cpython/Demo/sgi/gl/mclock.py

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#! /usr/bin/env python
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# "M Clock"
#
# An implementation in software of an original design by Rob Juda.
# Clock implementation: Guido van Rossum.
# Alarm and Gong features: Sape Mullender.
#
# XXX TO DO:
# add arguments to specify initial window position and size
# find out local time zone difference automatically
# add a date indicator
# allow multiple alarms
# allow the menu to change more parameters
import sys
from gl import *
from GL import *
from DEVICE import *
import time
import getopt
import string
import os
from math import pi
import math
FULLC = 3600 # Full circle in 1/10-ths of a degree
MIDN = 900 # Angle of the 12 o'clock position
R, G, B = 0, 1, 2 # Indices of colors in RGB list
HOUR = 3600 # Number of seconds per hour
MINUTE = 60 # Number of seconds per minute
class struct: pass # Class to define featureless structures
Gl = struct() # Object to hold writable global variables
# Default constants (used in multiple places)
SCREENBG = 127, 156, 191
NPARTS = 9
TITLE = 'M Clock'
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# Set timezone, check for daylight saving time
TZDIFF = time.timezone
if time.localtime(time.time())[-1]:
TZDIFF = time.altzone
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# Default parameters
Gl.foreground = 0 # If set, run in the foreground
Gl.fullscreen = 0 # If set, run on full screen
Gl.tzdiff = TZDIFF # Seconds west of Greenwich (winter time)
Gl.nparts = NPARTS # Number of parts each circle is divided in (>= 2)
Gl.debug = 0 # If set, print debug output
Gl.doublebuffer = 1 # If set, use double buffering
Gl.update = 0 # Update interval; seconds hand is suppressed if > 1
Gl.colorsubset = 0 # If set, display only a subset of the colors
Gl.cyan = 0 # If set, display cyan overlay (big hand)
Gl.magenta = 0 # If set, display magenta overlay (little hand)
Gl.yellow = 0 # If set, display yellow overlay (fixed background)
Gl.black = 0 # If set, display black overlay (hands)
Gl.colormap = 0 # If set, use colormap mode instead of RGB mode
Gl.warnings = 0 # If set, print warnings
Gl.title = '' # Window title (default set later)
Gl.name = 'mclock' # Window title for resources
Gl.border = 1 # If set, use a window border (and title)
Gl.bg = 0, 0, 0 # Background color R, G, B value
Gl.iconic = 0 # Set in iconic state
Gl.fg = 255, 0, 0 # Alarm background RGB (either normal or alarm)
Gl.ox,Gl.oy = 0,0 # Window origin
Gl.cx,Gl.cy = 0,0 # Window size
Gl.alarm_set = 0 # Alarm on or off
Gl.alarm_on = 0 # Alarm is ringing
Gl.alarm_time = 0 # Alarm time in seconds after midnight
Gl.alarm_hours = 0 # Alarm hour setting, 24 hour clock
Gl.alarm_minutes = 0 # Alarm minutes setting
Gl.alarm_rgb = 0,0,0 # Alarm display RGB colors
Gl.alarm_cmd = '' # Command to execute when alarm goes off
Gl.mouse2down = 0 # Mouse button state
Gl.mouse3down = 0 # Mouse button state
Gl.gong_cmd = '' # Command to execute when chimes go off
Gl.gong_int = 3600 # Gong interval
Gl.indices = R, G, B # Colors (permuted when alarm is on)
def main():
#
sys.stdout = sys.stderr # All output is errors/warnings etc.
