Ran src/clang-format-all.sh (#5617)

This commit is contained in:
Derek Bailey 2019-11-11 09:29:37 -08:00 committed by Wouter van Oortmerssen
parent 33d5dd9bdd
commit 42c08cbca6
9 changed files with 110 additions and 94 deletions

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@ -34,11 +34,11 @@
#ifndef GRPC_INTERNAL_COMPILER_SCHEMA_INTERFACE_H
#define GRPC_INTERNAL_COMPILER_SCHEMA_INTERFACE_H
#include "src/compiler/config.h"
#include <memory>
#include <vector>
#include "src/compiler/config.h"
#ifndef GRPC_CUSTOM_STRING
# include <string>
# define GRPC_CUSTOM_STRING std::string

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@ -14,17 +14,17 @@
* limitations under the License.
*/
#include <thread>
#include <grpc++/grpc++.h>
#include <thread>
#include "monster_test.grpc.fb.h"
#include "monster_test_generated.h"
#include "test_assert.h"
using namespace MyGame::Example;
using flatbuffers::grpc::MessageBuilder;
using flatbuffers::FlatBufferBuilder;
using flatbuffers::grpc::MessageBuilder;
void message_builder_tests();
@ -97,8 +97,7 @@ void RunServer() {
server_instance->Wait();
}
template <class Builder>
void StoreRPC(MonsterStorage::Stub *stub) {
template<class Builder> void StoreRPC(MonsterStorage::Stub *stub) {
Builder fbb;
grpc::ClientContext context;
// Build a request with the name set.
@ -119,8 +118,7 @@ void StoreRPC(MonsterStorage::Stub *stub) {
}
}
template <class Builder>
void RetrieveRPC(MonsterStorage::Stub *stub) {
template<class Builder> void RetrieveRPC(MonsterStorage::Stub *stub) {
Builder fbb;
grpc::ClientContext context;
fbb.Clear();
@ -155,7 +153,6 @@ int grpc_server_test() {
RetrieveRPC<MessageBuilder>(stub.get());
RetrieveRPC<FlatBufferBuilder>(stub.get());
#if !FLATBUFFERS_GRPC_DISABLE_AUTO_VERIFICATION
{
// Test that an invalid request errors out correctly
@ -181,7 +178,7 @@ int grpc_server_test() {
return 0;
}
int main(int /*argc*/, const char * /*argv*/ []) {
int main(int /*argc*/, const char * /*argv*/[]) {
message_builder_tests();
grpc_server_test();
@ -193,4 +190,3 @@ int main(int /*argc*/, const char * /*argv*/ []) {
return 1;
}
}

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@ -3,22 +3,27 @@
#include "test_assert.h"
#include "test_builder.h"
using MyGame::Example::Vec3;
using MyGame::Example::CreateStat;
using MyGame::Example::Any_NONE;
using MyGame::Example::CreateStat;
using MyGame::Example::Vec3;
bool verify(flatbuffers::grpc::Message<Monster> &msg, const std::string &expected_name, Color color) {
bool verify(flatbuffers::grpc::Message<Monster> &msg,
const std::string &expected_name, Color color) {
const Monster *monster = msg.GetRoot();
return (monster->name()->str() == expected_name) && (monster->color() == color);
return (monster->name()->str() == expected_name) &&
(monster->color() == color);
}
bool release_n_verify(flatbuffers::grpc::MessageBuilder &mbb, const std::string &expected_name, Color color) {
bool release_n_verify(flatbuffers::grpc::MessageBuilder &mbb,
const std::string &expected_name, Color color) {
flatbuffers::grpc::Message<Monster> msg = mbb.ReleaseMessage<Monster>();
const Monster *monster = msg.GetRoot();
return (monster->name()->str() == expected_name) && (monster->color() == color);
return (monster->name()->str() == expected_name) &&
