/*********************************************************** Copyright 1991, 1992, 1993 by Stichting Mathematisch Centrum, Amsterdam, The Netherlands. All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the names of Stichting Mathematisch Centrum or CWI not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. STICHTING MATHEMATISCH CENTRUM DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL STICHTING MATHEMATISCH CENTRUM BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ******************************************************************/ /* Frame object implementation */ #include "allobjects.h" #include "compile.h" #include "frameobject.h" #include "opcode.h" #include "structmember.h" #define OFF(x) offsetof(frameobject, x) static struct memberlist frame_memberlist[] = { {"f_back", T_OBJECT, OFF(f_back)}, {"f_code", T_OBJECT, OFF(f_code)}, {"f_globals", T_OBJECT, OFF(f_globals)}, {"f_locals", T_OBJECT, OFF(f_locals)}, {"f_lasti", T_INT, OFF(f_lasti)}, {"f_lineno", T_INT, OFF(f_lineno)}, {NULL} /* Sentinel */ }; static object * frame_getattr(f, name) frameobject *f; char *name; { return getmember((char *)f, frame_memberlist, name); } /* Stack frames are allocated and deallocated at a considerable rate. In an attempt to improve the speed of function calls, we maintain a separate free list of stack frames (just like integers are allocated in a special way -- see intobject.c). When a stack frame is on the free list, only the following members have a meaning: ob_type == &Frametype f_back next item on free list, or NULL f_nvalues size of f_valuestack f_valuestack array of (f_nvalues+1) object pointers, or NULL f_nblocks size of f_blockstack f_blockstack array of (f_nblocks+1) blocks, or NULL Note that the value and block stacks are preserved -- this can save another malloc() call or two (and two free() calls as well!). Also note that, unlike for integers, each frame object is a malloc'ed object in its own right -- it is only the actual calls to malloc() that we are trying to save here, not the administration. After all, while a typical program may make millions of calls, a call depth of more than 20 or 30 is probably already exceptional unless the program contains run-away recursion. I hope. */ static frameobject *free_list = NULL; static void frame_dealloc(f) frameobject *f; { XDECREF(f->f_back); XDECREF(f->f_code); XDECREF(f->f_globals); XDECREF(f->f_locals); f->f_back = free_list; free_list = f; } typeobject Frametype = { OB_HEAD_INIT(&Typetype) 0, "frame", sizeof(frameobject), 0, frame_dealloc, /*tp_dealloc*/ 0, /*tp_print*/ frame_getattr, /*tp_getattr*/ 0, /*tp_setattr*/ 0, /*tp_compare*/ 0, /*tp_repr*/ 0, /*tp_as_number*/ 0, /*tp_as_sequence*/ 0, /*tp_as_mapping*/ }; frameobject * newframeobject(back, code, globals, locals, nvalues, nblocks) frameobject *back; codeobject *code; object *globals; object *locals; int nvalues; int nblocks; { frameobject *f; if ((back != NULL && !is_frameobject(back)) || code == NULL || !is_codeobject(code) || globals == NULL || !is_dictobject(globals) || locals == NULL || !is_dictobject(locals) || nvalues < 0 || nblocks < 0) { err_badcall(); return NULL; } if (free_list == NULL) { f = NEWOBJ(frameobject, &Frametype); f->f_nvalues = f->f_nblocks = 0; f->f_valuestack = NULL; f->f_blockstack = NULL; } else { f = free_list; free_list = free_list->f_back; NEWREF(f); } if (f != NULL) { if (back) INCREF(back); f->f_back = back; INCREF(code); f->f_code = code; INCREF(globals); f->f_globals = globals; INCREF(locals); f->f_locals = locals; if (nvalues > f->f_nvalues || f->f_valuestack == NULL) { XDEL(f->f_valuestack); f->f_valuestack = NEW(object *, nvalues+1); f->f_nvalues = nvalues; } if (nblocks > f->f_nblocks || f->f_blockstack == NULL) { XDEL(f->f_blockstack); f->f_blockstack = NEW(block, nblocks+1); f->f_nblocks = nblocks; } f->f_iblock = 0; f->f_lasti = 0; f->f_lineno = -1; if (f->f_valuestack == NULL || f->f_blockstack == NULL) { err_nomem(); DECREF(f); f = NULL; } } return f; } object ** extend_stack(f, level, incr) frameobject *f; int level; int incr; { f->f_nvalues = level + incr + 10; f->f_valuestack = (object **) realloc((ANY *)f->f_valuestack, sizeof(object *) * (f->f_nvalues + 1)); if (f->f_valuestack == NULL) { err_nomem(); return NULL; } return f->f_valuestack + level; } /* Block management */ void setup_block(f, type, handler, level) frameobject *f; int type; int handler; int level; { block *b; if (f->f_iblock >= f->f_nblocks) { fprintf(stderr, "XXX block stack overflow\n"); abort(); } b = &f->f_blockstack[f->f_iblock++]; b->b_type = type; b->b_level = level; b->b_handler = handler; } block * pop_block(f) frameobject *f; { block *b; if (f->f_iblock <= 0) { fprintf(stderr, "XXX block stack underflow\n"); abort(); } b = &f->f_blockstack[--f->f_iblock]; return b; }