: var ScalarStuff, n: int16): bool =
|
||||
return self.tab.MutateSlot(20, n)
|
||||
func justU16*(self: ScalarStuff): uint16 =
|
||||
let o = self.tab.Offset(22)
|
||||
if o != 0:
|
||||
return Get[uint16](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `justU16=`*(self: var ScalarStuff, n: uint16): bool =
|
||||
return self.tab.MutateSlot(22, n)
|
||||
func maybeU16*(self: ScalarStuff): Option[uint16] =
|
||||
let o = self.tab.Offset(24)
|
||||
if o != 0:
|
||||
return some(Get[uint16](self.tab, self.tab.Pos + o))
|
||||
func `maybeU16=`*(self: var ScalarStuff, n: Option[uint16]): bool =
|
||||
return self.tab.MutateSlot(24, n)
|
||||
func defaultU16*(self: ScalarStuff): uint16 =
|
||||
let o = self.tab.Offset(26)
|
||||
if o != 0:
|
||||
return Get[uint16](self.tab, self.tab.Pos + o)
|
||||
return 42
|
||||
func `defaultU16=`*(self: var ScalarStuff, n: uint16): bool =
|
||||
return self.tab.MutateSlot(26, n)
|
||||
func justI32*(self: ScalarStuff): int32 =
|
||||
let o = self.tab.Offset(28)
|
||||
if o != 0:
|
||||
return Get[int32](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `justI32=`*(self: var ScalarStuff, n: int32): bool =
|
||||
return self.tab.MutateSlot(28, n)
|
||||
func maybeI32*(self: ScalarStuff): Option[int32] =
|
||||
let o = self.tab.Offset(30)
|
||||
if o != 0:
|
||||
return some(Get[int32](self.tab, self.tab.Pos + o))
|
||||
func `maybeI32=`*(self: var ScalarStuff, n: Option[int32]): bool =
|
||||
return self.tab.MutateSlot(30, n)
|
||||
func defaultI32*(self: ScalarStuff): int32 =
|
||||
let o = self.tab.Offset(32)
|
||||
if o != 0:
|
||||
return Get[int32](self.tab, self.tab.Pos + o)
|
||||
return 42
|
||||
func `defaultI32=`*(self: var ScalarStuff, n: int32): bool =
|
||||
return self.tab.MutateSlot(32, n)
|
||||
func justU32*(self: ScalarStuff): uint32 =
|
||||
let o = self.tab.Offset(34)
|
||||
if o != 0:
|
||||
return Get[uint32](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `justU32=`*(self: var ScalarStuff, n: uint32): bool =
|
||||
return self.tab.MutateSlot(34, n)
|
||||
func maybeU32*(self: ScalarStuff): Option[uint32] =
|
||||
let o = self.tab.Offset(36)
|
||||
if o != 0:
|
||||
return some(Get[uint32](self.tab, self.tab.Pos + o))
|
||||
func `maybeU32=`*(self: var ScalarStuff, n: Option[uint32]): bool =
|
||||
return self.tab.MutateSlot(36, n)
|
||||
func defaultU32*(self: ScalarStuff): uint32 =
|
||||
let o = self.tab.Offset(38)
|
||||
if o != 0:
|
||||
return Get[uint32](self.tab, self.tab.Pos + o)
|
||||
return 42
|
||||
func `defaultU32=`*(self: var ScalarStuff, n: uint32): bool =
|
||||
return self.tab.MutateSlot(38, n)
|
||||
func justI64*(self: ScalarStuff): int64 =
|
||||
let o = self.tab.Offset(40)
|
||||
if o != 0:
|
||||
return Get[int64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `justI64=`*(self: var ScalarStuff, n: int64): bool =
|
||||
return self.tab.MutateSlot(40, n)
|
||||
func maybeI64*(self: ScalarStuff): Option[int64] =
|
||||
let o = self.tab.Offset(42)
|
||||
if o != 0:
|
||||
return some(Get[int64](self.tab, self.tab.Pos + o))
|
||||
func `maybeI64=`*(self: var ScalarStuff, n: Option[int64]): bool =
|
||||
return self.tab.MutateSlot(42, n)
|
||||
func defaultI64*(self: ScalarStuff): int64 =
|
||||
let o = self.tab.Offset(44)
|
||||
if o != 0:
|
||||