#
try:
args = getoptions()
except string.atoi_error, value:
usage(string.atoi_error, value)
except getopt.error, msg:
usage(getopt.error, msg)
#
if args:
realtime = 0
hours = string.atoi(args[0])
minutes = seconds = 0
if args[1:]: minutes = string.atoi(args[1])
if args[2:]: seconds = string.atoi(args[2])
localtime = ((hours*60)+minutes)*60+seconds
else:
realtime = 1
#
if Gl.title == '':
if realtime:
Gl.title = TITLE
else:
title = ''
for arg in args: title = title + ' ' + arg
Gl.title = title[1:]
del title
#
wid = makewindow()
Gl.ox,Gl.oy = getorigin()
Gl.cx,Gl.cy = getsize()
initmenu()
clearall()
#
if not Gl.update:
Gl.update = 60
#
if Gl.update <= 1:
Gl.timernoise = 6
else:
Gl.timernoise = 60
noise(TIMER0, Gl.timernoise)
#
qdevice(WINSHUT)
qdevice(WINQUIT)
qdevice(ESCKEY)
if realtime:
qdevice(TIMER0)
qdevice(REDRAW)
qdevice(WINFREEZE)
qdevice(WINTHAW)
qdevice(MENUBUTTON) # MOUSE1
qdevice(MOUSE3) # Left button
qdevice(MOUSE2) # Middle button
unqdevice(INPUTCHANGE)
#
lasttime = 0
Gl.change = 1
while 1:
if realtime:
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localtime = int(time.time() - Gl.tzdiff)
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if Gl.alarm_set:
if localtime%(24*HOUR) == Gl.alarm_time:
# Ring the alarm!
if Gl.debug:
print 'Rrrringg!'
Gl.alarm_on = 1
if Gl.alarm_cmd <> '':
d = os.system(Gl.alarm_cmd+' '+`Gl.alarm_time/3600`+' '+`(Gl.alarm_time/60)%60` + ' &')
Gl.change = 1
clearall()
if Gl.alarm_on:
if (localtime - Gl.alarm_time) % (24*HOUR) > 300:
# More than 5 minutes away from alarm
Gl.alarm_on = 0
if Gl.debug:
print 'Alarm turned off'
Gl.change = 1
clearall()
Gl.indices = R, G, B
else:
if localtime % 2 == 0:
# Permute color indices
Gl.indices = Gl.indices[2:] + Gl.indices[:2]
Gl.change = 1
if Gl.gong_cmd <> '' and localtime%Gl.gong_int == 0:
d = os.system(Gl.gong_cmd+' '+`(localtime/3600)%24`+' '+`(localtime/60)%60` + ' &')
if localtime/Gl.update <> lasttime/Gl.update:
if Gl.debug: print 'new time'
Gl.change = 1
if Gl.change:
if Gl.debug: print 'drawing'
doit(localtime)
lasttime = localtime
Gl.change = 0
dev, data = qread()
if Gl.debug and dev <> TIMER0:
print dev, data
if dev == TIMER0:
if Gl.debug > 1:
print dev, data
elif dev == MOUSE3:
mousex = getvaluator(MOUSEX)
mousey = getvaluator(MOUSEY)
if mouseclick(3, data, mousex, mousey):
Gl.change = 1
elif dev == MOUSE2:
mousex = getvaluator(MOUSEX)
mousey = getvaluator(MOUSEY)
if mouseclick(2, data, mousex, mousey):
Gl.change = 1
elif dev == MOUSEX:
mousex = data
if Gl.mouse2down:
mouse2track(mousex, mousey)
if Gl.mouse3down:
mouse3track(mousex, mousey)
elif dev == MOUSEY:
mousey = data
if Gl.mouse2down:
mouse2track(mousex, mousey)
if Gl.mouse3down:
mouse3track(mousex, mousey)
elif dev == REDRAW or dev == REDRAWICONIC:
if Gl.debug:
if dev == REDRAW: print 'REDRAW'
else: print 'REDRAWICONIC'
reshapeviewport()
Gl.ox,Gl.oy = getorigin()
Gl.cx,Gl.cy = getsize()
Gl.change = 1
clearall()
elif dev == MENUBUTTON:
if Gl.debug: print 'MENUBUTTON'
handlemenu()
elif dev == WINFREEZE:
if Gl.debug: print 'WINFREEZE'