(monster->color() == color);
}
void builder_move_assign_after_releaseraw_test(flatbuffers::grpc::MessageBuilder dst) {
void builder_move_assign_after_releaseraw_test(
flatbuffers::grpc::MessageBuilder dst) {
auto root_offset1 = populate1(dst);
dst.Finish(root_offset1);
size_t size, offset;
@ -36,12 +41,11 @@ void builder_move_assign_after_releaseraw_test(flatbuffers::grpc::MessageBuilder
grpc_slice_unref(slice);
}
template <class SrcBuilder>
template<class SrcBuilder>
struct BuilderReuseTests<flatbuffers::grpc::MessageBuilder, SrcBuilder> {
static void builder_reusable_after_release_message_test(TestSelector selector) {
if (!selector.count(REUSABLE_AFTER_RELEASE_MESSAGE)) {
return;
}
static void builder_reusable_after_release_message_test(
TestSelector selector) {
if (!selector.count(REUSABLE_AFTER_RELEASE_MESSAGE)) { return; }
flatbuffers::grpc::MessageBuilder mb;
std::vector<flatbuffers::grpc::Message<Monster>> buffers;
@ -54,12 +58,10 @@ struct BuilderReuseTests<flatbuffers::grpc::MessageBuilder, SrcBuilder> {
}
static void builder_reusable_after_release_test(TestSelector selector) {
if (!selector.count(REUSABLE_AFTER_RELEASE)) {
return;
}
if (!selector.count(REUSABLE_AFTER_RELEASE)) { return; }
// FIXME: Populate-Release loop fails assert(GRPC_SLICE_IS_EMPTY(slice_)) in SliceAllocator::allocate
// in the second iteration.
// FIXME: Populate-Release loop fails assert(GRPC_SLICE_IS_EMPTY(slice_)) in
// SliceAllocator::allocate in the second iteration.
flatbuffers::grpc::MessageBuilder mb;
std::vector<flatbuffers::DetachedBuffer> buffers;
@ -72,9 +74,7 @@ struct BuilderReuseTests<flatbuffers::grpc::MessageBuilder, SrcBuilder> {
}
static void builder_reusable_after_releaseraw_test(TestSelector selector) {
if (!selector.count(REUSABLE_AFTER_RELEASE_RAW)) {
return;
}
if (!selector.count(REUSABLE_AFTER_RELEASE_RAW)) { return; }
flatbuffers::grpc::MessageBuilder mb;
for (int i = 0; i < 5; ++i) {
@ -88,13 +88,13 @@ struct BuilderReuseTests<flatbuffers::grpc::MessageBuilder, SrcBuilder> {
}
}
static void builder_reusable_after_release_and_move_assign_test(TestSelector selector) {
if (!selector.count(REUSABLE_AFTER_RELEASE_AND_MOVE_ASSIGN)) {
return;
}
static void builder_reusable_after_release_and_move_assign_test(
TestSelector selector) {
if (!selector.count(REUSABLE_AFTER_RELEASE_AND_MOVE_ASSIGN)) { return; }
// FIXME: Release-move_assign loop fails assert(p == GRPC_SLICE_START_PTR(slice_))
// in DetachedBuffer destructor after all the iterations
// FIXME: Release-move_assign loop fails assert(p ==
// GRPC_SLICE_START_PTR(slice_)) in DetachedBuffer destructor after all the
// iterations
flatbuffers::grpc::MessageBuilder dst;
std::vector<flatbuffers::DetachedBuffer> buffers;
@ -113,7 +113,8 @@ struct BuilderReuseTests<flatbuffers::grpc::MessageBuilder, SrcBuilder> {
}
}
static void builder_reusable_after_release_message_and_move_assign_test(TestSelector selector) {
static void builder_reusable_after_release_message_and_move_assign_test(
TestSelector selector) {
if (!selector.count(REUSABLE_AFTER_RELEASE_MESSAGE_AND_MOVE_ASSIGN)) {
return;
}
@ -135,10 +136,9 @@ struct BuilderReuseTests<flatbuffers::grpc::MessageBuilder, SrcBuilder> {
}
}
