boinc/lib/boinc_win.h

181 lines
6.0 KiB
C++

// Berkeley Open Infrastructure for Network Computing
// http://boinc.berkeley.edu
// Copyright (C) 2005 University of California
//
// This is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation;
// either version 2.1 of the License, or (at your option) any later version.
//
// This software is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// To view the GNU Lesser General Public License visit
// http://www.gnu.org/copyleft/lesser.html
// or write to the Free Software Foundation, Inc.,
// 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
// boinc_win.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#ifndef _BOINC_WIN_
#define _BOINC_WIN_
// Windows System Libraries
//
// Visual Studio 2005 has extended the C Run-Time Library by including "secure"
// runtime functions and deprecating the previous function prototypes. Since
// we need to use the previous prototypes to maintain compatibility with other
// platforms we are going to disable the deprecation warnings if we are compiling
// on Visual Studio 2005
#if _MSC_VER >= 1400
#pragma warning(disable: 4996) // function deprecation
#endif
// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later.
#define WINVER 0x0400 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
#endif
#ifndef _WIN32_WINNT // Allow use of features specific to Windows NT 4 or later.
#define _WIN32_WINNT 0x0400 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
#endif
#ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later.
#define _WIN32_WINDOWS 0x0400 // Change this to the appropriate value to target Windows Me or later.
#endif
#ifndef _WIN32_IE // Allow use of features specific to IE 4.0 or later.
#define _WIN32_IE 0x0500 // Change this to the appropriate value to target IE 5.0 or later.
#endif
#define WIN32_LEAN_AND_MEAN // This trims down the windows libraries.
#define WIN32_EXTRA_LEAN // Trims even farther.
#include <windows.h>
#include <winsock.h>
#include <wininet.h>
#include <process.h>
#include <commctrl.h>
#include <raserror.h>
#include <mmsystem.h>
#include <direct.h>
#include <io.h>
#include <crtdbg.h>
#include <tchar.h>
#include <crtdbg.h>
#include <delayimp.h>
// All projects should be using std::min and std::max instead of the Windows
// version of the symbols.
#undef min
#undef max
// Standard Libraries
//
// C headers
#include <sys/stat.h>
#include <sys/types.h>
#include <fcntl.h>
#ifdef __cplusplus
#include <cassert>
#include <cctype>
#include <cerrno>
#include <cmath>
#include <csetjmp>
#include <cstdarg>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <cfloat>
#include <locale>
#else
#include <assert.h>
#include <ctype.h>
#include <errno.h>
#include <math.h>
#include <setjmp.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <float.h>
#include <locale.h>
#endif
// C++ headers
//
#ifdef __cplusplus
#include <algorithm>
#include <string>
#include <iostream>
#include <fstream>
#include <sstream>
#include <vector>
#include <deque>
#include <list>
#include <map>
#include <set>
#endif
#define vsnprintf _vsnprintf
#define snprintf _snprintf
#define fdopen _fdopen
#define dup _dup
#define unlink _unlink
#define strdup _strdup
#define read _read
#define stat _stat
#define finite _finite
// On the Win32 platform include file and line number information for each
// memory allocation/deallocation
#ifdef _DEBUG
#define malloc(s) _malloc_dbg(s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define calloc(c, s) _calloc_dbg(c, s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define realloc(p, s) _realloc_dbg(p, s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define _expand(p, s) _expand_dbg(p, s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define free(p) _free_dbg(p, _NORMAL_BLOCK)
#define _msize(p) _msize_dbg(p, _NORMAL_BLOCK)
#define _aligned_malloc(s, a) _aligned_malloc_dbg(s, a, __FILE__, __LINE__)
#define _aligned_realloc(p, s, a) _aligned_realloc_dbg(p, s, a, __FILE__, __LINE__)
#define _aligned_offset_malloc(s, a, o) _aligned_offset_malloc_dbg(s, a, o, __FILE__, __LINE__)
#define _aligned_offset_realloc(p, s, a, o) _aligned_offset_realloc_dbg(p, s, a, o, __FILE__, __LINE__)
#define _aligned_free(p) _aligned_free_dbg(p)
#ifndef DEBUG_NEW
#define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__)
#endif
// The following macros set and clear, respectively, given bits
// of the C runtime library debug flag, as specified by a bitmask.
#define SET_CRT_DEBUG_FIELD(a) _CrtSetDbgFlag((a) | _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG))
#define CLEAR_CRT_DEBUG_FIELD(a) _CrtSetDbgFlag(~(a) & _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG))
#else //_DEBUG
#ifndef DEBUG_NEW
#define DEBUG_NEW new
#endif
#define SET_CRT_DEBUG_FIELD(a) ((void) 0)
#define CLEAR_CRT_DEBUG_FIELD(a) ((void) 0)
#endif //_DEBUG
#define new DEBUG_NEW
#endif //_BOINC_WIN_