1999-02-16 19:18:38 +00:00
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\section{\module{winsound} ---
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Sound-playing interface for Windows}
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\declaremodule{builtin}{winsound}
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1999-03-02 16:37:17 +00:00
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\platform{Windows}
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1999-02-16 19:18:38 +00:00
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\modulesynopsis{Access to the sound-playing machinery for Windows.}
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\moduleauthor{Toby Dickenson}{htrd90@zepler.org}
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\sectionauthor{Fred L. Drake, Jr.}{fdrake@acm.org}
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1999-02-19 15:46:38 +00:00
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\versionadded{1.5.2}
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1999-02-16 19:18:38 +00:00
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The \module{winsound} module provides access to the basic
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sound-playing machinery provided by Windows platforms. It includes a
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single function and several constants.
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\begin{funcdesc}{PlaySound}{sound, flags}
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Call the underlying \cfunction{PlaySound()} function from the
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Platform API. The \var{sound} parameter may be a filename, audio
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data as a string, or \code{None}. Its interpretation depends on the
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value of \var{flags}, which can be a bit-wise ORed combination of
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the constants described below. If the system indicates an error,
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\exception{RuntimeError} is raised.
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\end{funcdesc}
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\begin{datadesc}{SND_FILENAME}
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The \var{sound} parameter is the name of a WAV file.
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\end{datadesc}
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\begin{datadesc}{SND_ALIAS}
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The \var{sound} parameter should be interpreted as a control panel
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sound association name.
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\end{datadesc}
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\begin{datadesc}{SND_LOOP}
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Play the sound repeatedly. The \constant{SND_ASYNC} flag must also
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be used to avoid blocking.
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\end{datadesc}
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\begin{datadesc}{SND_MEMORY}
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The \var{sound} parameter to \function{PlaySound()} is a memory
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image of a WAV file.
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\strong{Note:} This module does not support playing from a memory
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image asynchonously, so a combination of this flag and
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\constant{SND_ASYNC} will raise a \exception{RuntimeError}.
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\end{datadesc}
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\begin{datadesc}{SND_PURGE}
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Stop playing all instances of the specified sound.
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\end{datadesc}
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\begin{datadesc}{SND_ASYNC}
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Return immediately, allowing sounds to play asynchronously.
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\end{datadesc}
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\begin{datadesc}{SND_NODEFAULT}
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If the specified sound cannot be found, do not play a default beep.
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\end{datadesc}
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\begin{datadesc}{SND_NOSTOP}
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Do not interrupt sounds currently playing.
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\end{datadesc}
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\begin{datadesc}{SND_NOWAIT}
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Return immediately if the sound driver is busy.
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\end{datadesc}
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