mirror of https://github.com/BOINC/boinc.git
854 lines
22 KiB
C++
854 lines
22 KiB
C++
// This file is part of BOINC.
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// http://boinc.berkeley.edu
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// Copyright (C) 2008 University of California
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//
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// BOINC is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License
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// as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// BOINC is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
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// a C++ interface to BOINC GUI RPC
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#ifndef _GUI_RPC_CLIENT_H_
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#define _GUI_RPC_CLIENT_H_
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#if !defined(_WIN32) || defined (__CYGWIN__)
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#include <cstdio>
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#include <string>
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#include <vector>
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#include <sys/socket.h>
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#include <sys/param.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <locale.h>
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#endif
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#include <deque>
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#include "cc_config.h"
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#include "common_defs.h"
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#include "filesys.h"
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#include "hostinfo.h"
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#include "miofile.h"
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#include "network.h"
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#include "notice.h"
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#include "prefs.h"
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struct GUI_URL {
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std::string name;
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std::string description;
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std::string url;
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int parse(XML_PARSER&);
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void print();
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};
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// statistics at a specific day
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//
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struct DAILY_STATS {
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double user_total_credit;
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double user_expavg_credit;
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double host_total_credit;
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double host_expavg_credit;
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double day;
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int parse(XML_PARSER&);
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};
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struct PROJECT_LIST_ENTRY {
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std::string name;
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std::string url;
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std::string general_area;
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std::string specific_area;
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std::string description;
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std::string home; // sponsoring organization
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std::string image; // URL of logo
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std::vector<std::string> platforms;
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// platforms supported by project, or empty
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PROJECT_LIST_ENTRY();
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~PROJECT_LIST_ENTRY();
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int parse(XML_PARSER&);
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void clear();
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};
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struct AM_LIST_ENTRY {
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std::string name;
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std::string url;
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std::string description;
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std::string image;
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AM_LIST_ENTRY();
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~AM_LIST_ENTRY();
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int parse(XML_PARSER&);
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void clear();
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};
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struct ALL_PROJECTS_LIST {
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std::vector<PROJECT_LIST_ENTRY*> projects;
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std::vector<AM_LIST_ENTRY*> account_managers;
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ALL_PROJECTS_LIST();
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~ALL_PROJECTS_LIST();
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void clear();
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void alpha_sort();
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};
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struct RSC_DESC {
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double backoff_time;
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double backoff_interval;
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bool no_rsc_ams;
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bool no_rsc_apps;
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bool no_rsc_pref;
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bool no_rsc_config;
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void clear();
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};
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struct PROJECT {
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char master_url[256];
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double resource_share;
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std::string project_name;
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std::string user_name;
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std::string team_name;
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int hostid;
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std::vector<GUI_URL> gui_urls;
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std::string project_dir;
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double user_total_credit;
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double user_expavg_credit;
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double host_total_credit; // as reported by server
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double host_expavg_credit; // as reported by server
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double disk_usage;
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int nrpc_failures; // # of consecutive times we've failed to
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// contact all scheduling servers
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int master_fetch_failures;
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double min_rpc_time; // earliest time to contact any server
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double download_backoff;
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double upload_backoff;
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RSC_DESC rsc_desc_cpu;
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RSC_DESC rsc_desc_nvidia;
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RSC_DESC rsc_desc_ati;
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RSC_DESC rsc_desc_intel_gpu;
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double sched_priority;
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double duration_correction_factor;
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bool anonymous_platform;
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bool master_url_fetch_pending; // need to fetch and parse the master URL
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int sched_rpc_pending; // need to contact scheduling server
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// encodes the reason for the request
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bool non_cpu_intensive;
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bool suspended_via_gui;
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bool dont_request_more_work;
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bool scheduler_rpc_in_progress;
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bool attached_via_acct_mgr;
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bool detach_when_done;
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bool ended;
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bool trickle_up_pending;
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double project_files_downloaded_time;
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// when the last project file download was finished
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// (i.e. the time when ALL project files were finished downloading)
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double last_rpc_time;
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// when the last successful scheduler RPC finished
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std::vector<DAILY_STATS> statistics; // credit data over the last x days
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char venue[256];
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int njobs_success;
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int njobs_error;
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double elapsed_time;
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char external_cpid[64];
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// NOTE: if you add any data items above,
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// update parse(), and clear() to include them!!
