2014-01-28 00:52:49 +00:00
|
|
|
/*
|
|
|
|
* Copyright 2014 Google Inc. All rights reserved.
|
|
|
|
*
|
|
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
* you may not use this file except in compliance with the License.
|
|
|
|
* You may obtain a copy of the License at
|
|
|
|
*
|
|
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
*
|
|
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
* See the License for the specific language governing permissions and
|
|
|
|
* limitations under the License.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "flatbuffers/flatbuffers.h"
|
|
|
|
|
|
|
|
#include "monster_generated.h"
|
|
|
|
|
|
|
|
using namespace MyGame::Sample;
|
|
|
|
|
|
|
|
// Example how to use FlatBuffers to create and read binary buffers.
|
|
|
|
|
2014-06-30 22:56:31 +00:00
|
|
|
int main(int /*argc*/, const char * /*argv*/[]) {
|
2014-01-28 00:52:49 +00:00
|
|
|
// Build up a serialized buffer algorithmically:
|
|
|
|
flatbuffers::FlatBufferBuilder builder;
|
|
|
|
|
|
|
|
auto vec = Vec3(1, 2, 3);
|
|
|
|
|
|
|
|
auto name = builder.CreateString("MyMonster");
|
|
|
|
|
|
|
|
unsigned char inv_data[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
|
|
|
auto inventory = builder.CreateVector(inv_data, 10);
|
|
|
|
|
|
|
|
// Shortcut for creating monster with all fields set:
|
|
|
|
auto mloc = CreateMonster(builder, &vec, 150, 80, name, inventory,
|
|
|
|
Color_Blue);
|
|
|
|
|
|
|
|
builder.Finish(mloc);
|
|
|
|
// We now have a FlatBuffer we can store or send somewhere.
|
|
|
|
|
|
|
|
// ** file/network code goes here :) **
|
|
|
|
// access builder.GetBufferPointer() for builder.GetSize() bytes
|
|
|
|
|
|
|
|
// Instead, we're going to access it straight away.
|
|
|
|
// Get access to the root:
|
|
|
|
auto monster = GetMonster(builder.GetBufferPointer());
|
|
|
|
|
|
|
|
assert(monster->hp() == 80);
|
|
|
|
assert(monster->mana() == 150); // default
|
|
|
|
assert(!strcmp(monster->name()->c_str(), "MyMonster"));
|
|
|
|
|
|
|
|
auto pos = monster->pos();
|
|
|
|
assert(pos);
|
|
|
|
assert(pos->z() == 3);
|
2014-08-20 18:25:58 +00:00
|
|
|
(void)pos;
|
2014-01-28 00:52:49 +00:00
|
|
|
|
|
|
|
auto inv = monster->inventory();
|
|
|
|
assert(inv);
|
|
|
|
assert(inv->Get(9) == 9);
|
2014-08-20 18:25:58 +00:00
|
|
|
(void)inv;
|
2014-01-28 00:52:49 +00:00
|
|
|
}
|
|
|
|
|