cpython/Lib/pickle.py

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"""Create portable serialized representations of Python objects.
See module cPickle for a (much) faster implementation.
See module copy_reg for a mechanism for registering custom picklers.
Classes:
Pickler
Unpickler
Functions:
dump(object, file)
dumps(object) -> string
load(file) -> object
loads(string) -> object
Misc variables:
__version__
format_version
compatible_formats
"""
__version__ = "$Revision$" # Code version
from types import *
from copy_reg import dispatch_table, safe_constructors
import string
import marshal
import sys
import struct
format_version = "1.3" # File format version we write
compatible_formats = ["1.0", "1.1", "1.2"] # Old format versions we can read
mdumps = marshal.dumps
mloads = marshal.loads
1995-03-09 14:08:35 +00:00
class PickleError(Exception): pass
class PicklingError(PickleError): pass
class UnpicklingError(PickleError): pass
try:
from org.python.core import PyStringMap
except ImportError:
PyStringMap = None
MARK = '('
STOP = '.'
POP = '0'
POP_MARK = '1'
DUP = '2'
FLOAT = 'F'
INT = 'I'
BININT = 'J'
BININT1 = 'K'
LONG = 'L'
BININT2 = 'M'
NONE = 'N'
PERSID = 'P'
BINPERSID = 'Q'
REDUCE = 'R'
STRING = 'S'
BINSTRING = 'T'
SHORT_BINSTRING = 'U'
UNICODE = 'V'
BINUNICODE = 'X'
APPEND = 'a'
BUILD = 'b'
GLOBAL = 'c'
DICT = 'd'
EMPTY_DICT = '}'
APPENDS = 'e'
GET = 'g'
BINGET = 'h'
INST = 'i'
LONG_BINGET = 'j'
LIST = 'l'
EMPTY_LIST = ']'
OBJ = 'o'
PUT = 'p'
BINPUT = 'q'
LONG_BINPUT = 'r'
SETITEM = 's'
TUPLE = 't'
EMPTY_TUPLE = ')'
SETITEMS = 'u'
BINFLOAT = 'G'
class Pickler:
def __init__(self, file, bin = 0):
self.write = file.write
self.memo = {}
self.bin = bin
def dump(self, object):
self.save(object)
self.write(STOP)
def put(self, i):
if (self.bin):
s = mdumps(i)[1:]
if (i < 256):
return BINPUT + s[0]
return LONG_BINPUT + s
return PUT + `i` + '\n'
def get(self, i):
if (self.bin):
s = mdumps(i)[1:]
if (i < 256):
return BINGET + s[0]
return LONG_BINGET + s
return GET + `i` + '\n'
def save(self, object, pers_save = 0):
memo = self.memo
if (not pers_save):
pid = self.persistent_id(object)
if (pid is not None):
self.save_pers(pid)
return
d = id(object)
t = type(object)
if ((t is TupleType) and (len(object) == 0)):
if (self.bin):
self.save_empty_tuple(object)
else:
self.save_tuple(object)
return
if memo.has_key(d):
self.write(self.get(memo[d][0]))
return
try:
f = self.dispatch[t]
except KeyError:
pid = self.inst_persistent_id(object)
if pid is not None:
self.save_pers(pid)
return
try:
reduce = dispatch_table[t]
except KeyError:
try:
reduce = object.__reduce__
except AttributeError:
raise PicklingError, \
"can't pickle %s object: %s" % (`t.__name__`,
`object`)
else:
tup = reduce()
else:
tup = reduce(object)
if type(tup) is StringType:
self.save_global(object, tup)
return
if (type(tup) is not TupleType):
raise PicklingError, "Value returned by %s must be a " \
"tuple" % reduce
l = len(tup)
if ((l != 2) and (l != 3)):
raise PicklingError, "tuple returned by %s must contain " \
"only two or three elements" % reduce
callable = tup[0]
arg_tup = tup[1]
if (l > 2):
state = tup[2]
else:
state = None
if type(arg_tup) is not TupleType and arg_tup is not None:
raise PicklingError, "Second element of tuple returned " \
"by %s must be a tuple" % reduce
self.save_reduce(callable, arg_tup, state)
memo_len = len(memo)
self.write(self.put(memo_len))
memo[d] = (memo_len, object)
return
f(self, object)
def persistent_id(self, object):
return None
def inst_persistent_id(self, object):
return None
def save_pers(self, pid):
if (not self.bin):
self.write(PERSID + str(pid) + '\n')
else:
self.save(pid, 1)
self.write(BINPERSID)
def save_reduce(self, callable, arg_tup, state = None):
write = self.write
save = self.save
save(callable)
save(arg_tup)
write(REDUCE)
if (state is not None):
save(state)
write(BUILD)
dispatch = {}
def save_none(self, object):
self.write(NONE)
dispatch[NoneType] = save_none
def save_int(self, object):
if (self.bin):
