mirror of https://github.com/python/cpython.git
1005 lines
27 KiB
Python
1005 lines
27 KiB
Python
"A sort of application framework for the Mac"
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DEBUG=0
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import MacOS
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import traceback
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from AE import *
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from AppleEvents import *
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from Ctl import *
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from Controls import *
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from Dlg import *
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from Dialogs import *
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from Evt import *
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from Events import *
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from Menu import *
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from Menus import *
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from Qd import *
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from QuickDraw import *
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#from Res import *
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#from Resources import *
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#from Snd import *
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#from Sound import *
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from Win import *
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from Windows import *
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import types
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import EasyDialogs
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kHighLevelEvent = 23 # Don't know what header file this should come from
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SCROLLBARWIDTH = 16 # Again, not a clue...
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# Map event 'what' field to strings
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eventname = {}
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eventname[1] = 'mouseDown'
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eventname[2] = 'mouseUp'
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eventname[3] = 'keyDown'
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eventname[4] = 'keyUp'
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eventname[5] = 'autoKey'
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eventname[6] = 'updateEvt'
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eventname[7] = 'diskEvt'
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eventname[8] = 'activateEvt'
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eventname[15] = 'osEvt'
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eventname[23] = 'kHighLevelEvent'
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# Map part codes returned by WhichWindow() to strings
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partname = {}
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partname[0] = 'inDesk'
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partname[1] = 'inMenuBar'
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partname[2] = 'inSysWindow'
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partname[3] = 'inContent'
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partname[4] = 'inDrag'
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partname[5] = 'inGrow'
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partname[6] = 'inGoAway'
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partname[7] = 'inZoomIn'
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partname[8] = 'inZoomOut'
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#
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# The useable portion of the screen
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# ## but what happens with multiple screens? jvr
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screenbounds = qd.screenBits.bounds
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screenbounds = screenbounds[0]+4, screenbounds[1]+4, \
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screenbounds[2]-4, screenbounds[3]-4
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next_window_x = 16 # jvr
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next_window_y = 44 # jvr
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def windowbounds(width, height):
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"Return sensible window bounds"
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global next_window_x, next_window_y
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r, b = next_window_x+width, next_window_y+height
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if r > screenbounds[2]:
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next_window_x = 16
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if b > screenbounds[3]:
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next_window_y = 44
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l, t = next_window_x, next_window_y
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r, b = next_window_x+width, next_window_y+height
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next_window_x, next_window_y = next_window_x + 8, next_window_y + 20 # jvr
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return l, t, r, b
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_watch = None
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def setwatchcursor():
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global _watch
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if _watch == None:
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_watch = GetCursor(4).data
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SetCursor(_watch)
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def setarrowcursor():
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SetCursor(qd.arrow)
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class Application:
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"Application framework -- your application should be a derived class"
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def __init__(self, nomenubar=0):
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self._doing_asyncevents = 0
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self.quitting = 0
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self.needmenubarredraw = 0
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self._windows = {}
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if nomenubar:
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self.menubar = None
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else:
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self.makemenubar()
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def __del__(self):
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if self._doing_asyncevents:
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self._doing_asyncevents = 0
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MacOS.SetEventHandler()
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def makemenubar(self):
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self.menubar = MenuBar(self)
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AppleMenu(self.menubar, self.getabouttext(), self.do_about)
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self.makeusermenus()
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def makeusermenus(self):
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self.filemenu = m = Menu(self.menubar, "File")
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self._quititem = MenuItem(m, "Quit", "Q", self._quit)
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def _quit(self, *args):
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self.quitting = 1
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def cleanup(self):
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for w in self._windows.values():
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w.do_close()
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return self._windows == {}
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def appendwindow(self, wid, window):
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self._windows[wid] = window
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def removewindow(self, wid):
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del self._windows[wid]
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def getabouttext(self):
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return "About %s..." % self.__class__.__name__
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def do_about(self, id, item, window, event):
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EasyDialogs.Message("Hello, world!" + "\015(%s)" % self.__class__.__name__)
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# The main event loop is broken up in several simple steps.
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# This is done so you can override each individual part,
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# if you have a need to do extra processing independent of the
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# event type.
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# Normally, however, you'd just define handlers for individual
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# events.
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# (XXX I'm not sure if using default parameter values is the right
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# way to define the mask and wait time passed to WaitNextEvent.)
