mirror of https://github.com/BOINC/boinc.git
401 lines
14 KiB
C
401 lines
14 KiB
C
// The contents of this file are subject to the Mozilla Public License
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// Version 1.0 (the "License"); you may not use this file except in
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// compliance with the License. You may obtain a copy of the License at
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// http://www.mozilla.org/MPL/
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//
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// Software distributed under the License is distributed on an "AS IS"
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// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
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// License for the specific language governing rights and limitations
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// under the License.
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//
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// The Original Code is the Berkeley Open Infrastructure for Network Computing.
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//
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// The Initial Developer of the Original Code is the SETI@home project.
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// Portions created by the SETI@home project are Copyright (C) 2002
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// University of California at Berkeley. All Rights Reserved.
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//
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// Contributor(s):
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//
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#ifndef _DB_
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#define _DB_
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// Structures corresponding to database records.
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// Some of these types have counterparts in client/types.h,
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// but don't be deceived - client and server have different variants.
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// The parse and write functions are for use in scheduler RPC.
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// They don't necessarily serialize the entire records.
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#include <stdio.h>
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// Maximum allowed size for SQL based blobs (Binary Large Object)
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#define MAX_BLOB_SIZE 4096
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// represents the project as a whole.
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// There is only of these per DB
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//
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struct PROJECT {
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int id;
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char short_name[256];
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// used as directory name and part of DB name of server side,
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// so no spaces or special chars
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char long_name[256];
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// shown on client side, e.g. in GUI
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// can contain spaces etc.
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};
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// A compilation target, i.e. a architecture/OS combination.
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// The core client will be given only applications with the same platform
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//
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struct PLATFORM {
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int id;
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unsigned int create_time;
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char name[256]; // i.e. "sparc-sun-solaris"
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char user_friendly_name[256]; // i.e. "SPARC Solaris 2.8"
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};
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// An application.
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// The core client is viewed as an application; its name is "core_client".
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//
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struct APP {
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int id;
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unsigned int create_time;
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char name[256]; // application name, preferably short
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int min_version; // don't use app versions before this
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int write(FILE*);
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};
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// A version of an application.
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//
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struct APP_VERSION {
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int id;
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unsigned int create_time;
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int appid;
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int version_num;
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int platformid;
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char xml_doc[MAX_BLOB_SIZE];
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// describes app files. format:
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// <file_info>...</file_info>
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// ...
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// <file_assocs>
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// <io_file_desc>...</io_file_desc>
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// ...
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// </file_assocs>
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//
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// The following defined for apps other than core client.
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// They let you handle backwards-incompatible changes to
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// the core client / app interface
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//
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int min_core_version; // min core version this will run with
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int max_core_version; // if <>0, max core version this will run with
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// the following defined for core client app
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//
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char message[256]; // if we get a request from this version,
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// send this message
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bool deprecated; // if we get a request from this version,
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// don't send it any work.
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int write(FILE*, APP&);
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};
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struct USER {
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int id;
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unsigned int create_time;
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char email_addr[256];
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char name[256];
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char authenticator[256];
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char country[256];
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char postal_code[256];
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double total_credit;
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double expavg_credit; // credit per second, recent average
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double expavg_time; // when the above was computed
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char global_prefs[MAX_BLOB_SIZE];
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// global preferences, within <global_preferences> tag
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char project_prefs[MAX_BLOB_SIZE];
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// project preferences, within <project_preferences> tag
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int teamid; // team ID if any
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char venue[256]; // home/work/school (default)
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char url[256]; // user's web page if any
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bool send_email;
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bool show_hosts;
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};
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#define TEAM_TYPE_CLUB 1
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#define TEAM_TYPE_COMPANY 2
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#define TEAM_TYPE_PRIMARY 3
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#define TEAM_TYPE_SECONDARY 4
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#define TEAM_TYPE_JUNIOR_COLLEGE 5
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#define TEAM_TYPE_UNIVERSITY 6
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#define TEAM_TYPE_GOVERNMENT 7
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struct TEAM {
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int id;
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unsigned int create_time;
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int userid; // User ID of team founder
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char name[256];
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char name_lc[256]; // Team name in lowercase (used for searching)
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char url[256];
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int type; // Team type (see above)
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char name_html[256];
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char description[MAX_BLOB_SIZE];
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int nusers; // UNDEFINED BY DEFAULT
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char country[256];
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double total_credit; // UNDEFINED BY DEFAULT
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double expavg_credit; // UNDEFINED BY DEFAULT
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};
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struct HOST {
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int id;
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unsigned int create_time;
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int userid; // ID of user running this host
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int rpc_seqno; // last seqno received from client
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unsigned int rpc_time; // time of last scheduler RPC
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double total_credit;
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double expavg_credit; // credit per second, recent average
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double expavg_time; // last time the above was updated
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// all remaining items are assigned by the client
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int timezone;
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char domain_name[256];
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char serialnum[256];
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char last_ip_addr[256];
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int nsame_ip_addr;
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double on_frac; // Fraction of the time (0-1) that the host is on
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double connected_frac; // Fraction of time that host is connected
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double active_frac; // Fraction of time that host is enabled to work
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int p_ncpus; // Number of CPUs on host
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char p_vendor[256]; // Vendor name of CPU
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char p_model[256]; // Model of CPU
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double p_fpops; // measured floating point ops/sec of CPU
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double p_iops; // measured integer ops/sec of CPU
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double p_membw; // measured memory bandwidth (bytes/sec) of CPU
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double p_calculated; // when the above were calculated
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char os_name[256]; // Name of operating system
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char os_version[256]; // Version of operating system
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double m_nbytes; // Size of memory in bytes
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double m_cache; // Size of CPU cache in bytes (L1 or L2?)