static void builder_reusable_after_releaseraw_and_move_assign_test(TestSelector selector) {
if (!selector.count(REUSABLE_AFTER_RELEASE_RAW_AND_MOVE_ASSIGN)) {
return;
}
static void builder_reusable_after_releaseraw_and_move_assign_test(
TestSelector selector) {
if (!selector.count(REUSABLE_AFTER_RELEASE_RAW_AND_MOVE_ASSIGN)) { return; }
flatbuffers::grpc::MessageBuilder dst;
for (int i = 0; i < 5; ++i) {
@ -175,11 +175,11 @@ void slice_allocator_tests() {
uint8_t *buf = sa1.allocate(size);
TEST_ASSERT_FUNC(buf != 0);
buf[0] = 100;
buf[size-1] = 200;
buf[size - 1] = 200;
flatbuffers::grpc::SliceAllocator sa2(std::move(sa1));
// buf should not be deleted after move-construct
TEST_EQ_FUNC(buf[0], 100);
TEST_EQ_FUNC(buf[size-1], 200);
TEST_EQ_FUNC(buf[size - 1], 200);
// buf is freed here
}
@ -194,13 +194,16 @@ void slice_allocator_tests() {
}
}
/// This function does not populate exactly the first half of the table. But it could.
void populate_first_half(MyGame::Example::MonsterBuilder &wrapper, flatbuffers::Offset<flatbuffers::String> name_offset) {
/// This function does not populate exactly the first half of the table. But it
/// could.
void populate_first_half(MyGame::Example::MonsterBuilder &wrapper,
flatbuffers::Offset<flatbuffers::String> name_offset) {
wrapper.add_name(name_offset);
wrapper.add_color(m1_color);
}
/// This function does not populate exactly the second half of the table. But it could.
/// This function does not populate exactly the second half of the table. But it
/// could.
void populate_second_half(MyGame::Example::MonsterBuilder &wrapper) {
wrapper.add_hp(77);
wrapper.add_mana(88);
@ -208,83 +211,97 @@ void populate_second_half(MyGame::Example::MonsterBuilder &wrapper) {
wrapper.add_pos(&vec3);
}
/// This function is a hack to update the FlatBufferBuilder reference (fbb_) in the MonsterBuilder object.
/// This function will break if fbb_ is not the first member in MonsterBuilder. In that case, some offset must be added.
/// This function is used exclusively for testing correctness of move operations between FlatBufferBuilders.
/// If MonsterBuilder had a fbb_ pointer, this hack would be unnecessary. That involves a code-generator change though.
void test_only_hack_update_fbb_reference(MyGame::Example::MonsterBuilder &monsterBuilder,
flatbuffers::grpc::MessageBuilder &mb) {
/// This function is a hack to update the FlatBufferBuilder reference (fbb_) in
/// the MonsterBuilder object. This function will break if fbb_ is not the first
/// member in MonsterBuilder. In that case, some offset must be added. This
/// function is used exclusively for testing correctness of move operations
/// between FlatBufferBuilders. If MonsterBuilder had a fbb_ pointer, this hack
/// would be unnecessary. That involves a code-generator change though.
void test_only_hack_update_fbb_reference(
MyGame::Example::MonsterBuilder &monsterBuilder,
flatbuffers::grpc::MessageBuilder &mb) {
*reinterpret_cast<flatbuffers::FlatBufferBuilder **>(&monsterBuilder) = &mb;
}
/// This test validates correctness of move conversion of FlatBufferBuilder to a MessageBuilder DURING
/// a table construction. Half of the table is constructed using FlatBufferBuilder and the other half
/// of the table is constructed using a MessageBuilder.