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PROJECT();
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~PROJECT();
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int parse(XML_PARSER&);
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void print();
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void print_disk_usage();
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void clear();
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void get_name(std::string&);
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// temp - keep track of whether or not this record needs to be deleted
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bool flag_for_delete;
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};
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struct APP {
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char name[256];
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char user_friendly_name[256];
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PROJECT* project;
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APP();
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~APP();
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int parse(XML_PARSER&);
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void print();
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void clear();
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};
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struct APP_VERSION {
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char app_name[256];
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int version_num;
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char platform[64];
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char plan_class[64];
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double avg_ncpus;
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int gpu_type;
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// PROC_TYPE_xx
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double gpu_usage;
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double natis;
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double gpu_ram;
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double flops;
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APP* app;
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PROJECT* project;
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APP_VERSION();
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~APP_VERSION();
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int parse(XML_PARSER&);
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int parse_coproc(XML_PARSER&);
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void print();
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void clear();
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};
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struct WORKUNIT {
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char name[256];
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char app_name[256];
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int version_num; // backwards compat
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double rsc_fpops_est;
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double rsc_fpops_bound;
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double rsc_memory_bound;
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double rsc_disk_bound;
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PROJECT* project;
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APP* app;
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WORKUNIT();
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~WORKUNIT();
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int parse(XML_PARSER&);
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void print();
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void clear();
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};
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struct RESULT {
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char name[256];
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char wu_name[256];
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char project_url[256];
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int version_num;
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char plan_class[64];
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double report_deadline;
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double received_time;
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bool ready_to_report;
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bool got_server_ack;
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double final_cpu_time;
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double final_elapsed_time;
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int state;
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int scheduler_state;
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int exit_status;
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int signal;
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//std::string stderr_out;
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bool suspended_via_gui;
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bool project_suspended_via_gui;
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bool coproc_missing;
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bool scheduler_wait;
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char scheduler_wait_reason[256];
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bool network_wait;
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// the following defined if active
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bool active_task;
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int active_task_state;
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int app_version_num;
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int slot;
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int pid;
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double checkpoint_cpu_time;
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double current_cpu_time;
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double fraction_done;
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double elapsed_time;
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double swap_size;
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double working_set_size_smoothed;
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double estimated_cpu_time_remaining;
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// actually, estimated elapsed time remaining
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double bytes_sent;
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double bytes_received;
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bool too_large;
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bool needs_shmem;
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bool edf_scheduled;
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char graphics_exec_path[MAXPATHLEN];
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char web_graphics_url[256];
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char remote_desktop_addr[256];
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char slot_path[MAXPATHLEN];
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// only present if graphics_exec_path is
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char resources[256];
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APP* app;
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WORKUNIT* wup;
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PROJECT* project;
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APP_VERSION* avp;
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RESULT();
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~RESULT();
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int parse(XML_PARSER&);
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void print();
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void clear();
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};
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struct FILE_TRANSFER {
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std::string name;
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std::string project_url;
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std::string project_name;
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double nbytes; // total # of bytes to be transferred
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bool uploaded;
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bool is_upload;
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bool generated_locally; // deprecated; for compatibility w/ old clients
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bool sticky;
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bool pers_xfer_active;
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bool xfer_active;
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int num_retries;
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double first_request_time;
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double next_request_time;
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int status;
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double time_so_far;
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double bytes_xferred;
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double file_offset;
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double xfer_speed;
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std::string hostname;
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double project_backoff;
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PROJECT* project;
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FILE_TRANSFER();
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~FILE_TRANSFER();
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int parse(XML_PARSER&);
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void print();
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void clear();
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};
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struct MESSAGE {
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std::string project;
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int priority;
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int seqno;
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int timestamp;
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std::string body;
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MESSAGE();
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~MESSAGE();
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int parse(XML_PARSER&);
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void print();
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void clear();
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};
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// should match up with PROXY_INFO in proxy_info.h
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//
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struct GR_PROXY_INFO {
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bool use_http_proxy;
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bool use_http_authentication;
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std::string http_server_name;
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int http_server_port;
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std::string http_user_name;
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std::string http_user_passwd;
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bool use_socks_proxy;
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std::string socks_server_name;
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int socks_server_port;
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std::string socks5_user_name;
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std::string socks5_user_passwd;
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std::string noproxy_hosts;
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GR_PROXY_INFO();
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~GR_PROXY_INFO();
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int parse(XML_PARSER&);
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void print();
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void clear();
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};
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// Represents the entire client state.