return Get[int64](self.tab, self.tab.Pos + o)
|
||||
return 42
|
||||
func `defaultI64=`*(self: var ScalarStuff, n: int64): bool =
|
||||
return self.tab.MutateSlot(44, n)
|
||||
func justU64*(self: ScalarStuff): uint64 =
|
||||
let o = self.tab.Offset(46)
|
||||
if o != 0:
|
||||
return Get[uint64](self.tab, self.tab.Pos + o)
|
||||
return 0
|
||||
func `justU64=`*(self: var ScalarStuff, n: uint64): bool =
|
||||
return self.tab.MutateSlot(46, n)
|
||||
func maybeU64*(self: ScalarStuff): Option[uint64] =
|
||||
let o = self.tab.Offset(48)
|
||||
if o != 0:
|
||||
return some(Get[uint64](self.tab, self.tab.Pos + o))
|
||||
func `maybeU64=`*(self: var ScalarStuff, n: Option[uint64]): bool =
|
||||
return self.tab.MutateSlot(48, n)
|
||||
func defaultU64*(self: ScalarStuff): uint64 =
|
||||
let o = self.tab.Offset(50)
|
||||
if o != 0:
|
||||
return Get[uint64](self.tab, self.tab.Pos + o)
|
||||
return 42
|
||||
func `defaultU64=`*(self: var ScalarStuff, n: uint64): bool =
|
||||
return self.tab.MutateSlot(50, n)
|
||||
func justF32*(self: ScalarStuff): float32 =
|
||||
let o = self.tab.Offset(52)
|
||||
if o != 0:
|
||||
return Get[float32](self.tab, self.tab.Pos + o)
|
||||
return 0.0
|
||||
func `justF32=`*(self: var ScalarStuff, n: float32): bool =
|
||||
return self.tab.MutateSlot(52, n)
|
||||
func maybeF32*(self: ScalarStuff): Option[float32] =
|
||||
let o = self.tab.Offset(54)
|
||||
if o != 0:
|
||||
return some(Get[float32](self.tab, self.tab.Pos + o))
|
||||
func `maybeF32=`*(self: var ScalarStuff, n: Option[float32]): bool =
|
||||
return self.tab.MutateSlot(54, n)
|
||||
func defaultF32*(self: ScalarStuff): float32 =
|
||||
let o = self.tab.Offset(56)
|
||||
if o != 0:
|
||||
return Get[float32](self.tab, self.tab.Pos + o)
|
||||
return 42.0
|
||||
func `defaultF32=`*(self: var ScalarStuff, n: float32): bool =
|
||||
return self.tab.MutateSlot(56, n)
|
||||
func justF64*(self: ScalarStuff): float64 =
|
||||
let o = self.tab.Offset(58)
|
||||
if o != 0:
|
||||
return Get[float64](self.tab, self.tab.Pos + o)
|
||||
return 0.0
|
||||
func `justF64=`*(self: var ScalarStuff, n: float64): bool =
|
||||
return self.tab.MutateSlot(58, n)
|
||||
func maybeF64*(self: ScalarStuff): Option[float64] =
|
||||
let o = self.tab.Offset(60)
|
||||
if o != 0:
|
||||
return some(Get[float64](self.tab, self.tab.Pos + o))
|
||||
func `maybeF64=`*(self: var ScalarStuff, n: Option[float64]): bool =
|
||||
return self.tab.MutateSlot(60, n)
|
||||
func defaultF64*(self: ScalarStuff): float64 =
|
||||
let o = self.tab.Offset(62)
|
||||
if o != 0:
|
||||
return Get[float64](self.tab, self.tab.Pos + o)
|
||||
return 42.0
|
||||
func `defaultF64=`*(self: var ScalarStuff, n: float64): bool =
|
||||
return self.tab.MutateSlot(62, n)
|
||||
func justBool*(self: ScalarStuff): bool =
|
||||
let o = self.tab.Offset(64)
|
||||
if o != 0:
|
||||
return Get[bool](self.tab, self.tab.Pos + o)
|
||||
return false
|
||||
func `justBool=`*(self: var ScalarStuff, n: bool): bool =
|
||||
return self.tab.MutateSlot(64, n)
|
||||
func maybeBool*(self: ScalarStuff): Option[bool] =
|
||||
let o = self.tab.Offset(66)
|
||||
if o != 0:
|
||||
return some(Get[bool](self.tab, self.tab.Pos + o))
|
||||
func `maybeBool=`*(self: var ScalarStuff, n: Option[bool]): bool =
|
||||
return self.tab.MutateSlot(66, n)