Gl.iconic = 1
noise(TIMER0, 60*60) # Redraw every 60 seconds only
elif dev == WINTHAW:
if Gl.debug: print 'WINTHAW'
Gl.iconic = 0
noise(TIMER0, Gl.timernoise)
Gl.change = 1
elif dev == ESCKEY or dev == WINSHUT or dev == WINQUIT:
if Gl.debug: print 'Exit'
sys.exit(0)
def getoptions():
optlist, args = getopt.getopt(sys.argv[1:], 'A:a:B:bc:dFfG:g:n:sT:t:u:wCMYK')
for optname, optarg in optlist:
if optname == '-A':
Gl.fg = eval(optarg) # Should be (r,g,b)
elif optname == '-a':
Gl.alarm_cmd = optarg
elif optname == '-B':
Gl.bg = eval(optarg) # Should be (r,g,b)
elif optname == '-b':
Gl.border = 0
elif optname == '-c':
Gl.colormap = string.atoi(optarg)
elif optname == '-d':
Gl.debug = Gl.debug + 1
Gl.warnings = 1
elif optname == '-F':
Gl.foreground = 1
elif optname == '-f':
Gl.fullscreen = 1
elif optname == '-G':
Gl.gong_int = 60*string.atoi(optarg)
elif optname == '-g':
Gl.gong_cmd = optarg
elif optname == '-n':
Gl.nparts = string.atoi(optarg)
elif optname == '-s':
Gl.doublebuffer = 0
elif optname == '-T':
Gl.title = Gl.name = optarg
elif optname == '-t':
Gl.tzdiff = string.atoi(optarg)
elif optname == '-u':
Gl.update = string.atoi(optarg)
elif optname == '-w':
Gl.warnings = 1
elif optname == '-C':
Gl.cyan = Gl.colorsubset = 1
elif optname == '-M':
Gl.magenta = Gl.colorsubset = 1
elif optname == '-Y':
Gl.yellow = Gl.colorsubset = 1
elif optname == '-K':
Gl.black = Gl.colorsubset = 1
else:
print 'Unsupported option', optname
return args
def usage(exc, msg):
if sys.argv:
progname = os.path.basename(sys.argv[0])
else:
progname = 'mclock'
#
print progname + ':',
if exc == string.atoi_error:
print 'non-numeric argument:',
print msg
#
print 'usage:', progname, '[options] [hh [mm [ss]]]'
#
print '-A r,g,b : alarm background red,green,blue [255,0,0]'
print '-a cmd : shell command executed when alarm goes off'
print '-B r,g,b : background red,green,blue [0,0,0]'
print ' (-B SCREENBG uses the default screen background)'
print '-b : suppress window border and title'
print '-c cmapid : select explicit colormap'
print '-d : more debug output (implies -F, -w)'
print '-F : run in foreground'
print '-f : use full screen'
print '-G intrvl : interval between chimes in minutes [60]'
print '-g cmd : shell command executed when chimes go off'
print '-s : single buffer mode'
print '-w : print various warnings'
print '-n nparts : number of parts [' + `NPARTS` + ']'
print '-T title : alternate window title [\'' + TITLE + '\']'
print '-t tzdiff : time zone difference [' + `TZDIFF` + ']'
print '-u update : update interval [60]'
print '-CMYK : Cyan, Magenta, Yellow or blacK overlay only'
print 'if hh [mm [ss]] is specified, display that time statically'
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print 'on machines with < 12 bitplanes, -s is forced on'
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#
sys.exit(2)
def doit(localtime):
hands = makehands(localtime)
list = makelist(hands)
render(list, hands)
def makehands(localtime):
localtime = localtime % (12*HOUR)
seconds_hand = MIDN + FULLC - (localtime*60) % FULLC
