drogon/cmake_modules/FindUUID.cmake

119 lines
3.5 KiB
CMake
Executable File

# * Try to find UUID Once done this will define
#
# UUID_FOUND - system has UUID
# UUID_INCLUDE_DIRS - the UUID include directory
# UUID_LIBRARIES - Link these to use UUID UUID_DEFINITIONS - Compiler switches
# required for using UUID
#
# Copyright (c) 2006 Andreas Schneider <mail@cynapses.org>
#
# Redistribution and use is allowed according to the terms of the New BSD
# license. For details see the accompanying COPYING-CMAKE-SCRIPTS file.
#
if(UUID_LIBRARIES AND UUID_INCLUDE_DIRS)
# in cache already
set(UUID_FOUND TRUE)
else()
find_path(
UUID_INCLUDE_DIR
NAMES uuid.h
PATH_SUFFIXES uuid
HINTS ${UUID_DIR}/include
$ENV{UUID_DIR}/include
$ENV{UUID_DIR}
${DELTA3D_EXT_DIR}/inc
$ENV{DELTA_ROOT}/ext/inc
$ENV{DELTA_ROOT}
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local/include
/usr/include
/usr/include/gdal
/sw/include # Fink
/opt/local/include # DarwinPorts
/opt/csw/include # Blastwave
/opt/include
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include
/usr/freeware/include)
find_library(UUID_LIBRARY
NAMES uuid ossp-uuid
HINTS ${UUID_DIR}/lib
$ENV{UUID_DIR}/lib
$ENV{UUID_DIR}
${DELTA3D_EXT_DIR}/lib
$ENV{DELTA_ROOT}/ext/lib
$ENV{DELTA_ROOT}
$ENV{OSG_ROOT}/lib
PATHS ~/Library/Frameworks
/Library/Frameworks
/usr/local/lib
/usr/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64)
find_library(UUID_LIBRARY_DEBUG
NAMES uuidd
HINTS ${UUID_DIR}/lib
$ENV{UUID_DIR}/lib
$ENV{UUID_DIR}
${DELTA3D_EXT_DIR}/lib
$ENV{DELTA_ROOT}/ext/lib
$ENV{DELTA_ROOT}
$ENV{OSG_ROOT}/lib
PATHS ~/Library/Frameworks
/Library/Frameworks
/usr/local/lib
/usr/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64)
if(NOT UUID_LIBRARY AND (BSD OR APPLE))
set(UUID_LIBRARY "")
endif()
set(UUID_INCLUDE_DIRS ${UUID_INCLUDE_DIR})
set(UUID_LIBRARIES ${UUID_LIBRARY})
if(UUID_INCLUDE_DIRS)
if((BSD OR APPLE) OR UUID_LIBRARIES)
set(UUID_FOUND TRUE)
endif()
endif()
if(UUID_FOUND)
if(NOT UUID_FIND_QUIETLY)
message(STATUS "Found UUID: ${UUID_LIBRARIES}")
endif()
else()
if(UUID_FIND_REQUIRED)
message(FATAL_ERROR "Could not find UUID")
endif()
endif()
# show the UUID_INCLUDE_DIRS and UUID_LIBRARIES variables only in the advanced
# view
mark_as_advanced(UUID_INCLUDE_DIRS UUID_LIBRARIES)
endif()
if(UUID_FOUND)
add_library(UUID_lib INTERFACE IMPORTED)
set_target_properties(UUID_lib
PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
"${UUID_INCLUDE_DIRS}"
INTERFACE_LINK_LIBRARIES
"${UUID_LIBRARIES}")
else()
set(UUID_LIBRARIES)
set(UUID_INCLUDE_DIRS)
endif()