1992-04-06 14:02:49 +00:00
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\documentstyle[11pt]{article}
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1994-08-08 12:30:22 +00:00
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\newcommand{\Cpp}{C\protect\raisebox{.18ex}{++}}
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1992-02-11 15:52:24 +00:00
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\title{
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Interactively Testing Remote Servers Using the Python Programming Language
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\author{
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Guido van Rossum \\
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1995-03-15 12:53:31 +00:00
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Dept. AA, CWI, P.O. Box 94079 \\
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1993-11-05 17:11:16 +00:00
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1090 GB Amsterdam, The Netherlands \\
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1992-02-11 15:52:24 +00:00
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E-mail: {\tt guido@cwi.nl}
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\and
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Jelke de Boer \\
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HIO Enschede; P.O.Box 1326 \\
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7500 BH Enschede, The Netherlands
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}
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\begin{document}
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\maketitle
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\begin{abstract}
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This paper describes how two tools that were developed quite
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independently gained in power by a well-designed connection between
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them. The tools are Python, an interpreted prototyping language, and
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AIL, a Remote Procedure Call stub generator. The context is Amoeba, a
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well-known distributed operating system developed jointly by the Free
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University and CWI in Amsterdam.
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As a consequence of their integration, both tools have profited:
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Python gained usability when used with Amoeba --- for which it was not
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specifically developed --- and AIL users now have a powerful
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interactive tool to test servers and to experiment with new
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client/server interfaces.%
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\footnote{
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An earlier version of this paper was presented at the Spring 1991
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EurOpen Conference in Troms{\o} under the title ``Linking a Stub
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Generator (AIL) to a Prototyping Language (Python).''
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}
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\end{abstract}
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\section{Introduction}
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Remote Procedure Call (RPC) interfaces, used in distributed systems
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like Amoeba
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\cite{Amoeba:IEEE,Amoeba:CACM},
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have a much more concrete character than local procedure call
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interfaces in traditional systems. Because clients and servers may
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run on different machines, with possibly different word size, byte
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order, etc., much care is needed to describe interfaces exactly and to
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implement them in such a way that they continue to work when a client
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or server is moved to a different machine. Since machines may fail
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independently, error handling must also be treated more carefully.
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A common approach to such problems is to use a {\em stub generator}.
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This is a program that takes an interface description and transforms
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it into functions that must be compiled and linked with client and
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server applications. These functions are called by the application
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code to take care of details of interfacing to the system's RPC layer,
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to implement transformations between data representations of different
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machines, to check for errors, etc. They are called `stubs' because
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they don't actually perform the action that they are called for but
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only relay the parameters to the server
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\cite{RPC}.
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Amoeba's stub generator is called AIL, which stands for Amoeba
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Interface Language
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\cite{AIL}.
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The first version of AIL generated only C functions, but an explicit
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goal of AIL's design was {\em retargetability}: it should be possible
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to add back-ends that generate stubs for different languages from the
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same interface descriptions. Moreover, the stubs generated by
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different back-ends must be {\em interoperable}: a client written in
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Modula-3, say, should be able to use a server written in C, and vice
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versa.
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This interoperability is the key to the success of the marriage
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between AIL and Python. Python is a versatile interpreted language
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developed by the first author. Originally intended as an alternative
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for the kind of odd jobs that are traditionally solved by a mixture of
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shell scripts, manually given shell commands, and an occasional ad hoc
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C program, Python has evolved into a general interactive prototyping
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language. It has been applied to a wide range of problems, from
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replacements for large shell scripts to fancy graphics demos and
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multimedia applications.
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One of Python's strengths is the ability for the user to type in some
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code and immediately run it: no compilation or linking is necessary.
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Interactive performance is further enhanced by Python's concise, clear
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syntax, its very-high-level data types, and its lack of declarations
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(which is compensated by run-time type checking). All this makes
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programming in Python feel like a leisure trip compared to the hard
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work involved in writing and debugging even a smallish C program.
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It should be clear by now that Python will be the ideal tool to test
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servers and their interfaces. Especially during the development of a
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complex server, one often needs to generate test requests on an ad hoc
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basis, to answer questions like ``what happens if request X arrives
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when the server is in state Y,'' to test the behavior of the server
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with requests that touch its limitations, to check server responses to
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all sorts of wrong requests, etc. Python's ability to immediately
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execute `improvised' code makes it a much better tool for this
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situation than C.
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The link to AIL extends Python with the necessary functionality to
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connect to arbitrary servers, making the server testbed sketched above
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a reality. Python's high-level data types, general programming
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features, and system interface ensure that it has all the power and
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flexibility needed for the job.
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One could go even further than this. Current distributed operating
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systems, based on client-server interaction, all lack a good command
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language or `shell' to give adequate access to available services.
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Python has considerable potential for becoming such a shell.
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\subsection{Overview of this Paper}
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The rest of this paper contains three major sections and a conclusion.
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First an overview of the Python programming language is given. Next
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comes a short description of AIL, together with some relevant details
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about Amoeba. Finally, the design and construction of the link
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between Python and AIL is described in much detail. The conclusion
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looks back at the work and points out weaknesses and strengths of
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Python and AIL that were discovered in the process.
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\section{An Overview of Python}
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Python%
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\footnote{
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Named after the funny TV show, not the nasty reptile.
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}
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owes much to ABC
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\cite{ABC},
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a language developed at CWI as a programming language for non-expert
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computer users. Python borrows freely from ABC's syntax and data
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types, but adds modules, exceptions and classes, extensibility, and
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the ability to call system functions. The concepts of modules,
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exceptions and (to some extent) classes are influenced strongly by
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their occurrence in Modula-3
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\cite{Modula-3}.
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Although Python resembles ABC in many ways, there is a a clear
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difference in application domain. ABC is intended to be the only
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programming language for those who use a computer as a tool, but
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occasionally need to write a program. For this reason, ABC is not
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just a programming language but also a programming environment, which
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comes with an integrated syntax-directed editor and some source
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manipulation commands. Python, on the other hand, aims to be a tool
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for professional (system) programmers, for whom having a choice of
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languages with different feature sets makes it possible to choose `the
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right tool for the job.' The features added to Python make it more
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useful than ABC in an environment where access to system functions
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(such as file and directory manipulations) are common. They also
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support the building of larger systems and libraries. The Python
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implementation offers little in the way of a programming environment,
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but is designed to integrate seamlessly with existing programming
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environments (e.g. UNIX and Emacs).
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Perhaps the best introduction to Python is a short example. The
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following is a complete Python program to list the contents of a UNIX
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directory.
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\begin{verbatim}
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import sys, posix
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def ls(dirname): # Print sorted directory contents
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names = posix.listdir(dirname)
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names.sort()
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for name in names:
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if name[0] != '.': print name
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ls(sys.argv[1])
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\end{verbatim}
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The largest part of this program, in the middle starting with {\tt
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def}, is a function definition. It defines a function named {\tt ls}
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with a single parameter called {\tt dirname}. (Comments in Python
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start with `\#' and extend to the end of the line.) The function body
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is indented: Python uses indentation for statement grouping instead of
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braces or begin/end keywords. This is shorter to type and avoids
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frustrating mismatches between the perception of grouping by the user
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and the parser. Python accepts one statement per line; long
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statements may be broken in pieces using the standard backslash
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convention. If the body of a compound statement is a single, simple
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statement, it may be placed on the same line as the head.
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The first statement of the function body calls the function {\tt
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listdir} defined in the module {\tt posix}. This function returns a
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list of strings representing the contents of the directory name passed
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as a string argument, here the argument {\tt dirname}. If {\tt
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dirname} were not a valid directory name, or perhaps not even a
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string, {\tt listdir} would raise an exception and the next statement
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would never be reached. (Exceptions can be caught in Python; see
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later.) Assuming {\tt listdir} returns normally, its result is
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assigned to the local variable {\tt names}.
