cpython/Lib/distutils/msvccompiler.py

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"""distutils.ccompiler
Contains MSVCCompiler, an implementation of the abstract CCompiler class
for the Microsoft Visual Studio."""
# created 1999/08/19, Perry Stoll
#
2000-03-02 01:49:45 +00:00
__revision__ = "$Id$"
import os
import sys
import string
from distutils.errors import *
from distutils.ccompiler import \
CCompiler, gen_preprocess_options, gen_lib_options
def get_devstudio_versions ():
"""Get list of devstudio versions from the Windows registry. Return a
list of strings containing version numbers; the list will be
empty if we were unable to access the registry (eg. couldn't import
a registry-access module) or the appropriate registry keys weren't
found."""
try:
import win32api
import win32con
except ImportError:
return []
K = 'Software\\Microsoft\\Devstudio'
L = []
for base in (win32con.HKEY_CLASSES_ROOT,
win32con.HKEY_LOCAL_MACHINE,
win32con.HKEY_CURRENT_USER,
win32con.HKEY_USERS):
try:
k = win32api.RegOpenKeyEx(base,K)
i = 0
while 1:
try:
p = win32api.RegEnumKey(k,i)
if p[0] in '123456789' and p not in L:
L.append(p)
except win32api.error:
break
i = i + 1
except win32api.error:
pass
L.sort()
L.reverse()
return L
# get_devstudio_versions ()
def get_msvc_paths (path, version='6.0', platform='x86'):
"""Get a list of devstudio directories (include, lib or path). Return
a list of strings; will be empty list if unable to access the
registry or appropriate registry keys not found."""
try:
import win32api
import win32con
except ImportError:
return []
L = []
if path=='lib':
path= 'Library'
path = string.upper(path + ' Dirs')
K = ('Software\\Microsoft\\Devstudio\\%s\\' +
'Build System\\Components\\Platforms\\Win32 (%s)\\Directories') % \
(version,platform)
for base in (win32con.HKEY_CLASSES_ROOT,
win32con.HKEY_LOCAL_MACHINE,
win32con.HKEY_CURRENT_USER,
win32con.HKEY_USERS):
try:
k = win32api.RegOpenKeyEx(base,K)
i = 0
while 1:
try:
(p,v,t) = win32api.RegEnumValue(k,i)
if string.upper(p) == path:
V = string.split(v,';')
for v in V:
if v == '' or v in L: continue
L.append(v)
break
i = i + 1
except win32api.error:
break
except win32api.error:
pass
return L
# get_msvc_paths()
def find_exe (exe, version_number):
"""Try to find an MSVC executable program 'exe' (from version
'version_number' of MSVC) in several places: first, one of the MSVC
program search paths from the registry; next, the directories in the
PATH environment variable. If any of those work, return an absolute
path that is known to exist. If none of them work, just return the
original program name, 'exe'."""
for p in get_msvc_paths ('path', version_number):
fn = os.path.join (os.path.abspath(p), exe)
if os.path.isfile(fn):
return fn
# didn't find it; try existing path
for p in string.split (os.environ['Path'],';'):
fn = os.path.join(os.path.abspath(p),exe)
if os.path.isfile(fn):
return fn
return exe # last desperate hope
def set_path_env_var (name, version_number):
"""Set environment variable 'name' to an MSVC path type value obtained
from 'get_msvc_paths()'. This is equivalent to a SET command prior
to execution of spawned commands."""
p = get_msvc_paths (name, version_number)
if p:
os.environ[name] = string.join (p,';')
class MSVCCompiler (CCompiler) :
"""Concrete class that implements an interface to Microsoft Visual C++,
as defined by the CCompiler abstract class."""
compiler_type = 'msvc'
def __init__ (self,
verbose=0,
dry_run=0,
force=0):
CCompiler.__init__ (self, verbose, dry_run, force)
self.add_library_dir( os.path.join( sys.exec_prefix, 'libs' ) )
versions = get_devstudio_versions ()
if versions:
version = versions[0] # highest version
self.cc = _find_exe("cl.exe", version)
self.link = _find_exe("link.exe", version)
set_path_env_var ('lib', version)
set_path_env_var ('include', version)
path=get_msvc_paths('path', version)
try:
for p in string.split(os.environ['path'],';'):
path.append(p)
except KeyError:
pass
os.environ['path'] = string.join(path,';')
else:
# devstudio not found in the registry
self.cc = "cl.exe"
self.link = "link.exe"
self.preprocess_options = None
self.compile_options = [ '/nologo', '/Ox', '/MD', '/W3' ]
self.compile_options_debug = [
'/nologo', '/Od', '/MDd', '/W3', '/Z7', '/D_DEBUG'
]
self.ldflags_shared = ['/DLL', '/nologo', '/INCREMENTAL:NO']
self.ldflags_shared_debug = [
'/DLL', '/nologo', '/INCREMENTAL:no', '/pdb:None', '/DEBUG'
]
self.ldflags_static = [ '/nologo']
# -- Worker methods ------------------------------------------------
# (must be implemented by subclasses)
_c_extensions = [ '.c' ]
_cpp_extensions = [ '.cc', '.cpp' ]
_obj_ext = '.obj'
_exe_ext = '.exe'
_shared_lib_ext = '.dll'
_static_lib_ext = '.lib'
