mirror of https://github.com/python/cpython.git
450 lines
12 KiB
Python
Executable File
450 lines
12 KiB
Python
Executable File
#! /usr/local/bin/python
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# A STDWIN-based front end for the Python interpreter.
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#
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# This is useful if you want to avoid console I/O and instead
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# use text windows to issue commands to the interpreter.
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#
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# It supports multiple interpreter windows, each with its own context.
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#
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# BUGS AND CAVEATS:
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#
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# This was written long ago as a demonstration, and slightly hacked to
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# keep it up-to-date, but never as an industry-strength alternative
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# interface to Python. It should be rewritten using more classes, and
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# merged with something like wdb.
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#
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# Although this supports multiple windows, the whole application
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# is deaf and dumb when a command is running in one window.
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#
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# Interrupt is (ab)used to signal EOF on input requests.
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#
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# On UNIX (using X11), interrupts typed in the window will not be
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# seen until the next input or output operation. When you are stuck
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# in an infinite loop, try typing ^C in the shell window where you
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# started this interpreter. (On the Mac, interrupts work normally.)
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import sys
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import stdwin
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from stdwinevents import *
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import rand
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import mainloop
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import os
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# Stack of windows waiting for [raw_]input().
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# Element [0] is the top.
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# If there are multiple windows waiting for input, only the
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# one on top of the stack can accept input, because the way
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# raw_input() is implemented (using recursive mainloop() calls).
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#
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inputwindows = []
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# Exception raised when input is available
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#
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InputAvailable = 'input available for raw_input (not an error)'
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# Main program -- create the window and call the mainloop
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#
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def main():
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# Hack so 'import python' won't load another copy
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# of this if we were loaded though 'python python.py'.
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# (Should really look at sys.argv[0]...)
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if 'inputwindows' in dir(sys.modules['__main__']) and \
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sys.modules['__main__'].inputwindows is inputwindows:
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sys.modules['python'] = sys.modules['__main__']
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#
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win = makewindow()
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mainloop.mainloop()
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# Create a new window
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#
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def makewindow():
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# stdwin.setdefscrollbars(0, 1) # Not in Python 0.9.1
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# stdwin.setfont('monaco') # Not on UNIX! and not Python 0.9.1
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# width, height = stdwin.textwidth('in')*40, stdwin.lineheight()*24
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# stdwin.setdefwinsize(width, height)
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win = stdwin.open('Python interpreter ready')
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win.editor = win.textcreate((0,0), win.getwinsize())
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win.globals = {} # Dictionary for user's globals
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win.command = '' # Partially read command
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win.busy = 0 # Ready to accept a command
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win.auto = 1 # [CR] executes command
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win.insertOutput = 1 # Insert output at focus
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win.insertError = 1 # Insert error output at focus
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win.setwincursor('ibeam')
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win.filename = '' # Empty if no file for this window
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makefilemenu(win)
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makeeditmenu(win)
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win.dispatch = pdispatch # Event dispatch function
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mainloop.register(win)
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return win
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# Make a 'File' menu
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#
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def makefilemenu(win):
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win.filemenu = mp = win.menucreate('File')
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mp.callback = []
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additem(mp, 'New', 'N', do_new)
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additem(mp, 'Open...', 'O', do_open)
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additem(mp, '', '', None)
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additem(mp, 'Close', 'W', do_close)
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additem(mp, 'Save', 'S', do_save)
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additem(mp, 'Save as...', '', do_saveas)
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additem(mp, '', '', None)
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additem(mp, 'Quit', 'Q', do_quit)
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# Make an 'Edit' menu
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#
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def makeeditmenu(win):
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win.editmenu = mp = win.menucreate('Edit')
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mp.callback = []
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additem(mp, 'Cut', 'X', do_cut)
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additem(mp, 'Copy', 'C', do_copy)
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additem(mp, 'Paste', 'V', do_paste)
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additem(mp, 'Clear', '', do_clear)
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additem(mp, '', '', None)
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win.iauto = len(mp.callback)
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additem(mp, 'Autoexecute', '', do_auto)
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mp.check(win.iauto, win.auto)
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win.insertOutputNum = len(mp.callback)
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additem(mp, 'Insert Output', '', do_insertOutputOption)
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win.insertErrorNum = len(mp.callback)
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additem(mp, 'Insert Error', '', do_insertErrorOption)
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additem(mp, 'Exec', '\r', do_exec)
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# Helper to add a menu item and callback function
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#
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def additem(mp, text, shortcut, handler):
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if shortcut:
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mp.additem(text, shortcut)
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else:
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mp.additem(text)
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mp.callback.append(handler)
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# Dispatch a single event to the interpreter.