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The second statement calls the method {\tt sort} of the variable {\tt
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names}. This method is defined for all lists in Python and does the
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obvious thing: the elements of the list are reordered according to
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their natural ordering relationship. Since in our example the list
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1995-03-15 12:53:31 +00:00
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contains strings, they are sorted in ascending \ASCII{} order.
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1992-02-11 15:52:24 +00:00
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The last two lines of the function contain a loop that prints all
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elements of the list whose first character isn't a period. In each
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iteration, the {\tt for} statement assigns an element of the list to
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the local variable {\tt name}. The {\tt print} statement is intended
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for simple-minded output; more elaborate formatting is possible with
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Python's string handling functions.
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The other two parts of the program are easily explained. The first
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line is an {\tt import} statement that tells the interpreter to import
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the modules {\tt sys} and {\tt posix}. As it happens these are both
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built into the interpreter. Importing a module (built-in or
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otherwise) only makes the module name available in the current scope;
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functions and data defined in the module are accessed through the dot
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notation as in {\tt posix.listdir}. The scope rules of Python are
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such that the imported module name {\tt posix} is also available in
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the function {\tt ls} (this will be discussed in more detail later).
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Finally, the last line of the program calls the {\tt ls} function with
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a definite argument. It must be last since Python objects must be
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defined before they can be used; in particular, the function {\tt ls}
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must be defined before it can be called. The argument to {\tt ls} is
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{\tt sys.argv[1]}, which happens to be the Python equivalent of {\tt
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\$1} in a shell script or {\tt argv[1]} in a C program's {\tt main}
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function.
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\subsection{Python Data Types}
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(This and the following subsections describe Python in quite a lot of
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detail. If you are more interested in AIL, Amoeba and how they are
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linked with Python, you can skip to section 3 now.)
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Python's syntax may not have big surprises (which is exactly as it
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should be), but its data types are quite different from what is found
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in languages like C, Ada or Modula-3. All data types in Python, even
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integers, are `objects'. All objects participate in a common garbage
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collection scheme (currently implemented using reference counting).
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Assignment is cheap, independent of object size and type: only a
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pointer to the assigned object is stored in the assigned-to variable.
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No type checking is performed on assignment; only specific operations
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like addition test for particular operand types.
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The basic object types in Python are numbers, strings, tuples, lists
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and dictionaries. Some other object types are open files, functions,
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modules, classes, and class instances; even types themselves are
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represented as objects. Extension modules written in C can define
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additional object types; examples are objects representing windows and
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Amoeba capabilities. Finally, the implementation itself makes heavy
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use of objects, and defines some private object types that aren't
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normally visible to the user. There is no explicit pointer type in
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Python.
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{\em Numbers}, both integers and floating point, are pretty
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straightforward. The notation for numeric literals is the same as in
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C, including octal and hexadecimal integers; precision is the same as
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{\tt long} or {\tt double} in C\@. A third numeric type, `long
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integer', written with an `L' suffix, can be used for arbitrary
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precision calculations. All arithmetic, shifting and masking
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operations from C are supported.
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{\em Strings} are `primitive' objects just like numbers. String
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literals are written between single quotes, using similar escape
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sequences as in C\@. Operations are built into the language to
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concatenate and to replicate strings, to extract substrings, etc.
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There is no limit to the length of the strings created by a program.
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There is no separate character data type; strings of length one do
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nicely.
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{\em Tuples} are a way to `pack' small amounts of heterogeneous data
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together and carry them around as a unit. Unlike structure members in
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C, tuple items are nameless. Packing and unpacking assignments allow
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access to the items, for example:
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\begin{verbatim}
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x = 'Hi', (1, 2), 'World' # x is a 3-item tuple,
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# its middle item is (1, 2)
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p, q, r = x # unpack x into p, q and r
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a, b = q # unpack q into a and b
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\end{verbatim}
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A combination of packing and unpacking assignment can be used as
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parallel assignment, and is idiom for permutations, e.g.:
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\begin{verbatim}
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p, q = q, p # swap without temporary
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a, b, c = b, c, a # cyclic permutation
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\end{verbatim}
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Tuples are also used for function argument lists if there is more than
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one argument. A tuple object, once created, cannot be modified; but
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it is easy enough to unpack it and create a new, modified tuple from
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the unpacked items and assign this to the variable that held the
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original tuple object (which will then be garbage-collected).
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{\em Lists} are array-like objects. List items may be arbitrary
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objects and can be accessed and changed using standard subscription
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notation. Lists support item insertion and deletion, and can
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therefore be used as queues, stacks etc.; there is no limit to their
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size.
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Strings, tuples and lists together are {\em sequence} types. These
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share a common notation for generic operations on sequences such as
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subscription, concatenation, slicing (taking subsequences) and
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membership tests. As in C, subscripts start at 0.
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{\em Dictionaries} are `mappings' from one domain to another. The
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basic operations on dictionaries are item insertion, extraction and
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deletion, using subscript notation with the key as subscript. (The
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current implementation allows only strings in the key domain, but a
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future version of the language may remove this restriction.)
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\subsection{Statements}
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Python has various kinds of simple statements, such as assignments
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and {\tt print} statements, and several kinds of compound statements,
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like {\tt if} and {\tt for} statements. Formally, function
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definitions and {\tt import} statements are also statements, and there
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are no restrictions on the ordering of statements or their nesting:
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{\tt import} may be used inside a function, functions may be defined
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conditionally using an {\tt if} statement, etc. The effect of a
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declaration-like statement takes place only when it is executed.
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All statements except assignments and expression statements begin with
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a keyword: this makes the language easy to parse. An overview of the
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most common statement forms in Python follows.
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An {\em assignment} has the general form
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\vspace{\itemsep}
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\noindent
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{\em variable $=$ variable $= ... =$ variable $=$ expression}
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\vspace{\itemsep}
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It assigns the value of the expression to all listed variables. (As
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shown in the section on tuples, variables and expressions can in fact
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be comma-separated lists.) The assignment operator is not an
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expression operator; there are no horrible things in Python like
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\begin{verbatim}
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while (p = p->next) { ... }
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\end{verbatim}
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Expression syntax is mostly straightforward and will not be explained
|
|
|
|
in detail here.
|
|
|
|
|
|
|
|
An {\em expression statement} is just an expression on a line by
|
|
|
|
itself. This writes the value of the expression to standard output,
|
|
|
|
in a suitably unambiguous way, unless it is a `procedure call' (a
|
|
|
|
function call that returns no value). Writing the value is useful
|
|
|
|
when Python is used in `calculator mode', and reminds the programmer
|
|
|
|
not to ignore function results.
|
|
|
|
|
|
|
|
The {\tt if} statement allows conditional execution. It has optional
|
|
|
|
{\tt elif} and {\tt else} parts; a construct like {\tt
|
|
|
|
if...elif...elif...elif...else} can be used to compensate for the
|
|
|
|
absence of a {\em switch} or {\em case} statement.
|
|
|
|
|
|
|
|
Looping is done with {\tt while} and {\tt for} statements. The latter
|
|
|
|
(demonstrated in the `ls' example earlier) iterates over the elements
|
|
|
|
of a `sequence' (see the discussion of data types below). It is
|
|
|
|
possible to terminate a loop with a {\tt break} statement or to start
|
|
|
|
the next iteration with {\tt continue}. Both looping statements have
|
|
|
|
an optional {\tt else} clause which is executed after the loop is
|
|
|
|
terminated normally, but skipped when it is terminated by {\tt break}.
|
|
|
|
This can be handy for searches, to handle the case that the item is
|
|
|
|
not found.
|
|
|
|
|
|
|
|
Python's {\em exception} mechanism is modelled after that of Modula-3.