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// Call get_state() infrequently.
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//
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struct CC_STATE {
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std::vector<PROJECT*> projects;
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std::vector<APP*> apps;
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std::vector<APP_VERSION*> app_versions;
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std::vector<WORKUNIT*> wus;
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std::vector<RESULT*> results;
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std::vector<std::string> platforms;
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// platforms supported by client
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GLOBAL_PREFS global_prefs; // working prefs, i.e. network + override
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VERSION_INFO version_info; // populated only if talking to pre-5.6 client
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bool executing_as_daemon; // true if client is running as a service / daemon
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HOST_INFO host_info;
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TIME_STATS time_stats;
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bool have_nvidia; // deprecated; include for compat (set by <have_cuda/>)
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bool have_ati; // deprecated; include for compat
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CC_STATE();
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~CC_STATE();
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PROJECT* lookup_project(const char* url);
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APP* lookup_app(PROJECT*, const char* name);
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APP_VERSION* lookup_app_version(PROJECT*, APP*, int, char* plan_class);
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APP_VERSION* lookup_app_version_old(PROJECT*, APP*, int);
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WORKUNIT* lookup_wu(PROJECT*, const char* name);
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RESULT* lookup_result(PROJECT*, const char* name);
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RESULT* lookup_result(const char* url, const char* name);
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void print();
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void clear();
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int parse(XML_PARSER&);
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inline bool have_gpu() {
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return !host_info.coprocs.none()
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|| have_nvidia || have_ati // for old clients
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;
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}
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};
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struct PROJECTS {
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std::vector<PROJECT*> projects;
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PROJECTS(){}
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~PROJECTS();
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void print();
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void print_urls();
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void clear();
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};
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struct DISK_USAGE {
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std::vector<PROJECT*> projects;
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double d_total;
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double d_free;
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double d_boinc; // amount used by BOINC itself, not projects
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double d_allowed; // amount BOINC is allowed to use, total
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DISK_USAGE(){clear();}
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~DISK_USAGE();
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void print();
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void clear();
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};
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struct RESULTS {
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std::vector<RESULT*> results;
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RESULTS(){}
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~RESULTS();
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void print();
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void clear();
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};
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struct FILE_TRANSFERS {
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std::vector<FILE_TRANSFER*> file_transfers;
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FILE_TRANSFERS();
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~FILE_TRANSFERS();
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void print();
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void clear();
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};
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struct MESSAGES {
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std::deque<MESSAGE*> messages;
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MESSAGES();
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~MESSAGES();
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void print();
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void clear();
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};
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struct NOTICES {
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bool complete;
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bool received;
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// whether vector contains all notices, or just new ones
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std::vector<NOTICE*> notices;
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NOTICES();
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~NOTICES();
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void print();
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void clear();
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};
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struct ACCT_MGR_INFO {
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std::string acct_mgr_name;
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std::string acct_mgr_url;
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bool have_credentials;
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bool cookie_required;
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std::string cookie_failure_url;
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ACCT_MGR_INFO();
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~ACCT_MGR_INFO(){}
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int parse(XML_PARSER&);
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void clear();
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};
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struct PROJECT_ATTACH_REPLY {
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int error_num;
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std::vector<std::string>messages;
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PROJECT_ATTACH_REPLY();
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~PROJECT_ATTACH_REPLY(){}
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int parse(XML_PARSER&);
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void clear();
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};
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struct ACCT_MGR_RPC_REPLY {
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int error_num;
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std::vector<std::string>messages;
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ACCT_MGR_RPC_REPLY();
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~ACCT_MGR_RPC_REPLY(){}
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int parse(XML_PARSER&);
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void clear();
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};
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struct PROJECT_INIT_STATUS {
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std::string url;
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std::string name;
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std::string team_name;
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bool has_account_key;
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PROJECT_INIT_STATUS();
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~PROJECT_INIT_STATUS(){}
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int parse(XML_PARSER&);
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void clear();
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};
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struct PROJECT_CONFIG {
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int error_num;
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std::string name;
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std::string master_url;
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std::string web_rpc_url_base;
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// prefix for create_account, lookup_account web RPCs
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// If absent, use the master URL
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int local_revision; // SVN changeset# of server software
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int min_passwd_length;
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bool account_manager;
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bool uses_username; // true for WCG
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bool account_creation_disabled;
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bool client_account_creation_disabled; // must create account on web
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bool sched_stopped; // scheduler disabled
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bool web_stopped; // DB-driven web functions disabled
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int min_client_version;
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std::string error_msg;
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std::string terms_of_use;
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// if present, show this text in an "accept terms of use?" dialog
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// before allowing attachment to continue.