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def mainloop(self, mask = everyEvent, wait = 0):
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self.quitting = 0
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saveparams = apply(MacOS.SchedParams, self.schedparams)
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try:
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while not self.quitting:
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try:
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self.do1event(mask, wait)
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except (Application, SystemExit):
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# Note: the raising of "self" is old-fashioned idiom to
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# exit the mainloop. Calling _quit() is better for new
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# applications.
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break
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finally:
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apply(MacOS.SchedParams, self.schedparams)
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schedparams = MacOS.SchedParams()
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def dopendingevents(self, mask = everyEvent):
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"""dopendingevents - Handle all pending events"""
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while self.do1event(mask, wait=0):
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pass
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def do1event(self, mask = everyEvent, wait = 0):
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ok, event = self.getevent(mask, wait)
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if IsDialogEvent(event):
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if self.do_dialogevent(event):
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return
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if ok:
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self.dispatch(event)
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else:
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self.idle(event)
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def idle(self, event):
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pass
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def getevent(self, mask = everyEvent, wait = 0):
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if self.needmenubarredraw:
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DrawMenuBar()
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self.needmenubarredraw = 0
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ok, event = WaitNextEvent(mask, wait)
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return ok, event
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def dispatch(self, event):
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# The following appears to be double work (already done in do1event)
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# but we need it for asynchronous event handling
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if IsDialogEvent(event):
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if self.do_dialogevent(event):
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return
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(what, message, when, where, modifiers) = event
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if eventname.has_key(what):
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name = "do_" + eventname[what]
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else:
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name = "do_%d" % what
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try:
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handler = getattr(self, name)
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except AttributeError:
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handler = self.do_unknownevent
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handler(event)
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def asyncevents(self, onoff):
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"""asyncevents - Set asynchronous event handling on or off"""
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old = self._doing_asyncevents
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if old:
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MacOS.SetEventHandler()
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apply(MacOS.SchedParams, self.schedparams)
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if onoff:
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MacOS.SetEventHandler(self.dispatch)
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doint, dummymask, benice, howoften, bgyield = \
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self.schedparams
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MacOS.SchedParams(doint, everyEvent, benice,
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howoften, bgyield)
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self._doing_asyncevents = onoff
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return old
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def do_dialogevent(self, event):
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gotone, window, item = DialogSelect(event)
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if gotone:
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if self._windows.has_key(window):
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self._windows[window].do_itemhit(item, event)
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else:
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print 'Dialog event for unknown dialog'
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return 1
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return 0
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def do_mouseDown(self, event):
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(what, message, when, where, modifiers) = event
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partcode, wid = FindWindow(where)
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#
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# Find the correct name.
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#
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if partname.has_key(partcode):
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name = "do_" + partname[partcode]
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else:
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name = "do_%d" % partcode
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if wid == None:
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# No window, or a non-python window
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try:
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handler = getattr(self, name)
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except AttributeError:
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# Not menubar or something, so assume someone
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# else's window
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MacOS.HandleEvent(event)
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return
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elif self._windows.has_key(wid):
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# It is a window. Hand off to correct window.
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window = self._windows[wid]
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try:
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handler = getattr(window, name)
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except AttributeError:
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handler = self.do_unknownpartcode
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else:
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# It is a python-toolbox window, but not ours.
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handler = self.do_unknownwindow
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handler(partcode, wid, event)
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def do_inSysWindow(self, partcode, window, event):
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MacOS.HandleEvent(event)
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def do_inDesk(self, partcode, window, event):
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MacOS.HandleEvent(event)
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def do_inMenuBar(self, partcode, window, event):
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if not self.menubar:
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MacOS.HandleEvent(event)
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return
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(what, message, when, where, modifiers) = event
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result = MenuSelect(where)
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id = (result>>16) & 0xffff # Hi word
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item = result & 0xffff # Lo word
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self.do_rawmenu(id, item, window, event)
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def do_rawmenu(self, id, item, window, event):
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try:
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self.do_menu(id, item, window, event)
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finally:
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HiliteMenu(0)
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def do_menu(self, id, item, window, event):
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self.menubar.dispatch(id, item, window, event)
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def do_unknownpartcode(self, partcode, window, event):
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(what, message, when, where, modifiers) = event
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if DEBUG: print "Mouse down at global:", where
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if DEBUG: print "\tUnknown part code:", partcode
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if DEBUG: print "\tEvent:", self.printevent(event)
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MacOS.HandleEvent(event)
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def do_unknownwindow(self, partcode, window, event):
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if DEBUG: print 'Unknown window:', window
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MacOS.HandleEvent(event)
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def do_keyDown(self, event):
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self.do_key(event)
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def do_autoKey(self, event):
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if not event[-1] & cmdKey:
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self.do_key(event)
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def do_key(self, event):
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(what, message, when, where, modifiers) = event
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c = chr(message & charCodeMask)
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if modifiers & cmdKey:
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if c == '.':
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raise self
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else:
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if not self.menubar:
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MacOS.HandleEvent(event)
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return
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result = MenuKey(ord(c))
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id = (result>>16) & 0xffff # Hi word
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item = result & 0xffff # Lo word
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if id:
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self.do_rawmenu(id, item, None, event)
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# elif c == 'w':
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# w = FrontWindow()
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# if w:
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# self.do_close(w)
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# else:
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# if DEBUG: print 'Command-W without front window'
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else:
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if DEBUG: print "Command-" +`c`
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else:
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# See whether the front window wants it
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w = FrontWindow()
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if w and self._windows.has_key(w):
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window = self._windows[w]
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try:
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do_char = window.do_char
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except AttributeError:
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do_char = self.do_char
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do_char(c, event)
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# else it wasn't for us, sigh...
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def do_char(self, c, event):
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if DEBUG: print "Character", `c`
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def do_updateEvt(self, event):
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(what, message, when, where, modifiers) = event
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wid = WhichWindow(message)
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if wid and self._windows.has_key(wid):
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window = self._windows[wid]
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window.do_rawupdate(wid, event)
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else:
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MacOS.HandleEvent(event)
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def do_activateEvt(self, event):
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(what, message, when, where, modifiers) = event
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# XXXX Incorrect, should be fixed in suspendresume
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if type(message) == type(1):
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wid = WhichWindow(message)
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else:
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wid = message
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if wid and self._windows.has_key(wid):
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window = self._windows[wid]
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window.do_activate(modifiers & 1, event)
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else:
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MacOS.HandleEvent(event)
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def do_osEvt(self, event):
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(what, message, when, where, modifiers) = event
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which = (message >> 24) & 0xff
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if which == 1: # suspend/resume
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self.do_suspendresume(event)
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else:
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if DEBUG:
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print 'unknown osEvt:',
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self.printevent(event)
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def do_suspendresume(self, event):
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# Is this a good idea???
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(what, message, when, where, modifiers) = event
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w = FrontWindow()
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if w:
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# XXXX Incorrect, should stuff windowptr into message field
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nev = (activateEvt, w, when, where, message&1)
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self.do_activateEvt(nev)
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def do_kHighLevelEvent(self, event):
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(what, message, when, where, modifiers) = event
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if DEBUG:
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print "High Level Event:",
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self.printevent(event)
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try:
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AEProcessAppleEvent(event)
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except:
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print "AEProcessAppleEvent error:"
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traceback.print_exc()
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def do_unknownevent(self, event):
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if DEBUG:
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print "Unhandled event:",
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self.printevent(event)
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def printevent(self, event):
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(what, message, when, where, modifiers) = event
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nicewhat = `what`
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if eventname.has_key(what):
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nicewhat = eventname[what]
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print nicewhat,
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if what == kHighLevelEvent:
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h, v = where
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print `ostypecode(message)`, hex(when), `ostypecode(h | (v<<16))`,
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else:
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print hex(message), hex(when), where,
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print hex(modifiers)
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class MenuBar:
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"""Represent a set of menus in a menu bar.
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Interface:
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- (constructor)
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- (destructor)
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- addmenu
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- addpopup (normally used internally)
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- dispatch (called from Application)
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"""
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nextid = 1 # Necessarily a class variable
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def getnextid(self):
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id = MenuBar.nextid
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MenuBar.nextid = id+1
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return id
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def __init__(self, parent=None):
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self.parent = parent
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ClearMenuBar()
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self.bar = GetMenuBar()
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self.menus = {}
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# XXX necessary?
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def close(self):
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self.parent = None
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self.bar = None
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self.menus = None
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def addmenu(self, title, after = 0):
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id = self.getnextid()
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if DEBUG: print 'Newmenu', title, id # XXXX
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m = NewMenu(id, title)
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m.InsertMenu(after)
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if after >= 0:
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if self.parent:
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self.parent.needmenubarredraw = 1
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else:
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DrawMenuBar()
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return id, m
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def delmenu(self, id):
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if DEBUG: print 'Delmenu', id # XXXX
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DeleteMenu(id)
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def addpopup(self, title = ''):
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return self.addmenu(title, -1)
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# Useless:
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# def install(self):
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# if not self.bar: return
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# SetMenuBar(self.bar)
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# if self.parent:
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# self.parent.needmenubarredraw = 1
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# else:
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# DrawMenuBar()
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def fixmenudimstate(self):
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for m in self.menus.keys():
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menu = self.menus[m]
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if menu.__class__ == FrameWork.AppleMenu:
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continue
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for i in range(len(menu.items)):
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label, shortcut, callback, kind = menu.items[i]
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if type(callback) == types.StringType:
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wid = Win.FrontWindow()
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if wid and self.parent._windows.has_key(wid):
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window = self.parent._windows[wid]
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if hasattr(window, "domenu_" + callback):
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menu.menu.EnableItem(i + 1)
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elif hasattr(self.parent, "domenu_" + callback):
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menu.menu.EnableItem(i + 1)
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else:
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menu.menu.DisableItem(i + 1)
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elif hasattr(self.parent, "domenu_" + callback):
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menu.menu.EnableItem(i + 1)
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else:
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menu.menu.DisableItem(i + 1)
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elif callback:
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pass
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def dispatch(self, id, item, window, event):
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if self.menus.has_key(id):
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self.menus[id].dispatch(id, item, window, event)
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else:
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if DEBUG: print "MenuBar.dispatch(%d, %d, %s, %s)" % \
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(id, item, window, event)
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# XXX Need a way to get menus as resources and bind them to callbacks
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class Menu:
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"One menu."
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def __init__(self, bar, title, after=0):
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self.bar = bar
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self.id, self.menu = self.bar.addmenu(title, after)
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bar.menus[self.id] = self
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self.items = []
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def delete(self):
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self.bar.delmenu(self.id)
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del self.bar.menus[self.id]
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del self.bar
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del self.items
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del self.menu
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del self.id
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def additem(self, label, shortcut=None, callback=None, kind=None):
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self.menu.AppendMenu('x') # add a dummy string
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self.items.append(label, shortcut, callback, kind)
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item = len(self.items)
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self.menu.SetMenuItemText(item, label) # set the actual text
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if shortcut:
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self.menu.SetItemCmd(item, ord(shortcut))
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return item
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def addcheck(self, label, shortcut=None, callback=None):
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return self.additem(label, shortcut, callback, 'check')
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def addradio(self, label, shortcut=None, callback=None):
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return self.additem(label, shortcut, callback, 'radio')
|
|
|
|
def addseparator(self):
|
|
self.menu.AppendMenu('(-')
|
|
self.items.append('', None, None, 'separator')
|
|
|
|
def addsubmenu(self, label, title=''):
|
|
sub = Menu(self.bar, title, -1)
|
|
item = self.additem(label, '\x1B', None, 'submenu')
|
|
self.menu.SetItemMark(item, sub.id)
|
|
return sub
|
|
|
|
def dispatch(self, id, item, window, event):
|
|
title, shortcut, callback, mtype = self.items[item-1]
|
|
if callback:
|
|
if not self.bar.parent or type(callback) <> types.StringType:
|
|
menuhandler = callback
|
|
else:
|
|
# callback is string
|
|
wid = Win.FrontWindow()
|
|
if wid and self.bar.parent._windows.has_key(wid):
|
|
window = self.bar.parent._windows[wid]
|
|
if hasattr(window, "domenu_" + callback):
|
|
menuhandler = getattr(window, "domenu_" + callback)
|
|
elif hasattr(self.bar.parent, "domenu_" + callback):
|
|
menuhandler = getattr(self.bar.parent, "domenu_" + callback)
|
|
else:
|
|
# nothing we can do. we shouldn't have come this far
|
|
# since the menu item should have been disabled...
|
|
return
|
|
elif hasattr(self.bar.parent, "domenu_" + callback):
|
|
menuhandler = getattr(self.bar.parent, "domenu_" + callback)
|
|
else:
|
|
# nothing we can do. we shouldn't have come this far
|
|
# since the menu item should have been disabled...
|
|
return
|
|
menuhandler(id, item, window, event)
|
|
|
|
def enable(self, onoff):
|
|
if onoff:
|
|
self.menu.EnableItem(0)
|
|
else:
|
|
self.menu.DisableItem(0)
|
|
|
|
class PopupMenu(Menu):
|
|
def __init__(self, bar):
|
|
Menu.__init__(self, bar, '(popup)', -1)
|
|
|
|
def popup(self, x, y, event, default=1, window=None):
|
|
# NOTE that x and y are global coordinates, and they should probably
|
|
# be topleft of the button the user clicked (not mouse-coordinates),
|
|
# so the popup nicely overlaps.
|
|
reply = self.menu.PopUpMenuSelect(x, y, default)
|
|
if not reply:
|
|
return
|
|
id = (reply & 0xffff0000) >> 16
|
|
item = reply & 0xffff
|
|
if not window:
|
|
wid = Win.FrontWindow()
|
|
try:
|
|
window = self.bar.parent._windows[wid]
|
|
except:
|
|
pass # If we can't find the window we pass None
|
|
self.dispatch(id, item, window, event)
|
|
|
|
class MenuItem:
|
|
def __init__(self, menu, title, shortcut=None, callback=None, kind=None):
|
|
self.item = menu.additem(title, shortcut, callback)
|
|
self.menu = menu
|
|
|
|
def check(self, onoff):
|
|
self.menu.menu.CheckItem(self.item, onoff)
|
|
|
|
def enable(self, onoff):
|
|
if onoff:
|
|
self.menu.menu.EnableItem(self.item)
|
|
else:
|
|
self.menu.menu.DisableItem(self.item)
|
|
|
|
def settext(self, text):
|
|
self.menu.menu.SetMenuItemText(self.item, text)
|
|
|
|
def setstyle(self, style):
|
|
self.menu.menu.SetItemStyle(self.item, style)
|
|
|
|
def seticon(self, icon):
|
|
self.menu.menu.SetItemIcon(self.item, icon)
|
|
|
|
def setcmd(self, cmd):
|
|
self.menu.menu.SetItemCmd(self.item, cmd)
|
|
|
|
def setmark(self, cmd):
|
|
self.menu.menu.SetItemMark(self.item, cmd)
|
|
|
|
|
|
class RadioItem(MenuItem):
|
|
def __init__(self, menu, title, shortcut=None, callback=None):
|
|
MenuItem.__init__(self, menu, title, shortcut, callback, 'radio')
|
|
|
|
class CheckItem(MenuItem):
|
|
def __init__(self, menu, title, shortcut=None, callback=None):
|
|
MenuItem.__init__(self, menu, title, shortcut, callback, 'check')
|
|
|
|
def Separator(menu):
|
|
menu.addseparator()
|
|
|
|
def SubMenu(menu, label, title=''):
|
|
return menu.addsubmenu(label, title)
|
|
|
|
|
|
class AppleMenu(Menu):
|
|
|
|
def __init__(self, bar, abouttext="About me...", aboutcallback=None):
|
|
Menu.__init__(self, bar, "\024")
|
|
self.additem(abouttext, None, aboutcallback)
|
|
self.addseparator()
|
|
self.menu.AppendResMenu('DRVR')
|
|
|
|
def dispatch(self, id, item, window, event):
|
|
if item == 1:
|
|
Menu.dispatch(self, id, item, window, event)
|
|
else:
|
|
name = self.menu.GetMenuItemText(item)
|
|
OpenDeskAcc(name)
|
|
|
|
class Window:
|
|
"""A single window belonging to an application"""
|
|
|
|
def __init__(self, parent):
|
|
self.wid = None
|
|
self.parent = parent
|
|
|
|
def open(self, bounds=(40, 40, 400, 400), resid=None):
|
|
if resid <> None:
|
|
self.wid = GetNewWindow(resid, -1)
|
|
else:
|
|
self.wid = NewWindow(bounds, self.__class__.__name__, 1,
|
|
8, -1, 1, 0) # changed to proc id 8 to include zoom box. jvr
|
|
self.do_postopen()
|
|
|
|
def do_postopen(self):
|
|
"""Tell our parent we exist"""
|
|
self.parent.appendwindow(self.wid, self)
|
|
|
|
def close(self):
|
|
self.do_postclose()
|
|
|
|
def do_postclose(self):
|
|
self.parent.removewindow(self.wid)
|
|
self.parent = None
|
|
self.wid = None
|
|
|
|
def SetPort(self):
|
|
# Convinience method
|
|
SetPort(self.wid)
|
|
|
|
def do_inDrag(self, partcode, window, event):
|
|
where = event[3]
|
|
window.DragWindow(where, self.draglimit)
|
|
|
|
draglimit = screenbounds
|
|
|
|
def do_inGoAway(self, partcode, window, event):
|
|
where = event[3]
|
|
if window.TrackGoAway(where):
|
|
self.close()
|
|
|
|
def do_inZoom(self, partcode, window, event):
|
|
(what, message, when, where, modifiers) = event
|
|
if window.TrackBox(where, partcode):
|
|
window.ZoomWindow(partcode, 1)
|
|
rect = window.GetWindowUserState() # so that zoom really works... jvr
|
|
self.do_postresize(rect[2] - rect[0], rect[3] - rect[1], window) # jvr
|
|
|
|
def do_inZoomIn(self, partcode, window, event):
|
|
SetPort(window) # !!!
|
|
self.do_inZoom(partcode, window, event)
|
|
|
|
def do_inZoomOut(self, partcode, window, event):
|
|
SetPort(window) # !!!
|
|
self.do_inZoom(partcode, window, event)
|
|
|
|
def do_inGrow(self, partcode, window, event):
|
|
(what, message, when, where, modifiers) = event
|
|
result = window.GrowWindow(where, self.growlimit)
|
|
if result:
|
|
height = (result>>16) & 0xffff # Hi word
|
|
width = result & 0xffff # Lo word
|
|
self.do_resize(width, height, window)
|
|
|
|
growlimit = (50, 50, screenbounds[2] - screenbounds[0], screenbounds[3] - screenbounds[1]) # jvr
|
|
|
|
def do_resize(self, width, height, window):
|
|
l, t, r, b = self.wid.GetWindowPort().portRect # jvr, forGrowIcon
|
|
self.SetPort() # jvr
|
|
InvalRect((r - SCROLLBARWIDTH + 1, b - SCROLLBARWIDTH + 1, r, b)) # jvr
|
|
window.SizeWindow(width, height, 1) # changed updateFlag to true jvr
|
|
self.do_postresize(width, height, window)
|
|
|
|
def do_postresize(self, width, height, window):
|
|
SetPort(window)
|
|
InvalRect(window.GetWindowPort().portRect)
|
|
|
|
def do_inContent(self, partcode, window, event):
|
|
#
|
|
# If we're not frontmost, select ourselves and wait for
|
|
# the activate event.
|
|
#
|
|
if FrontWindow() <> window:
|
|
window.SelectWindow()
|
|
return
|
|
# We are. Handle the event.
|
|
(what, message, when, where, modifiers) = event
|
|
SetPort(window)
|
|
local = GlobalToLocal(where)
|
|
self.do_contentclick(local, modifiers, event)
|
|
|
|
def do_contentclick(self, local, modifiers, event):
|
|
if DEBUG:
|
|
print 'Click in contents at %s, modifiers %s'%(local, modifiers)
|
|
|
|
def do_rawupdate(self, window, event):
|
|
if DEBUG: print "raw update for", window
|
|
SetPort(window)
|
|
window.BeginUpdate()
|
|
self.do_update(window, event)
|
|
window.EndUpdate()
|
|
|
|
def do_update(self, window, event):
|
|
if DEBUG:
|
|
import time
|
|
for i in range(8):
|
|
time.sleep(0.1)
|
|
InvertRgn(window.GetWindowPort().visRgn)
|
|
FillRgn(window.GetWindowPort().visRgn, qd.gray)
|
|
else:
|
|
EraseRgn(window.GetWindowPort().visRgn)
|
|
|
|
def do_activate(self, activate, event):
|
|
if DEBUG: print 'Activate %d for %s'%(activate, self.wid)
|
|
|
|
class ControlsWindow(Window):
|
|
|
|
def do_rawupdate(self, window, event):
|
|
if DEBUG: print "raw update for", window
|
|
SetPort(window)
|
|
window.BeginUpdate()
|
|
self.do_update(window, event)
|
|
#DrawControls(window) # jvr
|
|
UpdateControls(window, window.GetWindowPort().visRgn) # jvr
|
|
window.DrawGrowIcon()
|
|
window.EndUpdate()
|
|
|
|
def do_controlhit(self, window, control, pcode, event):
|
|
if DEBUG: print "control hit in", window, "on", control, "; pcode =", pcode
|
|
|
|
def do_inContent(self, partcode, window, event):
|
|
if FrontWindow() <> window:
|
|
window.SelectWindow()
|
|
return
|
|
(what, message, when, where, modifiers) = event
|
|
SetPort(window) # XXXX Needed?
|
|
local = GlobalToLocal(where)
|
|
ctltype, control = FindControl(local, window)
|
|
if ctltype and control:
|
|
pcode = control.TrackControl(local)
|
|
if pcode:
|
|
self.do_controlhit(window, control, pcode, event)
|
|
else:
|
|
if DEBUG: print "FindControl(%s, %s) -> (%s, %s)" % \
|
|
(local, window, ctltype, control)
|
|
self.do_contentclick(local, modifiers, event)
|
|
|
|
class ScrolledWindow(ControlsWindow):
|
|
def __init__(self, parent):
|
|
self.barx = self.bary = None
|
|
self.barx_enabled = self.bary_enabled = 1
|
|
self.activated = 1
|
|
ControlsWindow.__init__(self, parent)
|
|
|
|
def scrollbars(self, wantx=1, wanty=1):
|
|
SetPort(self.wid)
|
|
self.barx = self.bary = None
|
|
self.barx_enabled = self.bary_enabled = 1
|
|
x0, y0, x1, y1 = self.wid.GetWindowPort().portRect
|
|
vx, vy = self.getscrollbarvalues()
|
|
if vx == None: self.barx_enabled, vx = 0, 0
|
|
if vy == None: self.bary_enabled, vy = 0, 0
|
|
if wantx:
|
|
rect = x0-1, y1-(SCROLLBARWIDTH-1), x1-(SCROLLBARWIDTH-2), y1+1
|
|
self.barx = NewControl(self.wid, rect, "", 1, vx, 0, 32767, 16, 0)
|
|
if not self.barx_enabled: self.barx.HiliteControl(255)
|
|
## InvalRect(rect)
|
|
if wanty:
|
|
rect = x1-(SCROLLBARWIDTH-1), y0-1, x1+1, y1-(SCROLLBARWIDTH-2)
|
|
self.bary = NewControl(self.wid, rect, "", 1, vy, 0, 32767, 16, 0)
|
|
if not self.bary_enabled: self.bary.HiliteControl(255)
|
|
## InvalRect(rect)
|
|
|
|
def do_postclose(self):
|
|
self.barx = self.bary = None
|
|
ControlsWindow.do_postclose(self)
|
|
|
|
def do_activate(self, onoff, event):
|
|
self.activated = onoff
|
|
if onoff:
|
|
if self.barx and self.barx_enabled:
|
|
self.barx.ShowControl() # jvr
|
|
if self.bary and self.bary_enabled:
|
|
self.bary.ShowControl() # jvr
|
|
else:
|
|
if self.barx:
|
|
self.barx.HideControl() # jvr; An inactive window should have *hidden*
|
|
# scrollbars, not just dimmed (no matter what
|
|
# BBEdit does... look at the Finder)
|
|
if self.bary:
|
|
self.bary.HideControl() # jvr
|
|
self.wid.DrawGrowIcon() # jvr
|
|
|
|
def do_postresize(self, width, height, window):
|
|
l, t, r, b = self.wid.GetWindowPort().portRect
|
|
self.SetPort()
|
|
if self.barx:
|
|
self.barx.HideControl() # jvr
|
|
self.barx.MoveControl(l-1, b-(SCROLLBARWIDTH-1))
|
|
self.barx.SizeControl((r-l)-(SCROLLBARWIDTH-3), SCROLLBARWIDTH) # jvr
|
|
if self.bary:
|
|
self.bary.HideControl() # jvr
|
|
self.bary.MoveControl(r-(SCROLLBARWIDTH-1), t-1)
|
|
self.bary.SizeControl(SCROLLBARWIDTH, (b-t)-(SCROLLBARWIDTH-3)) # jvr
|
|
if self.barx:
|
|
self.barx.ShowControl() # jvr
|
|
ValidRect((l, b - SCROLLBARWIDTH + 1, r - SCROLLBARWIDTH + 2, b)) # jvr
|
|
if self.bary:
|
|
self.bary.ShowControl() # jvr
|
|
ValidRect((r - SCROLLBARWIDTH + 1, t, r, b - SCROLLBARWIDTH + 2)) # jvr
|
|
InvalRect((r - SCROLLBARWIDTH + 1, b - SCROLLBARWIDTH + 1, r, b)) # jvr, growicon
|
|
|
|
def do_controlhit(self, window, control, pcode, event):
|
|
if control == self.barx:
|
|
bar = self.barx
|
|
which = 'x'
|
|
elif control == self.bary:
|
|
bar = self.bary
|
|
which = 'y'
|
|
else:
|
|
return 0
|
|
value = None
|
|
if pcode == inUpButton:
|
|
what = '-'
|
|
elif pcode == inDownButton:
|
|
what = '+'
|
|
elif pcode == inPageUp:
|
|
what = '--'
|
|
elif pcode == inPageDown:
|
|
what = '++'
|
|
else:
|
|
what = 'set'
|
|
value = bar.GetControlValue()
|
|
self.scrollbar_callback(which, what, value)
|
|
self.updatescrollbars()
|
|
return 1
|
|
|
|
def updatescrollbars(self):
|
|
SetPort(self.wid)
|
|
vx, vy = self.getscrollbarvalues()
|
|
if self.barx:
|
|
if vx == None:
|
|
self.barx.HiliteControl(255)
|
|
self.barx_enabled = 0
|
|
else:
|
|
if not self.barx_enabled:
|
|
self.barx_enabled = 1
|
|
if self.activated:
|
|
self.barx.HiliteControl(0)
|
|
self.barx.SetControlValue(vx)
|
|
if self.bary:
|
|
if vy == None:
|
|
self.bary.HiliteControl(255)
|
|
self.bary_enabled = 0
|
|
else:
|
|
if not self.bary_enabled:
|
|
self.bary_enabled = 1
|
|
if self.activated:
|
|
self.bary.HiliteControl(0)
|
|
self.bary.SetControlValue(vy)
|
|
|
|
# Auxiliary function: convert standard text/image/etc coordinate
|
|
# to something palatable as getscrollbarvalues() return
|
|
def scalebarvalue(self, absmin, absmax, curmin, curmax):
|
|
if curmin <= absmin and curmax >= absmax:
|
|
return None
|
|
if curmin <= absmin:
|
|
return 0
|
|
if curmax >= absmax:
|
|
return 32767
|
|
perc = float(curmin-absmin)/float(absmax-absmin)
|
|
return int(perc*32767)
|
|
|
|
# To be overridden:
|
|
|
|
def getscrollbarvalues(self):
|
|
return 0, 0
|
|
|
|
def scrollbar_callback(self, which, what, value):
|
|
print 'scroll', which, what, value
|
|
|
|
class DialogWindow(Window):
|
|
"""A modeless dialog window"""
|
|
|
|
def open(self, resid):
|
|
self.wid = GetNewDialog(resid, -1)
|
|
self.do_postopen()
|
|
|
|
def close(self):
|
|
self.do_postclose()
|
|
|
|
def do_itemhit(self, item, event):
|
|
print 'Dialog %s, item %d hit'%(self.wid, item)
|
|
|
|
def do_rawupdate(self, window, event):
|
|
pass
|
|
|
|
def ostypecode(x):
|
|
"Convert a long int to the 4-character code it really is"
|
|
s = ''
|
|
for i in range(4):
|
|
x, c = divmod(x, 256)
|
|
s = chr(c) + s
|
|
return s
|
|
|
|
|
|
class TestApp(Application):
|
|
|
|
"This class is used by the test() function"
|
|
|
|
def makeusermenus(self):
|
|
self.filemenu = m = Menu(self.menubar, "File")
|
|
self.saveitem = MenuItem(m, "Save", "S", self.save)
|
|
Separator(m)
|
|
self.optionsmenu = mm = SubMenu(m, "Options")
|
|
self.opt1 = CheckItem(mm, "Arguments")
|
|
self.opt2 = CheckItem(mm, "Being hit on the head lessons")
|
|
self.opt3 = CheckItem(mm, "Complaints")
|
|
Separator(m)
|
|
self.quititem = MenuItem(m, "Quit", "Q", self.quit)
|
|
|
|
def save(self, *args):
|
|
print "Save"
|
|
|
|
def quit(self, *args):
|
|
raise self
|
|
|
|
|
|
def test():
|
|
"Test program"
|
|
app = TestApp()
|
|
app.mainloop()
|
|
|
|
|
|
if __name__ == '__main__':
|
|
test()
|