|
|
|
|
Exceptions are raised by the interpreter when an illegal operation is
|
|
|
|
tried. It is also possible to explicitly raise an exception with the
|
|
|
|
{\tt raise} statement:
|
|
|
|
\vspace{\itemsep}
|
|
|
|
|
|
|
|
\noindent
|
|
|
|
{\tt raise {\em expression}, {\em expression}}
|
|
|
|
\vspace{\itemsep}
|
|
|
|
|
|
|
|
The first expression identifies which exception should be raised;
|
|
|
|
there are several built-in exceptions and the user may define
|
|
|
|
additional ones. The second, optional expression is passed to the
|
|
|
|
handler, e.g. as a detailed error message.
|
|
|
|
|
|
|
|
Exceptions may be handled (caught) with the {\tt try} statement, which
|
|
|
|
has the following general form:
|
|
|
|
\vspace{\itemsep}
|
|
|
|
|
|
|
|
\noindent
|
|
|
|
{\tt
|
|
|
|
\begin{tabular}{l}
|
|
|
|
try: {\em block} \\
|
|
|
|
except {\em expression}, {\em variable}: {\em block} \\
|
|
|
|
except {\em expression}, {\em variable}: {\em block} \\
|
|
|
|
... \\
|
|
|
|
except: {\em block}
|
|
|
|
\end{tabular}
|
|
|
|
}
|
|
|
|
\vspace{\itemsep}
|
|
|
|
|
|
|
|
When an exception is raised during execution of the first block, a
|
|
|
|
search for an exception handler starts. The first {\tt except} clause
|
|
|
|
whose {\em expression} matches the exception is executed. The
|
|
|
|
expression may specify a list of exceptions to match against. A
|
|
|
|
handler without an expression serves as a `catch-all'. If there is no
|
|
|
|
match, the search for a handler continues with outer {\tt try}
|
|
|
|
statements; if no match is found on the entire invocation stack, an
|
|
|
|
error message and stack trace are printed, and the program is
|
|
|
|
terminated (interactively, the interpreter returns to its main loop).
|
|
|
|
|
|
|
|
Note that the form of the {\tt except} clauses encourages a style of
|
|
|
|
programming whereby only selected exceptions are caught, passing
|
|
|
|
unanticipated exceptions on to the caller and ultimately to the user.
|
|
|
|
This is preferable over a simpler `catch-all' error handling
|
|
|
|
mechanism, where a simplistic handler intended to catch a single type
|
|
|
|
of error like `file not found' can easily mask genuine programming
|
|
|
|
errors --- especially in a language like Python which relies strongly
|
|
|
|
on run-time checking and allows the catching of almost any type of
|
|
|
|
error.
|
|
|
|
|
|
|
|
Other common statement forms, which we have already encountered, are
|
|
|
|
function definitions, {\tt import} statements and {\tt print}
|
|
|
|
statements. There is also a {\tt del} statement to delete one or more
|
|
|
|
variables, a {\tt return} statement to return from a function, and a
|
|
|
|
{\tt global} statement to allow assignments to global variables.
|
|
|
|
Finally, the {\tt pass} statement is a no-op.
|
|
|
|
|
|
|
|
\subsection{Execution Model}
|
|
|
|
|
|
|
|
A Python program is executed by a stack-based interpreter.
|
|
|
|
|
|
|
|
When a function is called, a new `execution environment' for it is
|
|
|
|
pushed onto the stack. An execution environment contains (among other
|
|
|
|
data) pointers to two `symbol tables' that are used to hold variables:
|
|
|
|
the local and the global symbol table. The local symbol table
|
|
|
|
contains local variables of the current function invocation (including
|
|
|
|
the function arguments); the global symbol table contains variables
|
|
|
|
defined in the module containing the current function.
|
|
|
|
|
|
|
|
The `global' symbol table is thus only global with respect to the
|
|
|
|
current function. There are no system-wide global variables; using
|
|
|
|
the {\tt import} statement it is easy enough to reference variables
|
|
|
|
that are defined in other modules. A system-wide read-only symbol
|
|
|
|
table is used for built-in functions and constants though.
|
|
|
|
|
|
|
|
On assignment to a variable, by default an entry for it is made in the
|
|
|
|
local symbol table of the current execution environment. The {\tt
|
|
|
|
global} command can override this (it is not enough that a global
|
|
|
|
variable by the same name already exists). When a variable's value is
|
|
|
|
needed, it is searched first in the local symbol table, then in the
|
|
|
|
global one, and finally in the symbol table containing built-in
|
|
|
|
functions and constants.
|
|
|
|
|
|
|
|
The term `variable' in this context refers to any name: functions and
|
|
|
|
imported modules are searched in exactly the same way.
|
|
|
|
|
|
|
|
Names defined in a module's symbol table survive until the end of the
|
|
|
|
program. This approximates the semantics of file-static global
|
|
|
|
variables in C or module variables in Modula-3. A module is
|
|
|
|
initialized the first time it is imported, by executing the text of
|
|
|
|
the module as a parameterless function whose local and global symbol
|
|
|
|
tables are the same, so names are defined in module's symbol table.
|
|
|
|
(Modules implemented in C have another way to define symbols.)
|
|
|
|
|
|
|
|
A Python main program is read from standard input or from a script
|
|
|
|
file passed as an argument to the interpreter. It is executed as if
|
|
|
|
an anonymous module was imported. Since {\tt import} statements are
|
|
|
|
executed like all other statements, the initialization order of the
|
|
|
|
modules used in a program is defined by the flow of control through
|
|
|
|
the program.
|
|
|
|
|
|
|
|
The `attribute' notation {\em m.name}, where {\em m} is a module,
|
|
|
|
accesses the symbol {\em name} in that module's symbol table. It can
|
|
|
|
be assigned to as well. This is in fact a special case of the
|
|
|
|
construct {\em x.name} where {\em x} denotes an arbitrary object; the
|
|
|
|
type of {\em x} determines how this is to be interpreted, and what
|
|
|
|
assignment to it means.
|
|
|
|
|
|
|
|
For instance, when {\tt a} is a list object, {\tt a.append} yields a
|
|
|
|
built-in `method' object which, when called, appends an item to {\tt a}.
|
|
|
|
(If {\tt a} and {\tt b} are distinct list objects, {\tt a.append} and
|
|
|
|
{\tt b.append} are distinguishable method objects.) Normally, in
|
|
|
|
statements like {\tt a.append(x)}, the method object {\tt a.append} is
|
|
|
|
called and then discarded, but this is a matter of convention.
|
|
|
|
|
|
|
|
List attributes are read-only --- the user cannot define new list
|
|
|
|
methods. Some objects, like numbers and strings, have no attributes
|
|
|
|
at all. Like all type checking in Python, the meaning of an attribute
|
|
|
|
is determined at run-time --- when the parser sees {\em x.name}, it
|
|
|
|
has no idea of the type of {\em x}. Note that {\em x} here does not
|
|
|
|
have to be a variable --- it can be an arbitrary (perhaps
|
|
|
|
parenthesized) expression.
|
|
|
|
|
|
|
|
Given the flexibility of the attribute notation, one is tempted to use
|
|
|
|
methods to replace all standard operations. Yet, Python has kept a
|
|
|
|
small repertoire of built-in functions like {\tt len()} and {\tt
|
|
|
|
abs()}. The reason is that in some cases the function notation is
|
|
|
|
more familiar than the method notation; just like programs would
|
|
|
|
become less readable if all infix operators were replaced by function
|
|
|
|
calls, they would become less readable if all function calls had to be
|
|
|
|
replaced by method calls (and vice versa!).
|
|
|
|
|
|
|
|
The choice whether to make something a built-in function or a method
|
|
|
|
is a matter of taste. For arithmetic and string operations, function
|
|
|
|
notation is preferred, since frequently the argument to such an
|
|
|
|
operation is an expression using infix notation, as in {\tt abs(a+b)};
|
|
|
|
this definitely looks better than {\tt (a+b).abs()}. The choice
|
|
|
|
between make something a built-in function or a function defined in a
|
|
|
|
built-in method (requiring {\tt import}) is similarly guided by
|
|
|
|
intuition; all in all, only functions needed by `general' programming
|
|
|
|
techniques are built-in functions.
