Fixed bug that caused creating 0-length arrays to crash
Change-Id: Ibb0da5b57a2f63804c071863d8c60b845e0aece7 Tested: on Windows
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@ -498,10 +498,9 @@ class FlatBufferBuilder {
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template<typename T> Offset<Vector<T>> CreateVector(const T *v, size_t len) {
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NotNested();
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StartVector(len, sizeof(T));
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auto i = len;
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do {
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for (auto i = len; i > 0; ) {
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PushElement(v[--i]);
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} while (i);
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}
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return Offset<Vector<T>>(EndVector(len));
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}
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