Modernize android build and sample (#6229)

Android build was dated, using the Android.mk approach. Current
project configuration on Android encourages the usage of CMake, so we
are updating the android project as an example on how to use either the
Java/Kotlin generate code or the native C++ one.
This commit is contained in:
Paulo Pinheiro 2020-11-05 23:23:37 +01:00 committed by GitHub
parent 46a8c7e958
commit 0ff0471488
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
54 changed files with 898 additions and 1286 deletions

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@ -65,24 +65,20 @@ jobs:
name: Mac flatc binary
path: Release/flatc
# FIXME: to make this work, this apparently needs:
# - a newer version of gradle in build.gradle (e.g. 3.2.1)
# - google() in the repos in build.gradle
# - gradle version 4.6 in gradle-wrapper.properties ?
# - some kind of flavor declaration?
# All while not breaking the existing Travis Android build.
# good luck.
# build-android:
# name: Build Android (on Linux)
# runs-on: ubuntu-latest
# steps:
# - uses: actions/checkout@v1
# - name: set up JDK 1.8
# uses: actions/setup-java@v1
# with:
# java-version: 1.8
# - name: build
# working-directory: android
# run: bash ./gradlew buildDebug
build-android:
name: Build Android (on Linux)
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: set up JDK 1.8
uses: actions/setup-java@v1
with:
java-version: 1.8
- name: set up flatc
run: |
cmake -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF .
make
echo "${PWD}" >> $GITHUB_PATH
- name: build
working-directory: android
run: bash ./gradlew clean build

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@ -185,37 +185,18 @@ matrix:
components:
- tools
- platform-tools
- build-tools-25.0.2
- android-25
- extra-android-m2repository
licenses:
- 'android-sdk-preview-license-52d11cd2'
- 'android-sdk-license-.+'
- 'google-gdk-license-.+'
compiler:
- gcc
before_install:
# Output something every 10 minutes or Travis kills the job
- while sleep 540; do echo "=====[ $SECONDS seconds still running ]====="; done &
# Install the r17c version of the NDK that still so that we can continue to test with gnustl
# and stlport.
- export ANDROID_NDK_HOME=$HOME/android-ndk
- NDK_ZIP=$ANDROID_NDK_HOME/ndk.zip
- mkdir -p $ANDROID_NDK_HOME
- curl -o $NDK_ZIP https://dl.google.com/android/repository/android-ndk-r17c-linux-x86_64.zip
- unzip -q -d $ANDROID_NDK_HOME $NDK_ZIP
- rm $NDK_ZIP
- mv $ANDROID_NDK_HOME/android-ndk-*/* $ANDROID_NDK_HOME
- rmdir $ANDROID_NDK_HOME/android-ndk-*
- export CMAKE=$(which cmake)
# libc required for prebuilt llvm toolchain the NDK r17c.
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get update -qq; fi
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install -qq libc6; fi
# Setup environment for Linux build which is required to build the sample.
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test; fi
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get update -qq; fi
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install -qq g++-$GCC_VERSION; fi
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install -qq gcc-$GCC_VERSION; fi
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo ln -s -v -f $(which g++-$GCC_VERSION) /usr/bin/g++; fi
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo ln -s -v -f $(which gcc-$GCC_VERSION) /usr/bin/gcc; fi
- echo y | sdkmanager "platforms;android-30"
- echo y | sdkmanager "build-tools;30.0.2"
- echo y | sdkmanager "ndk-bundle"
- echo y | sdkmanager "cmake;3.6.4111459"
script:
- failed=0; for build_gradle in $(git ls-files | grep build.gradle); do ( cd "$(dirname "${build_gradle}")" && ./gradlew build ) || failed=1; done; exit $((failed))
# Kill the sleep loop
- kill %1
- cmake -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF .; make; export PATH="$PATH:${PWD}"
- cd android; ./gradlew clean build

1
android/app/.gitignore vendored Normal file
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@ -0,0 +1 @@
/build

136
android/app/build.gradle Normal file
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@ -0,0 +1,136 @@
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply plugin: 'kotlin-android-extensions'
android {
compileSdkVersion 30
buildToolsVersion "30.0.2"
defaultConfig {
applicationId "com.flatbuffers.app"
minSdkVersion 16
targetSdkVersion 30
versionCode 1
versionName "1.0"
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
externalNativeBuild {
cmake {
arguments "-DFLATBUFFERS_SRC=${rootProject.projectDir}/.."
}
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
ndkVersion "21.3.6528147"
externalNativeBuild {
cmake {
path "src/main/cpp/CMakeLists.txt"
}
}
task generateFbsCpp(type: Exec) {
def inputDir = file("$projectDir/src/main/fbs")
def outputCppDir = file("$projectDir/src/main/cpp/generated/")
def fbsFiles = layout.files { file(inputDir).listFiles() }.filter { File f -> f.name.endsWith(".fbs") }.toList()
ignoreExitValue(true)
standardOutput = new ByteArrayOutputStream()
errorOutput = new ByteArrayOutputStream()
commandLine 'flatc', '-o', outputCppDir, '--cpp', "${fbsFiles.join(" ")}"
doFirst {
delete "$outputCppDir/"
mkdir "$outputCppDir/"
}
doLast {
if (execResult.getExitValue() != 0) {
println(standardOutput.toString())
throw new GradleException("flatc command line failed")
}
}
}
task generateFbsKotlin(type: Exec) {
def inputDir = file("$projectDir/src/main/fbs")
def outputKotlinDir = file("$projectDir/src/main/java/generated/")
def fbsFiles = layout.files { file(inputDir).listFiles() }.filter { File f -> f.name.endsWith(".fbs") }.toList()
ignoreExitValue(true)
standardOutput = new ByteArrayOutputStream()
errorOutput = new ByteArrayOutputStream()
commandLine 'flatc', '-o', outputKotlinDir, '--kotlin', "${fbsFiles.join(" ")}"
doFirst {
delete "$outputKotlinDir/"
mkdir "$outputKotlinDir/"
}
doLast {
if (execResult.getExitValue() != 0) {
println(standardOutput.toString())
throw new GradleException("flatc command line failed")
}
}
}
afterEvaluate {
android.applicationVariants.all { variant ->
variant.javaCompiler.dependsOn(generateFbsKotlin)
variant.javaCompiler.dependsOn(generateFbsCpp)
}
}
flavorDimensions "stl-variant"
productFlavors {
stlport {
dimension "stl-variant"
applicationIdSuffix ".stlport"
versionNameSuffix "-stlport"
externalNativeBuild {
ndkBuild {
arguments "APP_STL=stlport_static"
}
}
}
gnustl {
dimension "stl-variant"
applicationIdSuffix ".gnustl"
versionNameSuffix "-gnustl"
externalNativeBuild {
ndkBuild {
arguments "APP_STL=gnustl_static"
}
}
}
libcpp {
dimension "stl-variant"
applicationIdSuffix ".libcpp"
versionNameSuffix "-libcpp"
externalNativeBuild {
ndkBuild {
arguments "APP_STL=c++_static"
}
}
}
}
}
dependencies {
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlin_version"
implementation 'androidx.core:core-ktx:1.3.2'
implementation 'androidx.appcompat:appcompat:1.2.0'
implementation 'com.google.flatbuffers:flatbuffers-java:1.12.0'
}

