flatbuffers/tests/union_vector/Rapunzel.cs

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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
using global::System;
using global::FlatBuffers;
public struct Rapunzel : IFlatbufferObject
{
private Struct __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
public Rapunzel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public int HairLength { get { return __p.bb.GetInt(__p.bb_pos + 0); } }
public static Offset<Rapunzel> CreateRapunzel(FlatBufferBuilder builder, int HairLength) {
builder.Prep(4, 4);
builder.PutInt(HairLength);
return new Offset<Rapunzel>(builder.Offset);
}
};