mirror of https://github.com/BOINC/boinc.git
450 lines
15 KiB
C
450 lines
15 KiB
C
// Event loop and support functions for Windows versions
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// of BOINC applications w/ graphics.
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// Platform-independent code should NOT be here.
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//
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/* This Code Was Created By Jeff Molofee 2000.
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* A HUGE thanks to fredric echols for cleaning up
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* and optimizing this code, making it more flexible!
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* If you've found this code useful, please let me know.
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* Visit My Site At nehe.gamedev.net
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* Adapted to BOINC by Eric Heien
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*/
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#if defined(_WIN32) && !defined(__STDWX_H__) && !defined(_BOINC_WIN_) && !defined(_AFX_STDAFX_H_)
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#include "boinc_win.h"
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#else
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#include "config.h"
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#endif
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#include "diagnostics.h"
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#include "boinc_api.h"
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#include "app_ipc.h"
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#include "util.h"
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#include "str_util.h"
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#include "filesys.h"
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#include "graphics2.h"
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#define BOINC_WINDOW_CLASS_NAME "BOINC_app"
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#define WM_SHUTDOWNGFX WM_USER+1
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static HDC hDC = NULL;
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static HGLRC hRC = NULL;
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static HWND hWnd = NULL; // Holds Our Window Handle
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static HINSTANCE hInstance; // Holds The Instance Of The Application
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static RECT rect = {50, 50, 50+640, 50+480};
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static int current_graphics_mode = MODE_HIDE_GRAPHICS;
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static POINT mousePos;
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static bool visible = true;
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static bool window_ready=false;
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static UINT_PTR gfx_timer_id = 0;
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static bool fullscreen;
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void boinc_close_window_and_quit(const char* p) {
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fprintf(stderr, "Close event (%s) detected, shutting down.\n", p);
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window_ready=false;
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wglMakeCurrent(NULL,NULL); // release GL rendering context
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if (hRC) {
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wglDeleteContext(hRC);
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}
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if (hWnd && hDC) {
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ReleaseDC(hWnd,hDC);
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}
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if (hWnd) {
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DestroyWindow(hWnd);
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}
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SendMessage(hWnd, WM_QUIT, 0, 0);
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}
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void SetupPixelFormat(HDC hDC) {
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int nPixelFormat;
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static PIXELFORMATDESCRIPTOR pfd = {
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sizeof(PIXELFORMATDESCRIPTOR), // size of structure.
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1, // always 1.
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PFD_DRAW_TO_WINDOW | // support window
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PFD_SUPPORT_OPENGL | // support OpenGl
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PFD_DOUBLEBUFFER, // support double buffering
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PFD_TYPE_RGBA, // support RGBA
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32, // 32 bit color mode
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0, 0, 0, 0, 0, 0, // ignore color bits
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0, // no alpha buffer
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0, // ignore shift bit
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0, // no accumulation buffer
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0, 0, 0, 0, // ignore accumulation bits.
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16, // number of depth buffer bits.
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0, // number of stencil buffer bits.
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0, // 0 means no auxiliary buffer
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PFD_MAIN_PLANE, // The main drawing plane
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0, // this is reserved
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0, 0, 0 }; // layer masks ignored.
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// this chooses the best pixel format and returns index.
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nPixelFormat = ChoosePixelFormat(hDC, &pfd);
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// This set pixel format to device context.
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if (!SetPixelFormat(hDC, nPixelFormat, &pfd)) {
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fprintf(stderr, "ERROR: Couldn't set the pixel format for the device context (0x%x).\n", GetLastError());
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}
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}
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static void make_window() {
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RECT WindowRect = {0,0,0,0};
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int width, height;
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DWORD dwExStyle;
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DWORD dwStyle;
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if (fullscreen) {
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HDC screenDC=GetDC(NULL);
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WindowRect.left = WindowRect.top = 0;
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WindowRect.right=GetDeviceCaps(screenDC, HORZRES);
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WindowRect.bottom=GetDeviceCaps(screenDC, VERTRES);
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ReleaseDC(NULL, screenDC);
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dwExStyle=WS_EX_TOPMOST;
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dwStyle=WS_POPUP;
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while(ShowCursor(false) >= 0);
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} else {
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// Version 5 screensaver logic kills all MODE_WINDOW graphics before starting one
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// in fullscreen mode, then restarts the ones it killed when screensaver stops.