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std::vector<std::string> platforms;
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// platforms supported by project, or empty
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bool ldap_auth;
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// project supports LDAP authentication
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PROJECT_CONFIG();
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~PROJECT_CONFIG();
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int parse(XML_PARSER&);
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void clear();
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void print();
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};
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struct ACCOUNT_IN {
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std::string url;
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// URL prefix for web RPCs
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std::string email_addr;
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// the account identifier (email address, user name, or LDAP uid)
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std::string user_name;
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std::string passwd;
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std::string team_name;
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bool ldap_auth;
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ACCOUNT_IN();
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~ACCOUNT_IN();
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void clear();
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};
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struct ACCOUNT_OUT {
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int error_num;
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std::string error_msg;
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std::string authenticator;
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ACCOUNT_OUT();
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~ACCOUNT_OUT();
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int parse(XML_PARSER&);
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void clear();
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void print();
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};
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struct CC_STATUS {
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int network_status; // values: NETWORK_STATUS_*
|
|
bool ams_password_error;
|
|
bool manager_must_quit;
|
|
int task_suspend_reason; // bitmap, see common_defs.h
|
|
int task_mode; // always/auto/never; see common_defs.h
|
|
int task_mode_perm; // same, but permanent version
|
|
double task_mode_delay; // time until perm becomes actual
|
|
int gpu_suspend_reason;
|
|
int gpu_mode;
|
|
int gpu_mode_perm;
|
|
double gpu_mode_delay;
|
|
int network_suspend_reason;
|
|
int network_mode;
|
|
int network_mode_perm;
|
|
double network_mode_delay;
|
|
bool disallow_attach;
|
|
bool simple_gui_only;
|
|
int max_event_log_lines;
|
|
|
|
CC_STATUS();
|
|
~CC_STATUS();
|
|
|
|
int parse(XML_PARSER&);
|
|
void clear();
|
|
void print();
|
|
};
|
|
|
|
struct SIMPLE_GUI_INFO {
|
|
std::vector<PROJECT*> projects;
|
|
std::vector<RESULT*> results;
|
|
void print();
|
|
};
|
|
|
|
struct DAILY_XFER {
|
|
int when;
|
|
double up;
|
|
double down;
|
|
|
|
int parse(XML_PARSER&);
|
|
};
|
|
|
|
struct DAILY_XFER_HISTORY {
|
|
std::vector <DAILY_XFER> daily_xfers;
|
|
int parse(XML_PARSER&);
|
|
void print();
|
|
};
|
|
|
|
// Keep this consistent with client/result.h
|
|
//
|
|
struct OLD_RESULT {
|
|
char project_url[256];
|
|
char result_name[256];
|
|
char app_name[256];
|
|
int exit_status;
|
|
double elapsed_time;
|
|
double cpu_time;
|
|
double completed_time;
|
|
double create_time;
|
|
|
|
int parse(XML_PARSER&);
|
|
void print();
|
|
};
|
|
|
|
struct RPC_CLIENT {
|
|
int sock;
|
|
double start_time;
|
|
double timeout;
|
|
bool retry;
|
|
sockaddr_storage addr;
|
|
|
|
int send_request(const char*);
|
|
int get_reply(char*&);
|
|
RPC_CLIENT();
|
|
~RPC_CLIENT();
|
|
int get_ip_addr(const char* host, int port);
|
|
int init(const char* host, int port=0);
|
|
int init_asynch(
|
|
const char* host, double timeout, bool retry, int port=GUI_RPC_PORT
|
|
);
|
|
// timeout == how long to wait until give up
|
|
// If the caller (i.e. BOINC Manager) just launched the core client,
|
|
// this should be large enough to allow the process to
|
|
// run and open its listening socket (e.g. 60 sec)
|
|
// If connecting to a remote client, it should be large enough
|
|
// for the user to deal with a "personal firewall" popup
|
|
// (e.g. 60 sec)
|
|
// retry: if true, keep retrying until succeed or timeout.