21
android/app/proguard-rules.pro vendored Normal file
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@ -0,0 +1,21 @@
# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile

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@ -0,0 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.flatbuffers.app">
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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@ -0,0 +1,54 @@
# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.4.1)
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
include_directories(${FLATBUFFERS_SRC}/include)
add_subdirectory(flatbuffers)
FILE(GLOB Generated_SRCS generated/*.h)
add_library( # Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
animals.cpp
${Generated_SRCS}
)
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log )
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_libraries( # Specifies the target library.
native-lib
flatbuffers
flatbuffers_tests
# Links the target library to the log library
# included in the NDK.
${log-lib} )

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@ -0,0 +1,39 @@
/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <jni.h>
#include <string>
#include <search.h>
#include "generated/animal_generated.h"
using namespace com::fbs::app;
using namespace flatbuffers;
extern "C" JNIEXPORT jbyteArray JNICALL Java_com_flatbuffers_app_MainActivity_createAnimalFromJNI(
JNIEnv* env,
jobject /* this */) {
// create a new animal flatbuffers
auto fb = FlatBufferBuilder(1024);
auto tiger = CreateAnimalDirect(fb, "Tiger", "Roar", 300);
fb.Finish(tiger);
// copies it to a Java byte array.
auto buf = reinterpret_cast<jbyte*>(fb.GetBufferPointer());
int size = fb.GetSize();
auto ret = env->NewByteArray(size);
env->SetByteArrayRegion (ret, 0, fb.GetSize(), buf);
return ret;
}

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@ -0,0 +1,59 @@
# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.4.1)
include_directories(${FLATBUFFERS_SRC}/include)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11 -fexceptions -Wall -DFLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE")
# Certain platforms such as ARM do not use signed chars by default
# which causes issues with certain bounds checks.
set(CMAKE_CXX_FLAGS
"${CMAKE_CXX_FLAGS} -fsigned-char")
set(FlatBuffers_Library_SRCS
${FLATBUFFERS_SRC}/include/flatbuffers/base.h
${FLATBUFFERS_SRC}/include/flatbuffers/flatbuffers.h
${FLATBUFFERS_SRC}/include/flatbuffers/hash.h
${FLATBUFFERS_SRC}/include/flatbuffers/idl.h
${FLATBUFFERS_SRC}/include/flatbuffers/util.h
${FLATBUFFERS_SRC}/include/flatbuffers/reflection.h
${FLATBUFFERS_SRC}/include/flatbuffers/reflection_generated.h
${FLATBUFFERS_SRC}/include/flatbuffers/stl_emulation.h
${FLATBUFFERS_SRC}/include/flatbuffers/flexbuffers.h
${FLATBUFFERS_SRC}/include/flatbuffers/registry.h
${FLATBUFFERS_SRC}/include/flatbuffers/minireflect.h
${FLATBUFFERS_SRC}/src/idl_parser.cpp
${FLATBUFFERS_SRC}/src/idl_gen_text.cpp
${FLATBUFFERS_SRC}/src/reflection.cpp
${FLATBUFFERS_SRC}/src/util.cpp
${FLATBUFFERS_SRC}/src/idl_gen_fbs.cpp
${FLATBUFFERS_SRC}/src/code_generators.cpp
)
set(FlatBuffers_Test_SRCS
${FLATBUFFERS_SRC}/tests/test.cpp
${FLATBUFFERS_SRC}/tests/test_assert.h
${FLATBUFFERS_SRC}/tests/test_builder.h
${FLATBUFFERS_SRC}/tests/test_assert.cpp
${FLATBUFFERS_SRC}/tests/test_builder.cpp
${FLATBUFFERS_SRC}/tests/native_type_test_impl.h
${FLATBUFFERS_SRC}/tests/native_type_test_impl.cpp
)
add_library( # Sets the name of the library.
flatbuffers
${FlatBuffers_Library_SRCS}
${FlatBuffers_Test_SRCS}
${Generated_SRCS}
)
add_library( # Sets the name of the library.
flatbuffers_tests
${FlatBuffers_Test_SRCS}
)