|
|
|
|
|
|
|
|
\subsection{Classes}
|
|
|
|
|
|
|
|
Python has a class mechanism distinct from the object-orientation
|
|
|
|
already explained. A class in Python is not much more than a
|
|
|
|
collection of methods and a way to create class instances. Class
|
|
|
|
methods are ordinary functions whose first parameter is the class
|
|
|
|
instance; they are called using the method notation.
|
|
|
|
|
|
|
|
For instance, a class can be defined as follows:
|
|
|
|
\begin{verbatim}
|
|
|
|
class Foo:
|
|
|
|
def meth1(self, arg): ...
|
|
|
|
def meth2(self): ...
|
|
|
|
\end{verbatim}
|
|
|
|
A class instance is created by
|
|
|
|
{\tt x = Foo()}
|
|
|
|
and its methods can be called thus:
|
|
|
|
\begin{verbatim}
|
|
|
|
x.meth1('Hi There!')
|
|
|
|
x.meth2()
|
|
|
|
\end{verbatim}
|
|
|
|
The functions used as methods are also available as attributes of the
|
|
|
|
class object, and the above method calls could also have been written
|
|
|
|
as follows:
|
|
|
|
\begin{verbatim}
|
|
|
|
Foo.meth1(x, 'Hi There!')
|
|
|
|
Foo.meth2(x)
|
|
|
|
\end{verbatim}
|
|
|
|
Class methods can store instance data by assigning to instance data
|
|
|
|
attributes, e.g.:
|
|
|
|
\begin{verbatim}
|
|
|
|
self.size = 100
|
|
|
|
self.title = 'Dear John'
|
|
|
|
\end{verbatim}
|
|
|
|
Data attributes do not have to be declared; as with local variables,
|
|
|
|
they spring into existence when assigned to. It is a matter of
|
|
|
|
discretion to avoid name conflicts with method names. This facility
|
|
|
|
is also available to class users; instances of a method-less class can
|
|
|
|
be used as records with named fields.
|
|
|
|
|
|
|
|
There is no built-in mechanism for instance initialization. Classes
|
|
|
|
by convention provide an {\tt init()} method which initializes the
|
|
|
|
instance and then returns it, so the user can write
|
|
|
|
\begin{verbatim}
|
|
|
|
x = Foo().init('Dr. Strangelove')
|
|
|
|
\end{verbatim}
|
|
|
|
|
|
|
|
Any user-defined class can be used as a base class to derive other
|
|
|
|
classes. However, built-in types like lists cannot be used as base
|
1994-08-08 12:30:22 +00:00
|
|
|
classes. (Incidentally, the same is true in \Cpp{} and Modula-3.) A
|
1992-02-11 15:52:24 +00:00
|
|
|
class may override any method of its base classes. Instance methods
|
|
|
|
are first searched in the method list of their class, and then,
|
|
|
|
recursively, in the method lists of their base class. Initialization
|
|
|
|
methods of derived classes should explicitly call the initialization
|
|
|
|
methods of their base class.
|
|
|
|
|
|
|
|
A simple form of multiple inheritance is also supported: a class can
|
|
|
|
have multiple base classes, but the language rules for resolving name
|
|
|
|
conflicts are somewhat simplistic, and consequently the feature has so
|
|
|
|
far found little usage.
|
|
|
|
|
|
|
|
\subsection{The Python Library}
|
|
|
|
|
|
|
|
Python comes with an extensive library, structured as a collection of
|
|
|
|
modules. A few modules are built into the interpreter: these
|
|
|
|
generally provide access to system libraries implemented in C such as
|
|
|
|
mathematical functions or operating system calls. Two built-in
|
|
|
|
modules provide access to internals of the interpreter and its
|
|
|
|
environment. Even abusing these internals will at most cause an
|
|
|
|
exception in the Python program; the interpreter will not dump core
|
|
|
|
because of errors in Python code.
|
|
|
|
|
|
|
|
Most modules however are written in Python and distributed with the
|
|
|
|
interpreter; they provide general programming tools like string
|
|
|
|
operations and random number generators, provide more convenient
|
|
|
|
interfaces to some built-in modules, or provide specialized services
|
|
|
|
like a {\em getopt}-style command line option processor for
|
|
|
|
stand-alone scripts.
|
|
|
|
|
|
|
|
There are also some modules written in Python that dig deep in the
|
|
|
|
internals of the interpreter; there is a module to browse the stack
|
|
|
|
backtrace when an unhandled exception has occurred, one to disassemble
|
|
|
|
the internal representation of Python code, and even an interactive
|
|
|
|
source code debugger which can trace Python code, set breakpoints,
|
|
|
|
etc.
|
|
|
|
|
|
|
|
\subsection{Extensibility}
|
|
|
|
|
|
|
|
It is easy to add new built-in modules written in C to the Python
|
|
|
|
interpreter. Extensions appear to the Python user as built-in
|
|
|
|
modules. Using a built-in module is no different from using a module
|
|
|
|
written in Python, but obviously the author of a built-in module can
|
|
|
|
do things that cannot be implemented purely in Python.
|
|
|
|
|
|
|
|
In particular, built-in modules can contain Python-callable functions
|
|
|
|
that call functions from particular system libraries (`wrapper
|
|
|
|
functions'), and they can define new object types. In general, if a
|
|
|
|
built-in module defines a new object type, it should also provide at
|
|
|
|
least one function that creates such objects. Attributes of such
|
|
|
|
object types are also implemented in C; they can return data
|
|
|
|
associated with the object or methods, implemented as C functions.
|
|
|
|
|
|
|
|
For instance, an extension was created for Amoeba: it provides wrapper
|
|
|
|
functions for the basic Amoeba name server functions, and defines a
|
|
|
|
`capability' object type, whose methods are file server operations.
|
|
|
|
Another extension is a built-in module called {\tt posix}; it provides
|
|
|
|
wrappers around post UNIX system calls. Extension modules also
|
|
|
|
provide access to two different windowing/graphics interfaces: STDWIN
|
|
|
|
\cite{STDWIN}
|
|
|
|
(which connects to X11 on UNIX and to the Mac Toolbox on the
|
|
|
|
Macintosh), and the Graphics Library (GL) for Silicon Graphics
|
|
|
|
machines.
|
|
|
|
|
|
|
|
Any function in an extension module is supposed to type-check its
|
|
|
|
arguments; the interpreter contains a convenience function to
|
|
|
|
facilitate extracting C values from arguments and type-checking them
|
|
|
|
at the same time. Returning values is also painless, using standard
|
|
|
|
functions to create Python objects from C values.
|
|
|
|
|
|
|
|
On some systems extension modules may be dynamically loaded, thus
|
|
|
|
avoiding the need to maintain a private copy of the Python interpreter
|
|
|
|
in order to use a private extension.
|
|
|
|
|
|
|
|
\section{A Short Description of AIL and Amoeba}
|
|
|
|
|
|
|
|
An RPC stub generator takes an interface description as input. The
|
|
|
|
designer of a stub generator has at least two choices for the input
|
|
|
|
language: use a suitably restricted version of the target language, or
|
|
|
|
design a new language. The first solution was chosen, for instance,
|
|
|
|
by the designers of Flume, the stub generator for the Topaz
|
|
|
|
distributed operating system built at DEC SRC
|
|
|
|
\cite{Flume,Evolving}.