# XXX the 'output_dir' parameter is ignored by the methods in this
# class! I just put it in to be consistent with CCompiler and
# UnixCCompiler, but someone who actually knows Visual C++ will
# have to make it work...
def compile (self,
sources,
output_dir=None,
macros=None,
include_dirs=None,
debug=0,
extra_preargs=None,
extra_postargs=None):
if macros is None:
macros = []
if include_dirs is None:
include_dirs = []
objectFiles = []
base_pp_opts = \
gen_preprocess_options (self.macros + macros,
self.include_dirs + include_dirs)
base_pp_opts.append('/c')
if debug:
compile_options = self.compile_options_debug
else:
compile_options = self.compile_options
for srcFile in sources:
base,ext = os.path.splitext(srcFile)
objFile = base + ".obj"
if ext in self._c_extensions:
fileOpt = "/Tc"
elif ext in self._cpp_extensions:
fileOpt = "/Tp"
inputOpt = fileOpt + srcFile
outputOpt = "/Fo" + objFile
cc_args = compile_options + \
base_pp_opts + \
[outputOpt, inputOpt]
if extra_preargs:
cc_args[:0] = extra_preargs
if extra_postargs:
cc_args.extend (extra_postargs)
self.spawn ([self.cc] + cc_args)
objectFiles.append( objFile )
return objectFiles
# XXX the signature of this method is different from CCompiler and
# UnixCCompiler -- but those extra parameters (libraries, library_dirs)
# are actually used. So: are they really *needed*, or can they be
# ditched? If needed, the CCompiler API will have to change...
def link_static_lib (self,
objects,
output_libname,
output_dir=None,
libraries=None,
library_dirs=None,
debug=0,
extra_preargs=None,
extra_postargs=None):
if libraries is None:
libraries = []
if library_dirs is None:
library_dirs = []
lib_opts = gen_lib_options (self.libraries + libraries,
self.library_dirs + library_dirs,
"%s.lib", "/LIBPATH:%s")
ld_args = self.ldflags_static + lib_opts + \
objects + ['/OUT:' + output_filename]
if debug:
pass # XXX what goes here?
if extra_preargs:
ld_args[:0] = extra_preargs
if extra_postargs:
ld_args.extend (extra_postargs)
self.spawn ( [ self.link ] + ld_args )
def link_shared_lib (self,
objects,
output_libname,
output_dir=None,
libraries=None,
library_dirs=None,
debug=0,
extra_preargs=None,
extra_postargs=None):
# XXX should we sanity check the library name? (eg. no
# slashes)
self.link_shared_object (objects,
self.shared_library_name(output_libname),
output_dir=output_dir,
libraries=libraries,
library_dirs=library_dirs,
debug=debug,
extra_preargs=extra_preargs,
extra_postargs=extra_postargs)
def link_shared_object (self,
objects,
output_filename,
output_dir=None,
libraries=None,
library_dirs=None,
debug=0,
extra_preargs=None,
extra_postargs=None):
"""Link a bunch of stuff together to create a shared object
file. Much like 'link_shared_lib()', except the output
filename is explicitly supplied as 'output_filename'."""
if libraries is None:
libraries = []
if library_dirs is None:
library_dirs = []
lib_opts = gen_lib_options (self,
self.library_dirs + library_dirs,
self.libraries + libraries)
if debug:
ldflags = self.ldflags_shared_debug
basename, ext = os.path.splitext (output_filename)
#XXX not sure this belongs here
# extensions in debug_mode are named 'module_d.pyd'
output_filename = basename + '_d' + ext
else:
ldflags = self.ldflags_shared
ld_args = ldflags + lib_opts + \
objects + ['/OUT:' + output_filename]
if extra_preargs:
ld_args[:0] = extra_preargs
if extra_postargs:
ld_args.extend (extra_postargs)
self.spawn ( [ self.link ] + ld_args )
# -- Filename mangling methods -------------------------------------
def _change_extensions( self, filenames, newExtension ):
object_filenames = []
for srcFile in filenames:
base,ext = os.path.splitext( srcFile )
# XXX should we strip off any existing path?
object_filenames.append( base + newExtension )
return object_filenames
def object_filenames (self, source_filenames):
"""Return the list of object filenames corresponding to each
specified source filename."""
return self._change_extensions( source_filenames, self._obj_ext )
def shared_object_filename (self, source_filename):
"""Return the shared object filename corresponding to a
specified source filename."""
return self._change_extensions( source_filenames, self._shared_lib_ext )
def library_filename (self, libname):
"""Return the static library filename corresponding to the
specified library name."""
return "%s%s" %( libname, self._static_lib_ext )
def shared_library_filename (self, libname):
"""Return the shared library filename corresponding to the
specified library name."""
return "%s%s" %( libname, self._shared_lib_ext )
def library_dir_option (self, dir):
return "/LIBPATH:" + dir
def library_option (self, lib):
return self.library_filename (lib)
def find_library_file (self, dirs, lib):
for dir in dirs:
libfile = os.path.join (dir, self.library_filename (lib))
if os.path.exists (libfile):
return libfile
else:
# Oops, didn't find it in *any* of 'dirs'
return None
# find_library_file ()
# class MSVCCompiler