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@ -0,0 +1,128 @@
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_ANIMAL_COM_FBS_APP_H_
#define FLATBUFFERS_GENERATED_ANIMAL_COM_FBS_APP_H_
#include "flatbuffers/flatbuffers.h"
namespace com {
namespace fbs {
namespace app {
struct Animal;
struct AnimalBuilder;
struct Animal FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef AnimalBuilder Builder;
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_NAME = 4,
VT_SOUND = 6,
VT_WEIGHT = 8
};
const flatbuffers::String *name() const {
return GetPointer<const flatbuffers::String *>(VT_NAME);
}
const flatbuffers::String *sound() const {
return GetPointer<const flatbuffers::String *>(VT_SOUND);
}
uint16_t weight() const {
return GetField<uint16_t>(VT_WEIGHT, 0);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyOffset(verifier, VT_NAME) &&
verifier.VerifyString(name()) &&
VerifyOffset(verifier, VT_SOUND) &&
verifier.VerifyString(sound()) &&
VerifyField<uint16_t>(verifier, VT_WEIGHT) &&
verifier.EndTable();
}
};
struct AnimalBuilder {
typedef Animal Table;
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_name(flatbuffers::Offset<flatbuffers::String> name) {
fbb_.AddOffset(Animal::VT_NAME, name);
}
void add_sound(flatbuffers::Offset<flatbuffers::String> sound) {
fbb_.AddOffset(Animal::VT_SOUND, sound);
}
void add_weight(uint16_t weight) {
fbb_.AddElement<uint16_t>(Animal::VT_WEIGHT, weight, 0);
}
explicit AnimalBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
AnimalBuilder &operator=(const AnimalBuilder &);
flatbuffers::Offset<Animal> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<Animal>(end);
return o;
}
};
inline flatbuffers::Offset<Animal> CreateAnimal(
flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::String> name = 0,
flatbuffers::Offset<flatbuffers::String> sound = 0,
uint16_t weight = 0) {
AnimalBuilder builder_(_fbb);
builder_.add_sound(sound);
builder_.add_name(name);
builder_.add_weight(weight);
return builder_.Finish();
}
inline flatbuffers::Offset<Animal> CreateAnimalDirect(
flatbuffers::FlatBufferBuilder &_fbb,
const char *name = nullptr,
const char *sound = nullptr,
uint16_t weight = 0) {
auto name__ = name ? _fbb.CreateString(name) : 0;
auto sound__ = sound ? _fbb.CreateString(sound) : 0;
return com::fbs::app::CreateAnimal(
_fbb,
name__,
sound__,
weight);
}
inline const com::fbs::app::Animal *GetAnimal(const void *buf) {
return flatbuffers::GetRoot<com::fbs::app::Animal>(buf);
}
inline const com::fbs::app::Animal *GetSizePrefixedAnimal(const void *buf) {
return flatbuffers::GetSizePrefixedRoot<com::fbs::app::Animal>(buf);
}
inline bool VerifyAnimalBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<com::fbs::app::Animal>(nullptr);
}
inline bool VerifySizePrefixedAnimalBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifySizePrefixedBuffer<com::fbs::app::Animal>(nullptr);
}
inline void FinishAnimalBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<com::fbs::app::Animal> root) {
fbb.Finish(root);
}
inline void FinishSizePrefixedAnimalBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<com::fbs::app::Animal> root) {
fbb.FinishSizePrefixed(root);
}
} // namespace app
} // namespace fbs
} // namespace com
#endif // FLATBUFFERS_GENERATED_ANIMAL_COM_FBS_APP_H_

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@ -12,11 +12,12 @@
// See the License for the specific language governing permissions and
// limitations under the License.
namespace sample;
namespace com.fbs.app;
table Animal {
name:string;
sound:string;
weight: uint16;
}
root_type Animal;

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@ -0,0 +1,51 @@
package com.flatbuffers.app
import android.annotation.SuppressLint
import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import android.widget.TextView
import com.fbs.app.Animal
import com.google.flatbuffers.FlatBufferBuilder
import java.nio.ByteBuffer
@ExperimentalUnsignedTypes
class MainActivity : AppCompatActivity() {
@SuppressLint("SetTextI18n")
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
val tiger = Animal.getRootAsAnimal(ByteBuffer.wrap(createAnimalFromJNI()))
findViewById<TextView>(R.id.tv_animal_one).text = animalInfo(tiger)
findViewById<TextView>(R.id.tv_animal_two).text = animalInfo(createAnimalFromKotlin())
}
// This function is a sample of communicating FlatBuffers between JNI (native C++) and Java.
// Implementation can be found on animals.cpp file.
private external fun createAnimalFromJNI(): ByteArray
// Create a "Cow" Animal flatbuffers from Kotlin
private fun createAnimalFromKotlin():Animal {
val fb = FlatBufferBuilder(100)
val cowOffset = Animal.createAnimal(
builder = fb,
nameOffset = fb.createString("Cow"),
soundOffset = fb.createString("Moo"),
weight = 720u
)
fb.finish(cowOffset)
return Animal.getRootAsAnimal(fb.dataBuffer())
}
private fun animalInfo(animal: Animal): String =
"The ${animal.name} sound is ${animal.sound} and it weights ${animal.weight}kg."
companion object {
// Used to load the 'native-lib' library on application startup.
init {
System.loadLibrary("native-lib")
}
}
}

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@ -0,0 +1,64 @@
// automatically generated by the FlatBuffers compiler, do not modify
package com.fbs.app
import java.nio.*
import kotlin.math.sign
import com.google.flatbuffers.*
@Suppress("unused")
@ExperimentalUnsignedTypes
class Animal : Table() {
fun __init(_i: Int, _bb: ByteBuffer) {
__reset(_i, _bb)
}
fun __assign(_i: Int, _bb: ByteBuffer) : Animal {
__init(_i, _bb)
return this
}
val name : String?
get() {
val o = __offset(4)
return if (o != 0) __string(o + bb_pos) else null
}
val nameAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(4, 1)
fun nameInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 4, 1)
val sound : String?
get() {
val o = __offset(6)
return if (o != 0) __string(o + bb_pos) else null
}
val soundAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(6, 1)
fun soundInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 6, 1)
val weight : UShort
get() {
val o = __offset(8)
return if(o != 0) bb.getShort(o + bb_pos).toUShort() else 0u
}
companion object {
fun validateVersion() = Constants.FLATBUFFERS_1_12_0()
fun getRootAsAnimal(_bb: ByteBuffer): Animal = getRootAsAnimal(_bb, Animal())
fun getRootAsAnimal(_bb: ByteBuffer, obj: Animal): Animal {
_bb.order(ByteOrder.LITTLE_ENDIAN)
return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb))
}
fun createAnimal(builder: FlatBufferBuilder, nameOffset: Int, soundOffset: Int, weight: UShort) : Int {
builder.startTable(3)
addSound(builder, soundOffset)
addName(builder, nameOffset)
addWeight(builder, weight)
return endAnimal(builder)
}
fun startAnimal(builder: FlatBufferBuilder) = builder.startTable(3)
fun addName(builder: FlatBufferBuilder, name: Int) = builder.addOffset(0, name, 0)
fun addSound(builder: FlatBufferBuilder, sound: Int) = builder.addOffset(1, sound, 0)
fun addWeight(builder: FlatBufferBuilder, weight: UShort) = builder.addShort(2, weight.toShort(), 0)
fun endAnimal(builder: FlatBufferBuilder) : Int {
val o = builder.endTable()
return o
}
fun finishAnimalBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finish(offset)
fun finishSizePrefixedAnimalBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finishSizePrefixed(offset)
}
}