i = mdumps(object)[1:]
if (i[-2:] == '\000\000'):
if (i[-3] == '\000'):
self.write(BININT1 + i[:-3])
return
self.write(BININT2 + i[:-2])
return
self.write(BININT + i)
else:
self.write(INT + `object` + '\n')
dispatch[IntType] = save_int
def save_long(self, object):
self.write(LONG + `object` + '\n')
dispatch[LongType] = save_long
def save_float(self, object, pack=struct.pack):
if self.bin:
self.write(BINFLOAT + pack('>d', object))
else:
self.write(FLOAT + `object` + '\n')
dispatch[FloatType] = save_float
def save_string(self, object):
d = id(object)
memo = self.memo
if (self.bin):
l = len(object)
s = mdumps(l)[1:]
if (l < 256):
self.write(SHORT_BINSTRING + s[0] + object)
else:
self.write(BINSTRING + s + object)
else:
self.write(STRING + `object` + '\n')
memo_len = len(memo)
self.write(self.put(memo_len))
memo[d] = (memo_len, object)
dispatch[StringType] = save_string
def save_unicode(self, object):
d = id(object)
memo = self.memo
if (self.bin):
encoding = object.encode('utf-8')
l = len(encoding)
s = mdumps(l)[1:]
self.write(BINUNICODE + s + encoding)
else:
self.write(UNICODE + object.encode('raw-unicode-escape') + '\n')
memo_len = len(memo)
self.write(self.put(memo_len))
memo[d] = (memo_len, object)
dispatch[UnicodeType] = save_unicode
def save_tuple(self, object):
write = self.write
save = self.save
memo = self.memo
d = id(object)
write(MARK)
for element in object:
save(element)
if (len(object) and memo.has_key(d)):
if (self.bin):
write(POP_MARK + self.get(memo[d][0]))
return
write(POP * (len(object) + 1) + self.get(memo[d][0]))
return
memo_len = len(memo)
self.write(TUPLE + self.put(memo_len))
memo[d] = (memo_len, object)
dispatch[TupleType] = save_tuple
def save_empty_tuple(self, object):
self.write(EMPTY_TUPLE)
def save_list(self, object):
d = id(object)
write = self.write
save = self.save
memo = self.memo
if (self.bin):
write(EMPTY_LIST)
else:
write(MARK + LIST)
memo_len = len(memo)
write(self.put(memo_len))
memo[d] = (memo_len, object)
using_appends = (self.bin and (len(object) > 1))
if (using_appends):
write(MARK)
for element in object:
save(element)
if (not using_appends):
write(APPEND)
if (using_appends):
write(APPENDS)
dispatch[ListType] = save_list
def save_dict(self, object):
d = id(object)
write = self.write
save = self.save
memo = self.memo
if (self.bin):
write(EMPTY_DICT)
else:
write(MARK + DICT)
memo_len = len(memo)
self.write(self.put(memo_len))
memo[d] = (memo_len, object)
using_setitems = (self.bin and (len(object) > 1))
if (using_setitems):
write(MARK)
items = object.items()
for key, value in items:
save(key)
save(value)
if (not using_setitems):
write(SETITEM)
if (using_setitems):
write(SETITEMS)
dispatch[DictionaryType] = save_dict
if not PyStringMap is None:
dispatch[PyStringMap] = save_dict
def save_inst(self, object):
d = id(object)
cls = object.__class__
memo = self.memo
write = self.write
save = self.save
if hasattr(object, '__getinitargs__'):
args = object.__getinitargs__()
len(args) # XXX Assert it's a sequence
_keep_alive(args, memo)
else:
args = ()
write(MARK)
if (self.bin):
save(cls)
for arg in args:
save(arg)
memo_len = len(memo)
if (self.bin):
write(OBJ + self.put(memo_len))
else:
write(INST + cls.__module__ + '\n' + cls.__name__ + '\n' +
self.put(memo_len))
memo[d] = (memo_len, object)
try:
getstate = object.__getstate__
except AttributeError:
stuff = object.__dict__
else:
stuff = getstate()
_keep_alive(stuff, memo)
save(stuff)
write(BUILD)
dispatch[InstanceType] = save_inst
def save_global(self, object, name = None):
write = self.write
memo = self.memo
if (name is None):
name = object.__name__
try:
module = object.__module__
except AttributeError:
module = whichmodule(object, name)
memo_len = len(memo)
write(GLOBAL + module + '\n' + name + '\n' +
self.put(memo_len))
memo[id(object)] = (memo_len, object)
dispatch[ClassType] = save_global
dispatch[FunctionType] = save_global
dispatch[BuiltinFunctionType] = save_global
def _keep_alive(x, memo):
"""Keeps a reference to the object x in the memo.