big_hand = (MIDN + FULLC - (localtime%HOUR)) % FULLC
little_hand = (MIDN + FULLC - ((localtime/12) % HOUR)) % FULLC
return little_hand, big_hand, seconds_hand
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def makelist(hands):
little_hand, big_hand, seconds_hand = hands
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total = []
if Gl.cyan or not Gl.colorsubset:
total = total + makesublist(big_hand, Gl.indices[0])
if Gl.magenta or not Gl.colorsubset:
total = total + makesublist(little_hand, Gl.indices[1])
if Gl.yellow or not Gl.colorsubset:
total = total + makesublist(MIDN, Gl.indices[2])
total.sort()
return total
def makesublist(first, icolor):
list = []
alpha = FULLC/Gl.nparts
a = first - alpha/2
for i in range(Gl.nparts):
angle = (a + i*alpha + FULLC) % FULLC
value = 255*(Gl.nparts-1-i)/(Gl.nparts-1)
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list.append((angle, icolor, value))
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list.sort()
a, icolor, value = list[0]
if a <> 0:
a, icolor, value = list[len(list)-1]
t = 0, icolor, value
list.insert(0, t)
return list
def rgb_fg():
return Gl.fg
# Obsolete code:
if Gl.alarm_on:
return Gl.bg
else:
return Gl.fg
def rgb_bg():
return Gl.bg
# Obsolete code:
if Gl.alarm_on:
return Gl.fg
else:
return Gl.bg
def clearall():
Gl.c3i(rgb_bg())
clear()
if Gl.doublebuffer:
swapbuffers()
clear()
def draw_alarm(color):
frontbuffer(TRUE)
Gl.c3i(color)
pushmatrix()
rotate(-((Gl.alarm_time/12)%3600), 'z')
bgnpolygon()
v2f( 0.00,1.00)
v2f( 0.04,1.05)
v2f(-0.04,1.05)
endpolygon()
popmatrix()
#
pushmatrix()
rotate(-((Gl.alarm_time)%3600), 'z')
bgnpolygon()
v2f( 0.00,1.05)
v2f( 0.07,1.10)
v2f(-0.07,1.10)
endpolygon()
popmatrix()
#
cmov2(-1.06, -1.06)
charstr(string.rjust(`Gl.alarm_time/3600`,2))
charstr(':')
charstr(string.zfill((Gl.alarm_time/60)%60,2))
frontbuffer(FALSE)
def render(list, (little_hand, big_hand, seconds_hand)):
#
if Gl.colormap:
resetindex()
#
if not list:
Gl.c3i((255, 255, 255)) # White
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circf(0.0, 0.0, 1.0)
else:
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list.append((3600, 0, 255)) # Sentinel
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#
rgb = [255, 255, 255]
a_prev = 0
for a, icolor, value in list:
if a <> a_prev:
[r, g, b] = rgb
if Gl.debug > 1:
print rgb, a_prev, a
Gl.c3i((r, g, b))
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arcf(0.0, 0.0, 1.0, a_prev, a)
rgb[icolor] = value
a_prev = a
#
if Gl.black or not Gl.colorsubset:
#
# Draw the hands -- in black
#
Gl.c3i((0, 0, 0))
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#
if Gl.update == 1 and not Gl.iconic:
# Seconds hand is only drawn if we update every second
pushmatrix()
rotate(seconds_hand, 'z')
bgnline()
v2f(0.0, 0.0)
v2f(1.0, 0.0)
endline()
popmatrix()
#
pushmatrix()
rotate(big_hand, 'z')
rectf(0.0, -0.01, 0.97, 0.01)
circf(0.0, 0.0, 0.01)
circf(0.97, 0.0, 0.01)
popmatrix()
#
pushmatrix()
rotate(little_hand, 'z')
rectf(0.04, -0.02, 0.63, 0.02)
circf(0.04, 0.0, 0.02)
