Fix union escaping order. (#4722)
* Fix union escaping order. Fixes #4712 * style
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@ -1638,7 +1638,9 @@ class CppGenerator : public BaseGenerator {
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auto full_struct_name = GetUnionElement(ev, true, true);
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// @TODO: Mby make this decisions more universal? How?
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code_.SetValue("U_GET_TYPE", Name(field) + UnionTypeFieldSuffix());
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code_.SetValue(
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"U_GET_TYPE",
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EscapeKeyword(field.name + UnionTypeFieldSuffix()));
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code_.SetValue(
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"U_ELEMENT_TYPE",
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WrapInNameSpace(u->defined_namespace, GetEnumValUse(*u, ev)));
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@ -1994,8 +1996,9 @@ class CppGenerator : public BaseGenerator {
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std::string GenUnionUnpackVal(const FieldDef &afield,
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const char *vec_elem_access,
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const char *vec_type_access) {
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return afield.value.type.enum_def->name + "Union::UnPack(" + "_e" +
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vec_elem_access + ", " + Name(afield) + UnionTypeFieldSuffix() +
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return afield.value.type.enum_def->name +
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"Union::UnPack(" + "_e" + vec_elem_access + ", " +
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EscapeKeyword(afield.name + UnionTypeFieldSuffix()) +
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"()" + vec_type_access + ", _resolver)";
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}
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