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@ -0,0 +1,30 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:aapt="http://schemas.android.com/aapt"
android:width="108dp"
android:height="108dp"
android:viewportWidth="108"
android:viewportHeight="108">
<path android:pathData="M31,63.928c0,0 6.4,-11 12.1,-13.1c7.2,-2.6 26,-1.4 26,-1.4l38.1,38.1L107,108.928l-32,-1L31,63.928z">
<aapt:attr name="android:fillColor">
<gradient
android:endX="85.84757"
android:endY="92.4963"
android:startX="42.9492"
android:startY="49.59793"
android:type="linear">
<item
android:color="#44000000"
android:offset="0.0" />
<item
android:color="#00000000"
android:offset="1.0" />
</gradient>
</aapt:attr>
</path>
<path
android:fillColor="#FFFFFF"
android:fillType="nonZero"
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android:strokeWidth="1"
android:strokeColor="#00000000" />
</vector>

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@ -0,0 +1,170 @@
<?xml version="1.0" encoding="utf-8"?>
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="108dp"
android:height="108dp"
android:viewportWidth="108"
android:viewportHeight="108">
<path
android:fillColor="#3DDC84"
android:pathData="M0,0h108v108h-108z" />
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android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
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android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
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android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
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android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
<path
android:fillColor="#00000000"
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android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
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android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeColor="#33FFFFFF" />
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android:strokeColor="#33FFFFFF" />
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android:fillColor="#00000000"
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android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:gravity="center"
tools:context=".MainActivity">
<TextView
android:id="@+id/tv_animal_one"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
tools:text="Text Sample"/>
<TextView
android:id="@+id/tv_animal_two"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
tools:text="Text Sample 2"/>
</LinearLayout>

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@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#6200EE</color>
<color name="colorPrimaryDark">#3700B3</color>
<color name="colorAccent">#03DAC5</color>
</resources>

View File

@ -0,0 +1,3 @@
<resources>
<string name="app_name">FlatbuffersTestApp</string>
</resources>

View File

@ -0,0 +1,10 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>

View File

@ -1,108 +1,35 @@
// Copyright (c) 2017 Google, Inc.
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
ext.kotlin_version = "1.4.10"
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.3.0'
classpath 'com.android.tools.build:gradle:4.1.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
google()
jcenter()
}
}
apply plugin: 'com.android.application'
tasks.withType(org.jetbrains.kotlin.gradle.tasks.KotlinCompile).all {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
android {
compileSdkVersion 25
buildToolsVersion '25.0.2'
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
res.srcDirs = ['res']
}
}
externalNativeBuild {
ndkBuild {
path "jni/Android.mk"
}
}
defaultConfig {
applicationId 'com.example.FlatBufferTest'
// This is the platform API where NativeActivity was introduced.
minSdkVersion 9
targetSdkVersion 25
versionCode 1
versionName "1.0"
buildTypes {
release {
minifyEnabled false
}
}
externalNativeBuild {
ndkBuild {
targets "FlatBufferTest"
arguments "-j" + Runtime.getRuntime().availableProcessors()
abiFilters "armeabi-v7a", "arm64-v8a", "x86", "x86_64"
}
}
}
lintOptions {
abortOnError false
}
// Build with each STL variant.
productFlavors {
stlport {
applicationIdSuffix ".stlport"
versionNameSuffix "-stlport"
externalNativeBuild {
ndkBuild {
arguments "APP_STL=stlport_static"
}
}
}
gnustl {
applicationIdSuffix ".gnustl"
versionNameSuffix "-gnustl"
externalNativeBuild {
ndkBuild {
arguments "APP_STL=gnustl_static"
}
}
}
libcpp {
applicationIdSuffix ".libcpp"
versionNameSuffix "-libcpp"
externalNativeBuild {
ndkBuild {
arguments "APP_STL=c++_static"
}
}
}
compileKotlin {
dependsOn flatbuffer
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}

21
android/gradle.properties Normal file
View File

@ -0,0 +1,21 @@
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx2048m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app"s APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Automatically convert third-party libraries to use AndroidX
android.enableJetifier=true
# Kotlin code style for this project: "official" or "obsolete":
kotlin.code.style=official

View File

@ -1,6 +1,6 @@
#Mon Jun 19 11:54:59 PDT 2017
#Thu Oct 29 19:47:23 CET 2020
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.0-all.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-all.zip

View File

@ -1,64 +0,0 @@
# Copyright (c) 2013 Google, Inc.
#
# This software is provided 'as-is', without any express or implied
# warranty. In no event will the authors be held liable for any damages
# arising from the use of this software.
# Permission is granted to anyone to use this software for any purpose,
# including commercial applications, and to alter it and redistribute it
# freely, subject to the following restrictions:
# 1. The origin of this software must not be misrepresented; you must not
# claim that you wrote the original software. If you use this software
# in a product, an acknowledgment in the product documentation would be
# appreciated but is not required.
# 2. Altered source versions must be plainly marked as such, and must not be
# misrepresented as being the original software.
# 3. This notice may not be removed or altered from any source distribution.
LOCAL_PATH := $(call my-dir)/../..
include $(LOCAL_PATH)/android/jni/include.mk
LOCAL_PATH := $(call realpath-portable,$(LOCAL_PATH))
# Empty static library so that other projects can include just the basic
# FlatBuffers headers as a module.
include $(CLEAR_VARS)
LOCAL_MODULE := flatbuffers
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_EXPORT_CPPFLAGS := -std=c++11 -fexceptions -Wall \
-DFLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE
include $(BUILD_STATIC_LIBRARY)
# static library that additionally includes text parsing/generation/reflection
# for projects that want richer functionality.
include $(CLEAR_VARS)
LOCAL_MODULE := flatbuffers_extra
LOCAL_SRC_FILES := src/idl_parser.cpp \
src/idl_gen_text.cpp \
src/reflection.cpp \
src/util.cpp
LOCAL_STATIC_LIBRARIES := flatbuffers
LOCAL_ARM_MODE := arm
include $(BUILD_STATIC_LIBRARY)
# FlatBuffers test
include $(CLEAR_VARS)
LOCAL_MODULE := FlatBufferTest
LOCAL_SRC_FILES := android/jni/main.cpp \
tests/test.cpp \
tests/test_assert.h \
tests/test_builder.h \
tests/test_assert.cpp \
tests/test_builder.cpp \
tests/native_type_test_impl.h \
tests/native_type_test_impl.cpp \
src/idl_gen_fbs.cpp \
src/code_generators.cpp
LOCAL_LDLIBS := -llog -landroid -latomic
LOCAL_STATIC_LIBRARIES := android_native_app_glue flatbuffers_extra
LOCAL_ARM_MODE := arm
include $(BUILD_SHARED_LIBRARY)
$(call import-module,android/native_app_glue)
$(call import-add-path,$(LOCAL_PATH)/../..)

