[Rust] Don't use inner attributes for `allow` (#5212)

* Don't use inner attributes for `allow`
Messes with being able to easily include elsewhere

* Regenerate tests

* No-op to retrigger CI

* Add the rest of the `allow` attributes
This commit is contained in:
bspeice 2019-03-09 14:58:27 -06:00 committed by Robert
parent 4f10da8d99
commit 3968d00568
10 changed files with 15 additions and 22 deletions

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@ -68,6 +68,7 @@ It can be run by `cd`ing to the `rust_usage_test` directory and executing: `carg
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.rs}
extern crate flatbuffers;
#[allow(dead_code, unused_imports)]
#[path = "../../monster_test_generated.rs"]
mod monster_test_generated;
pub use monster_test_generated::my_game;

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@ -495,6 +495,7 @@ The first step is to import/include the library, generated files, etc.
extern crate flatbuffers;
// import the generated code
#[allow(dead_code, unused_imports)]
#[path = "./monster_generated.rs"]
mod monster_generated;
pub use monster_generated::my_game::sample::{get_root_as_monster,
@ -2042,6 +2043,7 @@ import './monster_my_game.sample_generated.dart' as myGame;
extern crate flatbuffers;
// import the generated code
#[allow(dead_code, unused_imports)]
#[path = "./monster_generated.rs"]
mod monster_generated;
pub use monster_generated::my_game::sample::{get_root_as_monster,

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@ -1749,8 +1749,6 @@ class RustGenerator : public BaseGenerator {
void GenNamespaceImports(const int white_spaces) {
std::string indent = std::string(white_spaces, ' ');
code_ += indent + "#![allow(dead_code)]";
code_ += indent + "#![allow(unused_imports)]";
code_ += "";
code_ += indent + "use std::mem;";
code_ += indent + "use std::cmp::Ordering;";
@ -1792,6 +1790,7 @@ class RustGenerator : public BaseGenerator {
// open namespace parts to reach the ns namespace
// in the previous example, E, then F, then G are opened
for (auto j = common_prefix_size; j != new_size; ++j) {
code_ += "#[allow(unused_imports, dead_code)]";
code_ += "pub mod " + MakeSnakeCase(ns->components[j]) + " {";
// Generate local namespace imports.
GenNamespaceImports(2);

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@ -1,8 +1,6 @@
// automatically generated by the FlatBuffers compiler, do not modify
#![allow(dead_code)]
#![allow(unused_imports)]
use std::mem;
use std::cmp::Ordering;
@ -10,9 +8,8 @@ use std::cmp::Ordering;
extern crate flatbuffers;
use self::flatbuffers::EndianScalar;
#[allow(unused_imports, dead_code)]
pub mod my_game {
#![allow(dead_code)]
#![allow(unused_imports)]
use std::mem;
use std::cmp::Ordering;
@ -83,9 +80,8 @@ impl<'a: 'b, 'b> InParentNamespaceBuilder<'a, 'b> {
}
}
#[allow(unused_imports, dead_code)]
pub mod example_2 {
#![allow(dead_code)]
#![allow(unused_imports)]
use std::mem;
use std::cmp::Ordering;
@ -158,9 +154,8 @@ impl<'a: 'b, 'b> MonsterBuilder<'a, 'b> {
} // pub mod Example2
#[allow(unused_imports, dead_code)]
pub mod example {
#![allow(dead_code)]
#![allow(unused_imports)]
use std::mem;
use std::cmp::Ordering;

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@ -1,8 +1,6 @@
// automatically generated by the FlatBuffers compiler, do not modify
#![allow(dead_code)]
#![allow(unused_imports)]
use std::mem;
use std::cmp::Ordering;
@ -10,18 +8,16 @@ use std::cmp::Ordering;
extern crate flatbuffers;
use self::flatbuffers::EndianScalar;
#[allow(unused_imports, dead_code)]
pub mod namespace_a {
#![allow(dead_code)]
#![allow(unused_imports)]
use std::mem;
use std::cmp::Ordering;
extern crate flatbuffers;
use self::flatbuffers::EndianScalar;
#[allow(unused_imports, dead_code)]
pub mod namespace_b {
#![allow(dead_code)]
#![allow(unused_imports)]
use std::mem;
use std::cmp::Ordering;

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@ -1,8 +1,6 @@
// automatically generated by the FlatBuffers compiler, do not modify
#![allow(dead_code)]
#![allow(unused_imports)]
use std::mem;
use std::cmp::Ordering;
@ -10,9 +8,8 @@ use std::cmp::Ordering;
extern crate flatbuffers;
use self::flatbuffers::EndianScalar;
#[allow(unused_imports, dead_code)]
pub mod namespace_a {
#![allow(dead_code)]
#![allow(unused_imports)]
use std::mem;
use std::cmp::Ordering;
@ -198,9 +195,8 @@ impl<'a: 'b, 'b> SecondTableInABuilder<'a, 'b> {
} // pub mod NamespaceA
#[allow(unused_imports, dead_code)]
pub mod namespace_c {
#![allow(dead_code)]
#![allow(unused_imports)]
use std::mem;
use std::cmp::Ordering;

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@ -20,6 +20,7 @@ use bencher::Bencher;
extern crate flatbuffers;
#[allow(dead_code, unused_imports)]
#[path = "../../monster_test_generated.rs"]
mod monster_test_generated;
pub use monster_test_generated::my_game;

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@ -28,6 +28,7 @@ static A: TrackingAllocator = TrackingAllocator;
// import the flatbuffers generated code:
extern crate flatbuffers;
#[allow(dead_code, unused_imports)]
#[path = "../../monster_test_generated.rs"]
mod monster_test_generated;
pub use monster_test_generated::my_game;

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@ -1,5 +1,6 @@
extern crate flatbuffers;
#[allow(dead_code, unused_imports)]
#[path = "../../monster_test_generated.rs"]
mod monster_test_generated;
pub use monster_test_generated::my_game;

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@ -19,6 +19,7 @@ extern crate quickcheck;
extern crate flatbuffers;
#[allow(dead_code, unused_imports)]
#[path = "../../monster_test_generated.rs"]
mod monster_test_generated;
pub use monster_test_generated::my_game;