drogon/cmake_modules/FindSQLite3.cmake

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# Copyright (C) 2007-2009 LuaDist. Created by Peter Kapec <kapecp@gmail.com>
# Redistribution and use of this file is allowed according to the terms of the
# MIT license. For details see the COPYRIGHT file distributed with LuaDist.
# Note: Searching headers and libraries is very simple and is NOT as powerful as
# scripts distributed with CMake, because LuaDist defines directories to search
# for. Everyone is encouraged to contact the author with improvements. Maybe
# this file becomes part of CMake distribution sometimes.
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# * Find sqlite3 Find the native SQLITE3 headers and libraries.
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#
# SQLITE3_INCLUDE_DIRS - where to find sqlite3.h, etc.
# SQLITE3_LIBRARIES - List of libraries when using sqlite.
# SQLite3_FOUND - True if sqlite3 found.
# SQLite3_lib - The imported target library.
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# Look for the header file.
find_path(SQLITE3_INCLUDE_DIRS NAMES sqlite3.h)
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# Look for the library.
find_library(SQLITE3_LIBRARIES NAMES sqlite3)
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# Handle the QUIETLY and REQUIRED arguments and set SQLite3_FOUND to TRUE if all
# listed variables are TRUE.
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(SQLite3
DEFAULT_MSG
SQLITE3_LIBRARIES
SQLITE3_INCLUDE_DIRS)
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# Copy the results to the output variables.
if(SQLite3_FOUND)
add_library(SQLite3_lib INTERFACE IMPORTED)
set_target_properties(SQLite3_lib
PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
"${SQLITE3_INCLUDE_DIRS}"
INTERFACE_LINK_LIBRARIES
"${SQLITE3_LIBRARIES}")
else(SQLite3_FOUND)
set(SQLITE3_LIBRARIES)
set(SQLITE3_INCLUDE_DIRS)
endif(SQLite3_FOUND)
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mark_as_advanced(SQLITE3_INCLUDE_DIRS SQLITE3_LIBRARIES)