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// To be compatible with V5, we remember and restore the MODE_WINDOW dimensions.
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FILE *f = boinc_fopen("gfx_info", "r");
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if (f) {
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// ToDo: change this to XML parsing
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fscanf(f, "%d %d %d %d\n", &rect.left, &rect.top, &rect.right, &rect.bottom);
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fclose(f);
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}
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WindowRect = rect;
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dwExStyle=WS_EX_APPWINDOW|WS_EX_WINDOWEDGE;
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dwStyle=WS_OVERLAPPEDWINDOW;
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while(ShowCursor(true) < 0);
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}
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APP_INIT_DATA aid;
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boinc_get_init_data(aid);
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if (!strlen(aid.app_name)) strcpy(aid.app_name, "BOINC Application");
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char window_title[256];
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get_window_title(window_title, 256);
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fprintf(stderr, "Setting window title to '%s'.\n", window_title);
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hWnd = CreateWindowEx(dwExStyle, BOINC_WINDOW_CLASS_NAME, window_title,
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dwStyle|WS_CLIPSIBLINGS|WS_CLIPCHILDREN, WindowRect.left, WindowRect.top,
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WindowRect.right-WindowRect.left,WindowRect.bottom-WindowRect.top,
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NULL, NULL, hInstance, NULL
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);
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if (!SetForegroundWindow(hWnd)) {
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fprintf(stderr, "ERROR: Unable to set the foreground window (0x%x).\n", GetLastError());
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}
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if (!GetCursorPos(&mousePos)) {
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fprintf(stderr, "ERROR: Unable to get the mouse cursor position (0x%x).\n", GetLastError());
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}
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hDC = GetDC(hWnd);
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if (!hDC) {
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fprintf(stderr, "ERROR: Couldn't get a device context for the window (0x%x).\n", GetLastError());
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}
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SetupPixelFormat(hDC);
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hRC = wglCreateContext(hDC);
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if (!hRC) {
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fprintf(stderr, "ERROR: Unable to create an OpenGL context for the device context (0x%x).\n", GetLastError());
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ReleaseDC(hWnd, hDC);
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return;
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}
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if(!wglMakeCurrent(hDC, hRC)) {
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fprintf(stderr, "ERROR: Unable to make the new OpenGL context the current context (0x%x).\n", GetLastError());
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ReleaseDC(hWnd, hDC);
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wglDeleteContext(hRC);
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return;
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}
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// use client area for resize when not fullscreen
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if (current_graphics_mode != MODE_FULLSCREEN) {
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GetClientRect(hWnd, &WindowRect);
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}
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width = WindowRect.right-WindowRect.left;
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height = WindowRect.bottom-WindowRect.top;
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ShowWindow(hWnd, SW_SHOW);
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SetFocus(hWnd);
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app_graphics_init();
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app_graphics_resize(width, height);
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window_ready=true;
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}
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void parse_mouse_event(UINT uMsg, int& which, bool& down) {
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switch(uMsg) {
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case WM_LBUTTONDOWN: which = 0; down = true; break;
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case WM_MBUTTONDOWN: which = 1; down = true; break;
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case WM_RBUTTONDOWN: which = 2; down = true; break;
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case WM_LBUTTONUP: which = 0; down = false; break;
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case WM_MBUTTONUP: which = 1; down = false; break;
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case WM_RBUTTONUP: which = 2; down = false; break;
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}
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}
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// message handler (includes timer, Windows msgs)
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//
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LRESULT CALLBACK WndProc(
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HWND hWnd, // Handle For This Window
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UINT uMsg, // Message For This Window
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WPARAM wParam, // Additional Message Information
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LPARAM lParam // Additional Message Information
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) {