View File

@ -1,20 +0,0 @@
# Copyright (c) 2014 Google, Inc.
#
# This software is provided 'as-is', without any express or implied
# warranty. In no event will the authors be held liable for any damages
# arising from the use of this software.
# Permission is granted to anyone to use this software for any purpose,
# including commercial applications, and to alter it and redistribute it
# freely, subject to the following restrictions:
# 1. The origin of this software must not be misrepresented; you must not
# claim that you wrote the original software. If you use this software
# in a product, an acknowledgment in the product documentation would be
# appreciated but is not required.
# 2. Altered source versions must be plainly marked as such, and must not be
# misrepresented as being the original software.
# 3. This notice may not be removed or altered from any source distribution.
APP_PLATFORM := android-9
APP_PROJECT_PATH := $(call my-dir)/..
APP_STL ?= stlport_static
APP_ABI := armeabi-v7a
APP_CPPFLAGS += -std=c++11

View File

@ -1,68 +0,0 @@
@rem Copyright (c) 2013 Google, Inc.
@rem
@rem This software is provided 'as-is', without any express or implied
@rem warranty. In no event will the authors be held liable for any damages
@rem arising from the use of this software.
@rem Permission is granted to anyone to use this software for any purpose,
@rem including commercial applications, and to alter it and redistribute it
@rem freely, subject to the following restrictions:
@rem 1. The origin of this software must not be misrepresented; you must not
@rem claim that you wrote the original software. If you use this software
@rem in a product, an acknowledgment in the product documentation would be
@rem appreciated but is not required.
@rem 2. Altered source versions must be plainly marked as such, and must not be
@rem misrepresented as being the original software.
@rem 3. This notice may not be removed or altered from any source distribution.
@echo off
setlocal enabledelayedexpansion
set thispath=%~dp0
rem Path to cmake passed in by caller.
set cmake=%1
rem Path to cmake project to build.
set cmake_project_path=%2
rem Newest and oldest version of Visual Studio that it's possible to select.
set visual_studio_version_max=20
set visual_studio_version_min=8
rem Determine the newest version of Visual Studio installed on this machine.
set visual_studio_version=
for /L %%a in (%visual_studio_version_max%,-1,%visual_studio_version_min%) do (
echo Searching for Visual Studio %%a >&2
reg query HKLM\SOFTWARE\Microsoft\VisualStudio\%%a.0 /ve 1>NUL 2>NUL
if !ERRORLEVEL! EQU 0 (
set visual_studio_version=%%a
goto found_vs
)
)
echo Unable to determine whether Visual Studio is installed. >&2
exit /B 1
:found_vs
rem Map Visual Studio version to cmake generator name.
if "%visual_studio_version%"=="8" (
set cmake_generator=Visual Studio 8 2005
)
if "%visual_studio_version%"=="9" (
set cmake_generator=Visual Studio 9 2008
)
if %visual_studio_version% GEQ 10 (
set cmake_generator=Visual Studio %visual_studio_version%
)
rem Set visual studio version variable for msbuild.
set VisualStudioVersion=%visual_studio_version%.0
rem Generate Visual Studio solution.
echo Generating solution for %cmake_generator%. >&2
cd "%cmake_project_path%"
%cmake% -G"%cmake_generator%"
if %ERRORLEVEL% NEQ 0 (
exit /B %ERRORLEVEL%
)
rem Build flatc
python %thispath%\msbuild.py flatc.vcxproj
if ERRORLEVEL 1 exit /B 1

