mirror of https://github.com/BOINC/boinc.git
60 lines
2.1 KiB
C
60 lines
2.1 KiB
C
// This file is part of BOINC.
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// http://boinc.berkeley.edu
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// Copyright (C) 2008 University of California
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//
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// BOINC is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License
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// as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// BOINC is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
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#ifndef BOINC_GRAPHICS2_H
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#define BOINC_GRAPHICS2_H
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struct BOINC_STATUS;
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// Functions that must be supplied by the app
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//
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extern void app_graphics_render(int xs, int ys, double time_of_day);
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extern void app_graphics_init(void);
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extern void app_graphics_resize(int width, int height);
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extern void boinc_app_mouse_button(int x, int y, int which, int is_down);
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extern void boinc_app_mouse_move(int x, int y, int left, int middle, int right);
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extern void boinc_app_key_press(int, int);
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extern void boinc_app_key_release(int, int);
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// Functions that the app can call
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//
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extern void boinc_graphics_loop(int argc, char** argv, const char* title=0);
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extern void boinc_set_windows_icon(const char* icon16,const char* icon48);
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extern void boinc_close_window_and_quit(const char*);
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// functions for communication between main app and graphics app
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//
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extern void* boinc_graphics_make_shmem(const char*, int);
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extern void* boinc_graphics_get_shmem(const char*);
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extern int boinc_write_graphics_status(
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double cpu_time, double elapsed_time,
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double fraction_done
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);
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extern int boinc_parse_graphics_status(
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double* update_time, double* cpu_time,
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double* elapsed_time, double* fraction_done, BOINC_STATUS* status
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);
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// Implementation stuff
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//
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extern double boinc_max_fps;
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extern double boinc_max_gfx_cpu_frac;
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extern void get_window_title(char* buf, int len);
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extern bool throttled_app_render(int, int, double);
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#endif
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