/// This test validates correctness of move conversion of FlatBufferBuilder to a
/// MessageBuilder DURING a table construction. Half of the table is constructed
/// using FlatBufferBuilder and the other half of the table is constructed using
/// a MessageBuilder.
void builder_move_ctor_conversion_before_finish_half_n_half_table_test() {
for (size_t initial_size = 4 ; initial_size <= 2048; initial_size *= 2) {
for (size_t initial_size = 4; initial_size <= 2048; initial_size *= 2) {
flatbuffers::FlatBufferBuilder fbb(initial_size);
auto name_offset = fbb.CreateString(m1_name);
MyGame::Example::MonsterBuilder monsterBuilder(fbb); // starts a table in FlatBufferBuilder
MyGame::Example::MonsterBuilder monsterBuilder(
fbb); // starts a table in FlatBufferBuilder
populate_first_half(monsterBuilder, name_offset);
flatbuffers::grpc::MessageBuilder mb(std::move(fbb));
test_only_hack_update_fbb_reference(monsterBuilder, mb); // hack
test_only_hack_update_fbb_reference(monsterBuilder, mb); // hack
populate_second_half(monsterBuilder);
mb.Finish(monsterBuilder.Finish()); // ends the table in MessageBuilder
mb.Finish(monsterBuilder.Finish()); // ends the table in MessageBuilder
TEST_ASSERT_FUNC(release_n_verify(mb, m1_name, m1_color));
TEST_EQ_FUNC(fbb.GetSize(), 0);
}
}
/// This test populates a COMPLETE inner table before move conversion and later populates more members in the outer table.
/// This test populates a COMPLETE inner table before move conversion and later
/// populates more members in the outer table.
void builder_move_ctor_conversion_before_finish_test() {
for (size_t initial_size = 4 ; initial_size <= 2048; initial_size *= 2) {
for (size_t initial_size = 4; initial_size <= 2048; initial_size *= 2) {
flatbuffers::FlatBufferBuilder fbb(initial_size);
auto stat_offset = CreateStat(fbb, fbb.CreateString("SomeId"), 0, 0);
flatbuffers::grpc::MessageBuilder mb(std::move(fbb));
auto monster_offset = CreateMonster(mb, 0, 150, 100, mb.CreateString(m1_name), 0, m1_color, Any_NONE, 0, 0, 0, 0, 0, 0, stat_offset);
auto monster_offset =
CreateMonster(mb, 0, 150, 100, mb.CreateString(m1_name), 0, m1_color,
Any_NONE, 0, 0, 0, 0, 0, 0, stat_offset);
mb.Finish(monster_offset);
TEST_ASSERT_FUNC(release_n_verify(mb, m1_name, m1_color));
TEST_EQ_FUNC(fbb.GetSize(), 0);
}
}
/// This test validates correctness of move conversion of FlatBufferBuilder to a MessageBuilder DURING
/// a table construction. Half of the table is constructed using FlatBufferBuilder and the other half
/// of the table is constructed using a MessageBuilder.
/// This test validates correctness of move conversion of FlatBufferBuilder to a
/// MessageBuilder DURING a table construction. Half of the table is constructed
/// using FlatBufferBuilder and the other half of the table is constructed using
/// a MessageBuilder.
void builder_move_assign_conversion_before_finish_half_n_half_table_test() {
flatbuffers::FlatBufferBuilder fbb;
flatbuffers::grpc::MessageBuilder mb;
for (int i = 0;i < 5; ++i) {
for (int i = 0; i < 5; ++i) {
flatbuffers::FlatBufferBuilder fbb;
auto name_offset = fbb.CreateString(m1_name);
MyGame::Example::MonsterBuilder monsterBuilder(fbb); // starts a table in FlatBufferBuilder
MyGame::Example::MonsterBuilder monsterBuilder(
fbb); // starts a table in FlatBufferBuilder
populate_first_half(monsterBuilder, name_offset);
mb = std::move(fbb);
test_only_hack_update_fbb_reference(monsterBuilder, mb); // hack
test_only_hack_update_fbb_reference(monsterBuilder, mb); // hack
populate_second_half(monsterBuilder);
mb.Finish(monsterBuilder.Finish()); // ends the table in MessageBuilder
mb.Finish(monsterBuilder.Finish()); // ends the table in MessageBuilder
TEST_ASSERT_FUNC(release_n_verify(mb, m1_name, m1_color));
TEST_EQ_FUNC(fbb.GetSize(), 0);
}
}
/// This test populates a COMPLETE inner table before move conversion and later populates more members in the outer table.