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# Resize events cause a resize of the editor.
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# Some events are treated specially.
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# Most other events are passed directly to the editor.
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#
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def pdispatch(event):
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type, win, detail = event
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if not win:
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win = stdwin.getactive()
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if not win: return
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if type == WE_CLOSE:
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do_close(win)
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return
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elif type == WE_SIZE:
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win.editor.move((0, 0), win.getwinsize())
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elif type == WE_COMMAND and detail == WC_RETURN:
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if win.auto:
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do_exec(win)
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else:
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void = win.editor.event(event)
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elif type == WE_COMMAND and detail == WC_CANCEL:
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if win.busy:
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raise KeyboardInterrupt
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else:
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win.command = ''
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settitle(win)
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elif type == WE_MENU:
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mp, item = detail
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mp.callback[item](win)
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else:
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void = win.editor.event(event)
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if win in mainloop.windows:
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# May have been deleted by close...
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win.setdocsize(0, win.editor.getrect()[1][1])
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if type in (WE_CHAR, WE_COMMAND):
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win.editor.setfocus(win.editor.getfocus())
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# Helper to set the title of the window
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#
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def settitle(win):
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if win.filename == '':
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win.settitle('Python interpreter ready')
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else:
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win.settitle(win.filename)
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# Helper to replace the text of the focus
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#
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def replace(win, text):
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win.editor.replace(text)
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# Resize the window to display the text
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win.setdocsize(0, win.editor.getrect()[1][1]) # update the size before
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win.editor.setfocus(win.editor.getfocus()) # move focus to the change
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# File menu handlers
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#
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def do_new(win):
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win = makewindow()
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#
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def do_open(win):
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try:
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filename = stdwin.askfile('Open file', '', 0)
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win = makewindow()
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win.filename = filename
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win.editor.replace(open(filename, 'r').read())
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win.editor.setfocus(0, 0)
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win.settitle(win.filename)
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#
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except KeyboardInterrupt:
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pass # Don't give an error on cancel
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#
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def do_save(win):
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try:
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if win.filename == '':
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win.filename = stdwin.askfile('Open file', '', 1)
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f = open(win.filename, 'w')
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f.write(win.editor.gettext())
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#
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except KeyboardInterrupt:
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pass # Don't give an error on cancel
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def do_saveas(win):
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currentFilename = win.filename
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win.filename = ''
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do_save(win) # Use do_save with empty filename
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if win.filename == '': # Restore the name if do_save did not set it
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win.filename = currentFilename
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#
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def do_close(win):
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if win.busy:
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stdwin.message('Can\'t close busy window')
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return # need to fail if quitting??
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win.editor = None # Break circular reference
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#del win.editmenu # What about the filemenu??
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mainloop.unregister(win)
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win.close()
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#
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def do_quit(win):
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# Call win.dispatch instead of do_close because there
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# may be 'alien' windows in the list.
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for win in mainloop.windows[:]:
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mainloop.dispatch((WE_CLOSE, win, None))
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# need to catch failed close
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# Edit menu handlers
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#
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def do_cut(win):
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text = win.editor.getfocustext()
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if not text:
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stdwin.fleep()
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return
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stdwin.setcutbuffer(0, text)
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replace(win, '')
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#
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def do_copy(win):
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text = win.editor.getfocustext()
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if not text:
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stdwin.fleep()
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return
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stdwin.setcutbuffer(0, text)
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#
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def do_paste(win):
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text = stdwin.getcutbuffer(0)
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if not text:
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stdwin.fleep()
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return
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replace(win, text)
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#
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def do_clear(win):
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replace(win, '')
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# These would be better in a preferences dialog:
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#
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def do_auto(win):
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win.auto = (not win.auto)
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win.editmenu.check(win.iauto, win.auto)
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#
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def do_insertOutputOption(win):
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win.insertOutput = (not win.insertOutput)
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title = ['Append Output', 'Insert Output'][win.insertOutput]
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win.editmenu.setitem(win.insertOutputNum, title)
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#
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def do_insertErrorOption(win):
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win.insertError = (not win.insertError)
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title = ['Error Dialog', 'Insert Error'][win.insertError]
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win.editmenu.setitem(win.insertErrorNum, title)
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# Extract a command from the editor and execute it, or pass input to
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# an interpreter waiting for it.
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# Incomplete commands are merely placed in the window's command buffer.
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# All exceptions occurring during the execution are caught and reported.
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# (Tracebacks are currently not possible, as the interpreter does not
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# save the traceback pointer until it reaches its outermost level.)
