#include "WebSocketTest.h" using namespace example; void WebSocketTest::handleNewMessage(const WebSocketConnectionPtr &wsConnPtr, std::string &&message, const WebSocketMessageType &type) { // write your application logic here LOG_DEBUG << "new websocket message:" << message; if (type == WebSocketMessageType::Ping) { LOG_DEBUG << "recv a ping"; } } void WebSocketTest::handleConnectionClosed(const WebSocketConnectionPtr &) { LOG_DEBUG << "websocket closed!"; } void WebSocketTest::handleNewConnection(const HttpRequestPtr &, const WebSocketConnectionPtr &conn) { LOG_DEBUG << "new websocket connection!"; conn->send("haha!!!"); }