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double m_swap; // Size of swap space in bytes
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double d_total; // Total disk space
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double d_free;
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double n_bwup; // Average upload bandwidth, bytes/sec
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double n_bwdown; // Average download bandwidth, bytes/sec
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// The following is derived (by server) from other fields
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double credit_per_cpu_sec;
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char venue[256]; // home/work/school
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int parse(FILE*);
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int parse_time_stats(FILE*);
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int parse_net_stats(FILE*);
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};
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// values for file_delete state
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#define FILE_DELETE_INIT 0
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#define FILE_DELETE_READY 1
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#define FILE_DELETE_DONE 2
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// values for assimilate_state
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#define ASSIMILATE_INIT 0
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#define ASSIMILATE_READY 1
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#define ASSIMILATE_DONE 2
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// NOTE: there is no overall state for a WU
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// (like done/not done)
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// There's just a bunch of independent substates
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// (file delete, assimilate, and states of results, error flags)
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// bit fields of error_mask
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#define WU_ERROR_COULDNT_SEND_RESULT 1
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#define WU_ERROR_TOO_MANY_ERROR_RESULTS 2
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#define WU_ERROR_TOO_MANY_RESULTS 4
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struct WORKUNIT {
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int id;
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unsigned int create_time;
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int appid; // associated app
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char name[256];
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char xml_doc[MAX_BLOB_SIZE];
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int batch;
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double rsc_fpops; // estimated # of FP operations
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double rsc_iops; // estimated # of integer operations
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double rsc_memory; // estimated size of RAM working set (bytes)
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double rsc_disk; // estimated amount of disk needed (bytes)
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bool need_validate; // this WU has at least 1 result in
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// validate state = NEED_CHECK
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int canonical_resultid; // ID of canonical result, or zero
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double canonical_credit; // credit that all correct results get
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unsigned int timeout_check_time; // when to check for timeouts
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// zero if no need to check
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int delay_bound; // determines result deadline,
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// timeout check time
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int error_mask; // bitmask of errors (see above)
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int file_delete_state;
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int assimilate_state;
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int workseq_next; // if part of a sequence, the next WU
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int opaque; // project-specific; usually external ID
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// the following not used in the DB
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char app_name[256];
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};
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#define RESULT_SERVER_STATE_INACTIVE 1
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#define RESULT_SERVER_STATE_UNSENT 2
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#define RESULT_SERVER_STATE_UNSENT_SEQ 3
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// unsent, part of a work sequence
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#define RESULT_SERVER_STATE_IN_PROGRESS 4
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#define RESULT_SERVER_STATE_OVER 5
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// we received a reply, timed out, or decided not to send.
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// Note: we could get a reply even after timing out.
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#define RESULT_OUTCOME_INIT 0
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#define RESULT_OUTCOME_SUCCESS 1
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#define RESULT_OUTCOME_COULDNT_SEND 2
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#define RESULT_OUTCOME_CLIENT_ERROR 3
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#define RESULT_OUTCOME_NO_REPLY 4
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#define RESULT_OUTCOME_DIDNT_NEED 5
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#define VALIDATE_STATE_INIT 0
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#define VALIDATE_STATE_VALID 1
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#define VALIDATE_STATE_INVALID 2
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struct RESULT {
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int id;
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unsigned int create_time;
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int workunitid;
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int server_state; // see above
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int outcome; // see above; defined if server state OVER
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int client_state; // phase when client error happened
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// (download, compute, upload)
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// Defined if outcome is CLIENT_ERROR
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// and error details are in stderr_out
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// the values for this field are defined
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// in sched/server_types.h and
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// in client/client_types.h,
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// they are the same.