|
|
// Use this if just launched the core client.
|
|
int init_poll();
|
|
int init_unix_domain();
|
|
void close();
|
|
int authorize(const char* passwd);
|
|
int exchange_versions(VERSION_INFO&);
|
|
int get_state(CC_STATE&);
|
|
int get_results(RESULTS&, bool active_only = false);
|
|
int get_old_results(std::vector<OLD_RESULT>&);
|
|
int get_file_transfers(FILE_TRANSFERS&);
|
|
int get_simple_gui_info(SIMPLE_GUI_INFO&);
|
|
int get_project_status(PROJECTS&);
|
|
int get_all_projects_list(ALL_PROJECTS_LIST&);
|
|
int get_disk_usage(DISK_USAGE&);
|
|
int project_op(PROJECT&, const char* op);
|
|
int set_run_mode(int mode, double duration);
|
|
// if duration is zero, change is permanent.
|
|
// otherwise, after duration expires,
|
|
// restore last permanent mode
|
|
int set_gpu_mode(int mode, double duration);
|
|
int set_network_mode(int mode, double duration);
|
|
int get_screensaver_tasks(int& suspend_reason, RESULTS&);
|
|
int run_benchmarks();
|
|
int set_proxy_settings(GR_PROXY_INFO&);
|
|
int get_proxy_settings(GR_PROXY_INFO&);
|
|
int get_messages(int seqno, MESSAGES&, bool translatable=false);
|
|
int get_message_count(int& seqno);
|
|
int get_notices(int seqno, NOTICES&);
|
|
int get_notices_public(int seqno, NOTICES&);
|
|
int file_transfer_op(FILE_TRANSFER&, const char*);
|
|
int result_op(RESULT&, const char*);
|
|
int get_host_info(HOST_INFO&);
|
|
int set_host_info(HOST_INFO&);
|
|
int quit();
|
|
int acct_mgr_info(ACCT_MGR_INFO&);
|
|
const char* mode_name(int mode);
|
|
int get_statistics(PROJECTS&);
|
|
int network_available();
|
|
int get_project_init_status(PROJECT_INIT_STATUS& pis);
|
|
int report_device_status(DEVICE_STATUS&);
|
|
|
|
// the following are asynch operations.
|
|
// Make the first call to start the op,
|
|
// call the second one periodically until it returns zero.