View File

@ -1,237 +0,0 @@
# Copyright 2014 Google Inc. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# This file contains utility functions for Android projects using Flatbuffers.
# To use this file, include it in your project's Android.mk by calling near the
# top of your android makefile like so:
#
# include $(FLATBUFFERS_DIR)/android/jni/include.mk
#
# You will also need to import the flatbuffers module using the standard
# import-module function.
#
# The main functionality this file provides are the following functions:
# flatbuffers_fbs_to_h: Converts flatbuffer schema paths to header paths.
# flatbuffers_header_build_rule:
# Creates a build rule for a schema's generated header. This build rule
# has a dependency on the flatc compiler which will be built if necessary.
# flatbuffers_header_build_rules:
# Creates build rules for generated headers for each schema listed and sets
# up depenedendies.
#
# More information and example usage can be found in the comments preceeding
# each function.
# Targets to build the Flatbuffers compiler as well as some utility definitions
ifeq (,$(FLATBUFFERS_INCLUDE_MK_))
FLATBUFFERS_INCLUDE_MK_ := 1
# Portable version of $(realpath) that omits drive letters on Windows.
realpath-portable = $(join $(filter %:,$(subst :,: ,$1)),\
$(realpath $(filter-out %:,$(subst :,: ,$1))))
PROJECT_OS := $(OS)
ifeq (,$(OS))
PROJECT_OS := $(shell uname -s)
else
ifneq ($(findstring Windows,$(PROJECT_OS)),)
PROJECT_OS := Windows
endif
endif
# The following block generates build rules which result in headers being
# rebuilt from flatbuffers schemas.
FLATBUFFERS_CMAKELISTS_DIR := \
$(call realpath-portable,$(dir $(lastword $(MAKEFILE_LIST)))/../..)
# Directory that contains the FlatBuffers compiler.
ifeq (Windows,$(PROJECT_OS))
FLATBUFFERS_FLATC_PATH?=$(FLATBUFFERS_CMAKELISTS_DIR)
FLATBUFFERS_FLATC := $(lastword \
$(wildcard $(FLATBUFFERS_FLATC_PATH)/*/flatc.exe) \
$(wildcard $(FLATBUFFERS_FLATC_PATH)/flatc.exe))
endif
ifeq (Linux,$(PROJECT_OS))
FLATBUFFERS_FLATC_PATH?=$(FLATBUFFERS_CMAKELISTS_DIR)
FLATBUFFERS_FLATC := $(FLATBUFFERS_FLATC_PATH)/flatc
endif
ifeq (Darwin,$(PROJECT_OS))
FLATBUFFERS_FLATC_PATH?=$(FLATBUFFERS_CMAKELISTS_DIR)
FLATBUFFERS_FLATC := $(lastword \
$(wildcard $(FLATBUFFERS_FLATC_PATH)/*/flatc) \
$(wildcard $(FLATBUFFERS_FLATC_PATH)/flatc))
endif
FLATBUFFERS_FLATC_ARGS?=
# Search for cmake.
CMAKE_ROOT := \
$(call realpath-portable,$(LOCAL_PATH)/../../../../../../prebuilts/cmake)
ifeq (,$(CMAKE))
ifeq (Linux,$(PROJECT_OS))
CMAKE := $(wildcard $(CMAKE_ROOT)/linux-x86/current/bin/cmake*)
endif
ifeq (Darwin,$(PROJECT_OS))
CMAKE := \
$(wildcard $(CMAKE_ROOT)/darwin-x86_64/current/*.app/Contents/bin/cmake)
endif
ifeq (Windows,$(PROJECT_OS))
CMAKE := $(wildcard $(CMAKE_ROOT)/windows/current/bin/cmake*)
endif
endif
ifeq (,$(CMAKE))
CMAKE := cmake
endif
# Windows friendly portable local path.
# GNU-make doesn't like : in paths, must use relative paths on Windows.
ifeq (Windows,$(PROJECT_OS))
PORTABLE_LOCAL_PATH =
else
PORTABLE_LOCAL_PATH = $(LOCAL_PATH)/
endif
# Generate a host build rule for the flatbuffers compiler.
ifeq (Windows,$(PROJECT_OS))
define build_flatc_recipe
$(FLATBUFFERS_CMAKELISTS_DIR)\android\jni\build_flatc.bat \
$(CMAKE) $(FLATBUFFERS_CMAKELISTS_DIR)
endef
endif
ifeq (Linux,$(PROJECT_OS))
define build_flatc_recipe
+cd $(FLATBUFFERS_CMAKELISTS_DIR) && \
$(CMAKE) . && \
$(MAKE) flatc
endef
endif
ifeq (Darwin,$(PROJECT_OS))
define build_flatc_recipe
cd $(FLATBUFFERS_CMAKELISTS_DIR) && "$(CMAKE)" -GXcode . && \
xcodebuild -target flatc
endef
endif
ifeq (,$(build_flatc_recipe))
ifeq (,$(FLATBUFFERS_FLATC))
$(error flatc binary not found!)
endif
endif
# Generate a build rule for flatc.
ifeq ($(strip $(FLATBUFFERS_FLATC)),)
flatc_target := build_flatc
.PHONY: $(flatc_target)
FLATBUFFERS_FLATC := \
python $(FLATBUFFERS_CMAKELISTS_DIR)/android/jni/run_flatc.py \
$(FLATBUFFERS_CMAKELISTS_DIR)
else
flatc_target := $(FLATBUFFERS_FLATC)
endif
$(flatc_target):
$(call build_flatc_recipe)
# $(flatbuffers_fbs_to_h schema_dir,output_dir,path)
#
# Convert the specified schema path to a Flatbuffers generated header path.
# For example:
#
# $(call flatbuffers_fbs_to_h,$(MY_PROJ_DIR)/schemas,\
# $(MY_PROJ_DIR)/gen/include,$(MY_PROJ_DIR)/schemas/example.fbs)
#
# This will convert the file path `$(MY_PROJ_DIR)/schemas/example.fbs)` to
# `$(MY_PROJ_DIR)/gen/include/example_generated.h`
define flatbuffers_fbs_to_h
$(subst $(1),$(2),$(patsubst %.fbs,%_generated.h,$(3)))
endef
# $(flatbuffers_header_build_rule schema_file,schema_dir,output_dir,\
# schema_include_dirs)
#
# Generate a build rule that will convert a Flatbuffers schema to a generated
# header derived from the schema filename using flatbuffers_fbs_to_h. For
# example:
#
# $(call flatbuffers_header_build_rule,$(MY_PROJ_DIR)/schemas/example.fbs,\
# $(MY_PROJ_DIR)/schemas,$(MY_PROJ_DIR)/gen/include)
#
# The final argument, schema_include_dirs, is optional and is only needed when
# the schema files depend on other schema files outside their own directory.
define flatbuffers_header_build_rule
$(eval \
$(call flatbuffers_fbs_to_h,$(2),$(3),$(1)): $(1) $(flatc_target)
$(call host-echo-build-step,generic,Generate) \
$(subst $(LOCAL_PATH)/,,$(call flatbuffers_fbs_to_h,$(2),$(3),$(1)))
$(hide) $$(FLATBUFFERS_FLATC) $(FLATBUFFERS_FLATC_ARGS) \
$(foreach include,$(4),-I $(include)) -o $$(dir $$@) -c $$<)
endef
# TODO: Remove when the LOCAL_PATH expansion bug in the NDK is fixed.
# Override the default behavior of local-source-file-path to workaround
# a bug which prevents the build of deeply nested projects when NDK_OUT is
# set.
local-source-file-path=\
$(if $(call host-path-is-absolute,$1),$1,$(call \
realpath-portable,$(LOCAL_PATH)/$1))
# $(flatbuffers_header_build_rules schema_files,schema_dir,output_dir,\
# schema_include_dirs,src_files,[build_target],[dependencies]))
#
# $(1) schema_files: Space separated list of flatbuffer schema files.
# $(2) schema_dir: Directory containing the flatbuffer schemas.
# $(3) output_dir: Where to place the generated files.
# $(4) schema_include_dirs: Directories to include when generating schemas.
# $(5) src_files: Files that should depend upon the headers generated from the
# flatbuffer schemas.
# $(6) build_target: Name of a build target that depends upon all generated
# headers.
# $(7) dependencies: Space seperated list of additional build targets src_files
# should depend upon.
#
# Use this in your own Android.mk file to generate build rules that will
# generate header files for your flatbuffer schemas as well as automatically
# set your source files to be dependent on the generated headers. For example:
#
# $(call flatbuffers_header_build_rules,$(MY_PROJ_SCHEMA_FILES),\
# $(MY_PROJ_SCHEMA_DIR),$(MY_PROJ_GENERATED_OUTPUT_DIR),
# $(MY_PROJ_SCHEMA_INCLUDE_DIRS),$(LOCAL_SRC_FILES))
#
# NOTE: Due problesm with path processing in ndk-build when presented with
# deeply nested projects must redefine LOCAL_PATH after include this makefile
# using:
#
# LOCAL_PATH := $(call realpath-portable,$(LOCAL_PATH))
#
define flatbuffers_header_build_rules
$(foreach schema,$(1),\
$(call flatbuffers_header_build_rule,\
$(schema),$(strip $(2)),$(strip $(3)),$(strip $(4))))\
$(foreach src,$(strip $(5)),\
$(eval $(call local-source-file-path,$(src)): \
$(foreach schema,$(strip $(1)),\
$(call flatbuffers_fbs_to_h,$(strip $(2)),$(strip $(3)),$(schema)))))\
$(if $(6),\
$(foreach schema,$(strip $(1)),\
$(eval $(6): \
$(call flatbuffers_fbs_to_h,$(strip $(2)),$(strip $(3)),$(schema)))),)\
$(if $(7),\
$(foreach src,$(strip $(5)),\
$(eval $(call local-source-file-path,$(src)): $(strip $(7)))),)\
$(if $(7),\
$(foreach dependency,$(strip $(7)),\
$(eval $(6): $(dependency))),)
endef
endif # FLATBUFFERS_INCLUDE_MK_