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switch(uMsg) {
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case WM_ERASEBKGND: // Check To See If Windows Is Trying To Erase The Background
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return 0;
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case WM_KEYDOWN:
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if(!window_ready) return 0;
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if (fullscreen) {
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boinc_close_window_and_quit("key down");
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} else {
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boinc_app_key_press((int)wParam, (int)lParam);
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}
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return 0;
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case WM_KEYUP:
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if(!window_ready) return 0;
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if (fullscreen) {
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boinc_close_window_and_quit("key up");
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} else {
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boinc_app_key_release((int)wParam, (int)lParam);
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}
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return 0;
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case WM_LBUTTONDOWN:
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case WM_MBUTTONDOWN:
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case WM_RBUTTONDOWN:
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case WM_LBUTTONUP:
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case WM_MBUTTONUP:
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case WM_RBUTTONUP:
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if(!window_ready) return 0;
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if (fullscreen) {
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boinc_close_window_and_quit("button up");
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} else {
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int which;
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bool down;
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parse_mouse_event(uMsg, which, down);
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boinc_app_mouse_button(
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(int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam),
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which, down
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);
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}
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return 0;
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case WM_MOUSEMOVE:
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if(!window_ready) return 0;
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if (fullscreen) {
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if((int)(short)LOWORD(lParam) != mousePos.x || (int)(short)HIWORD(lParam) != mousePos.y) {
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boinc_close_window_and_quit("mouse move");
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}
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} else {
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boinc_app_mouse_move(
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(int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam),
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(wParam&MK_LBUTTON)!=0,
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(wParam&MK_MBUTTON)!=0,
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(wParam&MK_RBUTTON)!=0
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);
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}
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return 0;
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case WM_CLOSE:
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boinc_close_window_and_quit("WM_CLOSE");
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return 0;
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case WM_SHUTDOWNGFX:
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boinc_close_window_and_quit("WM_SHUTDOWNGFX");
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return 0;
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case WM_DESTROY:
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PostQuitMessage(0);
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return 0;
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case WM_PAINT:
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PAINTSTRUCT ps;
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RECT winRect;
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HDC pdc;
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pdc = BeginPaint(hWnd, &ps);
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GetClientRect(hWnd, &winRect);
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FillRect(pdc, &winRect, (HBRUSH)GetStockObject(BLACK_BRUSH));
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EndPaint(hWnd, &ps);
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return 0;
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case WM_SIZE:
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if ( SIZE_MINIMIZED == wParam ) {
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visible = FALSE;
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} else {
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visible = TRUE;
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}
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if(!window_ready) return 0;
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app_graphics_resize(LOWORD(lParam), HIWORD(lParam));
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return 0;
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}
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// Pass All Unhandled Messages To DefWindowProc
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return DefWindowProc(hWnd,uMsg,wParam,lParam);
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}
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BOOL reg_win_class() {
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WNDCLASS wc; // Windows Class Structure
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wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; // Redraw On Size, And Own DC For Window.