/// This test populates a COMPLETE inner table before move conversion and later
/// populates more members in the outer table.
void builder_move_assign_conversion_before_finish_test() {
flatbuffers::FlatBufferBuilder fbb;
flatbuffers::grpc::MessageBuilder mb;
for (int i = 0;i < 5; ++i) {
for (int i = 0; i < 5; ++i) {
auto stat_offset = CreateStat(fbb, fbb.CreateString("SomeId"), 0, 0);
mb = std::move(fbb);
auto monster_offset = CreateMonster(mb, 0, 150, 100, mb.CreateString(m1_name), 0, m1_color, Any_NONE, 0, 0, 0, 0, 0, 0, stat_offset);
auto monster_offset =
CreateMonster(mb, 0, 150, 100, mb.CreateString(m1_name), 0, m1_color,
Any_NONE, 0, 0, 0, 0, 0, 0, stat_offset);
mb.Finish(monster_offset);
TEST_ASSERT_FUNC(release_n_verify(mb, m1_name, m1_color));
TEST_EQ_FUNC(fbb.GetSize(), 0);
}
}
/// This test populates data, finishes the buffer, and does move conversion after.
/// This test populates data, finishes the buffer, and does move conversion
/// after.
void builder_move_ctor_conversion_after_finish_test() {
flatbuffers::FlatBufferBuilder fbb;
fbb.Finish(populate1(fbb));
@ -293,12 +310,13 @@ void builder_move_ctor_conversion_after_finish_test() {
TEST_EQ_FUNC(fbb.GetSize(), 0);
}
/// This test populates data, finishes the buffer, and does move conversion after.
/// This test populates data, finishes the buffer, and does move conversion
/// after.
void builder_move_assign_conversion_after_finish_test() {
flatbuffers::FlatBufferBuilder fbb;
flatbuffers::grpc::MessageBuilder mb;
for (int i = 0;i < 5; ++i) {
for (int i = 0; i < 5; ++i) {
fbb.Finish(populate1(fbb));
mb = std::move(fbb);
TEST_ASSERT_FUNC(release_n_verify(mb, m1_name, m1_color));
@ -307,15 +325,15 @@ void builder_move_assign_conversion_after_finish_test() {
}
void message_builder_tests() {
using flatbuffers::grpc::MessageBuilder;
using flatbuffers::FlatBufferBuilder;
using flatbuffers::grpc::MessageBuilder;
slice_allocator_tests();
#ifndef __APPLE__
builder_move_ctor_conversion_before_finish_half_n_half_table_test();
builder_move_assign_conversion_before_finish_half_n_half_table_test();
#endif // __APPLE__
#endif // __APPLE__
builder_move_ctor_conversion_before_finish_test();
builder_move_assign_conversion_before_finish_test();
@ -326,15 +344,18 @@ void message_builder_tests() {
BuilderTests<MessageBuilder, FlatBufferBuilder>::all_tests();
BuilderReuseTestSelector tests[6] = {
//REUSABLE_AFTER_RELEASE, // Assertion failed: (GRPC_SLICE_IS_EMPTY(slice_))
//REUSABLE_AFTER_RELEASE_AND_MOVE_ASSIGN, // Assertion failed: (p == GRPC_SLICE_START_PTR(slice_)
// REUSABLE_AFTER_RELEASE, // Assertion failed:
// (GRPC_SLICE_IS_EMPTY(slice_))
// REUSABLE_AFTER_RELEASE_AND_MOVE_ASSIGN, // Assertion failed: (p ==
// GRPC_SLICE_START_PTR(slice_)
REUSABLE_AFTER_RELEASE_RAW,
REUSABLE_AFTER_RELEASE_MESSAGE,
REUSABLE_AFTER_RELEASE_RAW, REUSABLE_AFTER_RELEASE_MESSAGE,
REUSABLE_AFTER_RELEASE_MESSAGE_AND_MOVE_ASSIGN,
REUSABLE_AFTER_RELEASE_RAW_AND_MOVE_ASSIGN
};
BuilderReuseTests<MessageBuilder, MessageBuilder>::run_tests(TestSelector(tests, tests+6));
BuilderReuseTests<MessageBuilder, FlatBufferBuilder>::run_tests(TestSelector(tests, tests+6));
BuilderReuseTests<MessageBuilder, MessageBuilder>::run_tests(