|
|
|
|
|
|
|
|
Flume's one and only target language is Modula-2+ (the predecessor of
|
|
|
|
Modula-3). Modula-2+, like Modula-N for any N, has an interface
|
|
|
|
syntax that is well suited as a stub generator input language: an
|
|
|
|
interface module declares the functions that are `exported' by a
|
|
|
|
module implementation, with their parameter and return types, plus the
|
|
|
|
types and constants used for the parameters. Therefore, the input to
|
|
|
|
Flume is simply a Modula-2+ interface module. But even in this ideal
|
|
|
|
situation, an RPC stub generator needs to know things about functions
|
|
|
|
that are not stated explicitly in the interface module: for instance,
|
|
|
|
the transfer direction of VAR parameters (IN, OUT or both) is not
|
|
|
|
given. Flume solves this and other problems by a mixture of
|
|
|
|
directives hidden in comments and a convention for the names of
|
|
|
|
objects. Thus, one could say that the designers of Flume really
|
|
|
|
created a new language, even though it looks remarkably like their
|
|
|
|
target language.
|
|
|
|
|
|
|
|
\subsection{The AIL Input Language}
|
|
|
|
|
|
|
|
Amoeba uses C as its primary programming language. C function
|
|
|
|
declarations (at least in `Classic' C) don't specify the types of
|
|
|
|
the parameters, let alone their transfer direction. Using this as
|
|
|
|
input for a stub generator would require almost all information for
|
|
|
|
the stub generator to be hidden inside comments, which would require a
|
|
|
|
rather contorted scanner. Therefore we decided to design the input
|
|
|
|
syntax for Amoeba's stub generator `from scratch'. This gave us the
|
|
|
|
liberty to invent proper syntax not only for the transfer direction of
|
|
|
|
parameters, but also for variable-length arrays.
|
|
|
|
|
|
|
|
On the other hand we decided not to abuse our freedom, and borrowed as
|
|
|
|
much from C as we could. For instance, AIL runs its input through the
|
|
|
|
C preprocessor, so we get macros, include files and conditional
|
|
|
|
compilation for free. AIL's type declaration syntax is a superset of
|
|
|
|
C's, so the user can include C header files to use the types declared
|
|
|
|
there as function parameter types --- which are declared using
|
1994-08-08 12:30:22 +00:00
|
|
|
function prototypes as in \Cpp{} or Standard C\@. It should be clear by
|
1992-02-11 15:52:24 +00:00
|
|
|
now that AIL's lexical conventions are also identical to C's. The
|
|
|
|
same is true for its expression syntax.
|
|
|
|
|
|
|
|
Where does AIL differ from C, then? Function declarations in AIL are
|
|
|
|
grouped in {\em classes}. Classes in AIL are mostly intended as a
|
|
|
|
grouping mechanism: all functions implemented by a server are grouped
|
|
|
|
together in a class. Inheritance is used to form new groups by adding
|
|
|
|
elements to existing groups; multiple inheritance is supported to join
|
|
|
|
groups together. Classes can also contain constant and type
|
|
|
|
definitions, and one form of output that AIL can generate is a header
|
|
|
|
file for use by C programmers who wish to use functions from a
|
|
|
|
particular AIL class.
|
|
|
|
|
|
|
|
Let's have a look at some (unrealistically simple) class definitions:
|
|
|
|
\begin{verbatim}
|
|
|
|
#include <amoeba.h> /* Defines `capability', etc. */
|
|
|
|
|
|
|
|
class standard_ops [1000 .. 1999] {
|
|
|
|
/* Operations supported by most interfaces */
|
|
|
|
std_info(*, out char buf[size:100], out int size);
|
|
|
|
std_destroy(*);
|
|
|
|
};
|
|
|
|
\end{verbatim}
|
|
|
|
This defines a class called `standard\_ops' whose request codes are
|
|
|
|
chosen by AIL from the range 1000-1999. Request codes are small
|
|
|
|
integers used to identify remote operations. The author of the class
|
|
|
|
must specify a range from which AIL chooses, and class authors must
|
|
|
|
make sure they avoid conflicts, e.g. by using an `assigned number
|
|
|
|
administration office'. In the example, `std\_info' will be assigned
|
|
|
|
request code 1000 and `std\_destroy' will get code 1001. There is
|
|
|
|
also an option to explicitly assign request codes, for compatibility
|
|
|
|
with servers with manually written interfaces.
|
|
|
|
|
|
|
|
The class `standard\_ops' defines two operations, `std\_info' and
|
|
|
|
`std\_destroy'. The first parameter of each operation is a star
|
|
|
|
(`*'); this is a placeholder for a capability that must be passed when
|
|
|
|
the operation is called. The description of Amoeba below explains the
|
|
|
|
meaning and usage of capabilities; for now, it is sufficient to know
|
|
|
|
that a capability is a small structure that uniquely identifies an
|
|
|
|
object and a server or service.
|
|
|
|
|
|
|
|
The standard operation `std\_info' has two output parameters: a
|
|
|
|
variable-size character buffer (which will be filled with a short
|
|
|
|
descriptive string of the object to which the operation is applied)
|
|
|
|
and an integer giving the length of this string. The standard
|
|
|
|
operation `std\_destroy' has no further parameters --- it just
|
|
|
|
destroys the object, if the caller has the right to do so.
|
|
|
|
|
|
|
|
The next class is called `tty':
|
|
|
|
\begin{verbatim}
|
|
|
|
class tty [2000 .. 2099] {
|
|
|
|
inherit standard_ops;
|
|
|
|
const TTY_MAXBUF = 1000;
|
|
|
|
tty_write(*, char buf[size:TTY_MAXBUF], int size);
|
|
|
|
tty_read(*, out char buf[size:TTY_MAXBUF], out int size);
|
|
|
|
};
|
|
|
|
\end{verbatim}
|
|
|
|
The request codes for operations defined in this class lie in the
|
|
|
|
range 2000-2099; inherited operations use the request codes already
|
|
|
|
assigned to them. The operations defined by this class are
|
|
|
|
`tty\_read' and `tty\_write', which pass variable-sized data buffers
|
|
|
|
between client and server. Class `tty' inherits class
|
|
|
|
`standard\_ops', so tty objects also support the operations
|
|
|
|
`std\_info' and `std\_destroy'.
|
|
|
|
|
|
|
|
Only the {\em interface} for `std\_info' and `std\_destroy' is shared
|
|
|
|
between tty objects and other objects whose interface inherits
|
|
|
|
`standard\_ops'; the implementation may differ. Even multiple
|
|
|
|
implementations of the `tty' interface may exist, e.g. a driver for a
|
|
|
|
console terminal and a terminal emulator in a window. To expand on
|
|
|
|
the latter example, consider:
|
|
|
|
\begin{verbatim}
|
|
|
|
class window [2100 .. 2199] {
|
|
|
|
inherit standard_ops;
|
|
|
|
win_create(*, int x, int y, int width, int height,
|
|
|
|
out capability win_cap);
|
|
|
|
win_reconfigure(*, int x, int y, int width, int height);
|
|
|
|
};
|
|
|
|
|
|
|
|
class tty_emulator [2200 .. 2299] {
|
|
|
|
inherit tty, window;
|
|
|
|
};
|
|
|
|
\end{verbatim}
|
|
|
|
Here two new interface classes are defined.
|
|
|
|
Class `window' could be used for creating and manipulating windows.
|
|
|
|
Note that `win\_create' returns a capability for the new window.
|
|
|
|
This request should probably should be sent to a generic window
|
|
|
|
server capability, or it might create a subwindow when applied to a
|
|
|
|
window object.
|
|
|
|
|
|
|
|
Class `tty\_emulator' demonstrates the essence of multiple inheritance.
|
|
|
|
It is presumably the interface to a window-based terminal emulator.
|
|
|
|
Inheritance is transitive, so `tty\_emulator' also implicitly inherits
|
|
|
|
`standard\_ops'.
|
|
|
|
In fact, it inherits it twice: once via `tty' and once via `window'.
|
|
|
|
Since AIL class inheritance only means interface sharing, not
|
|
|
|
implementation sharing, inheriting the same class multiple times is
|
|
|
|
never a problem and has the same effect as inheriting it once.