View File

@ -1,23 +0,0 @@
/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <android_native_app_glue.h>
extern int main(int argc, char **argv);
void android_main(android_app *) {
main(0, NULL);
}

View File

@ -1,77 +0,0 @@
#!/usr/bin/python
# Copyright 2014 Google Inc. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""Simple script that locates the newest MSBuild in one of several locations.
This script will find the highest version number of MSBuild and run it,
passing its arguments through to MSBuild.
"""
import glob
import os
import re
import string
import subprocess
import sys
SYSTEMROOT = os.getenv("SYSTEMROOT", "c:\\windows")
PROGRAM_FILES = os.getenv("ProgramFiles", "c:\\Program Files")
PROGRAM_FILES_X86 = os.getenv("ProgramFiles(x86)", "c:\\Program Files (x86)")
SEARCH_FOLDERS = [ PROGRAM_FILES + "\\MSBuild\\*\\Bin\\MSBuild.exe",
PROGRAM_FILES_X86 + "\\MSBuild\\*\\Bin\\MSBuild.exe",
SYSTEMROOT + "\\Microsoft.NET\Framework\\*\\MSBuild.exe" ]
def compare_version(a, b):
"""Compare two version number strings of the form W.X.Y.Z.
The numbers are compared most-significant to least-significant.
For example, 12.345.67.89 > 2.987.88.99.
Args:
a: First version number string to compare
b: Second version number string to compare
Returns:
0 if the numbers are identical, a positive number if 'a' is larger, and
a negative number if 'b' is larger.
"""
aa = string.split(a, ".")
bb = string.split(b, ".")
for i in range(0, 4):
if aa[i] != bb[i]:
return cmp(int(aa[i]), int(bb[i]))
return 0
def main():
msbuilds = []
for folder in SEARCH_FOLDERS:
for file in glob.glob(folder):
p = subprocess.Popen([file, "/version"], stdout=subprocess.PIPE)
out, err = p.communicate()
match = re.search("^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$", out, re.M)
if match:
msbuilds.append({ 'ver':match.group(), 'exe':file })
msbuilds.sort(lambda x, y: compare_version(x['ver'], y['ver']), reverse=True)
if len(msbuilds) == 0:
print "Unable to find MSBuild.\n"
return -1;
cmd = [msbuilds[0]['exe']]
cmd.extend(sys.argv[1:])
return subprocess.call(cmd)
if __name__ == '__main__':
sys.exit(main())

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@ -1,46 +0,0 @@
#!/usr/bin/python
# Copyright 2015 Google Inc. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import os
import platform
import subprocess
import sys
EXECUTABLE_EXTENSION = '.exe' if platform.system() == 'Windows' else ''
# Paths to search for flatc relative to the current working directory.
FLATC_SEARCH_PATHS = [os.path.curdir, 'Release', 'Debug']
def main():
"""Script that finds and runs flatc built from source."""
if len(sys.argv) < 2:
sys.stderr.write('Usage: run_flatc.py flatbuffers_dir [flatc_args]\n')
return 1
cwd = os.getcwd()
flatc = ''
flatbuffers_dir = sys.argv[1]
for path in FLATC_SEARCH_PATHS:
current = os.path.join(flatbuffers_dir, path,
'flatc' + EXECUTABLE_EXTENSION)
if os.path.exists(current):
flatc = current
break
if not flatc:
sys.stderr.write('flatc not found\n')
return 1
command = [flatc] + sys.argv[2:]
return subprocess.call(command)
if __name__ == '__main__':
sys.exit(main())

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@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) 2014 Google, Inc.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
-->
<resources>
<string name="app_name">FlatBufferTest</string>
</resources>

2
android/settings.gradle Normal file
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@ -0,0 +1,2 @@
include ':app'
rootProject.name = "FlatbuffersTest"

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@ -1,45 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) 2015 Google, Inc.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
-->
<!-- BEGIN_INCLUDE(manifest) -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.samples.FlatBufferSample">
<uses-feature android:glEsVersion="0x00020000"></uses-feature>
<!-- This .apk has no Java code itself, so set hasCode to false. -->
<application android:label="@string/app_name"
android:hasCode="false"
android:allowBackup="false">
<!-- Our activity is the built-in NativeActivity framework class.
This will take care of integrating with our NDK code. -->
<activity android:name="android.app.NativeActivity"
android:label="@string/app_name"
android:configChanges="orientation|keyboardHidden"
android:screenOrientation="landscape">
<!-- Tell NativeActivity the name of or .so -->
<meta-data android:name="android.app.lib_name"
android:value="FlatBufferSample" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
<!-- END_INCLUDE(manifest) -->

View File

@ -1,108 +0,0 @@
// Copyright (c) 2017 Google, Inc.
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.3.0'
}
}
allprojects {
repositories {
jcenter()
}
}
apply plugin: 'com.android.application'
android {
compileSdkVersion 25
buildToolsVersion '25.0.2'
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
res.srcDirs = ['res']
}
}
externalNativeBuild {
ndkBuild {
path "jni/Android.mk"
}
}
defaultConfig {
applicationId 'com.samples.FlatBufferSample'
// This is the platform API where NativeActivity was introduced.
minSdkVersion 9
targetSdkVersion 25
versionCode 1
versionName "1.0"
buildTypes {
release {
minifyEnabled false
}
}
externalNativeBuild {
ndkBuild {
targets "FlatBufferSample"
arguments "-j" + Runtime.getRuntime().availableProcessors()
abiFilters "armeabi-v7a", "arm64-v8a", "x86", "x86_64"
}
}
}
lintOptions {
abortOnError false
}
// Build with each STL variant.
productFlavors {
stlport {
applicationIdSuffix ".stlport"
versionNameSuffix "-stlport"
externalNativeBuild {
ndkBuild {
arguments "APP_STL=stlport_static"
}
}
}
gnustl {
applicationIdSuffix ".gnustl"
versionNameSuffix "-gnustl"
externalNativeBuild {
ndkBuild {
arguments "APP_STL=gnustl_static"
}
}
}
libcpp {
applicationIdSuffix ".libcpp"
versionNameSuffix "-libcpp"
externalNativeBuild {
ndkBuild {
arguments "APP_STL=c++_static"
}
}
}
}
}

Binary file not shown.