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#
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def do_exec(win):
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if win.busy:
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if win not in inputwindows:
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stdwin.message('Can\'t run recursive commands')
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return
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if win <> inputwindows[0]:
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stdwin.message('Please complete recursive input first')
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return
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#
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# Set text to the string to execute.
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a, b = win.editor.getfocus()
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alltext = win.editor.gettext()
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n = len(alltext)
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if a == b:
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# There is no selected text, just an insert point;
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# so execute the current line.
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while 0 < a and alltext[a-1] <> '\n': # Find beginning of line
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a = a-1
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while b < n and alltext[b] <> '\n': # Find end of line after b
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b = b+1
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text = alltext[a:b] + '\n'
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else:
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# Execute exactly the selected text.
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text = win.editor.getfocustext()
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if text[-1:] <> '\n': # Make sure text ends with \n
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text = text + '\n'
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while b < n and alltext[b] <> '\n': # Find end of line after b
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b = b+1
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#
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# Set the focus to expect the output, since there is always something.
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# Output will be inserted at end of line after current focus,
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# or appended to the end of the text.
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b = [n, b][win.insertOutput]
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win.editor.setfocus(b, b)
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#
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# Make sure there is a preceeding newline.
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if alltext[b-1:b] <> '\n':
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win.editor.replace('\n')
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#
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#
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if win.busy:
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# Send it to raw_input() below
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raise InputAvailable, text
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#
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# Like the real Python interpreter, we want to execute
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# single-line commands immediately, but save multi-line
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# commands until they are terminated by a blank line.
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# Unlike the real Python interpreter, we don't do any syntax
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# checking while saving up parts of a multi-line command.
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#
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# The current heuristic to determine whether a command is
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# the first line of a multi-line command simply checks whether
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# the command ends in a colon (followed by a newline).
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# This is not very robust (comments and continuations will
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# confuse it), but it is usable, and simple to implement.
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# (It even has the advantage that single-line loops etc.
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# don't need te be terminated by a blank line.)
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#
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if win.command:
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# Already continuing
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win.command = win.command + text
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if win.command[-2:] <> '\n\n':
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win.settitle('Unfinished command...')
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return # Need more...
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else:
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# New command
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win.command = text
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if text[-2:] == ':\n':
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win.settitle('Unfinished command...')
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return
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command = win.command
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win.command = ''
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win.settitle('Executing command...')
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#
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# Some hacks:
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# - The standard files are replaced by an IOWindow instance.
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# - A 2nd argument to exec() is used to specify the directory
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# holding the user's global variables. (If this wasn't done,
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# the exec would be executed in the current local environment,
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# and the user's assignments to globals would be lost...)
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#
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save_stdin = sys.stdin
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save_stdout = sys.stdout
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save_stderr = sys.stderr
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try:
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sys.stdin = sys.stdout = sys.stderr = IOWindow(win)
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win.busy = 1
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try:
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exec(command, win.globals)
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except KeyboardInterrupt:
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print '[Interrupt]'
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except:
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if type(sys.exc_type) == type(''):
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msg = sys.exc_type
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else: msg = sys.exc_type.__name__
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if sys.exc_value <> None:
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msg = msg + ': ' + `sys.exc_value`
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if win.insertError:
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stdwin.fleep()
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replace(win, msg + '\n')
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else:
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win.settitle('Unhandled exception')
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stdwin.message(msg)
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finally:
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# Restore redirected I/O in *all* cases
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win.busy = 0
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sys.stderr = save_stderr
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sys.stdout = save_stdout
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sys.stdin = save_stdin
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settitle(win)
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# Class emulating file I/O from/to a window
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#
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class IOWindow:
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#
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def __init__(self, win):
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self.win = win
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#
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def readline(self, *unused_args):
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n = len(inputwindows)
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save_title = self.win.gettitle()
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title = n*'(' + 'Requesting input...' + ')'*n
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self.win.settitle(title)
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inputwindows.insert(0, self.win)
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try:
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try:
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mainloop.mainloop()
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finally:
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del inputwindows[0]
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self.win.settitle(save_title)
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except InputAvailable, val: # See do_exec above
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return val
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except KeyboardInterrupt:
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raise EOFError # Until we have a "send EOF" key
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# If we didn't catch InputAvailable, something's wrong...
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raise EOFError
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#
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def write(self, text):
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mainloop.check()
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replace(self.win, text)
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mainloop.check()
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# Currently unused function to test a command's syntax without executing it
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#
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def testsyntax(s):
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import string
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lines = string.splitfields(s, '\n')
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for i in range(len(lines)): lines[i] = '\t' + lines[i]
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lines.insert(0, 'if 0:')
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lines.append('')
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exec(string.joinfields(lines, '\n'))
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# Call the main program
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#
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main()
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