Because we remember objects by their id, we have
to assure that possibly temporary objects are kept
alive by referencing them.
We store a reference at the id of the memo, which should
normally not be used unless someone tries to deepcopy
the memo itself...
"""
try:
memo[id(memo)].append(x)
except KeyError:
# aha, this is the first one :-)
memo[id(memo)]=[x]
classmap = {}
# This is no longer used to find classes, but still for functions
def whichmodule(cls, clsname):
"""Figure out the module in which a class occurs.
Search sys.modules for the module.
Cache in classmap.
Return a module name.
If the class cannot be found, return __main__.
"""
if classmap.has_key(cls):
return classmap[cls]
for name, module in sys.modules.items():
if name != '__main__' and \
hasattr(module, clsname) and \
getattr(module, clsname) is cls:
break
else:
name = '__main__'
classmap[cls] = name
return name
class Unpickler:
def __init__(self, file):
self.readline = file.readline
self.read = file.read
self.memo = {}
def load(self):
self.mark = ['spam'] # Any new unique object
self.stack = []
self.append = self.stack.append
read = self.read
dispatch = self.dispatch
try:
while 1:
key = read(1)
dispatch[key](self)
except STOP, value:
return value
def marker(self):
stack = self.stack
mark = self.mark
k = len(stack)-1
while stack[k] is not mark: k = k-1
return k
dispatch = {}
def load_eof(self):
raise EOFError
dispatch[''] = load_eof
def load_persid(self):
pid = self.readline()[:-1]
self.append(self.persistent_load(pid))
dispatch[PERSID] = load_persid
def load_binpersid(self):
stack = self.stack
pid = stack[-1]
del stack[-1]
self.append(self.persistent_load(pid))
dispatch[BINPERSID] = load_binpersid
def load_none(self):
self.append(None)
dispatch[NONE] = load_none
def load_int(self):
self.append(string.atoi(self.readline()[:-1]))
dispatch[INT] = load_int
def load_binint(self):
self.append(mloads('i' + self.read(4)))
dispatch[BININT] = load_binint
def load_binint1(self):
self.append(mloads('i' + self.read(1) + '\000\000\000'))
dispatch[BININT1] = load_binint1
def load_binint2(self):
self.append(mloads('i' + self.read(2) + '\000\000'))
dispatch[BININT2] = load_binint2
def load_long(self):
self.append(string.atol(self.readline()[:-1], 0))
dispatch[LONG] = load_long
def load_float(self):
self.append(string.atof(self.readline()[:-1]))
dispatch[FLOAT] = load_float
def load_binfloat(self, unpack=struct.unpack):
self.append(unpack('>d', self.read(8))[0])
dispatch[BINFLOAT] = load_binfloat
def load_string(self):
rep = self.readline()[:-1]
if not self._is_string_secure(rep):
raise ValueError, "insecure string pickle"
self.append(eval(rep,
{'__builtins__': {}})) # Let's be careful
dispatch[STRING] = load_string
def _is_string_secure(self, s):
"""Return true if s contains a string that is safe to eval
The definition of secure string is based on the implementation
in cPickle. s is secure as long as it only contains a quoted
string and optional trailing whitespace.