|
|
// TODO: do project update
|
|
//
|
|
int get_project_config(std::string url);
|
|
int get_project_config_poll(PROJECT_CONFIG&);
|
|
int lookup_account(ACCOUNT_IN&);
|
|
int lookup_account_poll(ACCOUNT_OUT&);
|
|
int create_account(ACCOUNT_IN&);
|
|
int create_account_poll(ACCOUNT_OUT&);
|
|
int project_attach(
|
|
const char* url, const char* auth, const char* project_name
|
|
);
|
|
int project_attach_from_file();
|
|
int project_attach_poll(PROJECT_ATTACH_REPLY&);
|
|
int acct_mgr_rpc(
|
|
const char* url, const char* name, const char* passwd,
|
|
bool use_config_file=false
|
|
);
|
|
int acct_mgr_rpc_poll(ACCT_MGR_RPC_REPLY&);
|
|
|
|
int get_newer_version(std::string&, std::string&);
|
|
int read_global_prefs_override();
|
|
int read_cc_config();
|
|
int get_cc_status(CC_STATUS&);
|
|
int get_global_prefs_file(std::string&);
|
|
int get_global_prefs_working(std::string&);
|
|
int get_global_prefs_working_struct(GLOBAL_PREFS&, GLOBAL_PREFS_MASK&);
|
|
int get_global_prefs_override(std::string&);
|
|
int set_global_prefs_override(std::string&);
|
|
int get_global_prefs_override_struct(GLOBAL_PREFS&, GLOBAL_PREFS_MASK&);
|
|
int set_global_prefs_override_struct(GLOBAL_PREFS&, GLOBAL_PREFS_MASK&);
|
|
int get_cc_config(CC_CONFIG& config, LOG_FLAGS& log_flags);
|
|
int set_cc_config(CC_CONFIG& config, LOG_FLAGS& log_flags);
|
|
int get_daily_xfer_history(DAILY_XFER_HISTORY&);
|
|
int set_language(const char*);
|
|
};
|
|
|
|
struct RPC {
|
|
char* mbuf;
|
|
MIOFILE fin;
|
|
XML_PARSER xp;
|
|
RPC_CLIENT* rpc_client;
|
|
|
|
RPC(RPC_CLIENT*);
|
|
~RPC();
|
|
int do_rpc(const char*);
|
|
int parse_reply();
|
|
};
|
|
|
|
// We recommend using the XCode project under OS 10.5 to compile
|
|
// the BOINC library, but some projects still use config & make,
|
|
// so the following compatibility code avoids compiler errors when
|
|
// building libboinc.a using config & make on system OS 10.3.9 or
|
|
// with the OS 10.3.9 SDK (but using config & make is not recommended.)
|
|
//
|
|
#if defined(__APPLE__) && (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_4) && (!defined(BUILDING_MANAGER))
|
|
#define NO_PER_THREAD_LOCALE 1
|
|
#endif
|
|
|
|
// uselocal() API should be available on UNIX, Fedora & Ubuntu.
|
|
// For any platforms which do not support setting locale on a
|
|
// per-thread basis, add code here similar to the following sample:
|
|
//#if defined(__UNIVAC__)
|
|
//#define NO_PER_THREAD_LOCALE 1
|
|
//#endif
|
|
#if defined(__HAIKU__)
|
|
#define NO_PER_THREAD_LOCALE 1
|
|
#endif
|
|
|
|
|
|
#ifdef NO_PER_THREAD_LOCALE
|
|
// Use this code for any platforms which do not support
|
|
// setting locale on a per-thread basis (see comment above)
|
|
struct SET_LOCALE {
|
|
std::string locale;
|
|
inline SET_LOCALE() {
|
|
locale = setlocale(LC_ALL, NULL);
|
|
setlocale(LC_ALL, "C");
|
|
}
|
|
inline ~SET_LOCALE() {
|
|
setlocale(LC_ALL, locale.c_str());
|
|
}
|
|
};
|
|
|
|
#elif defined(__APPLE__) && (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_4)
|
|
// uselocale() is not available in OS 10.3.9 so use weak linking
|
|
#include <xlocale.h>
|
|
extern int freelocale(locale_t) __attribute__((weak_import));
|
|
extern locale_t newlocale(int, __const char *, locale_t) __attribute__((weak_import));
|
|
extern locale_t uselocale(locale_t) __attribute__((weak_import));
|
|
|
|
struct SET_LOCALE {
|
|
locale_t old_locale, RPC_locale;
|
|
std::string locale;
|
|
inline SET_LOCALE() {
|
|
if (uselocale == NULL) {
|
|
locale = setlocale(LC_ALL, NULL);
|
|
setlocale(LC_ALL, "C");
|
|
}
|
|
}
|
|
inline ~SET_LOCALE() {
|
|
if (uselocale == NULL) {
|
|
setlocale(LC_ALL, locale.c_str());
|
|
}
|
|
}
|
|
};
|
|
|
|
#else
|
|
|
|
struct SET_LOCALE {
|
|
// Don't need to juggle locales if we have per-thread locale
|
|
inline SET_LOCALE() {
|
|
}
|
|
inline ~SET_LOCALE() {
|
|
}
|
|
};
|
|
#endif
|
|
|
|
extern int read_gui_rpc_password(char*);
|
|
|
|
#endif /* _GUI_RPC_CLIENT_H_ */
|