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wc.lpfnWndProc = (WNDPROC) WndProc; // WndProc Handles Messages
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wc.cbClsExtra = 0; // No Extra Window Data
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wc.cbWndExtra = 0; // No Extra Window Data
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wc.hInstance = hInstance; // Set The Instance
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wc.hIcon = LoadIcon(NULL, IDI_WINLOGO); // Load The Default Icon
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wc.hCursor = LoadCursor(NULL, IDC_ARROW); // Load The Arrow Pointer
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wc.hbrBackground = NULL; // No Background Required For GL
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wc.lpszMenuName = NULL; // We Don't Want A Menu
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wc.lpszClassName = BOINC_WINDOW_CLASS_NAME; // Set The Class Name
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// Attempt To Register The Window Class
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if (!RegisterClass(&wc)) {
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MessageBox(
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NULL,
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"Failed To Register The Window Class.",
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"ERROR",
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MB_OK|MB_ICONEXCLAMATION
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);
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return FALSE; // Return FALSE
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}
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return TRUE;
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}
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BOOL unreg_win_class() {
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if (!UnregisterClass(BOINC_WINDOW_CLASS_NAME, hInstance)) {
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MessageBox(
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NULL,
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"Could Not Unregister Class.",
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"ERROR",
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MB_OK|MB_ICONINFORMATION
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);
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hInstance=NULL;
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}
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return TRUE;
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}
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static VOID CALLBACK timer_handler(HWND, UINT, UINT, DWORD) {
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RECT rt;
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int width, height;
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static int size_changed = 0;
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GetWindowRect(hWnd, &rt);
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width = rt.right-rt.left;
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height = rt.bottom-rt.top;
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if (throttled_app_render(width, height, dtime())) {
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SwapBuffers(hDC);
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if (! fullscreen) {
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// If user has changed window size, wait until it stops
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// changing and then write the new dimensions to file
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if ((rt.left != rect.left) || (rt.top != rect.top) ||
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(rt.right != rect.right) || (rt.bottom != rect.bottom)
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) {
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if (IsZoomed(hWnd)) return;
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if ((rt.left < 0) && (rt.right < 0)) return;
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if ((rt.top < 0) && (rt.bottom < 0)) return;
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size_changed = 1;
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rect.left = rt.left;
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rect.top = rt.top;
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rect.right = rt.right;
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rect.bottom = rt.bottom;
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} else {
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if (size_changed && (++size_changed > 10)) {
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size_changed = 0;
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FILE *f = boinc_fopen("gfx_info", "w");
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if (f) {
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// ToDo: change this to XML
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fprintf(f, "%d %d %d %d\n", rect.left, rect.top, rect.right, rect.bottom);
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fclose(f);
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}
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}
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} // End if (new size != previous size) else
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}
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}
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}
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void boinc_graphics_loop(int argc, char** argv) {
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if (!diagnostics_is_initialized()) {
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boinc_init_graphics_diagnostics(BOINC_DIAG_DEFAULTS);
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}
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fprintf(stderr, "Starting graphics application...\n");
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// Parse commandline parameters
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//
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for (int i=1; i<argc; i++) {
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if (!strcmp(argv[i], "--fullscreen")) {
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fullscreen = true;
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fprintf(stderr, "Fullscreen Mode Detected.\n");
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}
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}
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// Register the BOINC App window class
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//
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reg_win_class();
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// Create the BOINC App window
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//
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wglMakeCurrent(NULL,NULL);
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make_window();
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// Create a timer thread to swap buffers
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//
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gfx_timer_id = SetTimer(NULL, 1, 30, (TIMERPROC)&timer_handler);
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// Process the window message pump
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//
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MSG msg;
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while (GetMessage(&msg, NULL, 0, 0)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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// Unregister the BOINC App window class
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unreg_win_class();
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fprintf(stderr, "Shutting down graphics application...\n");
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}
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extern int main(int, char**);
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// call this with the resource names you compiled the icons with
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// (16x16 and 48x48 pixel)
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//
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void boinc_set_windows_icon(const char* icon16, const char* icon48) {
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LONGLONG ic;
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HWND hWnd = FindWindow("BOINC_app",NULL);
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if (ic = (LONGLONG)LoadIcon(hInstance, icon48)) {
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#ifdef _WIN64
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SetClassLongPtr(hWnd, GCLP_HICON, (LONG_PTR)ic);
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#else
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SetClassLongPtr(hWnd, GCLP_HICON, (LONG)ic);
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#endif
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}
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if (ic = (LONGLONG)LoadImage(hInstance, icon16, IMAGE_ICON, 16, 16, 0)) {
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#ifdef _WIN64
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SetClassLongPtr(hWnd, GCLP_HICONSM, (LONG_PTR)ic);
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#else
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SetClassLongPtr(hWnd, GCLP_HICONSM, (LONG)ic);
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#endif
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}
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}
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int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR Args, int WinMode) {
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LPSTR command_line;
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char* argv[100];
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int argc;
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hInstance = hInst;
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command_line = GetCommandLine();
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argc = parse_command_line(command_line, argv);
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main(argc, argv);
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}
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