|
||||
func defaultBool*(self: ScalarStuff): bool =
|
||||
let o = self.tab.Offset(68)
|
||||
if o != 0:
|
||||
return Get[bool](self.tab, self.tab.Pos + o)
|
||||
return true
|
||||
func `defaultBool=`*(self: var ScalarStuff, n: bool): bool =
|
||||
return self.tab.MutateSlot(68, n)
|
||||
func justEnum*(self: ScalarStuff): optional_scalars_OptionalByte.OptionalByte =
|
||||
let o = self.tab.Offset(70)
|
||||
if o != 0:
|
||||
return optional_scalars_OptionalByte.OptionalByte(Get[int8](self.tab, self.tab.Pos + o))
|
||||
return type(result)(0)
|
||||
func `justEnum=`*(self: var ScalarStuff, n: optional_scalars_OptionalByte.OptionalByte): bool =
|
||||
return self.tab.MutateSlot(70, n)
|
||||
func maybeEnum*(self: ScalarStuff): Option[optional_scalars_OptionalByte.OptionalByte] =
|
||||
let o = self.tab.Offset(72)
|
||||
if o != 0:
|
||||
return some(optional_scalars_OptionalByte.OptionalByte(Get[int8](self.tab, self.tab.Pos + o)))
|
||||
func `maybeEnum=`*(self: var ScalarStuff, n: Option[optional_scalars_OptionalByte.OptionalByte]): bool =
|
||||
return self.tab.MutateSlot(72, n)
|
||||
func defaultEnum*(self: ScalarStuff): optional_scalars_OptionalByte.OptionalByte =
|
||||
let o = self.tab.Offset(74)
|
||||
if o != 0:
|
||||
return optional_scalars_OptionalByte.OptionalByte(Get[int8](self.tab, self.tab.Pos + o))
|
||||
return type(result)(1)
|
||||
func `defaultEnum=`*(self: var ScalarStuff, n: optional_scalars_OptionalByte.OptionalByte): bool =
|
||||
return self.tab.MutateSlot(74, n)
|
||||
proc ScalarStuffStart*(builder: var Builder) =
|
||||
builder.StartObject(36)
|
||||
proc ScalarStuffAddjustI8*(builder: var Builder, justI8: int8) =
|
||||
builder.PrependSlot(0, justI8, default(int8))
|
||||
proc ScalarStuffAddmaybeI8*(builder: var Builder, maybeI8: int8) =
|
||||
builder.PrependSlot(1, maybeI8, default(int8))
|
||||
proc ScalarStuffAdddefaultI8*(builder: var Builder, defaultI8: int8) =
|
||||
builder.PrependSlot(2, defaultI8, default(int8))
|
||||
proc ScalarStuffAddjustU8*(builder: var Builder, justU8: uint8) =
|
||||
builder.PrependSlot(3, justU8, default(uint8))
|
||||
proc ScalarStuffAddmaybeU8*(builder: var Builder, maybeU8: uint8) =
|
||||
builder.PrependSlot(4, maybeU8, default(uint8))
|
||||
proc ScalarStuffAdddefaultU8*(builder: var Builder, defaultU8: uint8) =
|
||||
builder.PrependSlot(5, defaultU8, default(uint8))
|
||||
proc ScalarStuffAddjustI16*(builder: var Builder, justI16: int16) =
|
||||
builder.PrependSlot(6, justI16, default(int16))
|
||||
proc ScalarStuffAddmaybeI16*(builder: var Builder, maybeI16: int16) =
|
||||
builder.PrependSlot(7, maybeI16, default(int16))
|
||||
proc ScalarStuffAdddefaultI16*(builder: var Builder, defaultI16: int16) =
|
||||
builder.PrependSlot(8, defaultI16, default(int16))
|
||||
proc ScalarStuffAddjustU16*(builder: var Builder, justU16: uint16) =
|
||||
builder.PrependSlot(9, justU16, default(uint16))
|
||||
proc ScalarStuffAddmaybeU16*(builder: var Builder, maybeU16: uint16) =
|
||||
builder.PrependSlot(10, maybeU16, default(uint16))
|
||||
proc ScalarStuffAdddefaultU16*(builder: var Builder, defaultU16: uint16) =
|
||||
builder.PrependSlot(11, defaultU16, default(uint16))
|
||||
proc ScalarStuffAddjustI32*(builder: var Builder, justI32: int32) =
|
||||