|
|
|
|
|
1994-08-08 12:30:22 +00:00
|
|
|
Note that the power of AIL classes doesn't go as far as \Cpp{}.
|
1992-02-11 15:52:24 +00:00
|
|
|
AIL classes cannot have data members, and there is
|
|
|
|
no mechanism for a server that implements a derived class
|
|
|
|
to inherit the implementation of the base
|
|
|
|
class --- other than copying the source code.
|
|
|
|
The syntax for class definitions and inheritance is also different.
|
|
|
|
|
|
|
|
\subsection{Amoeba}
|
|
|
|
|
|
|
|
The smell of `object-orientedness' that the use of classes in AIL
|
|
|
|
creates matches nicely with Amoeba's object-oriented approach to
|
|
|
|
RPC\@. In Amoeba, almost all operating system entities (files,
|
|
|
|
directories, processes, devices etc.) are implemented as {\em
|
|
|
|
objects}. Objects are managed by {\em services} and represented by
|
|
|
|
{\em capabilities}. A capability gives its holder access to the
|
|
|
|
object it represents. Capabilities are protected cryptographically
|
|
|
|
against forgery and can thus be kept in user space. A capability is a
|
|
|
|
128-bit binary string, subdivided as follows:
|
|
|
|
|
|
|
|
% XXX Need a better version of this picture!
|
|
|
|
\begin{verbatim}
|
|
|
|
48 24 8 48 Bits
|
|
|
|
+----------------+------------+--------+---------------+
|
|
|
|
| Service | Object | Perm. | Check |
|
|
|
|
| port | number | bits | word |
|
|
|
|
+----------------+------------+--------+---------------+
|
|
|
|
\end{verbatim}
|
|
|
|
|
|
|
|
The service port is used by the RPC implementation in the Amoeba
|
|
|
|
kernel to locate a server implementing the service that manages the
|
|
|
|
object. In many cases there is a one-to-one correspondence between
|
|
|
|
servers and services (each service is implemented by exactly one
|
|
|
|
server process), but some services are replicated. For instance,
|
|
|
|
Amoeba's directory service, which is crucial for gaining access to most
|
|
|
|
other services, is implemented by two servers that listen on the same
|
|
|
|
port and know about exactly the same objects.
|
|
|
|
|
|
|
|
The object number in the capability is used by the server receiving
|
|
|
|
the request for identifying the object to which the operation applies.
|
|
|
|
The permission bits specify which operations the holder of the capability
|
|
|
|
may apply. The last part of a capability is a 48-bit long `check
|
|
|
|
word', which is used to prevent forgery. The check word is computed
|
|
|
|
by the server based upon the permission bits and a random key per object
|
|
|
|
that it keeps secret. If you change the permission bits you must compute
|
|
|
|
the proper check word or else the server will refuse the capability.
|
|
|
|
Due to the size of the check word and the nature of the cryptographic
|
|
|
|
`one-way function' used to compute it, inverting this function is
|
|
|
|
impractical, so forging capabilities is impossible.%
|
|
|
|
\footnote{
|
|
|
|
As computers become faster, inverting the one-way function becomes
|
|
|
|
less impractical.
|
|
|
|
Therefore, a next version of Amoeba will have 64-bit check words.
|
|
|
|
}
|
|
|
|
|
|
|
|
A working Amoeba system is a collection of diverse servers, managing
|
|
|
|
files, directories, processes, devices etc. While most servers have
|
|
|
|
their own interface, there are some requests that make sense for some
|
|
|
|
or all object types. For instance, the {\em std\_info()} request,
|
|
|
|
which returns a short descriptive string, applies to all object types.
|
|
|
|
Likewise, {\em std\_destroy()} applies to files, directories and
|
|
|
|
processes, but not to devices.
|
|
|
|
|
|
|
|
Similarly, different file server implementations may want to offer the
|
|
|
|
same interface for operations like {\em read()} and {\em write()} to
|
|
|
|
their clients. AIL's grouping of requests into classes is ideally
|
|
|
|
suited to describe this kind of interface sharing, and a class
|
|
|
|
hierarchy results which clearly shows the similarities between server
|
|
|
|
interfaces (not necessarily their implementations!).
|
|
|
|
|
|
|
|
The base class of all classes defines the {\em std\_info()} request.
|
|
|
|
Most server interfaces actually inherit a derived class that also
|
|
|
|
defines {\em std\_destroy().} File servers inherit a class that
|
|
|
|
defines the common operations on files, etc.
|
|
|
|
|
|
|
|
\subsection{How AIL Works}
|
|
|
|
|
|
|
|
The AIL stub generator functions in three phases:
|
|
|
|
\begin{itemize}
|
|
|
|
\item
|
|
|
|
parsing,
|
|
|
|
\item
|
|
|
|
strategy determination,
|
|
|
|
\item
|
|
|
|
code generation.
|
|
|
|
\end{itemize}
|
|
|
|
|
|
|
|
{\bf Phase one} parses the input and builds a symbol table containing
|
|
|
|
everything it knows about the classes and other definitions found in
|
|
|
|
the input.
|
|
|
|
|
|
|
|
{\bf Phase two} determines the strategy to use for each function
|
|
|
|
declaration in turn and decides upon the request and reply message
|
|
|
|
formats. This is not a simple matter, because of various optimization
|
|
|
|
attempts. Amoeba's kernel interface for RPC requests takes a
|
|
|
|
fixed-size header and one arbitrary-size buffer. A large part of the
|
|
|
|
header holds the capability of the object to which the request is
|
|
|
|
directed, but there is some space left for a few integer parameters
|
|
|
|
whose interpretation is left up to the server. AIL tries to use these
|
|
|
|
slots for simple integer parameters, for two reasons.
|
|
|
|
|
|
|
|
First, unlike the buffer, header fields are byte-swapped by the RPC
|
|
|
|
layer in the kernel if necessary, so it saves a few byte swapping
|
|
|
|
instructions in the user code. Second, and more important, a common
|
|
|
|
form of request transfers a few integers and one large buffer to or
|
|
|
|
from a server. The {\em read()} and {\em write()} requests of most
|
|
|
|
file servers have this form, for instance. If it is possible to place
|
|
|
|
all integer parameters in the header, the address of the buffer
|
|
|
|
parameter can be passed directly to the kernel RPC layer. While AIL
|
|
|
|
is perfectly capable of handling requests that do not fit this format,
|
|
|
|
the resulting code involves allocating a new buffer and copying all
|
|
|
|
parameters into it. It is a top priority to avoid this copying
|
|
|
|
(`marshalling') if at all possible, in order to maintain Amoeba's
|
|
|
|
famous RPC performance.
|
|
|
|
|
|
|
|
When AIL resorts to copying parameters into a buffer, it reorders them
|
|
|
|
so that integers indicating the lengths of variable-size arrays are
|
|
|
|
placed in the buffer before the arrays they describe, since otherwise
|
|
|
|
decoding the request would be impossible. It also adds occasional
|
|
|
|
padding bytes to ensure integers are aligned properly in the buffer ---
|
|
|
|
this can speed up (un)marshalling.
|
|
|
|
|
|
|
|
{\bf Phase three} is the code generator, or back-end. There are in
|
|
|
|
fact many different back-ends that may be called in a single run to
|
|
|
|
generate different types of output. The most important output types
|
|
|
|
are header files (for inclusion by the clients of an interface),
|
|
|
|
client stubs, and `server main loop' code. The latter decodes
|
|
|
|
incoming requests in the server. The generated code depends on the
|
|
|
|
programming language requested, and there are separate back-ends for
|
|
|
|
each supported language.
|
|
|
|
|
|
|
|
It is important that the strategy chosen by phase two is independent
|
|
|
|
of the language requested for phase three --- otherwise the
|
|
|
|
interoperability of servers and clients written in different languages
|
|
|
|
would be compromised.