TestSelector(tests, tests + 6));
BuilderReuseTests<MessageBuilder, FlatBufferBuilder>::run_tests(
TestSelector(tests, tests + 6));
}

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@ -228,7 +228,7 @@ inline std::string GetAnyVectorElemS(const VectorOfAny *vec,
template<typename T>
T *GetAnyVectorElemPointer(const VectorOfAny *vec, size_t i) {
auto elem_ptr = vec->Data() + sizeof(uoffset_t) * i;
return reinterpret_cast<T*>(elem_ptr + ReadScalar<uoffset_t>(elem_ptr));
return reinterpret_cast<T *>(elem_ptr + ReadScalar<uoffset_t>(elem_ptr));
}
// Get the inline-address of a vector element. Useful for Structs (pass Struct

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@ -16,8 +16,7 @@
#include "flatbuffers/idl.h"
#include "flatbuffers/util.h"
#include "monster_generated.h" // Already includes "flatbuffers/flatbuffers.h".
#include "monster_generated.h" // Already includes "flatbuffers/flatbuffers.h".
using namespace MyGame::Sample;
@ -30,7 +29,8 @@ int main(int /*argc*/, const char * /*argv*/[]) {
std::string bfbs_file;
bool ok =
flatbuffers::LoadFile("tests/monster_test.fbs", false, &schema_file) &&
flatbuffers::LoadFile("tests/monsterdata_test.golden", false, &json_file) &&
flatbuffers::LoadFile("tests/monsterdata_test.golden", false,
&json_file) &&
flatbuffers::LoadFile("tests/monster_test.bfbs", true, &bfbs_file);
if (!ok) {
printf("couldn't load files!\n");

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@ -20,7 +20,7 @@ using namespace MyGame::Sample;
// Example how to use FlatBuffers to create and read binary buffers.
int main(int /*argc*/, const char * /*argv*/ []) {
int main(int /*argc*/, const char * /*argv*/[]) {
// Build up a serialized buffer algorithmically:
flatbuffers::FlatBufferBuilder builder;

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@ -16,14 +16,13 @@
#include "flatbuffers/idl.h"
#include "flatbuffers/util.h"
#include "monster_generated.h" // Already includes "flatbuffers/flatbuffers.h".
using namespace MyGame::Sample;
// This is an example of parsing text straight into a buffer and then
// generating flatbuffer (JSON) text from the buffer.
int main(int /*argc*/, const char * /*argv*/ []) {
int main(int /*argc*/, const char * /*argv*/[]) {
// load FlatBuffer schema (.fbs) and JSON from disk
std::string schemafile;
std::string jsonfile;

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@ -1014,7 +1014,8 @@ class JsTsGenerator : public BaseGenerator {
}
// Adds the mutable scalar value to the output
if (IsScalar(field.value.type.base_type) && parser.opts.mutable_buffer && !IsUnion(field.value.type)) {
if (IsScalar(field.value.type.base_type) && parser.opts.mutable_buffer &&
!IsUnion(field.value.type)) {
std::string annotations = GenTypeAnnotation(
kParam, GenTypeName(field.value.type, true), "value");
GenDocComment(

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@ -2308,7 +2308,6 @@ void InvalidNestedFlatbufferTest() {
TEST_EQ(parser1.Parse("{ name: \"Bender\", testnestedflatbuffer: { name: "
"\"Leela\", color: \"nonexistent\"}}"),
false);
// Check that Parser is destroyed correctly after parsing invalid json
}
void UnionVectorTest() {