builder.PrependSlot(12, justI32, default(int32))
|
||||
proc ScalarStuffAddmaybeI32*(builder: var Builder, maybeI32: int32) =
|
||||
builder.PrependSlot(13, maybeI32, default(int32))
|
||||
proc ScalarStuffAdddefaultI32*(builder: var Builder, defaultI32: int32) =
|
||||
builder.PrependSlot(14, defaultI32, default(int32))
|
||||
proc ScalarStuffAddjustU32*(builder: var Builder, justU32: uint32) =
|
||||
builder.PrependSlot(15, justU32, default(uint32))
|
||||
proc ScalarStuffAddmaybeU32*(builder: var Builder, maybeU32: uint32) =
|
||||
builder.PrependSlot(16, maybeU32, default(uint32))
|
||||
proc ScalarStuffAdddefaultU32*(builder: var Builder, defaultU32: uint32) =
|
||||
builder.PrependSlot(17, defaultU32, default(uint32))
|
||||
proc ScalarStuffAddjustI64*(builder: var Builder, justI64: int64) =
|
||||
builder.PrependSlot(18, justI64, default(int64))
|
||||
proc ScalarStuffAddmaybeI64*(builder: var Builder, maybeI64: int64) =
|
||||
builder.PrependSlot(19, maybeI64, default(int64))
|
||||
proc ScalarStuffAdddefaultI64*(builder: var Builder, defaultI64: int64) =
|
||||
builder.PrependSlot(20, defaultI64, default(int64))
|
||||
proc ScalarStuffAddjustU64*(builder: var Builder, justU64: uint64) =
|
||||
builder.PrependSlot(21, justU64, default(uint64))
|
||||
proc ScalarStuffAddmaybeU64*(builder: var Builder, maybeU64: uint64) =
|
||||
builder.PrependSlot(22, maybeU64, default(uint64))
|
||||
proc ScalarStuffAdddefaultU64*(builder: var Builder, defaultU64: uint64) =
|
||||
builder.PrependSlot(23, defaultU64, default(uint64))
|
||||
proc ScalarStuffAddjustF32*(builder: var Builder, justF32: float32) =
|
||||
builder.PrependSlot(24, justF32, default(float32))
|
||||
proc ScalarStuffAddmaybeF32*(builder: var Builder, maybeF32: float32) =
|
||||
builder.PrependSlot(25, maybeF32, default(float32))
|
||||
proc ScalarStuffAdddefaultF32*(builder: var Builder, defaultF32: float32) =
|
||||
builder.PrependSlot(26, defaultF32, default(float32))
|
||||
proc ScalarStuffAddjustF64*(builder: var Builder, justF64: float64) =
|
||||
builder.PrependSlot(27, justF64, default(float64))
|
||||
proc ScalarStuffAddmaybeF64*(builder: var Builder, maybeF64: float64) =
|
||||
builder.PrependSlot(28, maybeF64, default(float64))
|
||||
proc ScalarStuffAdddefaultF64*(builder: var Builder, defaultF64: float64) =
|
||||
builder.PrependSlot(29, defaultF64, default(float64))
|
||||
proc ScalarStuffAddjustBool*(builder: var Builder, justBool: bool) =
|
||||
builder.PrependSlot(30, justBool, default(bool))
|
||||
proc ScalarStuffAddmaybeBool*(builder: var Builder, maybeBool: bool) =
|
||||
builder.PrependSlot(31, maybeBool, default(bool))
|
||||
proc ScalarStuffAdddefaultBool*(builder: var Builder, defaultBool: bool) =
|
||||
builder.PrependSlot(32, defaultBool, default(bool))
|
||||
proc ScalarStuffAddjustEnum*(builder: var Builder, justEnum: int8) =
|
||||
builder.PrependSlot(33, justEnum, default(int8))
|
||||
proc ScalarStuffAddmaybeEnum*(builder: var Builder, maybeEnum: int8) =
|
||||
builder.PrependSlot(34, maybeEnum, default(int8))
|
||||
proc ScalarStuffAdddefaultEnum*(builder: var Builder, defaultEnum: int8) =
|
||||
builder.PrependSlot(35, defaultEnum, default(int8))
|
||||
proc ScalarStuffEnd*(builder: var Builder): uoffset =
|
||||
return builder.EndObject()
|
Loading…
Reference in New Issue