|
|
|
|
|
|
|
|
\section{Linking AIL to Python}
|
|
|
|
|
|
|
|
From the previous section it can be concluded that linking AIL to
|
|
|
|
Python is a matter of writing a back-end for Python. This is indeed
|
|
|
|
what we did.
|
|
|
|
|
|
|
|
Considerable time went into the design of the back-end in order to
|
|
|
|
make the resulting RPC interface for Python fit as smoothly as
|
|
|
|
possible in Python's programming style. For instance, the issues of
|
|
|
|
parameter transfer, variable-size arrays, error handling, and call
|
|
|
|
syntax were all solved in a manner that favors ease of use in Python
|
|
|
|
rather than strict correspondence with the stubs generated for C,
|
|
|
|
without compromising network-level compatibility.
|
|
|
|
|
|
|
|
\subsection{Mapping AIL Entities to Python}
|
|
|
|
|
|
|
|
For each programming language that AIL is to support, a mapping must
|
|
|
|
be designed between the data types in AIL and those in that language.
|
|
|
|
Other aspects of the programming languages, such as differences in
|
|
|
|
function call semantics, must also be taken care of.
|
|
|
|
|
|
|
|
While the mapping for C is mostly straightforward, the mapping for
|
|
|
|
Python requires a little thinking to get the best results for Python
|
|
|
|
programmers.
|
|
|
|
|
|
|
|
\subsubsection{Parameter Transfer Direction}
|
|
|
|
|
|
|
|
Perhaps the simplest issue is that of parameter transfer direction.
|
|
|
|
Parameters of functions declared in AIL are categorized as being of
|
|
|
|
type {\tt in}, {\tt out} or {\tt in} {\tt out} (the same distinction
|
|
|
|
as made in Ada). Python only has call-by-value parameter semantics;
|
|
|
|
functions can return multiple values as a tuple. This means that,
|
|
|
|
unlike the C back-end, the Python back-end cannot always generate
|
|
|
|
Python functions with exactly the same parameter list as the AIL
|
|
|
|
functions.
|
|
|
|
|
|
|
|
Instead, the Python parameter list consists of all {\tt in} and {\tt
|
|
|
|
in} {\tt out} parameters, in the order in which they occur in the AIL
|
|
|
|
parameter list; similarly, the Python function returns a tuple
|
|
|
|
containing all {\tt in} {\tt out} and {\tt out} parameters. In fact
|
|
|
|
Python packs function parameters into a tuple as well, stressing the
|
|
|
|
symmetry between parameters and return value. For example, a stub
|
|
|
|
with this AIL parameter list:
|
|
|
|
\begin{verbatim}
|
|
|
|
(*, in int p1, in out int p2, in int p3, out int p4)
|
|
|
|
\end{verbatim}
|
|
|
|
will have the following parameter list and return values in Python:
|
|
|
|
\begin{verbatim}
|
|
|
|
(p1, p2, p3) -> (p2, p4)
|
|
|
|
\end{verbatim}
|
|
|
|
|
|
|
|
\subsubsection{Variable-size Entities}
|
|
|
|
|
|
|
|
The support for variable-size objects in AIL is strongly guided by the
|
|
|
|
limitations of C in this matter. Basically, AIL allows what is
|
|
|
|
feasible in C: functions may have variable-size arrays as parameters
|
|
|
|
(both input or output), provided their length is passed separately.
|
|
|
|
In practice this is narrowed to the following rule: for each
|
|
|
|
variable-size array parameter, there must be an integer parameter
|
|
|
|
giving its length. (An exception for null-terminated strings is
|
|
|
|
planned but not yet realized.)
|
|
|
|
|
|
|
|
Variable-size arrays in AIL or C correspond to {\em sequences} in
|
|
|
|
Python: lists, tuples or strings. These are much easier to use than
|
|
|
|
their C counterparts. Given a sequence object in Python, it is always
|
|
|
|
possible to determine its size: the built-in function {\tt len()}
|
|
|
|
returns it. It would be annoying to require the caller of an RPC stub
|
|
|
|
with a variable-size parameter to also pass a parameter that
|
|
|
|
explicitly gives its size. Therefore we eliminate all parameters from
|
|
|
|
the Python parameter list whose value is used as the size of a
|
|
|
|
variable-size array. Such parameters are easily found: the array
|
|
|
|
bound expression contains the name of the parameter giving its size.
|
|
|
|
This requires the stub code to work harder (it has to recover the
|
|
|
|
value for size parameters from the corresponding sequence parameter),
|
|
|
|
but at least part of this work would otherwise be needed as well, to
|
|
|
|
check that the given and actual sizes match.
|
|
|
|
|
|
|
|
Because of the symmetry in Python between the parameter list and the
|
|
|
|
return value of a function, the same elimination is performed on
|
|
|
|
return values containing variable-size arrays: integers returned
|
|
|
|
solely to tell the client the size of a returned array are not
|
|
|
|
returned explicitly to the caller in Python.
|
|
|
|
|
|
|
|
\subsubsection{Error Handling}
|
|
|
|
|
|
|
|
Another point where Python is really better than C is the issue of
|
|
|
|
error handling. It is a fact of life that everything involving RPC
|
|
|
|
may fail, for a variety of reasons outside the user's control: the
|
|
|
|
network may be disconnected, the server may be down, etc. Clients
|
|
|
|
must be prepared to handle such failures and recover from them, or at
|
|
|
|
least print an error message and die. In C this means that every
|
|
|
|
function returns an error status that must be checked by the caller,
|
|
|
|
causing programs to be cluttered with error checks --- or worse,
|
|
|
|
programs that ignore errors and carry on working with garbage data.
|
|
|
|
|
|
|
|
In Python, errors are generally indicated by exceptions, which can be
|
|
|
|
handled out of line from the main flow of control if necessary, and
|
|
|
|
cause immediate program termination (with a stack trace) if ignored.
|
|
|
|
To profit from this feature, all RPC errors that may be encountered by
|
|
|
|
AIL-generated stubs in Python are turned into exceptions. An extra
|
|
|
|
value passed together with the exception is used to relay the error
|
|
|
|
code returned by the server to the handler. Since in general RPC
|
|
|
|
failures are rare, Python test programs can usually ignore exceptions
|
|
|
|
--- making the program simpler --- without the risk of occasional
|
1994-08-08 12:30:22 +00:00
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errors going undetected. (I still remember the embarrassment of a
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1992-02-11 15:52:24 +00:00
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hundredfold speed improvement reported, long, long, ago, about a new
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version of a certain program, which later had to be attributed to a
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benchmark that silently dumped core...)
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\subsubsection{Function Call Syntax}
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Amoeba RPC operations always need a capability parameter (this is what
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the `*' in the AIL function templates stands for); the service is
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identified by the port field of the capability. In C, the capability
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must always be the first parameter of the stub function, but in Python
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we can do better.
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A Python capability is an opaque object type in its own right, which
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is used, for instance, as parameter to and return value from Amoeba's
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name server functions. Python objects can have methods, so it is
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convenient to make all AIL-generated stubs methods of capabilities
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instead of just functions. Therefore, instead of writing
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\begin{verbatim}
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some_stub(cap, other_parameters)
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\end{verbatim}
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as in C, Python programmers can write
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\begin{verbatim}
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cap.some_stub(other_parameters)
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\end{verbatim}
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This is better because it reduces name conflicts: in Python, no
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confusion is possible between a stub and a local or global variable or
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user-defined function with the same name.
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\subsubsection{Example}
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All the preceding principles can be seen at work in the following
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example. Suppose a function is declared in AIL as follows:
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\begin{verbatim}
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some_stub(*, in char buf[size:1000], in int size,
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out int n_done, out int status);
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\end{verbatim}
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In C it might be called by the following code (including declarations,
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for clarity, but not initializations):
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\begin{verbatim}
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int err, n_done, status;
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capability cap;
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char buf[500];
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...