View File

@ -1,6 +0,0 @@
#Mon Jun 19 11:54:59 PDT 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.0-all.zip

View File

@ -1,172 +0,0 @@
#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

View File

@ -1,84 +0,0 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

View File

@ -1,56 +0,0 @@
# Copyright (c) 2013 Google, Inc.
#
# This software is provided 'as-is', without any express or implied
# warranty. In no event will the authors be held liable for any damages
# arising from the use of this software.
# Permission is granted to anyone to use this software for any purpose,
# including commercial applications, and to alter it and redistribute it
# freely, subject to the following restrictions:
# 1. The origin of this software must not be misrepresented; you must not
# claim that you wrote the original software. If you use this software
# in a product, an acknowledgment in the product documentation would be
# appreciated but is not required.
# 2. Altered source versions must be plainly marked as such, and must not be
# misrepresented as being the original software.
# 3. This notice may not be removed or altered from any source distribution.
LOCAL_PATH := $(call my-dir)
FLATBUFFERS_ROOT_DIR := $(LOCAL_PATH)/../../..
# FlatBuffers test
include $(CLEAR_VARS)
# Include the FlatBuffer utility function to generate header files from schemas.
include $(FLATBUFFERS_ROOT_DIR)/android/jni/include.mk
LOCAL_MODULE := FlatBufferSample
# Set up some useful variables to identify schema and output directories and
# schema files.
ANDROID_SAMPLE_GENERATED_OUTPUT_DIR := $(LOCAL_PATH)/gen/include
ANDROID_SAMPLE_SCHEMA_DIR := $(LOCAL_PATH)/schemas
ANDROID_SAMPLE_SCHEMA_FILES := $(ANDROID_SAMPLE_SCHEMA_DIR)/animal.fbs
LOCAL_C_INCLUDES := $(ANDROID_SAMPLE_GENERATED_OUTPUT_DIR)
$(info $(LOCAL_C_INCLUDES))
LOCAL_SRC_FILES := main.cpp
LOCAL_CPPFLAGS := -std=c++11 -fexceptions -Wall -Wno-literal-suffix
LOCAL_LDLIBS := -llog -landroid -latomic
LOCAL_ARM_MODE := arm
LOCAL_STATIC_LIBRARIES := android_native_app_glue flatbuffers
ifeq (,$(ANDROID_SAMPLE_RUN_ONCE))
ANDROID_SAMPLE_RUN_ONCE := 1
$(call flatbuffers_header_build_rules,$(ANDROID_SAMPLE_SCHEMA_FILES),$(ANDROID_SAMPLE_SCHEMA_DIR),$(ANDROID_SAMPLE_GENERATED_OUTPUT_DIR),,$(LOCAL_SRC_FILES))
endif
include $(BUILD_SHARED_LIBRARY)
# Path to Flatbuffers root directory.
$(call import-add-path,$(FLATBUFFERS_ROOT_DIR)/..)
$(call import-module,flatbuffers/android/jni)
$(call import-module,android/native_app_glue)

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# Copyright (c) 2014 Google, Inc.
#
# This software is provided 'as-is', without any express or implied
# warranty. In no event will the authors be held liable for any damages
# arising from the use of this software.
# Permission is granted to anyone to use this software for any purpose,
# including commercial applications, and to alter it and redistribute it
# freely, subject to the following restrictions:
# 1. The origin of this software must not be misrepresented; you must not
# claim that you wrote the original software. If you use this software
# in a product, an acknowledgment in the product documentation would be
# appreciated but is not required.
# 2. Altered source versions must be plainly marked as such, and must not be
# misrepresented as being the original software.
# 3. This notice may not be removed or altered from any source distribution.
APP_PLATFORM := android-9
APP_PROJECT_PATH := $(call my-dir)/..
APP_STL ?= stlport_static
APP_ABI := armeabi-v7a
APP_CPPFLAGS += -std=c++11

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// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <android/log.h>
#include "android_native_app_glue.h"
#include "animal_generated.h" // Includes "flatbuffers/flatbuffers.h".
void android_main(android_app *) {
flatbuffers::FlatBufferBuilder builder;
auto name = builder.CreateString("Dog");
auto sound = builder.CreateString("Bark");
auto animal_buffer = sample::CreateAnimal(builder, name, sound);
builder.Finish(animal_buffer);
// We now have a FlatBuffer that can be stored on disk or sent over a network.
// ...Code to store on disk or send over a network goes here...
// Instead, we're going to access it immediately, as if we just recieved this.
auto animal = sample::GetAnimal(builder.GetBufferPointer());
assert(animal->name()->str() == "Dog");
assert(animal->sound()->str() == "Bark");
(void)animal; // To silence "Unused Variable" warnings.
__android_log_print(ANDROID_LOG_INFO, "FlatBufferSample",
"FlatBuffer successfully created and verified.");
}

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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) 2015 Google, Inc.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
-->
<resources>
<string name="app_name">FlatBufferSample</string>
</resources>

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#!/bin/bash
#
# Copyright 2015 Google Inc. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# Note: This script requires the Android NDK and Android SDK to be installed.
# It also requires an Android device to be connected for installing and
# running the applicaton.
sampledir=$(readlink -fn `dirname $0`)
currentdir=$(readlink -fn `pwd`)
if [[ "$sampledir" != "$currentdir" ]]; then
echo Error: This script must be run from inside the $sampledir directory.
echo You executed it from the $currentdir directory.
exit 1
fi
# Execute `build_apk.sh` to build and run the android app.
cd android
./gradlew build