flatbuffers/tests/MyGame/Example2/Monster.go

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// automatically generated by the FlatBuffers compiler, do not modify
package Example2
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Monster struct {
_tab flatbuffers.Table
}
func (rcv *Monster) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func MonsterStart(builder *flatbuffers.Builder) { builder.StartObject(0) }
func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }