import cd import stdwin from stdwinevents import * import mainloop def main(): player = cd.open() stdwin.setdefscrollbars(0, 0) win = stdwin.open('CD') win.player = player win.dispatch = cddispatch mainloop.register(win) win.settimer(10) mainloop.mainloop() def cddispatch(type, win, detail): if type == WE_NULL: pass elif type == WE_CLOSE: mainloop.unregister(win) win.close() elif type == WE_DRAW: draw(win) elif type == WE_TIMER: update(win) elif type == WE_MOUSE_UP: left, top, right, bottom, v1, v2 = getgeo(win) h, v = detail[0] if left < h < right: if top < v < v1: but1(win) elif v1 < v < v2: but2(win) elif v2 < v < bottom: but3(win) else: stdwin.fleep() def but1(win): update(win) def but2(win): win.player.togglepause() update(win) def but3(win): win.player.stop() update(win) def update(win): d = win.begindrawing() drawstatus(win, d) d.enddrawing() win.settimer(10) statedict = ['ERROR', 'NODISK', 'READY', 'PLAYING', 'PAUSED', 'STILL'] def draw(win): left, top, right, bottom, v1, v2 = getgeo(win) d = win.begindrawing() drawstatus(win, d) box(d, left, v1, right, v2, 'Play/Pause') box(d, left, v2, right, bottom, 'Stop') d.enddrawing() def drawstatus(win, d): left, top, right, bottom, v1, v2 = getgeo(win) status = win.player.getstatus() state = status[0] if 0 <= state < len(statedict): message = statedict[state] else: message = `status` message = message + ' track ' + `status[1]` + ' of ' + `status[12]` d.erase((left, top), (right, v1)) box(d, left, top, right, v1, message) def box(d, left, top, right, bottom, label): R = (left+1, top+1), (right-1, bottom-1) width = d.textwidth(label) height = d.lineheight() h = (left + right - width) / 2 v = (top + bottom - height) / 2 d.box(R) d.cliprect(R) d.text((h, v), label) d.noclip() def getgeo(win): (left, top), (right, bottom) = (0, 0), win.getwinsize() v1 = top + (bottom - top) / 3 v2 = top + (bottom - top) * 2 / 3 return left, top, right, bottom, v1, v2