"""
q = s[0]
if q not in ("'", '"'):
return 0
# find the closing quote
offset = 1
i = None
while 1:
try:
i = s.index(q, offset)
except ValueError:
# if there is an error the first time, there is no
# close quote
if offset == 1:
return 0
if s[i-1] != '\\':
break
# check to see if this one is escaped
nslash = 0
j = i - 1
while j >= offset and s[j] == '\\':
j = j - 1
nslash = nslash + 1
if nslash % 2 == 0:
break
offset = i + 1
for c in s[i+1:]:
if ord(c) > 32:
return 0
return 1
def load_binstring(self):
len = mloads('i' + self.read(4))
self.append(self.read(len))
dispatch[BINSTRING] = load_binstring
def load_unicode(self):
self.append(unicode(self.readline()[:-1],'raw-unicode-escape'))
dispatch[UNICODE] = load_unicode
def load_binunicode(self):
len = mloads('i' + self.read(4))
self.append(unicode(self.read(len),'utf-8'))
dispatch[BINUNICODE] = load_binunicode
def load_short_binstring(self):
len = mloads('i' + self.read(1) + '\000\000\000')
self.append(self.read(len))
dispatch[SHORT_BINSTRING] = load_short_binstring
def load_tuple(self):
k = self.marker()
self.stack[k:] = [tuple(self.stack[k+1:])]
dispatch[TUPLE] = load_tuple
def load_empty_tuple(self):
self.stack.append(())
dispatch[EMPTY_TUPLE] = load_empty_tuple
def load_empty_list(self):
self.stack.append([])
dispatch[EMPTY_LIST] = load_empty_list
def load_empty_dictionary(self):
self.stack.append({})
dispatch[EMPTY_DICT] = load_empty_dictionary
def load_list(self):
k = self.marker()
self.stack[k:] = [self.stack[k+1:]]
dispatch[LIST] = load_list
def load_dict(self):
k = self.marker()
d = {}
items = self.stack[k+1:]
for i in range(0, len(items), 2):
key = items[i]
value = items[i+1]
d[key] = value
self.stack[k:] = [d]
dispatch[DICT] = load_dict
def load_inst(self):
k = self.marker()
args = tuple(self.stack[k+1:])
del self.stack[k:]
module = self.readline()[:-1]
name = self.readline()[:-1]
klass = self.find_class(module, name)
instantiated = 0
if (not args and type(klass) is ClassType and
not hasattr(klass, "__getinitargs__")):
try:
value = _EmptyClass()
value.__class__ = klass
instantiated = 1
except RuntimeError:
# In restricted execution, assignment to inst.__class__ is
# prohibited
pass
if not instantiated:
try:
value = apply(klass, args)
except TypeError, err:
raise TypeError, "in constructor for %s: %s" % (
klass.__name__, str(err)), sys.exc_info()[2]
self.append(value)
dispatch[INST] = load_inst
def load_obj(self):
stack = self.stack
k = self.marker()
klass = stack[k + 1]
del stack[k + 1]
args = tuple(stack[k + 1:])
del stack[k:]
instantiated = 0
if (not args and type(klass) is ClassType and
not hasattr(klass, "__getinitargs__")):
try:
value = _EmptyClass()
value.__class__ = klass
instantiated = 1
except RuntimeError:
# In restricted execution, assignment to inst.__class__ is
# prohibited
pass
if not instantiated:
value = apply(klass, args)
self.append(value)
dispatch[OBJ] = load_obj
def load_global(self):
module = self.readline()[:-1]
name = self.readline()[:-1]
klass = self.find_class(module, name)
self.append(klass)
dispatch[GLOBAL] = load_global
def find_class(self, module, name):
try:
__import__(module)
mod = sys.modules[module]
klass = getattr(mod, name)
except (ImportError, KeyError, AttributeError):
raise SystemError, \
"Failed to import class %s from module %s" % \
(name, module)
return klass
def load_reduce(self):
stack = self.stack
callable = stack[-2]
arg_tup = stack[-1]
del stack[-2:]
if type(callable) is not ClassType:
if not safe_constructors.has_key(callable):
try:
safe = callable.__safe_for_unpickling__
except AttributeError:
safe = None
if (not safe):
raise UnpicklingError, "%s is not safe for " \
"unpickling" % callable
if arg_tup is None:
value = callable.__basicnew__()
else:
value = apply(callable, arg_tup)
self.append(value)
dispatch[REDUCE] = load_reduce
def load_pop(self):
del self.stack[-1]
dispatch[POP] = load_pop
def load_pop_mark(self):
k = self.marker()
del self.stack[k:]
dispatch[POP_MARK] = load_pop_mark
def load_dup(self):
self.append(self.stack[-1])
dispatch[DUP] = load_dup
def load_get(self):
self.append(self.memo[self.readline()[:-1]])
dispatch[GET] = load_get
def load_binget(self):
i = mloads('i' + self.read(1) + '\000\000\000')
self.append(self.memo[`i`])
dispatch[BINGET] = load_binget
def load_long_binget(self):
i = mloads('i' + self.read(4))
self.append(self.memo[`i`])
dispatch[LONG_BINGET] = load_long_binget
def load_put(self):
self.memo[self.readline()[:-1]] = self.stack[-1]
dispatch[PUT] = load_put
def load_binput(self):
i = mloads('i' + self.read(1) + '\000\000\000')
self.memo[`i`] = self.stack[-1]
dispatch[BINPUT] = load_binput
def load_long_binput(self):
i = mloads('i' + self.read(4))
self.memo[`i`] = self.stack[-1]
dispatch[LONG_BINPUT] = load_long_binput
def load_append(self):
stack = self.stack
value = stack[-1]
del stack[-1]
list = stack[-1]
list.append(value)
dispatch[APPEND] = load_append
def load_appends(self):
stack = self.stack
mark = self.marker()
list = stack[mark - 1]
for i in range(mark + 1, len(stack)):
list.append(stack[i])
del stack[mark:]
dispatch[APPENDS] = load_appends
def load_setitem(self):
stack = self.stack
value = stack[-1]
key = stack[-2]
del stack[-2:]
dict = stack[-1]
dict[key] = value
dispatch[SETITEM] = load_setitem
def load_setitems(self):
stack = self.stack
mark = self.marker()
dict = stack[mark - 1]
for i in range(mark + 1, len(stack), 2):
dict[stack[i]] = stack[i + 1]
del stack[mark:]
dispatch[SETITEMS] = load_setitems
def load_build(self):
stack = self.stack
value = stack[-1]
del stack[-1]
inst = stack[-1]
try:
setstate = inst.__setstate__
except AttributeError:
try:
inst.__dict__.update(value)
except RuntimeError:
# XXX In restricted execution, the instance's __dict__ is not
# accessible. Use the old way of unpickling the instance
# variables. This is a semantic different when unpickling in
# restricted vs. unrestricted modes.
for k, v in value.items():
setattr(inst, k, v)
else:
setstate(value)
dispatch[BUILD] = load_build
def load_mark(self):
self.append(self.mark)
dispatch[MARK] = load_mark
def load_stop(self):
value = self.stack[-1]
del self.stack[-1]
raise STOP, value
dispatch[STOP] = load_stop
# Helper class for load_inst/load_obj
class _EmptyClass:
pass
# Shorthands
from StringIO import StringIO
def dump(object, file, bin = 0):
Pickler(file, bin).dump(object)
def dumps(object, bin = 0):
file = StringIO()
Pickler(file, bin).dump(object)
return file.getvalue()
def load(file):
return Unpickler(file).load()
def loads(str):
file = StringIO(str)
return Unpickler(file).load()
# The rest is used for testing only
class C:
def __cmp__(self, other):
return cmp(self.__dict__, other.__dict__)
def test():
fn = 'out'
c = C()
c.foo = 1
c.bar = 2
x = [0, 1, 2, 3]
y = ('abc', 'abc', c, c)
x.append(y)
x.append(y)
x.append(5)
f = open(fn, 'w')
F = Pickler(f)
F.dump(x)
f.close()
f = open(fn, 'r')
U = Unpickler(f)
x2 = U.load()
print x
print x2
print x == x2
print map(id, x)
print map(id, x2)
print F.memo
print U.memo
if __name__ == '__main__':
test()