mirror of https://github.com/BOINC/boinc.git
169 lines
5.6 KiB
C++
Executable File
169 lines
5.6 KiB
C++
Executable File
// The contents of this file are subject to the Mozilla Public License
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// Version 1.0 (the "License"); you may not use this file except in
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// compliance with the License. You may obtain a copy of the License at
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// http://www.mozilla.org/MPL/
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//
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// Software distributed under the License is distributed on an "AS IS"
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// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
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// License for the specific language governing rights and limitations
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// under the License.
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//
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// The Original Code is the Berkeley Open Infrastructure for Network Computing.
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//
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// The Initial Developer of the Original Code is the SETI@home project.
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// Portions created by the SETI@home project are Copyright (C) 2002
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// University of California at Berkeley. All Rights Reserved.
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//
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// Contributor(s):
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//
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#ifndef __WIN_MAINWINDOW_H_
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#define __WIN_MAINWINDOW_H_
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// includes
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#include "wingui.h"
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#include "wingui_listctrl.h"
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#include "wingui_piectrl.h"
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#include "wingui_dialog.h"
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#include "wingui_sswindow.h"
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#include "gui_titles.h"
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// constants
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#define WND_TITLE "BOINC" // window's title
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#define ICON_OFF 0 // remove icon
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#define ICON_NORMAL 1 // normal icon
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#define ICON_HIGHLIGHT 2 // highlighted icon
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#define DEF_COL_WIDTH 80 // default width of list columns
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#define TOP_BUFFER 5 // buffer pixels around edge of client
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#define EDGE_BUFFER 2 // buffer pixels around edge of client
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#define GUI_TIMER 104 // gui refresh
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#define GUI_WAIT 1000 // timeout sleep time (in milliseconds)
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#define STATUS_ICON_ID (WM_USER + 1) // id for notifications from status icon
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#define STATUS_MENU 0 // submenus for context menus
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#define PROJECT_MENU 1
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#define RESULT_MENU 2
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#define XFER_MENU 3
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#define PROJECT_ID 0 // child control ids
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#define RESULT_ID 1
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#define XFER_ID 2
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#define MESSAGE_ID 3
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#define USAGE_ID 4
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#define TAB_ID 5
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#define PROJECT_COLS 5 // number of columns for each control
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#define RESULT_COLS 7
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#define XFER_COLS 7
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#define MESSAGE_COLS 3
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//////////
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// class: CMyApp
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// parent: CWinApp
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// description: subclasses CWinApp to create main window.
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class CMyApp : public CWinApp
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{
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public:
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virtual BOOL InitInstance();
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virtual int ExitInstance();
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};
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//////////
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// class: CMainWindow
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// parent: CWnd
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// description: the main window, organizes child control windows and client
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// state, handles timer updates, some display features.
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class CMainWindow : public CWnd
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{
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public:
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CMainWindow ();
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void UpdateGUI(CLIENT_STATE*);
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void MessageUser(char*,char*,int);
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BOOL IsSuspended();
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BOOL RequestNetConnect();
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void DetachProject(PROJECT *);
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UINT m_nNetActivityMsg; // ID of net activity message
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CSSWindow* m_pSSWnd; // default graphics window
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protected:
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CMenu m_MainMenu; // window's main menu
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CMenu m_ContextMenu; // context menu for status icon and lists
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CProgressListCtrl m_ProjectListCtrl; // list control
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CProgressListCtrl m_XferListCtrl; // list control
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CProgressListCtrl m_ResultListCtrl; // list control
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CProgressListCtrl m_MessageListCtrl; // list control for messages to user
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CPieChartCtrl m_UsagePieCtrl; // pie chart control
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CFont m_Font; // window's font
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CTabCtrl m_TabCtrl; // tab control for choosing display
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CImageList m_TabIL; // image list for tab control
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CBitmap m_TabBMP[MAX_TABS]; // bitmaps for tab image list
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HINSTANCE m_hIdleDll; // handle to dll for user idle
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int m_nIconState; // state of the status icon
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BOOL m_bMessage; // does the user have a new message?
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BOOL m_bRequest; // does the user have a net connection request?
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int m_nContextItem; // item selected for context menu
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UINT m_nGuiTimerID; // ID of current GUI timer
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UINT m_nShowMsg; // ID of show window request message
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UINT m_uScreenSaverMsg; // ID of screensaver message
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UINT m_uEndSSMsg; // ID of end screensaver request message
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COLORREF GetPieColor(int);
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void CheckIdle();
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void ShowTab(int);
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void SetStatusIcon(DWORD);
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void SaveListControls();
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void LoadListControls();
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void SaveUserSettings();
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void LoadUserSettings();
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void LoadLanguage();
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PROJECT* GetProjectFromContextMenu();
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DWORD GetUserIdleTime();
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void ClearProjectItems(char *);
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void Syncronize(CProgressListCtrl*, vector<void*>*);
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virtual void PostNcDestroy();
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LRESULT DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam);
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afx_msg void OnClose();
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afx_msg void OnDestroy();
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afx_msg void OnCommandSettingsQuit();
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afx_msg void OnCommandSettingsLogin();
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afx_msg void OnCommandSettingsProxyServer();
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afx_msg void OnCommandHelpAbout();
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afx_msg void OnCommandProjectWebSite();
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afx_msg void OnCommandProjectGetPrefs();
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afx_msg void OnCommandProjectDetach();
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afx_msg void OnCommandProjectReset();
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afx_msg void OnCommandWorkShowGraphics();
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afx_msg void OnCommandFileClearInactive();
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afx_msg void OnCommandFileClearMessages();
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afx_msg void OnCommandConnectionHangupIfDialed();
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afx_msg void OnCommandConnectionConfirmBeforeConnecting();
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afx_msg void OnCommandHide();
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afx_msg void OnCommandSuspend();
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afx_msg void OnCommandResume();
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afx_msg void OnCommandExit();
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afx_msg int OnCreate(LPCREATESTRUCT);
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afx_msg BOOL OnNotify(WPARAM, LPARAM, LRESULT*);
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afx_msg void OnRButtonDown(UINT, CPoint);
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afx_msg void OnSetFocus(CWnd*);
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afx_msg void OnSize(UINT, int, int);
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afx_msg LRESULT OnStatusIcon(WPARAM, LPARAM);
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afx_msg void OnTimer(UINT);
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DECLARE_MESSAGE_MAP()
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};
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// globals
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extern CMyApp g_myApp;
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extern CMainWindow* g_myWnd;
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#endif
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