Merge "Fixed missing virtual destructor in allocator." into ub-games-master
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commit
10f4ecac26
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@ -304,6 +304,7 @@ struct String : public Vector<char> {
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// with custom allocation (see the FlatBufferBuilder constructor).
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// with custom allocation (see the FlatBufferBuilder constructor).
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class simple_allocator {
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class simple_allocator {
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public:
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public:
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virtual ~simple_allocator() {}
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virtual uint8_t *allocate(size_t size) const { return new uint8_t[size]; }
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virtual uint8_t *allocate(size_t size) const { return new uint8_t[size]; }
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virtual void deallocate(uint8_t *p) const { delete[] p; }
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virtual void deallocate(uint8_t *p) const { delete[] p; }
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};
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};
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