mirror of https://github.com/python/cpython.git
56 lines
3.2 KiB
HTML
56 lines
3.2 KiB
HTML
|
<HTML><HEAD><TITLE>Creating true standalone applications in Python</TITLE></HEAD>
|
||
|
<BODY>
|
||
|
<H1>Creating true standalone applications in Python</H1>
|
||
|
<HR>
|
||
|
You can use Python to create true standalone macintosh applications: applications
|
||
|
that you can distribute to other people as a single file, without dependencies
|
||
|
on Python being installed, etc. The process is not easy, however, and at the
|
||
|
moment you need a source distribution (and a C development environment, CodeWarrior
|
||
|
most preferred). You should first familiarize yourself with the sections
|
||
|
<a href="building.html">building Python from source</a> and
|
||
|
<a href="example2.html">building applets</a>. <p>
|
||
|
|
||
|
The application we are going to build will contain a complete interpreter,
|
||
|
plus <code>'PYC '</code> resources for all the Python modules the program uses.
|
||
|
We start by creating a resource file that contains all the modules we need,
|
||
|
in PYC-resource form. There are two ways to do this:
|
||
|
<UL>
|
||
|
<LI> Modify the standard <code>freeze.py</code> module to print the names of
|
||
|
all modules used. Copy these to a single folder, run <code>compileall.py</code>
|
||
|
on that folder and then run <code>PackLibDir.py</code> from the scripts folder
|
||
|
to create the resourcefile. This has one disadvantage: freeze finds the modules
|
||
|
used by parsing your Python code, so modules you don't use (for instance because
|
||
|
they are system-dependent and not used on the mac) are also included. You
|
||
|
may also have problems with dynamically loaded modules. You will also have to rename
|
||
|
your main module to __main__.py.
|
||
|
|
||
|
<LI> Another way to find the modules used is by option-starting your script
|
||
|
and setting the "interactive mode after script" flag. Exercise every corner of
|
||
|
your program so all your modules have been imported, and when you exit your
|
||
|
program and get back to the interpreter use <code>findmodulefiles.findmodulefiles</code>
|
||
|
to get a list of all modules used. You can now use
|
||
|
<code>findmodulefiles.mkpycresourcefile</code> to create your resourcefile.
|
||
|
</UL>
|
||
|
|
||
|
Next we create the application project. Copy the <code>PythonStandalone.prj</code>
|
||
|
project, replace <code>macapplication.c</code> by <code>macapplet.c</code> and
|
||
|
replace <code>bundle.rsrc</code> by <code>appletbundle.rsrc</code>. Also
|
||
|
add the PYC resource file you made in the previous step and any other resource
|
||
|
files you need. Set the target output file names (for all three of ppc/68k/fat).
|
||
|
Build your application. <p>
|
||
|
|
||
|
Finally we have to give the application the right <code>sys.path</code> initialisation.
|
||
|
We do this by dropping the application on <code>EditPythonPrefs</code> and removing
|
||
|
all path components replacing them with a single <code>$(APPLICATION)</code>. You
|
||
|
may have to use ResEdit after this step to remove an "alis" resource from your application,
|
||
|
I am not sure why this is sometimes created. <p>
|
||
|
|
||
|
If you want to get fancy you may be able to make your application smaller by removing
|
||
|
all unused builtin modules. If you used the findmodulefiles method above to find
|
||
|
your modules you can start a standalone interpreter and use
|
||
|
<code>findmodulefiles.findunusedbuiltins</code> to get the names of all builtin
|
||
|
modules your program doesn't use. You can then create a private copy of
|
||
|
<code>config.c</code> from which you remove all unused modules.
|
||
|
|
||
|
</BODY></HTML>
|