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int hostid; // host processing this result
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unsigned int report_deadline; // deadline for receiving result
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unsigned int sent_time; // when result was sent to host
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unsigned int received_time; // when result was received from host
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char name[256];
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double cpu_time; // CPU time used to complete result
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char xml_doc_in[MAX_BLOB_SIZE]; // descriptions of output files
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char xml_doc_out[MAX_BLOB_SIZE]; // MD5s of output files
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char stderr_out[MAX_BLOB_SIZE]; // stderr output, if any
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int batch;
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int file_delete_state;
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int validate_state;
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double claimed_credit; // CPU time times host credit/sec
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double granted_credit; // == canonical credit of WU
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int opaque; // project-specific; usually external ID
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int random; // determines send order
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// the following not used in the DB
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char wu_name[256];
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int parse_from_client(FILE*);
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};
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#define WORKSEQ_STATE_UNASSIGNED 0
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#define WORKSEQ_STATE_ASSIGNED 1
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#define WORKSEQ_STATE_DONE 2
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struct WORKSEQ {
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int id;
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unsigned int create_time;
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int state;
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int hostid; // host this seq is assigned to
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int wuid_last_done; // last validated WU or zero
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int wuid_last_sent; // last sent WU or zero
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int workseqid_master; // if part of a redundant group, master ID
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};
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extern int boinc_db_open(char* dbname, char* passwd);
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extern int boinc_db_close();
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extern void boinc_db_print_error(char*);
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extern const char* boinc_db_error_string();
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extern int boinc_db_insert_id();
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extern int db_project_new(PROJECT& p);
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extern int db_project_enum(PROJECT& p);
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extern int db_platform_new(PLATFORM& p);
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extern int db_platform_enum(PLATFORM& p);
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extern int db_platform_lookup_name(PLATFORM&);
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extern int db_app_new(APP&);
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extern int db_app(int, APP&);
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extern int db_app_enum(APP&);
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extern int db_app_update(APP&);
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extern int db_app_lookup_name(APP&);
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extern int db_app_version_new(APP_VERSION&);
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extern int db_app_version_lookup(
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int appid, int platformid, int version, APP_VERSION&
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);
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extern int db_app_version_enum(APP_VERSION&);
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extern int db_user_new(USER&);
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extern int db_user(int, USER&);
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extern int db_user_update(USER&);
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extern int db_user_count(int&);
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extern int db_user_count_team(TEAM&, int&);
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extern int db_user_lookup_auth(USER&);
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extern int db_user_lookup_email_addr(USER&);
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extern int db_user_enum_id(USER&);
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extern int db_user_enum_total_credit(USER&);
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extern int db_user_enum_expavg_credit(USER&);
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extern int db_user_enum_teamid(USER&);
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extern int db_user_sum_team_expavg_credit(TEAM&,double&);
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extern int db_user_sum_team_total_credit(TEAM&,double&);
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extern int db_team(int, TEAM&);
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extern int db_team_new(TEAM&);
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extern int db_team_update(TEAM&);
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extern int db_team_count(int&);
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extern int db_team_lookup_name(TEAM&);
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extern int db_team_lookup_name_lc(TEAM&);
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extern int db_team_enum(TEAM&);
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extern int db_team_enum_id(TEAM&);
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extern int db_team_enum_total_credit(TEAM&);
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extern int db_team_enum_expavg_credit(TEAM&);
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extern int db_host_new(HOST& p);
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extern int db_host(int, HOST&);
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extern int db_host_update(HOST&);
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extern int db_host_count(int&);
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extern int db_host_enum_id(HOST&);
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extern int db_host_enum_userid(HOST&);
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extern int db_host_enum_total_credit(HOST&);
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extern int db_host_enum_expavg_credit(HOST&);
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extern int db_workunit_new(WORKUNIT& p);
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extern int db_workunit(int id, WORKUNIT&);
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extern int db_workunit_update(WORKUNIT& p);
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extern int db_workunit_lookup_name(WORKUNIT&);
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extern int db_workunit_enum_app_need_validate(WORKUNIT&);
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extern int db_workunit_enum_timeout_check_time(WORKUNIT&);
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extern int db_workunit_enum_file_delete_state(WORKUNIT&);
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extern int db_workunit_enum_app_assimilate_state(WORKUNIT&);
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extern int db_result_new(RESULT& p);
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extern int db_result(int id, RESULT&);
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extern int db_result_update(RESULT& p);
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extern int db_result_lookup_name(RESULT& p);
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extern int db_result_enum_server_state(RESULT&, int);
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extern int db_result_enum_file_delete_state(RESULT&);
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extern int db_result_enum_wuid(RESULT&);
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extern int db_result_count_server_state(int state, int&);
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extern int db_workseq_new(WORKSEQ& p);
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#endif
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