circf(0.63, 0.0, 0.02)
popmatrix()
#
# Draw the alarm time, if set or being set
#
if Gl.alarm_set:
draw_alarm(rgb_fg())
#
if Gl.doublebuffer: swapbuffers()
def makewindow():
#
if Gl.debug or Gl.foreground:
foreground()
#
if Gl.fullscreen:
scrwidth, scrheight = getgdesc(GD_XPMAX), getgdesc(GD_YPMAX)
prefposition(0, scrwidth-1, 0, scrheight-1)
else:
keepaspect(1, 1)
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prefsize(80, 80)
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#
if not Gl.border:
noborder()
wid = winopen(Gl.name)
wintitle(Gl.title)
#
if not Gl.fullscreen:
keepaspect(1, 1)
minsize(10, 10)
maxsize(2000, 2000)
iconsize(66, 66)
winconstraints()
#
nplanes = getplanes()
nmaps = getgdesc(GD_NMMAPS)
if Gl.warnings:
print nplanes, 'color planes,', nmaps, 'color maps'
#
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if Gl.doublebuffer and not Gl.colormap and nplanes < 12:
if Gl.warnings: print 'forcing single buffer mode'
Gl.doublebuffer = 0
#
if Gl.colormap:
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if not Gl.colormap:
Gl.colormap = nmaps - 1
if Gl.warnings:
print 'not enough color planes available',
print 'for RGB mode; forcing colormap mode'
print 'using color map number', Gl.colormap
if not Gl.colorsubset:
needed = 3
else:
needed = Gl.cyan + Gl.magenta + Gl.yellow
needed = needed*Gl.nparts
if Gl.bg <> (0, 0, 0):
needed = needed+1
if Gl.fg <> (0, 0, 0):
needed = needed+1
if Gl.doublebuffer:
if needed > available(nplanes/2):
Gl.doublebuffer = 0
if Gl.warnings:
print 'not enough colors available',
print 'for double buffer mode;',
print 'forcing single buffer mode'
else:
nplanes = nplanes/2
if needed > available(nplanes):
# Do this warning always
print 'still not enough colors available;',
print 'parts will be left white'
print '(needed', needed, 'but have only',
print available(nplanes), 'colors available)'
#
if Gl.doublebuffer:
doublebuffer()
gconfig()
#
if Gl.colormap:
Gl.c3i = pseudo_c3i
fixcolormap()
else:
Gl.c3i = c3i
RGBmode()
gconfig()
#
if Gl.fullscreen:
# XXX Should find out true screen size using getgdesc()
ortho2(-1.1*1.280, 1.1*1.280, -1.1*1.024, 1.1*1.024)
else:
ortho2(-1.1, 1.1, -1.1, 1.1)
#
return wid
def available(nplanes):
return pow(2, nplanes) - 1 # Reserve one pixel for black
def fixcolormap():
multimap()
gconfig()
nplanes = getplanes()
if Gl.warnings:
print 'multimap mode has', nplanes, 'color planes'
imap = Gl.colormap
Gl.startindex = pow(2, nplanes) - 1
Gl.stopindex = 1
setmap(imap)
mapcolor(0, 0, 0, 0) # Fixed entry for black
if Gl.bg <> (0, 0, 0):
r, g, b = Gl.bg
mapcolor(1, r, g, b) # Fixed entry for Gl.bg
Gl.stopindex = 2
if Gl.fg <> (0, 0, 0):
r, g, b = Gl.fg
mapcolor(2, r, g, b) # Fixed entry for Gl.fg
Gl.stopindex = 3
Gl.overflow_seen = 0
resetindex()
def resetindex():
Gl.index = Gl.startindex
r0g0b0 = (0, 0, 0)
def pseudo_c3i(rgb):
if rgb == r0g0b0:
index = 0
elif rgb == Gl.bg:
index = 1
elif rgb == Gl.fg:
index = 2
else:
index = definecolor(rgb)
color(index)
def definecolor(rgb):
index = Gl.index
if index < Gl.stopindex:
if Gl.debug: print 'definecolor hard case', rgb
# First see if we already have this one...
for index in range(Gl.stopindex, Gl.startindex+1):
if rgb == getmcolor(index):
if Gl.debug: print 'return', index
return index
# Don't clobber reserverd colormap entries
if not Gl.overflow_seen:
# Shouldn't happen any more, hence no Gl.warnings test
print 'mclock: out of colormap entries'
Gl.overflow_seen = 1
return Gl.stopindex
r, g, b = rgb
if Gl.debug > 1: print 'mapcolor', (index, r, g, b)
mapcolor(index, r, g, b)
Gl.index = index - 1
return index
# Compute n**i
def pow(n, i):
x = 1
for j in range(i): x = x*n
return x
def mouseclick(mouse, updown, x, y):
if updown == 1:
# mouse button came down, start tracking
if Gl.debug:
print 'mouse', mouse, 'down at', x, y
if mouse == 2:
Gl.mouse2down = 1
mouse2track(x, y)
elif mouse == 3:
Gl.mouse3down = 1
mouse3track(x, y)
else:
print 'fatal error'
qdevice(MOUSEX)
qdevice(MOUSEY)
return 0
else:
# mouse button came up, stop tracking
if Gl.debug:
print 'mouse', mouse, 'up at', x, y
unqdevice(MOUSEX)
unqdevice(MOUSEY)
if mouse == 2:
mouse2track(x, y)
Gl.mouse2down = 0
elif mouse == 3:
mouse3track(x, y)
Gl.mouse3down = 0
else:
print 'fatal error'
Gl.alarm_set = 1
return 1
def mouse3track(x, y):
# first compute polar coordinates from x and y
cx, cy = Gl.ox + Gl.cx/2, Gl.oy + Gl.cy/2
x, y = x - cx, y - cy
if (x, y) == (0, 0): return # would cause an exception
minutes = int(30.5 + 30.0*math.atan2(float(-x), float(-y))/pi)
if minutes == 60: minutes = 0
a,b = Gl.alarm_minutes/15, minutes/15
if (a,b) == (0,3):
# Moved backward through 12 o'clock:
Gl.alarm_hours = Gl.alarm_hours - 1
if Gl.alarm_hours < 0: Gl.alarm_hours = Gl.alarm_hours + 24
if (a,b) == (3,0):
# Moved forward through 12 o'clock:
Gl.alarm_hours = Gl.alarm_hours + 1
if Gl.alarm_hours >= 24: Gl.alarm_hours = Gl.alarm_hours - 24
Gl.alarm_minutes = minutes
seconds = Gl.alarm_hours * HOUR + Gl.alarm_minutes * MINUTE
if seconds <> Gl.alarm_time:
draw_alarm(rgb_bg())
Gl.alarm_time = seconds
draw_alarm(rgb_fg())
def mouse2track(x, y):
# first compute polar coordinates from x and y
cx, cy = Gl.ox + Gl.cx/2, Gl.oy + Gl.cy/2
x, y = x - cx, y - cy
if (x, y) == (0, 0): return # would cause an exception
hours = int(6.5 - float(Gl.alarm_minutes)/60.0 + 6.0*math.atan2(float(-x), float(-y))/pi)
if hours == 12: hours = 0
if (Gl.alarm_hours,hours) == (0,11):
# Moved backward through midnight:
Gl.alarm_hours = 23
elif (Gl.alarm_hours,hours) == (12,11):
# Moved backward through noon:
Gl.alarm_hours = 11
elif (Gl.alarm_hours,hours) == (11,0):
# Moved forward through noon:
Gl.alarm_hours = 12
elif (Gl.alarm_hours,hours) == (23,0):
# Moved forward through midnight:
Gl.alarm_hours = 0
elif Gl.alarm_hours < 12:
Gl.alarm_hours = hours
else:
Gl.alarm_hours = hours + 12
seconds = Gl.alarm_hours * HOUR + Gl.alarm_minutes * MINUTE
if seconds <> Gl.alarm_time:
draw_alarm(rgb_bg())
Gl.alarm_time = seconds
draw_alarm(rgb_fg())
def initmenu():
Gl.pup = pup = newpup()
addtopup(pup, 'M Clock%t|Alarm On/Off|Seconds Hand On/Off|Quit', 0)
def handlemenu():
item = dopup(Gl.pup)
if item == 1:
# Toggle alarm
if Gl.alarm_set:
Gl.alarm_set = 0
Gl.alarm_on = 0
else:
Gl.alarm_set = 1
Gl.change = 1
clearall()
elif item == 2:
# Toggle Seconds Hand
if Gl.update == 1:
Gl.update = 60
Gl.timernoise = 60
else:
Gl.update = 1
Gl.timernoise = 6
Gl.change = 1
elif item == 3:
if Gl.debug: print 'Exit'
sys.exit(0)
main()