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err = some_stub(&cap, buf, sizeof buf, &n_done, &status);
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if (err != 0) return err;
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printf("%d done; status = %d\n", n_done, status);
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\end{verbatim}
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Equivalent code in Python might be the following:
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\begin{verbatim}
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cap = ...
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buf = ...
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n_done, status = cap.some_stub(buf)
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print n_done, 'done;', 'status =', status
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\end{verbatim}
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No explicit error check is required in Python: if the RPC fails, an
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exception is raised so the {\tt print} statement is never reached.
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\subsection{The Implementation}
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More or less orthogonal to the issue of how to map AIL operations to
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the Python language is the question of how they should be implemented.
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In principle it would be possible to use the same strategy that is
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used for C: add an interface to Amoeba's low-level RPC primitives to
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Python and generate Python code to marshal parameters into and out of
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a buffer. However, Python's high-level data types are not well suited
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for marshalling: byte-level operations are clumsy and expensive, with
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the result that marshalling a single byte of data can take several
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Python statements. This would mean that a large amount of code would
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be needed to implement a stub, which would cost a lot of time to parse
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and take up a lot of space in `compiled' form (as parse tree or pseudo
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code). Execution of the marshalling code would be sluggish as well.
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We therefore chose an alternate approach, writing the marshalling in
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C, which is efficient at such byte-level operations. While it is easy
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enough to generate C code that can be linked with the Python
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interpreter, it would obviously not stimulate the use of Python for
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server testing if each change to an interface required relinking the
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interpreter (dynamic loading of C code is not yet available on
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Amoeba). This is circumvented by the following solution: the
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marshalling is handled by a simple {\em virtual machine}, and AIL
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generates instructions for this machine. An interpreter for the
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machine is linked into the Python interpreter and reads its
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instructions from a file written by AIL.
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The machine language for our virtual machine is dubbed {\em Stubcode}.
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Stubcode is a super-specialized language. There are two sets of of
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about a dozen instructions each: one set marshals Python objects
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representing parameters into a buffer, the other set (similar but not
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quite symmetric) unmarshals results from a buffer into Python objects.
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The Stubcode interpreter uses a stack to hold Python intermediate
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results. Other state elements are an Amoeba header and buffer, a
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pointer indicating the current position in the buffer, and of course a
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program counter. Besides (un)marshalling, the virtual machine must
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also implement type checking, and raise a Python exception when a
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parameter does not have the expected type.
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The Stubcode interpreter marshals Python data types very efficiently,
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since each instruction can marshal a large amount of data. For
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instance, a whole Python string is marshalled by a single Stubcode
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instruction, which (after some checking) executes the most efficient
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byte-copying loop possible --- it calls {\tt memcpy()}.
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Construction details of the Stubcode interpreter are straightforward.
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Most complications are caused by the peculiarities of AIL's strategy
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module and Python's type system. By far the most complex single
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instruction is the `loop' instruction, which is used to marshal
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arrays.
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As an example, here is the complete Stubcode program (with spaces and
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comments added for clarity) generated for the function {\tt
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some\_stub()} of the example above. The stack contains pointers to
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Python objects, and its initial contents is the parameter to the
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function, the string {\tt buf}. The final stack contents will be the
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function return value, the tuple {\tt (n\_done, status)}. The name
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{\tt header} refers to the fixed size Amoeba RPC header structure.
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\vspace{1em}
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{\tt
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\begin{tabular}{l l l}
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BufSize & 1000 & {\em Allocate RPC buffer of 1000 bytes} \\
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Dup & 1 & {\em Duplicate stack top} \\
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StringS & & {\em Replace stack top by its string size} \\
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PutI & h\_extra int32 & {\em Store top element in }header.h\_extra \\
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TStringSlt & 1000 & {\em Assert string size less than 1000} \\
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PutVS & & {\em Marshal variable-size string} \\
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& & \\
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Trans & 1234 & {\em Execute the RPC (request code 1234)} \\
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& & \\
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GetI & h\_extra int32 & {\em Push integer from} header.h\_extra \\
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GetI & h\_size int32 & {\em Push integer from} header.h\_size \\
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Pack & 2 & {\em Pack top 2 elements into a tuple} \\
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\end{tabular}
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}
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\vspace{1em}
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As much work as possible is done by the Python back-end in AIL, rather
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than in the Stubcode interpreter, to make the latter both simple and
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fast. For instance, the decision to eliminate an array size parameter
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from the Python parameter list is taken by AIL, and Stubcode
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instructions are generated to recover the size from the actual
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parameter and to marshal it properly. Similarly, there is a special
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alignment instruction (not used in the example) to meet alignment
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requirements.
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Communication between AIL and the Stubcode generator is via the file
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system. For each stub function, AIL creates a file in its output
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directory, named after the stub with a specific suffix. This file
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contains a machine-readable version of the Stubcode program for the
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stub. The Python user can specify a search path containing
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directories which the interpreter searches for a Stubcode file the
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first time the definition for a particular stub is needed.
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The transformations on the parameter list and data types needed to map
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AIL data types to Python data types make it necessary to help the
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Python programmer a bit in figuring out the parameters to a call.
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Although in most cases the rules are simple enough, it is sometimes
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hard to figure out exactly what the parameter and return values of a
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particular stub are. There are two sources of help in this case:
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first, the exception contains enough information so that the user can
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figure what type was expected; second, AIL's Python back-end
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optionally generates a human-readable `interface specification' file.
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\section{Conclusion}
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We have succeeded in creating a useful extension to Python that
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enables Amoeba server writers to test and experiment with their server
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in a much more interactive manner. We hope that this facility will
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add to the popularity of AIL amongst Amoeba programmers.
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Python's extensibility was proven convincingly by the exercise
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(performed by the second author) of adding the Stubcode interpreter to
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Python. Standard data abstraction techniques are used to insulate
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extension modules from details of the rest of the Python interpreter.
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In the case of the Stubcode interpreter this worked well enough that
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it survived a major overhaul of the main Python interpreter virtually
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unchanged.
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On the other hand, adding a new back-end to AIL turned out to be quite
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a bit of work. One problem, specific to Python, was to be expected:
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Python's variable-size data types differ considerably from the
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C-derived data model that AIL favors. Two additional problems we
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encountered were the complexity of the interface between AIL's second
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and third phases, and a number of remaining bugs in the second phase
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that surfaced when the implementation of the Python back-end was
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tested. The bugs have been tracked down and fixed, but nothing
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has been done about the complexity of the interface.
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\subsection{Future Plans}
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AIL's C back-end generates server main loop code as well as client
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stubs. The Python back-end currently only generates client stubs, so
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it is not yet possible to write servers in Python. While it is
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clearly more important to be able to use Python as a client than as a
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server, the ability to write server prototypes in Python would be a
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valuable addition: it allows server designers to experiment with
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interfaces in a much earlier stage of the design, with a much smaller
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programming effort. This makes it possible to concentrate on concepts
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first, before worrying about efficient implementation.
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The unmarshalling done in the server is almost symmetric with the
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marshalling in the client, and vice versa, so relative small
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extensions to the Stubcode virtual machine will allow its use in a
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server main loop. We hope to find the time to add this feature to a
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future version of Python.
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\section{Availability}
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The Python source distribution is available to Internet users by
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anonymous ftp to site {\tt ftp.cwi.nl} [IP address 192.16.184.180]
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from directory {\tt /pub}, file name {\tt python*.tar.Z} (where the
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{\tt *} stands for a version number). This is a compressed UNIX tar
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file containing the C source and \LaTeX documentation for the Python
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interpreter. It includes the Python library modules and the {\em
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Stubcode} interpreter, as well as many example Python programs. Total
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disk space occupied by the distribution is about 3 Mb; compilation
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requires 1-3 Mb depending on the configuration built, the compile
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options, etc.
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\bibliographystyle{plain}
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\bibliography{quabib}
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\end{document}
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