diff --git a/src/idl_gen_python.cpp b/src/idl_gen_python.cpp index c342650bb..0aa555755 100644 --- a/src/idl_gen_python.cpp +++ b/src/idl_gen_python.cpp @@ -628,7 +628,7 @@ class PythonGenerator : public BaseGenerator { code += Indent + "builder.head = builder.head - len(bytes)\n"; code += Indent + "builder.Bytes[builder.head : builder.head + len(bytes)]"; code += " = bytes\n"; - code += Indent + "return builder.EndVector(len(bytes))\n"; + code += Indent + "return builder.EndVector()\n"; } // Get the offset of the end of a table. diff --git a/tests/MyGame/Example/Monster.py b/tests/MyGame/Example/Monster.py index f50aa8beb..80840af23 100644 --- a/tests/MyGame/Example/Monster.py +++ b/tests/MyGame/Example/Monster.py @@ -785,7 +785,7 @@ def MonsterMakeTestnestedflatbufferVectorFromBytes(builder, bytes): builder.StartVector(1, len(bytes), 1) builder.head = builder.head - len(bytes) builder.Bytes[builder.head : builder.head + len(bytes)] = bytes - return builder.EndVector(len(bytes)) + return builder.EndVector() def MonsterAddTestempty(builder, testempty): builder.PrependUOffsetTRelativeSlot(14, flatbuffers.number_types.UOffsetTFlags.py_type(testempty), 0) def MonsterAddTestbool(builder, testbool): builder.PrependBoolSlot(15, testbool, 0) def MonsterAddTesthashs32Fnv1(builder, testhashs32Fnv1): builder.PrependInt32Slot(16, testhashs32Fnv1, 0) @@ -840,7 +840,7 @@ def MonsterMakeTestrequirednestedflatbufferVectorFromBytes(builder, bytes): builder.StartVector(1, len(bytes), 1) builder.head = builder.head - len(bytes) builder.Bytes[builder.head : builder.head + len(bytes)] = bytes - return builder.EndVector(len(bytes)) + return builder.EndVector() def MonsterEnd(builder): return builder.EndObject() import MyGame.Example.Ability