Update the README

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antao 2019-03-19 18:22:15 +08:00
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README.md
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### Overview
**Drogon** is a C++14/17-based HTTP application framework. Drogon can be used to easily build various types of web application server programs using C++. **Drogon** is the name of a dragon in the American TV series "Game of Thrones" that I really like.
Drogon's main application platform is Linux. It also supports Mac OS and FreeBSD. Currently, it does not support windows. Its main features are as follows:
@ -31,4 +32,132 @@ Drogon's main application platform is Linux. It also supports Mac OS and FreeBSD
* Support asynchronously reading and writing sqlite3 database based on thread pool;
* Provide a convenient lightweight ORM implementation that supports for regular object-to-database bidirectional mapping;
### For more information, please visit the [wiki](https://github.com/an-tao/drogon/wiki) site
## A very simple example
Unlike most C++ frameworks, the main program of the drogon application can be kept clean and simple. Drogon uses a few tricks to decouple the controller from the main program. The routing of controllers can be done through macros or configuration file.
Below is the main program of a typical drogon application:
```c++
#include <drogon/drogon.h>
using namespace drogon;
int main()
{
app().setLogPath("./");
app().setLogLevel(trantor::Logger::WARN);
app().addListener("0.0.0.0", 80);
app().setThreadNum(16);
app().enableRunAsDaemon();
app().run();
}
```
It can be further simplified by using configuration file as follows:
```c++
#include <drogon/drogon.h>
using namespace drogon;
int main()
{
app().loadConfigFile("./config.json");
app().run();
}
```
Drogon provides some interfaces for adding controller logic directly in the main() function, but unless your logic is very simple, we don't recommend using them. Instead, we create an HttpSimpleController as follows:
```c++
/// The TestCtrl.h file
#pragma once
#include <drogon/HttpSimpleController.h>
using namespace drogon;
class TestCtrl:public drogon::HttpSimpleController<TestCtrl>
{
public:
virtual void asyncHandleHttpRequest(const HttpRequestPtr& req,const std::function<void (const HttpResponsePtr &)> & callback)override;
PATH_LIST_BEGIN
PATH_ADD("/test",Get);
PATH_LIST_END
};
/// The TestCtrl.cc file
#include "TestCtrl.h"
void TestCtrl::asyncHandleHttpRequest(const HttpRequestPtr& req,
const std::function<void (const HttpResponsePtr &)> & callback)
{
//write your application logic here
auto resp = HttpResponse::newHttpResponse();
resp->setBody("<p>Hello, world!</p>");
resp->setExpiredTime(0);
callback(resp);
}
```
Don't be scared by the code. Most of the above programs can be automatically generated by the command line tool `drogon_ctl` provided by drogon. All the user needs to do is add their own business logic. In the example, the controller returns a `Hello, world!` string when the client accesses the `http://ip/test` URL.
For JSON format response, we create the controller as follows:
```c++
/// The header file
#pragma once
#include <drogon/HttpSimpleController.h>
using namespace drogon;
class JsonCtrl : public drogon::HttpSimpleController<JsonCtrl>
{
public:
virtual void asyncHandleHttpRequest(const HttpRequestPtr &req, const std::function<void(const HttpResponsePtr &)> &callback) override;
PATH_LIST_BEGIN
//list path definitions here;
PATH_ADD("/json", Get);
PATH_LIST_END
};
/// The source file
#include "JsonCtrl.h"
void JsonCtrl::asyncHandleHttpRequest(const HttpRequestPtr &req,
const std::function<void(const HttpResponsePtr &)> &callback)
{
Json::Value ret;
ret["message"] = "Hello, World!";
auto resp = HttpResponse::newHttpJsonResponse(ret);
callback(resp);
}
```
Let's go a step further and create a demo RESTful API with the HttpController class, as shown below (Omit the source file):
```c++
/// The header file
#pragma once
#include <drogon/HttpController.h>
using namespace drogon;
namespace api
{
namespace v1
{
class User : public drogon::HttpController<User>
{
public:
METHOD_LIST_BEGIN
//use METHOD_ADD to add your custom processing function here;
METHOD_ADD(User::getInfo, "/{1}", Get); //path is /api/v1/User/{arg1}
METHOD_ADD(User::getDetailInfo, "/{1}/detailinfo, Get); //path is /api/v1/User/{arg1}/detailinfo
METHOD_ADD(User::newUser, "/{1}", Post); //path is /api/v1/User/{arg1}
METHOD_LIST_END
//your declaration of processing function maybe like this:
void getInfo(const HttpRequestPtr &req, const std::function<void(const HttpResponsePtr &)> &callback, int userId) const;
void getDetailInfo(const HttpRequestPtr &req, const std::function<void(const HttpResponsePtr &)> &callback, int userId) const;
void newUser(const HttpRequestPtr &req, const std::function<void(const HttpResponsePtr &)> &callback, std::string &&userName);
public:
User()
{
LOG_DEBUG << "User constructor!";
}
};
} // namespace v1
} // namespace api
```
As you can see, users can use the `HttpController` to map paths and parameters at the same time. This is a very convenient way to create a RESTful API application.
After compiling all of the above source files, we get a very simple web application. This is a good start. for more information, please visit the **[wiki](https://github.com/an-tao/drogon/wiki)** site