mirror of https://github.com/python/cpython.git
82 lines
3.5 KiB
Plaintext
82 lines
3.5 KiB
Plaintext
How to build Python from a source distribution.
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You will need a Python source distribution in tar form. So, the
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first thing you need is a tar program for the mac. Suntar is
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reasonable and can be found at the info-mac sites. Edit the
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preferences to make it extract C sources with creator CWIE
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and .py files as text files with creator Pyth, this will save
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you work later.
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You will also need CodeWarrior 8. If you have another development
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environment you are on your own, basically.
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You may also need the img distribution and the stdwin distribution.
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If you don't want them you may have to edit some of the projects
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to remove references to them.
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When you've extracted everything you may have to unpack the
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.hqx files in Mac:Resources and Mac:mwerks:Projects (but suntar
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may have done this for you already).
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You have to remove Modules:fmmodule.c, the SGI fm module, which has a
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name conflict with the Mac Fmmodule.c.
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Next, create your build directories. I use the following naming
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convention:
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build.macppc.shared PowerPC shared-library
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build.mac68k.stand 68K non-shared
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and there are also projects for ppc standalone and some others, they
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may be useful at times. The project files expect the build directories
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to be located right in the main python folder, if you put them elsewhere
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you will have to edit the access paths.
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Move MWCPythonCoreRuntime.µ, PythonCore.µ, PythonPPC.µ and
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PythonApplet.µ (from the Mac:mwerks:projects folder) to
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build.macppc.shared, move Python68K.µ to build.mac68k.stand.
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Build the projects. For the PPC projects, keep the order given above.
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Do *not* run the python interpreter yet. First, move the interpreter
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to the main python folder. For PPC, also move PythonCore to the main
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python folder.
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Now try your python interpreter, this will create an initial
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preferences file.
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For 68K python you are now done.
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For PPC Python, don't try complicated scripts yet, you first have to
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create the dynamically loadable modules. Create a folder PlugIns (in
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the toplevel python folder) and move all the projects that have
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"module" or "modules" in their name there. Build these projects. This
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will create a number of ".exp" files, edit these files to contain only
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all the "init" modules, and build the projects again. This latter step
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isn't really essential, so feel free to skip it.
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The next step is to create aliases for the various modules that "live
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together" in one shared library. For this, take MkPluginAliases.py and
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MkPluginAliases.rsrc from the Mac:scripts folder and move or copy them
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to the python home folder. Run the script from there.
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If you haven't created all plugins you'll get some errors about files
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not existing, don't worry. Don't forget to move the scripts back.
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Next, make an alias of PythonCore (also named PythonCore) and put it
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in System Folder:Extensions. This will ensure that you can run python
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anywhere, not just from the folder where PythonCore lives.
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Most of your environment is now setup. You can try it by running
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EditPythonPrefs.py (in Mac:scripts), it should now work from there.
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Lastly, you should setup some stuff needed for applet creation. First,
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you should put PythonApplet (or an alias to it) in the python home
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folder. Next, you should turn mkapplet.py (from mac:scripts) into an
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applet itself: double-click it and give it itself as input in the
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input file dialog.
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Now that you have created mkapplet you can use this as a droplet:
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drag-and-drop python sources onto it (EditPythonPrefs.py and
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RunLibScript.py come to mind) and the applets will be created.
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Jack Jansen, CWI, 18 March 1996.
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