Jack added new color systems (unfortunately using old lay-out).

This commit is contained in:
Guido van Rossum 1991-12-03 16:52:21 +00:00
parent 3e0d556221
commit 8f72bbb2c8
1 changed files with 100 additions and 24 deletions

View File

@ -1,30 +1,106 @@
# Conversions between RGB and YIQ color spaces.
#
# R, G, B are amounts of Red, Green and Blue;
# Y, I, Q are intensity (Y) and two difference signals (I, Q).
# Module color - do color conversions
#
ONE_THIRD=1.0/3.0
ONE_SIXTH=1.0/6.0
TWO_THIRD=2.0/3.0
# Convert a (R, G, B) triple to (Y, I, Q).
# Scale is arbitrary (output uses the same scale as input).
def rgb_to_yiq(r,g,b):
y = 0.3*r + 0.59*g + 0.11*b
i = 0.6*r - 0.28*g - 0.32*b
q = 0.21*r- 0.52*g + 0.31*b
return (y,i,q)
def yiq_to_rgb(y,i,q):
r = y + 0.948262*i + 0.624013*q
g = y - 0.276066*i - 0.639810*q
b = y - 1.105450*i + 1.729860*q
if r < 0.0: r = 0.0
if g < 0.0: g = 0.0
if b < 0.0: b = 0.0
if r > 1.0: r = 1.0
if g > 1.0: g = 1.0
if b > 1.0: b = 1.0
return (r,g,b)
def rgb_to_yiq(r, g, b):
y = 0.30*r + 0.59*g + 0.11*b
i = 0.60*r - 0.28*g - 0.32*b
q = 0.21*r - 0.52*g + 0.31*b
return y, i, q
def _v(m1,m2,hue):
if hue >= 1.0: hue = hue - 1.0
if hue < 0.0: hue = hue + 1.0
if hue < ONE_SIXTH:
return m1 + (m2-m1)*hue*6.0
if hue < 0.5:
return m2
if hue < TWO_THIRD:
return m1 + (m2-m1)*(TWO_THIRD-hue)*6.0
return m1
def rgb_to_hls(r,g,b):
maxc = max(r,g,b)
minc = min(r,g,b)
l = (minc+maxc)/2.0
if minc == maxc:
return 0.0, l, 0.0
if l <= 0.5:
s = (maxc-minc)/(maxc+minc)
else:
s = (maxc-minc)/(2-maxc-minc)
rc = (maxc-r)/(maxc-minc)
gc = (maxc-g)/(maxc-minc)
bc = (maxc-b)/(maxc-minc)
if r == maxc:
h = bc-gc
elif g == maxc:
h = 2.0+rc-bc
else:
h = 4.0+gc-rc
h = h/6.0
if h < 0.0:
h = h + 1.0
return h,l,s
def hls_to_rgb(h,l,s):
if s == 0.0:
return l,l,l
if l <= 0.5:
m2 = l * (1.0+s)
else:
m2 = l+s-(l*s)
m1 = 2.0*l - m2
return (_v(m1,m2,h+ONE_THIRD), _v(m1,m2,h), _v(m1,m2,h-ONE_THIRD))
# Convert a (Y, I, Q) triple to (R, G, B).
# Input and output values are in the interval [0.0 ... 1.0].
def yiq_to_rgb(y, i, q):
r = y + 0.948262*i + 0.624013*q
g = y - 0.276066*i - 0.639810*q
b = y - 1.105450*i + 1.729860*q
if r < 0.0: r = 0.0
if g < 0.0: g = 0.0
if b < 0.0: b = 0.0
if r > 1.0: r = 1.0
if g > 1.0: g = 1.0
if b > 1.0: b = 1.0
return r, g, b
def rgb_to_hsv(r,g,b):
maxc = max(r,g,b)
minc = min(r,g,b)
v = maxc
if minc == maxc:
return 0.0, 0.0, v
s = (maxc-minc)/maxc
rc = (maxc-r)/(maxc-minc)
gc = (maxc-g)/(maxc-minc)
bc = (maxc-b)/(maxc-minc)
if r == maxc:
h = bc-gc
elif g == maxc:
h = 2.0+rc-bc
else:
h = 4.0+gc-rc
h = h/6.0
if h < 0.0:
h = h + 1.0
return h,s,v
def hsv_to_rgb(h,s,v):
if s == 0.0:
return v,v,v
i = int(h*6.0)
f = (h*6.0)-i
p = v*(1.0-s)
q = v*(1.0-s*f)
t = v*(1.0-s*(1.0-f))
if i in (0,6): return v,t,p
if i = 1: return q,v,p
if i = 2: return p,v,t
if i = 3: return p,q,v
if i = 4: return t,p,v
if i = 5: return v,p,q
print i, h, f
print h, s, v
raise 'Bad color'