Improved the speed of LoadFile() in debug mode.
Apparently, istreambuf_iterator has a lot of overhead. Change-Id: I804f4e8f2b380b05e939edefe0e1e88cd10e920c Tested: on Linux.
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@ -111,8 +111,10 @@ inline bool FileExists(const char *name) {
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inline bool LoadFile(const char *name, bool binary, std::string *buf) {
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std::ifstream ifs(name, binary ? std::ifstream::binary : std::ifstream::in);
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if (!ifs.is_open()) return false;
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*buf = std::string(std::istreambuf_iterator<char>(ifs),
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std::istreambuf_iterator<char>());
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ifs.seekg(0, std::ios::end);
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(*buf).resize(ifs.tellg());
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ifs.seekg(0, std::ios::beg);
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ifs.read(&(*buf)[0], (*buf).size());
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return !ifs.bad();
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}
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